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-rw-r--r--src/mesa/main/api_exec.c13
-rw-r--r--src/mesa/main/api_validate.c107
-rw-r--r--src/mesa/main/api_validate.h10
-rw-r--r--src/mesa/main/bufferobj.c78
-rw-r--r--src/mesa/main/config.h5
-rw-r--r--src/mesa/main/context.c10
-rw-r--r--src/mesa/main/dd.h5
-rw-r--r--src/mesa/main/debug.c3
-rw-r--r--src/mesa/main/dlist.c48
-rw-r--r--src/mesa/main/enable.c16
-rw-r--r--src/mesa/main/enums.c4345
-rw-r--r--src/mesa/main/extensions.c11
-rw-r--r--src/mesa/main/fbobject.c20
-rw-r--r--src/mesa/main/ffvertex_prog.c8
-rw-r--r--src/mesa/main/framebuffer.c8
-rw-r--r--src/mesa/main/get.c311
-rw-r--r--src/mesa/main/get_gen.py1055
-rw-r--r--src/mesa/main/mfeatures.h124
-rw-r--r--src/mesa/main/mtypes.h50
-rw-r--r--src/mesa/main/queryobj.c130
-rw-r--r--src/mesa/main/remap.c11
-rw-r--r--src/mesa/main/remap.h11
-rw-r--r--src/mesa/main/remap_helper.h2746
-rw-r--r--src/mesa/main/texcompress_s3tc.c2
-rw-r--r--src/mesa/main/teximage.c6
-rw-r--r--src/mesa/main/texparam.c20
-rw-r--r--src/mesa/main/transformfeedback.c435
-rw-r--r--src/mesa/main/transformfeedback.h71
-rw-r--r--src/mesa/main/version.h8
-rw-r--r--src/mesa/main/vtxfmt.c2
-rw-r--r--src/mesa/main/vtxfmt_tmp.h21
31 files changed, 5506 insertions, 4184 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index fa8d409caa8..1e1aa416118 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -89,6 +89,7 @@
#include "texobj.h"
#include "texparam.h"
#include "texstate.h"
+#include "transformfeedback.h"
#include "mtypes.h"
#include "varray.h"
#include "viewport.h"
@@ -477,6 +478,18 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* ???. GL_EXT_depth_bounds_test */
SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
+ /* 352. GL_EXT_transform_feedback */
+#if _HAVE_FULL_GL
+ SET_BeginTransformFeedbackEXT(exec, _mesa_BeginTransformFeedback);
+ SET_EndTransformFeedbackEXT(exec, _mesa_EndTransformFeedback);
+ SET_BindBufferRangeEXT(exec, _mesa_BindBufferRange);
+ SET_BindBufferBaseEXT(exec, _mesa_BindBufferBase);
+ SET_BindBufferOffsetEXT(exec, _mesa_BindBufferOffsetEXT);
+ SET_TransformFeedbackVaryingsEXT(exec, _mesa_TransformFeedbackVaryings);
+ SET_GetTransformFeedbackVaryingEXT(exec, _mesa_GetTransformFeedbackVarying);
+#endif
+
+ /* 364. GL_EXT_provoking_vertex */
SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
/* ARB 1. GL_ARB_multitexture */
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 4fb7b5ad61f..f6da86d2961 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -175,7 +175,7 @@ _mesa_validate_DrawElements(GLcontext *ctx,
GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices, GLint basevertex)
{
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (count <= 0) {
if (count < 0)
@@ -314,3 +314,108 @@ _mesa_validate_DrawArrays(GLcontext *ctx,
return GL_TRUE;
}
+
+
+GLboolean
+_mesa_validate_DrawArraysInstanced(GLcontext *ctx, GLenum mode, GLint first,
+ GLsizei count, GLsizei primcount)
+{
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+
+ if (count <= 0) {
+ if (count < 0)
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glDrawArraysInstanced(count=%d)", count);
+ return GL_FALSE;
+ }
+
+ if (mode > GL_POLYGON) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glDrawArraysInstanced(mode=0x%x)", mode);
+ return GL_FALSE;
+ }
+
+ if (primcount <= 0) {
+ if (primcount < 0)
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glDrawArraysInstanced(primcount=%d)", primcount);
