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-rw-r--r--src/mesa/main/dd.h1
-rw-r--r--src/mesa/main/ff_fragment_shader.cpp3
-rw-r--r--src/mesa/main/shaderapi.c2
-rw-r--r--src/mesa/main/shaderobj.c4
-rw-r--r--src/mesa/main/shaderobj.h3
5 files changed, 7 insertions, 6 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index a1cdfedd04f..56cfda7091c 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -785,7 +785,6 @@ struct dd_function_table {
/*@{*/
struct gl_shader *(*NewShader)(struct gl_context *ctx,
GLuint name, GLenum type);
- struct gl_shader_program *(*NewShaderProgram)(GLuint name);
void (*DeleteShaderProgram)(struct gl_context *ctx,
struct gl_shader_program *shProg);
void (*UseProgram)(struct gl_context *ctx, struct gl_shader_program *shProg);
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index c0030bc5687..e4e2a18c1da 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -32,6 +32,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/samplerobj.h"
+#include "main/shaderobj.h"
#include "main/texenvprogram.h"
#include "main/texobj.h"
#include "main/uniforms.h"
@@ -1208,7 +1209,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key)
p.top_instructions = p.shader->ir;
p.instructions = p.shader->ir;
p.state = key;
- p.shader_program = ctx->Driver.NewShaderProgram(0);
+ p.shader_program = _mesa_new_shader_program(0);
/* Tell the linker to ignore the fact that we're building a
* separate shader, in case we're in a GLES2 context that would
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 82a1ec37130..13fdf8c033b 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -320,7 +320,7 @@ create_shader_program(struct gl_context *ctx)
name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1);
- shProg = ctx->Driver.NewShaderProgram(name);
+ shProg = _mesa_new_shader_program(name);
_mesa_HashInsert(ctx->Shared->ShaderObjects, name, shProg);
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 90600fffc4b..0b85f74bf42 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -245,9 +245,8 @@ init_shader_program(struct gl_shader_program *prog)
/**
* Allocate a new gl_shader_program object, initialize it.
- * Called via ctx->Driver.NewShaderProgram()
*/
-static struct gl_shader_program *
+struct gl_shader_program *
_mesa_new_shader_program(GLuint name)
{
struct gl_shader_program *shProg;
@@ -438,7 +437,6 @@ void
_mesa_init_shader_object_functions(struct dd_function_table *driver)
{
driver->NewShader = _mesa_new_shader;
- driver->NewShaderProgram = _mesa_new_shader_program;
driver->DeleteShaderProgram = _mesa_delete_shader_program;
driver->LinkShader = _mesa_ir_link_shader;
}
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index 8add6425a9a..f40c7fcc5e6 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -92,6 +92,9 @@ extern struct gl_shader_program *
_mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name,
const char *caller);
+extern struct gl_shader_program *
+_mesa_new_shader_program(GLuint name);
+
extern void
_mesa_clear_shader_program_data(struct gl_shader_program *shProg);