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-rw-r--r--src/mesa/main/get.c71
-rw-r--r--src/mesa/main/get_hash_params.py26
2 files changed, 84 insertions, 13 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 44b7b838a3e..62d4f1ea5d7 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -105,6 +105,8 @@ enum value_type {
TYPE_ENUM,
TYPE_ENUM_2,
TYPE_BOOLEAN,
+ TYPE_UBYTE,
+ TYPE_SHORT,
TYPE_BIT_0,
TYPE_BIT_1,
TYPE_BIT_2,
@@ -188,6 +190,8 @@ union value {
GLint value_int_4[4];
GLint64 value_int64;
GLenum value_enum;
+ GLubyte value_ubyte;
+ GLshort value_short;
/* Sigh, see GL_COMPRESSED_TEXTURE_FORMATS_ARB handling */
struct {
@@ -235,10 +239,13 @@ union value {
#define CONTEXT_MATRIX(field) CONTEXT_FIELD(field, TYPE_MATRIX)
#define CONTEXT_MATRIX_T(field) CONTEXT_FIELD(field, TYPE_MATRIX_T)
+/* Vertex array fields */
#define ARRAY_INT(field) ARRAY_FIELD(field, TYPE_INT)
#define ARRAY_ENUM(field) ARRAY_FIELD(field, TYPE_ENUM)
#define ARRAY_ENUM16(field) ARRAY_FIELD(field, TYPE_ENUM16)
#define ARRAY_BOOL(field) ARRAY_FIELD(field, TYPE_BOOLEAN)
+#define ARRAY_UBYTE(field) ARRAY_FIELD(field, TYPE_UBYTE)
+#define ARRAY_SHORT(field) ARRAY_FIELD(field, TYPE_SHORT)
#define EXT(f) \
offsetof(struct gl_extensions, f)
@@ -1520,6 +1527,10 @@ get_value_size(enum value_type type, const union value *v)
return sizeof(GLenum) * 2;
case TYPE_BOOLEAN:
return sizeof(GLboolean);
+ case TYPE_UBYTE:
+ return sizeof(GLubyte);
+ case TYPE_SHORT:
+ return sizeof(GLshort);
case TYPE_BIT_0:
case TYPE_BIT_1:
case TYPE_BIT_2:
@@ -1631,6 +1642,14 @@ _mesa_GetBooleanv(GLenum pname, GLboolean *params)
params[0] = ((GLboolean*) p)[0];
break;
+ case TYPE_UBYTE:
+ params[0] = INT_TO_BOOLEAN(((GLubyte *) p)[0]);
+ break;
+
+ case TYPE_SHORT:
+ params[0] = INT_TO_BOOLEAN(((GLshort *) p)[0]);
+ break;
+
case TYPE_MATRIX:
m = *(GLmatrix **) p;
for (i = 0; i < 16; i++)
@@ -1738,6 +1757,14 @@ _mesa_GetFloatv(GLenum pname, GLfloat *params)
params[0] = BOOLEAN_TO_FLOAT(*(GLboolean*) p);
break;
+ case TYPE_UBYTE:
+ params[0] = (GLfloat) ((GLubyte *) p)[0];
+ break;
+
+ case TYPE_SHORT:
+ params[0] = (GLfloat) ((GLshort *) p)[0];
+ break;
+
case TYPE_MATRIX:
m = *(GLmatrix **) p;
for (i = 0; i < 16; i++)
@@ -1845,6 +1872,14 @@ _mesa_GetIntegerv(GLenum pname, GLint *params)
params[0] = BOOLEAN_TO_INT(*(GLboolean*) p);
break;
+ case TYPE_UBYTE:
+ params[0] = ((GLubyte *) p)[0];
+ break;
+
+ case TYPE_SHORT:
+ params[0] = ((GLshort *) p)[0];
+ break;
+
case TYPE_MATRIX:
m = *(GLmatrix **) p;
for (i = 0; i < 16; i++)
@@ -2065,6 +2100,14 @@ _mesa_GetDoublev(GLenum pname, GLdouble *params)
params[0] = *(GLboolean*) p;
break;
+ case TYPE_UBYTE:
+ params[0] = ((GLubyte *) p)[0];
+ break;
+
+ case TYPE_SHORT:
+ params[0] = ((GLshort *) p)[0];
+ break;
+
case TYPE_MATRIX:
m = *(GLmatrix **) p;
for (i = 0; i < 16; i++)
@@ -2144,6 +2187,8 @@ _mesa_GetUnsignedBytevEXT(GLenum pname, GLubyte *data)
case TYPE_ENUM:
case TYPE_ENUM_2:
case TYPE_BOOLEAN:
+ case TYPE_UBYTE:
+ case TYPE_SHORT:
case TYPE_FLOAT:
case TYPE_FLOATN:
case TYPE_FLOAT_2:
@@ -2793,6 +2838,14 @@ _mesa_GetFloati_v(GLenum pname, GLuint index, GLfloat *params)
params[0] = BOOLEAN_TO_FLOAT(v.value_bool);
break;
+ case TYPE_UBYTE:
+ params[0] = (GLfloat) v.value_ubyte;
+ break;
+
+ case TYPE_SHORT:
+ params[0] = (GLfloat) v.value_short;
+ break;
+
case TYPE_MATRIX:
m = *(GLmatrix **) &v;
for (i = 0; i < 16; i++)
@@ -2876,6 +2929,14 @@ _mesa_GetDoublei_v(GLenum pname, GLuint index, GLdouble *params)
params[0] = (GLdouble) BOOLEAN_TO_FLOAT(v.value_bool);
break;
+ case TYPE_UBYTE:
+ params[0] = (GLdouble) v.value_ubyte;
+ break;
+
+ case TYPE_SHORT:
+ params[0] = (GLdouble) v.value_short;
+ break;
+
case TYPE_MATRIX:
m = *(GLmatrix **) &v;
for (i = 0; i < 16; i++)
@@ -2928,6 +2989,8 @@ _mesa_GetUnsignedBytei_vEXT(GLenum target, GLuint index, GLubyte *data)
case TYPE_ENUM:
case TYPE_ENUM_2:
case TYPE_BOOLEAN:
+ case TYPE_UBYTE:
+ case TYPE_SHORT:
case TYPE_FLOAT:
case TYPE_FLOATN:
case TYPE_FLOAT_2:
@@ -3021,6 +3084,14 @@ _mesa_GetFixedv(GLenum pname, GLfixed *params)
params[0] = BOOLEAN_TO_FIXED(((GLboolean*) p)[0]);
break;
+ case TYPE_UBYTE:
+ params[0] = INT_TO_FIXED(((GLubyte *) p)[0]);
+ break;
+
+ case TYPE_SHORT:
+ params[0] = INT_TO_FIXED(((GLshort *) p)[0]);
+ break;
+
case TYPE_MATRIX:
m = *(GLmatrix **) p;
for (i = 0; i < 16; i++)
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index de5fed6fc13..bb7d23aa10a 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -212,20 +212,20 @@ descriptor=[
