diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/texobj.c | 36 |
1 files changed, 23 insertions, 13 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 2eb8eae4b13..04f320cbcdd 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1637,18 +1637,15 @@ bind_texture_object(struct gl_context *ctx, unsigned unit, * \param target texture target. * \param texName texture name. */ -void GLAPIENTRY -_mesa_BindTexture( GLenum target, GLuint texName ) +static ALWAYS_INLINE void +bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, + bool no_error) { - GET_CURRENT_CONTEXT(ctx); struct gl_texture_object *newTexObj = NULL; + int targetIndex; - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glBindTexture %s %d\n", - _mesa_enum_to_string(target), (GLint) texName); - - int targetIndex = _mesa_tex_target_to_index(ctx, target); - if (targetIndex < 0) { + targetIndex = _mesa_tex_target_to_index(ctx, target); + if (!no_error && targetIndex < 0) { _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target = %s)", _mesa_enum_to_string(target)); return; @@ -1661,13 +1658,13 @@ _mesa_BindTexture( GLenum target, GLuint texName ) if (texName == 0) { /* Use a default texture object */ newTexObj = ctx->Shared->DefaultTex[targetIndex]; - } - else { + } else { /* non-default texture object */ newTexObj = _mesa_lookup_texture(ctx, texName); if (newTexObj) { /* error checking */ - if (newTexObj->Target != 0 && newTexObj->Target != target) { + if (!no_error && + newTexObj->Target != 0 && newTexObj->Target != target) { /* The named texture object's target doesn't match the * given target */ @@ -1680,7 +1677,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) } } else { - if (ctx->API == API_OPENGL_CORE) { + if (!no_error && ctx->API == API_OPENGL_CORE) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBindTexture(non-gen name)"); return; @@ -1705,6 +1702,19 @@ _mesa_BindTexture( GLenum target, GLuint texName ) } +void GLAPIENTRY +_mesa_BindTexture(GLenum target, GLuint texName) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glBindTexture %s %d\n", + _mesa_enum_to_string(target), (GLint) texName); + + bind_texture(ctx, target, texName, false); +} + + /** * OpenGL 4.5 / GL_ARB_direct_state_access glBindTextureUnit(). * |