diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/api_exec.c | 14 | ||||
-rw-r--r-- | src/mesa/main/context.c | 12 | ||||
-rw-r--r-- | src/mesa/main/dd.h | 16 | ||||
-rw-r--r-- | src/mesa/main/extensions.c | 4 | ||||
-rw-r--r-- | src/mesa/main/get.c | 19 | ||||
-rw-r--r-- | src/mesa/main/get_gen.py | 7 | ||||
-rw-r--r-- | src/mesa/main/mfeatures.h | 1 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 21 | ||||
-rw-r--r-- | src/mesa/main/syncobj.c | 372 | ||||
-rw-r--r-- | src/mesa/main/syncobj.h | 64 |
10 files changed, 530 insertions, 0 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index cbf48615bf4..02550ae1088 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -129,6 +129,9 @@ #if FEATURE_ARB_shader_objects #include "shaders.h" #endif +#if FEATURE_ARB_sync +#include "syncobj.h" +#endif #include "debug.h" #include "glapi/dispatch.h" @@ -823,6 +826,17 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); #endif /* FEATURE_ARB_vertex_shader */ + /* GL_ARB_sync */ +#if FEATURE_ARB_sync + SET_IsSync(exec, _mesa_IsSync); + SET_DeleteSync(exec, _mesa_DeleteSync); + SET_FenceSync(exec, _mesa_FenceSync); + SET_ClientWaitSync(exec, _mesa_ClientWaitSync); + SET_WaitSync(exec, _mesa_WaitSync); + SET_GetInteger64v(exec, _mesa_GetInteger64v); + SET_GetSynciv(exec, _mesa_GetSynciv); +#endif + /* GL_ATI_fragment_shader */ #if FEATURE_ATI_fragment_shader SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4651760d784..f6d4ac45957 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -129,6 +129,9 @@ #if FEATURE_ARB_occlusion_query #include "queryobj.h" #endif +#if FEATURE_ARB_sync +#include "syncobj.h" +#endif #if FEATURE_drawpix #include "rastpos.h" #endif @@ -592,6 +595,9 @@ _mesa_init_constants(GLcontext *ctx) /* GL_ARB_framebuffer_object */ ctx->Const.MaxSamples = 0; + /* GL_ARB_sync */ + ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0; + /* GL_ATI_envmap_bumpmap */ ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS; @@ -715,6 +721,9 @@ init_attrib_groups(GLcontext *ctx) #if FEATURE_ARB_occlusion_query _mesa_init_query( ctx ); #endif +#if FEATURE_ARB_sync + _mesa_init_sync( ctx ); +#endif #if FEATURE_drawpix _mesa_init_rastpos( ctx ); #endif @@ -1014,6 +1023,9 @@ _mesa_free_context_data( GLcontext *ctx ) #if FEATURE_ARB_occlusion_query _mesa_free_query_data(ctx); #endif +#if FEATURE_ARB_sync + _mesa_free_sync_data(ctx); +#endif _mesa_free_varray_data(ctx); _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 3a59872b5ad..4a700b5cb4d 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1044,6 +1044,22 @@ struct dd_function_table { */ void (*EndCallList)( GLcontext *ctx ); + +#if FEATURE_ARB_sync + /** + * \name GL_ARB_sync interfaces + */ + /*@{*/ + struct gl_sync_object * (*NewSyncObject)(GLcontext *, GLenum); + void (*FenceSync)(GLcontext *, struct gl_sync_object *, GLenum, GLbitfield); + void (*DeleteSyncObject)(GLcontext *, struct gl_sync_object *); + void (*CheckSync)(GLcontext *, struct gl_sync_object *); + void (*ClientWaitSync)(GLcontext *, struct gl_sync_object *, + GLbitfield, GLuint64); + void (*ServerWaitSync)(GLcontext *, struct gl_sync_object *, + GLbitfield, GLuint64); + /*@}*/ +#endif }; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 195fdde3468..e3070b1547d 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -67,6 +67,7 @@ static const struct { { OFF, "GL_ARB_shading_language_120", F(ARB_shading_language_120) }, { OFF, "GL_ARB_shadow", F(ARB_shadow) }, { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) }, + { OFF, "GL_ARB_sync", F(ARB_sync) }, { OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) }, { ON, "GL_ARB_texture_compression", F(ARB_texture_compression) }, { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) }, @@ -240,6 +241,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_ARB_vertex_buffer_object /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ #endif +#if FEATURE_ARB_sync + ctx->Extensions.ARB_sync = GL_TRUE; +#endif ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE; #if FEATURE_ATI_fragment_shader diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index fc742c4a90d..477ed010304 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -19,6 +19,9 @@ #define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) ) + #define BOOLEAN_TO_INT(B) ( (GLint) (B) ) #define BOOLEAN_TO_INT64(B) ( (GLint64) (B) ) #define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) @@ -1887,6 +1890,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_seamless_cube_map, "GetBooleanv"); params[0] = ctx->Texture.CubeMapSeamless; break; + case GL_MAX_SERVER_WAIT_TIMEOUT: + CHECK_EXT1(ARB_sync, "GetBooleanv"); + params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -3714,6 +3721,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_seamless_cube_map, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Texture.CubeMapSeamless); break; + case GL_MAX_SERVER_WAIT_TIMEOUT: + CHECK_EXT1(ARB_sync, "GetFloatv"); + params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -5541,6 +5552,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_seamless_cube_map, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Texture.CubeMapSeamless); break; + case GL_MAX_SERVER_WAIT_TIMEOUT: + CHECK_EXT1(ARB_sync, "GetIntegerv"); + params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } @@ -7369,6 +7384,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) CHECK_EXT1(ARB_seamless_cube_map, "GetInteger64v"); params[0] = BOOLEAN_TO_INT64(ctx->Texture.CubeMapSeamless); break; + case GL_MAX_SERVER_WAIT_TIMEOUT: + CHECK_EXT1(ARB_sync, "GetInteger64v"); + params[0] = ctx->Const.MaxServerWaitTimeout; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); } diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 4f0feaad3cb..2878c1b5526 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -1022,6 +1022,10 @@ StateVars = [ # GL_ARB_seamless_cube_map ( "GL_TEXTURE_CUBE_MAP_SEAMLESS", GLboolean, ["ctx->Texture.CubeMapSeamless"], "", ["ARB_seamless_cube_map"] ), + + # GL_ARB_sync + ( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "", + ["ARB_sync"] ), ] @@ -1157,6 +1161,9 @@ def EmitHeader(): #define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) ) + #define BOOLEAN_TO_INT(B) ( (GLint) (B) ) #define BOOLEAN_TO_INT64(B) ( (GLint64) (B) ) #define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index ef973314e35..e23cdb1f426 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -70,6 +70,7 @@ #define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) #define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects #define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects +#define FEATURE_ARB_sync _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 53dc6360ea1..58da5d15eb0 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1986,6 +1986,20 @@ struct gl_query_state }; +/** Sync object state */ +struct gl_sync_object { + GLenum Type; /**< GL_SYNC_FENCE */ + GLuint Name; /**< Fence name */ + GLint RefCount; /**< Reference count */ + GLboolean DeletePending; /**< Object was deleted while there were still + * live references (e.g., sync not yet finished) + */ + GLenum SyncCondition; + GLbitfield Flags; /**< Flags passed to glFenceSync */ + GLuint Status:1; /**< Has the sync object been signaled? */ +}; + + /** Set by #pragma directives */ struct gl_sl_pragmas { @@ -2435,6 +2449,12 @@ struct gl_constants GLbitfield SupportedBumpUnits; /**> units supporting GL_ATI_envmap_bumpmap as targets */ + /** + * Maximum amount of time, measured in nanseconds, that the server can wait. + */ + GLuint64 MaxServerWaitTimeout; + + /**< GL_EXT_provoking_vertex */ GLboolean QuadsFollowProvokingVertexConvention; }; @@ -2467,6 +2487,7 @@ struct gl_extensions GLboolean ARB_shading_language_120; GLboolean ARB_shadow; GLboolean ARB_shadow_ambient; /* or GL_ARB_shadow_ambient */ + GLboolean ARB_sync; GLboolean ARB_texture_border_clamp; GLboolean ARB_texture_compression; GLboolean ARB_texture_cube_map; diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c new file mode 100644 index 00000000000..eeeeb49175f --- /dev/null +++ b/src/mesa/main/syncobj.c @@ -0,0 +1,372 