+ return GL_FALSE;
+ }
+
+ if (!check_valid_to_render(ctx, "glDrawArraysInstanced(invalid to render)"))
+ return GL_FALSE;
+
+ if (ctx->CompileFlag) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glDrawArraysInstanced(display list");
+ return GL_FALSE;
+ }
+
+ if (ctx->Const.CheckArrayBounds) {
+ if (first + count > (GLint) ctx->Array.ArrayObj->_MaxElement)
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+GLboolean
+_mesa_validate_DrawElementsInstanced(GLcontext *ctx,
+ GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLsizei primcount)
+{
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+
+ if (count <= 0) {
+ if (count < 0)
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glDrawElementsInstanced(count=%d)", count);
+ return GL_FALSE;
+ }
+
+ if (mode > GL_POLYGON) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glDrawElementsInstanced(mode = 0x%x)", mode);
+ return GL_FALSE;
+ }
+
+ if (type != GL_UNSIGNED_INT &&
+ type != GL_UNSIGNED_BYTE &&
+ type != GL_UNSIGNED_SHORT) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glDrawElementsInstanced(type=0x%x)", type);
+ return GL_FALSE;
+ }
+
+ if (primcount <= 0) {
+ if (primcount < 0)
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glDrawElementsInstanced(primcount=%d)", primcount);
+ return GL_FALSE;
+ }
+
+ if (!check_valid_to_render(ctx, "glDrawElementsInstanced"))
+ return GL_FALSE;
+
+ /* Vertex buffer object tests */
+ if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
+ /* use indices in the buffer object */
+ /* make sure count doesn't go outside buffer bounds */
+ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) {
+ _mesa_warning(ctx,
+ "glDrawElementsInstanced index out of buffer bounds");
+ return GL_FALSE;
+ }
+ }
+ else {
+ /* not using a VBO */
+ if (!indices)
+ return GL_FALSE;
+ }
+
+ if (!check_index_bounds(ctx, count, type, indices, 0))
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index 6064d15fe6c..cd27d58aa7d 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -52,4 +52,14 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
const GLvoid *indices, GLint basevertex);
+extern GLboolean
+_mesa_validate_DrawArraysInstanced(GLcontext *ctx, GLenum mode, GLint first,
+ GLsizei count, GLsizei primcount);
+
+extern GLboolean
+_mesa_validate_DrawElementsInstanced(GLcontext *ctx,
+ GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLsizei primcount);
+
+
#endif
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 71d1514fe49..235cafcf1ed 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -32,6 +32,7 @@
#include "glheader.h"
+#include "enums.h"
#include "hash.h"
#include "imports.h"
#include "image.h"
@@ -46,7 +47,7 @@
/*#define BOUNDS_CHECK*/
-#ifdef FEATURE_OES_mapbuffer
+#if FEATURE_OES_mapbuffer
#define DEFAULT_ACCESS GL_MAP_WRITE_BIT
#else
#define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
@@ -82,6 +83,13 @@ get_buffer_target(GLcontext *ctx, GLenum target)
return &ctx->CopyWriteBuffer;
}
break;
+#if FEATURE_EXT_transform_feedback
+ case GL_TRANSFORM_FEEDBACK_BUFFER:
+ if (ctx->Extensions.EXT_transform_feedback) {
+ return &ctx->TransformFeedback.CurrentBuffer;
+ }
+ break;
+#endif
default:
return NULL;
}
@@ -1376,31 +1384,49 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
bufObj = get_buffer(ctx, target);
if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" );
return;
}
if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" );
return;
}
switch (pname) {