[ "TEXTURE_MATRIX", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit" ],
[ "TEXTURE_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, 0, extra_valid_texture_unit" ],
[ "VERTEX_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA" ],
- [ "VERTEX_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA" ],
+ [ "VERTEX_ARRAY_SIZE", "ARRAY_UBYTE(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA" ],
[ "VERTEX_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA" ],
- [ "VERTEX_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA" ],
+ [ "VERTEX_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA" ],
[ "NORMAL_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA" ],
[ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA" ],
- [ "NORMAL_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ],
+ [ "NORMAL_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ],
[ "COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA" ],
- [ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_UBYTE, 0, NO_EXTRA" ],
[ "COLOR_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ],
- [ "COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ],
+ [ "COLOR_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ],
[ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_array_attributes, Enabled), NO_EXTRA" ],
- [ "TEXTURE_COORD_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_attributes, Size), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_SIZE", "LOC_CUSTOM, TYPE_UBYTE, offsetof(struct gl_array_attributes, Size), NO_EXTRA" ],
[ "TEXTURE_COORD_ARRAY_TYPE", "LOC_CUSTOM, TYPE_ENUM16, offsetof(struct gl_array_attributes, Type), NO_EXTRA" ],
- [ "TEXTURE_COORD_ARRAY_STRIDE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_attributes, Stride), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_STRIDE", "LOC_CUSTOM, TYPE_SHORT, offsetof(struct gl_array_attributes, Stride), NO_EXTRA" ],
# GL_ARB_multitexture
[ "MAX_TEXTURE_UNITS", "CONTEXT_INT(Const.MaxTextureUnits), NO_EXTRA" ],
@@ -255,7 +255,7 @@ descriptor=[
# OES_point_size_array
[ "POINT_SIZE_ARRAY_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN), NO_EXTRA" ],
[ "POINT_SIZE_ARRAY_TYPE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM16), NO_EXTRA" ],
- [ "POINT_SIZE_ARRAY_STRIDE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Stride, TYPE_INT), NO_EXTRA" ],
+ [ "POINT_SIZE_ARRAY_STRIDE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Stride, TYPE_SHORT), NO_EXTRA" ],
[ "POINT_SIZE_ARRAY_BUFFER_BINDING_OES", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
]},
@@ -790,11 +790,11 @@ descriptor=[
[ "COLOR_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
[ "INDEX_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled), NO_EXTRA" ],
[ "INDEX_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Type), NO_EXTRA" ],
- [ "INDEX_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride), NO_EXTRA" ],
+ [ "INDEX_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride), NO_EXTRA" ],
[ "INDEX_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
[ "TEXTURE_COORD_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
[ "EDGE_FLAG_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled), NO_EXTRA" ],
- [ "EDGE_FLAG_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA" ],
+ [ "EDGE_FLAG_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA" ],
[ "EDGE_FLAG_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
# GL_ARB_texture_compression
@@ -824,14 +824,14 @@ descriptor=[
[ "CURRENT_SECONDARY_COLOR", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), extra_flush_current" ],
[ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA" ],
[ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA" ],
- [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ],
- [ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ],
+ [ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_UBYTE, 0, NO_EXTRA" ],
# GL_EXT_fog_coord
[ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_flush_current" ],
[ "FOG_COORDINATE_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_FOG].Enabled), NO_EXTRA" ],
[ "FOG_COORDINATE_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_FOG].Type), NO_EXTRA" ],
- [ "FOG_COORDINATE_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_FOG].Stride), NO_EXTRA" ],
+ [ "FOG_COORDINATE_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_FOG].Stride), NO_EXTRA" ],
[ "FOG_COORDINATE_SOURCE", "CONTEXT_ENUM16(Fog.FogCoordinateSource), NO_EXTRA" ],
# GL_NV_fog_distance