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file syncobj.c + * Sync object management. + * + * \author Ian Romanick <[email protected]> + */ + +#include "glheader.h" +#include "hash.h" +#include "imports.h" +#include "context.h" + +#if FEATURE_ARB_sync +#include "syncobj.h" + +static struct gl_sync_object * +_mesa_new_sync_object(GLcontext *ctx, GLenum type) +{ + struct gl_sync_object *s = MALLOC_STRUCT(gl_sync_object); + (void) ctx; + (void) type; + + return s; +} + + +static void +_mesa_delete_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) +{ + (void) ctx; + _mesa_free(syncObj); +} + + +static void +_mesa_fence_sync(GLcontext *ctx, struct gl_sync_object *syncObj, + GLenum condition, GLbitfield flags) +{ + (void) ctx; + (void) condition; + (void) flags; + + syncObj->Status = 1; +} + + +static void +_mesa_check_sync(GLcontext *ctx, struct gl_sync_object *syncObj) +{ + (void) ctx; + (void) syncObj; + + /* No-op for software rendering. Hardware drivers will need to determine + * whether the state of the sync object has changed. + */ +} + + +static void +_mesa_wait_sync(GLcontext *ctx, struct gl_sync_object *syncObj, + GLbitfield flags, GLuint64 timeout) +{ + (void) ctx; + (void) syncObj; + (void) flags; + (void) timeout; + + + /* No-op for software rendering. Hardware drivers will need to wait until + * the state of the sync object changes or the timeout expires. + */ +} + + +void +_mesa_init_sync_object_functions(struct dd_function_table *driver) +{ + driver->NewSyncObject = _mesa_new_sync_object; + driver->FenceSync = _mesa_fence_sync; + driver->DeleteSyncObject = _mesa_delete_sync_object; + driver->CheckSync = _mesa_check_sync; + + /* Use the same no-op wait function for both. + */ + driver->ClientWaitSync = _mesa_wait_sync; + driver->ServerWaitSync = _mesa_wait_sync; +} + + +/** + * Allocate/init the context state related to sync objects. + */ +void +_mesa_init_sync(GLcontext *ctx) +{ + (void) ctx; +} + + +/** + * Free the context state related to sync objects. + */ +void +_mesa_free_sync_data(GLcontext *ctx) +{ + (void) ctx; +} + + +GLboolean +_mesa_IsSync(GLsync sync) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + + return ((syncObj != NULL) && (syncObj->Type == GL_SYNC_FENCE)) + ? GL_TRUE : GL_FALSE; +} + + +static void +_mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) +{ + syncObj->RefCount--; + if (syncObj->RefCount == 0) { + (*ctx->Driver.DeleteSyncObject)(ctx, syncObj); + } else { + syncObj->DeletePending = 1; + } +} + + +void +_mesa_DeleteSync(GLsync sync) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + + /* From the GL_ARB_sync spec: + * + * DeleteSync will silently ignore a <sync> value of zero. An + * INVALID_VALUE error is generated if <sync> is neither zero nor the + * name of a sync object. + */ + if (sync == 0) { + return; + } + + if (syncObj->Type != GL_SYNC_FENCE) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteSync"); + return; + } + + + /* If there are no client-waits or server-waits pending on this sync, delete + * the underlying object. + */ + _mesa_unref_sync_object(ctx, syncObj); +} + + + +GLsync +_mesa_FenceSync(GLenum condition, GLbitfield flags) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *syncObj; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + + if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) { + _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)", + condition); + return 0; + } + + if (flags != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)", + condition); + return 0; + } + + syncObj = (*ctx->Driver.NewSyncObject)(ctx, GL_SYNC_FENCE); + if (syncObj != NULL) { + syncObj->Type = GL_SYNC_FENCE; + /* The name is not currently used, and it is never visible to + * applications. If sync support is extended to provide support for + * NV_fence, this field will be used. We'll also need to add an object + * ID hashtable. + */ + syncObj->Name = 1; + syncObj->RefCount = 1; + syncObj->DeletePending = GL_FALSE; + syncObj->SyncCondition = condition; + syncObj->Flags = flags; + syncObj->Status = 