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-rw-r--r--src/mesa/main/context.c5
-rw-r--r--src/mesa/main/formats.c39
-rw-r--r--src/mesa/main/texfetch.c2
-rw-r--r--src/mesa/main/texfetch.h3
-rw-r--r--src/mesa/main/teximage.c6
-rw-r--r--src/mesa/main/teximage.h2
-rw-r--r--src/mesa/main/texrender.c37
7 files changed, 70 insertions, 24 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 2c57c8d4cbb..958ea10a422 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -96,6 +96,7 @@
#include "fbobject.h"
#include "feedback.h"
#include "fog.h"
+#include "formats.h"
#include "framebuffer.h"
#include "hint.h"
#include "hash.h"
@@ -417,6 +418,10 @@ one_time_init( struct gl_context *ctx )
MESA_VERSION_STRING, __DATE__, __TIME__);
}
#endif
+
+#ifdef DEBUG
+ _mesa_test_formats();
+#endif
}
/* per-API one-time init */
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 4eb2c354f4c..1bc72726e13 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -802,7 +802,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_R8, /* Name */
"MESA_FORMAT_SIGNED_R8", /* StrName */
- GL_RGBA, /* BaseFormat */
+ GL_RED, /* BaseFormat */
GL_SIGNED_NORMALIZED, /* DataType */
8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
@@ -811,7 +811,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RG88,
"MESA_FORMAT_SIGNED_RG88",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
0, 0, 0, 0, 0,
@@ -820,7 +820,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RGBX8888,
"MESA_FORMAT_SIGNED_RGBX8888",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
0, 0, 0, 0, 0,
@@ -849,7 +849,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_R_16,
"MESA_FORMAT_SIGNED_R_16",
- GL_RGBA,
+ GL_RED,
GL_SIGNED_NORMALIZED,
16, 0, 0, 0,
0, 0, 0, 0, 0,
@@ -858,7 +858,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RG_16,
"MESA_FORMAT_SIGNED_RG_16",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
0, 0, 0, 0, 0,
@@ -867,7 +867,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RGB_16,
"MESA_FORMAT_SIGNED_RGB_16",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
0, 0, 0, 0, 0,
@@ -1168,6 +1168,27 @@ _mesa_format_row_stride(gl_format format, GLsizei width)
}
+/**
+ * Debug/test: check that all formats are handled in the
+ * _mesa_format_to_type_and_comps() function. When new pixel formats
+ * are added to Mesa, that function needs to be updated.
+ * This is a no-op after the first call.
+ */
+static void
+check_format_to_type_and_comps(void)
+{
+ gl_format f;
+
+ for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
+ GLenum datatype = 0;
+ GLuint comps = 0;
+ /* This function will emit a problem/warning if the format is
+ * not handled.
+ */
+ _mesa_format_to_type_and_comps(f, &datatype, &comps);
+ }
+}
+
/**
* Do sanity checking of the format info table.
@@ -1192,7 +1213,7 @@ _mesa_test_formats(void)
if (info->RedBits > 0) {
GLuint t = info->RedBits + info->GreenBits
+ info->BlueBits + info->AlphaBits;
- assert(t / 8 == info->BytesPerBlock);
+ assert(t / 8 <= info->BytesPerBlock);
(void) t;
}
}
@@ -1200,6 +1221,7 @@ _mesa_test_formats(void)
assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
info->DataType == GL_SIGNED_NORMALIZED ||
info->DataType == GL_UNSIGNED_INT ||
+ info->DataType == GL_INT ||
info->DataType == GL_FLOAT);
if (info->BaseFormat == GL_RGB) {
@@ -1250,8 +1272,9 @@ _mesa_test_formats(void)
assert(info->LuminanceBits == 0);
assert(info->IntensityBits > 0);
}
-
}
+
+ check_format_to_type_and_comps();
}
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
index 77bbc91795f..113512090b2 100644
--- a/src/mesa/main/texfetch.c
+++ b/src/mesa/main/texfetch.c
@@ -759,7 +759,7 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
};
-static FetchTexelFuncF
+FetchTexelFuncF
_mesa_get_texel_fetch_func(gl_format format, GLuint dims)
{
#ifdef DEBUG
diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h
index ef13bf27fec..e78079ae5ab 100644
--- a/src/mesa/main/texfetch.h
+++ b/src/mesa/main/texfetch.h
@@ -34,6 +34,9 @@
extern StoreTexelFunc
_mesa_get_texel_store_func(gl_format format);
+extern FetchTexelFuncF
+_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
+
extern void
_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims);
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 1e8626c7346..47d509396a7 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -932,8 +932,8 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
/**
* Return number of dimensions per mipmap level for the given texture target.
