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-rw-r--r--src/mesa/main/shaderobj.c5
-rw-r--r--src/mesa/main/shaderobj.h3
2 files changed, 3 insertions, 5 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 785baa2b252..15c736e4fc5 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -277,8 +277,7 @@ _mesa_new_shader_program(struct gl_context *ctx, GLuint name)
* Clear (free) the shader program state that gets produced by linking.
*/
void
-_mesa_clear_shader_program_data(struct gl_context *ctx,
- struct gl_shader_program *shProg)
+_mesa_clear_shader_program_data(struct gl_shader_program *shProg)
{
unsigned i;
@@ -332,7 +331,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
- _mesa_clear_shader_program_data(ctx, shProg);
+ _mesa_clear_shader_program_data(shProg);
if (shProg->AttributeBindings) {
string_to_uint_map_dtor(shProg->AttributeBindings);
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index d72919c1f09..be1e44e8d5a 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -82,8 +82,7 @@ _mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name,
const char *caller);
extern void
-_mesa_clear_shader_program_data(struct gl_context *ctx,
- struct gl_shader_program *shProg);
+_mesa_clear_shader_program_data(struct gl_shader_program *shProg);
extern void
_mesa_free_shader_program_data(struct gl_context *ctx,