0; + + (*ctx->Driver.FenceSync)(ctx, syncObj, condition, flags); + + return (GLsync) syncObj; + } + + return NULL; +} + + +GLenum +_mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + GLenum ret; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED); + + + if ((syncObj == NULL) || (syncObj->Type != GL_SYNC_FENCE)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClientWaitSync"); + return GL_WAIT_FAILED; + } + + if ((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) != 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClientWaitSync(flags=0x%x)", flags); + return GL_WAIT_FAILED; + } + + + /* From the GL_ARB_sync spec: + * + * ClientWaitSync returns one of four status values. A return value of + * ALREADY_SIGNALED indicates that <sync> was signaled at the time + * ClientWaitSync was called. ALREADY_SIGNALED will always be returned + * if <sync> was signaled, even if the value of <timeout> is zero. + */ + (*ctx->Driver.CheckSync)(ctx, syncObj); + + if (syncObj->Status) { + return GL_ALREADY_SIGNALED; + } + + + (*ctx->Driver.ClientWaitSync)(ctx, syncObj, flags, timeout); + + ret = syncObj->Status ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; + + if (syncObj->DeletePending && syncObj->Status) { + _mesa_unref_sync_object(ctx, syncObj); + } + + return ret; +} + + +void +_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + + if ((syncObj == NULL) || (syncObj->Type != GL_SYNC_FENCE)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glWaitSync"); + return; + } + + if (flags != 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glWaitSync(flags=0x%x)", flags); + return; + } + + /* From the GL_ARB_sync spec: + * + * If the value of <timeout> is zero, then WaitSync does nothing. + */ + if (timeout == 0) { + return; + } + + (*ctx->Driver.ServerWaitSync)(ctx, syncObj, flags, timeout); +} + + +void +_mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, + GLint *values) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + GLsizei size = 0; + GLint v[1]; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + + if ((syncObj == NULL) || (syncObj->Type != GL_SYNC_FENCE)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetSynciv"); + return; + } + + + switch (pname) { + case GL_OBJECT_TYPE: + v[0] = syncObj->Type; + size = 1; + break; + + case GL_SYNC_CONDITION: + v[0] = syncObj->SyncCondition; + size = 1; + break; + + case GL_SYNC_STATUS: + /* Update the state of the sync by dipping into the driver. Note that + * this call won't block. It just updates state in the common object + * data from the current driver state. + */ + (*ctx->Driver.CheckSync)(ctx, syncObj); + + v[0] = (syncObj->Status) ? GL_SIGNALED : GL_UNSIGNALED; + size = 1; + break; + + case GL_SYNC_FLAGS: + v[0] = syncObj->Flags; + size = 1; + break; + + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetSynciv(pname=0x%x)\n", pname); + return; + } + + + if (size > 0) { + const GLsizei copy_count = (size > bufSize) ? bufSize : size; + + _mesa_memcpy(values, v, sizeof(GLint) * copy_count); + } + + + if (length != NULL) { + *length = size; + } +} + +#endif /* FEATURE_ARB_sync */ diff --git a/src/mesa/main/syncobj.h b/src/mesa/main/syncobj.h new file mode 100644 index 00000000000..d2b4d051c9d --- /dev/null +++ b/src/mesa/main/syncobj.h @@ -0,0 +1,64 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file syncobj.h + * Sync object management. + * + * \author Ian Romanick <[email protected]> + */ + +#ifndef SYNCOBJ_H +#define SYNCOBJ_H + +#include "context.h" + +extern void +_mesa_init_sync_object_functions(struct dd_function_table *driver); + +extern void +_mesa_init_sync(GLcontext *); + +extern void +_mesa_free_sync_data(GLcontext *); + +extern GLboolean +_mesa_IsSync(GLsync sync); + +extern void +_mesa_DeleteSync(GLsync sync); + +extern GLsync +_mesa_FenceSync(GLenum condition, GLbitfield flags); + +extern GLenum +_mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); + +extern void +_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); + +extern void +_mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, + GLint *values); + +#endif /* SYNCOBJ_H */ |