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-rw-r--r--src/mesa/main/glformats.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index 987cd0db45c..3df845576a9 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -1430,6 +1430,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
case GL_TEXTURE_RED_TYPE:
case GL_RENDERBUFFER_RED_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ case GL_INTERNALFORMAT_RED_SIZE:
+ case GL_INTERNALFORMAT_RED_TYPE:
if (base_format == GL_RED ||
base_format == GL_RG ||
base_format == GL_RGB ||
@@ -1441,6 +1443,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
case GL_TEXTURE_GREEN_TYPE:
case GL_RENDERBUFFER_GREEN_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ case GL_INTERNALFORMAT_GREEN_SIZE:
+ case GL_INTERNALFORMAT_GREEN_TYPE:
if (base_format == GL_RG ||
base_format == GL_RGB ||
base_format == GL_RGBA) {
@@ -1451,6 +1455,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
case GL_TEXTURE_BLUE_TYPE:
case GL_RENDERBUFFER_BLUE_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+ case GL_INTERNALFORMAT_BLUE_SIZE:
+ case GL_INTERNALFORMAT_BLUE_TYPE:
if (base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
@@ -1460,6 +1466,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
case GL_TEXTURE_ALPHA_TYPE:
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+ case GL_INTERNALFORMAT_ALPHA_SIZE:
+ case GL_INTERNALFORMAT_ALPHA_TYPE:
if (base_format == GL_RGBA ||
base_format == GL_ALPHA ||
base_format == GL_LUMINANCE_ALPHA) {
@@ -1483,6 +1491,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
case GL_TEXTURE_DEPTH_TYPE:
case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ case GL_INTERNALFORMAT_DEPTH_SIZE:
+ case GL_INTERNALFORMAT_DEPTH_TYPE:
if (base_format == GL_DEPTH_STENCIL ||
base_format == GL_DEPTH_COMPONENT) {
return GL_TRUE;
@@ -1490,6 +1500,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
return GL_FALSE;
case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+ case GL_INTERNALFORMAT_STENCIL_SIZE:
+ case GL_INTERNALFORMAT_STENCIL_TYPE:
if (base_format == GL_DEPTH_STENCIL ||
base_format == GL_STENCIL_INDEX) {
return GL_TRUE;