case GL_BUFFER_SIZE_ARB:
*params = (GLint) bufObj->Size;
- break;
+ return;
case GL_BUFFER_USAGE_ARB:
*params = bufObj->Usage;
- break;
+ return;
case GL_BUFFER_ACCESS_ARB:
*params = simplified_access_mode(bufObj->AccessFlags);
- break;
+ return;
case GL_BUFFER_MAPPED_ARB:
*params = _mesa_bufferobj_mapped(bufObj);
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
return;
+ case GL_BUFFER_ACCESS_FLAGS:
+ if (ctx->VersionMajor < 3)
+ goto invalid_pname;
+ *params = bufObj->AccessFlags;
+ return;
+ case GL_BUFFER_MAP_OFFSET:
+ if (ctx->VersionMajor < 3)
+ goto invalid_pname;
+ *params = (GLint) bufObj->Offset;
+ return;
+ case GL_BUFFER_MAP_LENGTH:
+ if (ctx->VersionMajor < 3)
+ goto invalid_pname;
+ *params = (GLint) bufObj->Length;
+ return;
+ default:
+ ; /* fall-through */
}
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
}
@@ -1418,31 +1444,49 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
bufObj = get_buffer(ctx, target);
if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" );
return;
}
if (!_mesa_is_bufferobj(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" );
return;
}
switch (pname) {
case GL_BUFFER_SIZE_ARB:
*params = bufObj->Size;
- break;
+ return;
case GL_BUFFER_USAGE_ARB:
*params = bufObj->Usage;
- break;
+ return;
case GL_BUFFER_ACCESS_ARB:
*params = simplified_access_mode(bufObj->AccessFlags);
- break;
+ return;
+ case GL_BUFFER_ACCESS_FLAGS:
+ if (ctx->VersionMajor < 3)
+ goto invalid_pname;
+ *params = bufObj->AccessFlags;
+ return;
case GL_BUFFER_MAPPED_ARB:
*params = _mesa_bufferobj_mapped(bufObj);
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)");
return;
+ case GL_BUFFER_MAP_OFFSET:
+ if (ctx->VersionMajor < 3)
+ goto invalid_pname;
+ *params = bufObj->Offset;
+ return;
+ case GL_BUFFER_MAP_LENGTH:
+ if (ctx->VersionMajor < 3)
+ goto invalid_pname;
+ *params = bufObj->Length;
+ return;
+ default:
+ ; /* fall-through */
}
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
}
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 2eac1cc2ed9..30b48e4bd08 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -262,6 +262,11 @@
/** For GL_ATI_envmap_bump - support bump mapping on first 8 units */
#define SUPPORTED_ATI_BUMP_UNITS 0xff
+/** For GL_EXT_transform_feedback */
+#define MAX_FEEDBACK_ATTRIBS 32
+
+
+
/**
* \name Mesa-specific parameters
*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 73126b95755..2074b32b250 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -123,6 +123,7 @@
#include "stencil.h"
#include "texcompress_s3tc.h"
#include "texstate.h"
+#include "transformfeedback.h"
#include "mtypes.h"
#include "varray.h"
#include "version.h"
@@ -560,6 +561,11 @@ _mesa_init_constants(GLcontext *ctx)
/* GL_EXT_provoking_vertex */
ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE;
+
+ /* GL_EXT_transform_feedback */
+ ctx->Const.MaxTransformFeedbackSeparateAttribs = MAX_FEEDBACK_ATTRIBS;
+ ctx->Const.MaxTransformFeedbackSeparateComponents = 4 * MAX_FEEDBACK_ATTRIBS;
+ ctx->Const.MaxTransformFeedbackInterleavedComponents = 4 * MAX_FEEDBACK_ATTRIBS;
}
@@ -684,6 +690,7 @@ init_attrib_groups(GLcontext *ctx)
_mesa_init_shader_state( ctx );
_mesa_init_stencil( ctx );
_mesa_init_transform( ctx );
+ _mesa_init_transform_feedback( ctx );
_mesa_init_varray( ctx );
_mesa_init_viewport( ctx );
@@ -873,7 +880,7 @@ _mesa_initialize_context(GLcontext *ctx,
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
}
-#ifdef FEATURE_extra_context_init