*/
-static GLint
-get_texture_dimensions(GLenum target)
+GLint
+_mesa_get_texture_dimensions(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -1158,7 +1158,7 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
img->TexFormat = format;
- dims = get_texture_dimensions(target);
+ dims = _mesa_get_texture_dimensions(target);
_mesa_set_fetch_functions(img, dims);
}
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 5bb9d492e93..bb5509e5be6 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -126,6 +126,8 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
extern GLuint
_mesa_tex_target_to_face(GLenum target);
+extern GLint
+_mesa_get_texture_dimensions(GLenum target);
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index 8961b926487..d4def2e0fbe 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -3,6 +3,7 @@
#include "colormac.h"
#include "macros.h"
#include "texfetch.h"
+#include "teximage.h"
#include "texrender.h"
#include "renderbuffer.h"
@@ -20,6 +21,7 @@ struct texture_renderbuffer
struct gl_renderbuffer Base; /**< Base class object */
struct gl_texture_image *TexImage;
StoreTexelFunc Store;
+ FetchTexelFuncF Fetchf;
GLint Yoffset; /**< Layer for 1D array textures. */
GLint Zoffset; /**< Layer for 2D array textures, or slice
* for 3D textures
@@ -48,7 +50,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
GLfloat rgba[4];
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, rgba);
+ trb->Fetchf(trb->TexImage, x + i, y, z, rgba);
UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
}
@@ -56,7 +58,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLushort *zValues = (GLushort *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = (GLushort) (flt * 0xffff);
}
}
@@ -67,7 +69,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
*/
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
#if 0
/* this should work, but doesn't (overflow due to low precision) */
zValues[i] = (GLuint) (flt * scale);
@@ -81,7 +83,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = ((GLuint) (flt * 0xffffff)) << 8;
}
}
@@ -89,7 +91,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = (GLuint) (flt * 0xffffff);
}
}
@@ -112,7 +114,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
GLfloat rgba[4];
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, rgba);
UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
@@ -121,7 +123,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLushort *zValues = (GLushort *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = (GLushort) (flt * 0xffff);
}
@@ -130,7 +132,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
#if 0
zValues[i] = (GLuint) (flt * 0xffffffff);
@@ -143,7 +145,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = ((GLuint) (flt * 0xffffff)) << 8;
}
@@ -152,7 +154,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = (GLuint) (flt * 0xffffff);
}
@@ -517,8 +519,6 @@ wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
_mesa_reference_renderbuffer(&att->Renderbuffer, &(trb->Base));
}
-
-
/**
* Update the renderbuffer wrapper for rendering to a texture.
* For example, update the width, height of the RB based on the texture size,
@@ -542,6 +542,8 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment *
trb->Store = store_nop;
}
+ trb->Fetchf = trb->TexImage->FetchTexelf;
+
if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) {
trb->Yoffset = att->Zoffset;
trb->Zoffset = 0;
@@ -582,6 +584,17 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment *
trb->Base.DataType = GL_UNSIGNED_INT;
trb->Base._BaseFormat = GL_DEPTH_COMPONENT;
break;
+ /* SRGB formats pre EXT_framebuffer_sRGB don't do sRGB translations on FBO readback */
+ case MESA_FORMAT_SRGB8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_RGB888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
+ case MESA_FORMAT_SRGBA8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_RGBA8888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
default:
trb->Base.DataType = CHAN_TYPE;
trb->Base._BaseFormat = GL_RGBA;