diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/dd.h | 1 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.c | 8 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.h | 3 | ||||
-rw-r--r-- | src/mesa/main/shared.c | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 88f37273e1e..a1cdfedd04f 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -785,7 +785,6 @@ struct dd_function_table { /*@{*/ struct gl_shader *(*NewShader)(struct gl_context *ctx, GLuint name, GLenum type); - void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader); struct gl_shader_program *(*NewShaderProgram)(GLuint name); void (*DeleteShaderProgram)(struct gl_context *ctx, struct gl_shader_program *shProg); diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 5cd37d7e4c4..90600fffc4b 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -74,7 +74,7 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, if (deleteFlag) { if (old->Name != 0) _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); - ctx->Driver.DeleteShader(ctx, old); + _mesa_delete_shader(ctx, old); } *ptr = NULL; @@ -116,9 +116,8 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type) /** * Delete a shader object. - * Called via ctx->Driver.DeleteShader(). */ -static void +void _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh) { free((void *)sh->Source); @@ -362,7 +361,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx, for (sh = 0; sh < MESA_SHADER_STAGES; sh++) { if (shProg->_LinkedShaders[sh] != NULL) { - ctx->Driver.DeleteShader(ctx, shProg->_LinkedShaders[sh]); + _mesa_delete_shader(ctx, shProg->_LinkedShaders[sh]); shProg->_LinkedShaders[sh] = NULL; } } @@ -439,7 +438,6 @@ void _mesa_init_shader_object_functions(struct dd_function_table *driver) { driver->NewShader = _mesa_new_shader; - driver->DeleteShader = _mesa_delete_shader; driver->NewShaderProgram = _mesa_new_shader_program; driver->DeleteShaderProgram = _mesa_delete_shader_program; driver->LinkShader = _mesa_ir_link_shader; diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index 943044e37cd..8add6425a9a 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -82,6 +82,9 @@ _mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader); extern struct gl_shader * _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); +extern void +_mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh); + extern struct gl_shader_program * _mesa_lookup_shader_program(struct gl_context *ctx, GLuint name); diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index d5ac9f1fb13..7ab89d08584 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -219,7 +219,7 @@ delete_shader_cb(GLuint id, void *data, void *userData) struct gl_context *ctx = (struct gl_context *) userData; struct gl_shader *sh = (struct gl_shader *) data; if (_mesa_validate_shader_target(ctx, sh->Type)) { - ctx->Driver.DeleteShader(ctx, sh); + _mesa_delete_shader(ctx, sh); } else { struct gl_shader_program *shProg = (struct gl_shader_program *) data; |