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-rw-r--r--src/mesa/main/dd.h1
-rw-r--r--src/mesa/main/texstate.c7
2 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index ce5e1586266..a9632ec954a 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -717,7 +717,6 @@ struct dd_function_table {
void (*TexParameter)(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params);
- void (*TextureMatrix)(GLcontext *ctx, GLuint unit, const GLmatrix *mat);
/** Set the viewport */
void (*Viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
/*@}*/
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 43f26873e0f..16492bd7bcf 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -307,10 +307,6 @@ _mesa_ActiveTextureARB(GLenum texture)
/* update current stack pointer */
ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit];
}
-
- if (ctx->Driver.ActiveTexture) {
- (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit );
- }
}
@@ -360,9 +356,6 @@ update_texture_matrices( GLcontext *ctx )
if (ctx->Texture.Unit[u]._ReallyEnabled &&
ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY)
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u);
-
- if (ctx->Driver.TextureMatrix)
- ctx->Driver.TextureMatrix( ctx, u, ctx->TextureMatrixStack[u].Top);
}
}
}