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-rw-r--r--src/mesa/main/imports.h22
-rw-r--r--src/mesa/main/light.c2
-rw-r--r--src/mesa/main/macros.h4
3 files changed, 13 insertions, 15 deletions
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 60b0f11af86..abf216c99ac 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -96,18 +96,6 @@ typedef union { GLfloat f; GLint i; } fi_type;
#define DEG2RAD (M_PI/180.0)
-/***
- *** SQRTF: single-precision square root
- ***/
-#define SQRTF(X) (float) sqrt((float) (X))
-
-
-/***
- *** INV_SQRTF: single-precision inverse square root
- ***/
-#define INV_SQRTF(X) (1.0F / SQRTF(X))
-
-
/**
* \name Work-arounds for platforms that lack C99 math functions
*/
@@ -157,6 +145,16 @@ static inline int isblank(int ch) { return ch == ' ' || ch == '\t'; }
/*@}*/
+
+/** single-precision inverse square root */
+static inline float
+INV_SQRTF(float x)
+{
+ /* XXX we could try Quake's fast inverse square root function here */
+ return 1.0F / sqrtf(x);
+}
+
+
/***
*** LOG2: Log base 2 of float
***/
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index cfb53dc061c..042ed1cb858 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1038,7 +1038,7 @@ update_modelview_scale( struct gl_context *ctx )
if (ctx->_NeedEyeCoords)
ctx->_ModelViewInvScale = (GLfloat) INV_SQRTF(f);
else
- ctx->_ModelViewInvScale = (GLfloat) SQRTF(f);
+ ctx->_ModelViewInvScale = (GLfloat) sqrtf(f);
}
}
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 7d0a375d138..fc6f2a28f20 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -665,13 +665,13 @@ LEN_SQUARED_2FV(const GLfloat v[2])
static inline GLfloat
LEN_3FV(const GLfloat v[3])
{
- return SQRTF(LEN_SQUARED_3FV(v));
+ return sqrtf(LEN_SQUARED_3FV(v));
}
static inline GLfloat
LEN_2FV(const GLfloat v[2])
{
- return SQRTF(LEN_SQUARED_2FV(v));
+ return sqrtf(LEN_SQUARED_2FV(v));
}