+#if FEATURE_extra_context_init
_mesa_initialize_context_extra(ctx);
#endif
@@ -969,6 +976,7 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_free_sync_data(ctx);
#endif
_mesa_free_varray_data(ctx);
+ _mesa_free_transform_feedback(ctx);
_mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 7c02faaa535..4679be72f76 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1186,6 +1186,11 @@ typedef struct {
const GLvoid **indices,
GLsizei primcount,
const GLint *basevertex);
+ void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first,
+ GLsizei count, GLsizei primcount);
+ void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count,
+ GLenum type, const GLvoid *indices,
+ GLsizei primcount);
/*@}*/
/**
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 33b35e03c79..9bcfc1008a8 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -85,7 +85,7 @@ void
_mesa_print_state( const char *msg, GLuint state )
{
_mesa_debug(NULL,
- "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
msg,
state,
(state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "",
@@ -105,6 +105,7 @@ _mesa_print_state( const char *msg, GLuint state )
(state & _NEW_POLYGON) ? "ctx->Polygon, " : "",
(state & _NEW_POLYGONSTIPPLE) ? "ctx->PolygonStipple, " : "",
(state & _NEW_SCISSOR) ? "ctx->Scissor, " : "",
+ (state & _NEW_STENCIL) ? "ctx->Stencil, " : "",
(state & _NEW_TEXTURE) ? "ctx->Texture, " : "",
(state & _NEW_TRANSFORM) ? "ctx->Transform, " : "",
(state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "",
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 43aadb1de57..f869a585d6b 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -396,6 +396,10 @@ typedef enum
/* GL_EXT_provoking_vertex */
OPCODE_PROVOKING_VERTEX,
+ /* GL_EXT_transform_feedback */
+ OPCODE_BEGIN_TRANSFORM_FEEDBACK,
+ OPCODE_END_TRANSFORM_FEEDBACK,
+
/* The following three are meta instructions */
OPCODE_ERROR, /* raise compiled-in error */
OPCODE_CONTINUE,
@@ -6104,6 +6108,36 @@ save_ProvokingVertexEXT(GLenum mode)
}
+/** GL_EXT_transform_feedback */
+static void GLAPIENTRY
+save_BeginTransformFeedback(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BeginTransformFeedbackEXT(ctx->Exec, (mode));
+ }
+}
+
+
+/** GL_EXT_transform_feedback */
+static void GLAPIENTRY
+save_EndTransformFeedback(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ (void) alloc_instruction(ctx, OPCODE_END_TRANSFORM_FEEDBACK, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_EndTransformFeedbackEXT(ctx->Exec, ());
+ }
+}
+
+
/* aka UseProgram() */
static void GLAPIENTRY
save_UseProgramObjectARB(GLhandleARB program)
@@ -7199,6 +7233,12 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_PROVOKING_VERTEX:
CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e));
break;
+ case OPCODE_BEGIN_TRANSFORM_FEEDBACK:
+ CALL_BeginTransformFeedbackEXT(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_END_TRANSFORM_FEEDBACK:
+ CALL_EndTransformFeedbackEXT(ctx->Exec, ());
+ break;
case OPCODE_STENCIL_FUNC:
CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui));
break;
@@ -9267,7 +9307,7 @@ _mesa_init_save_table(struct _glapi_table *table)
/* 299. GL_EXT_blend_equation_separate */
SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT);
- /* GL_EXT_gpu_program_parmaeters */
+ /* GL_EXT_gpu_program_parameters */
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
@@ -9282,6 +9322,12 @@ _mesa_init_save_table(struct _glapi_table *table)
/* ARB 59. GL_ARB_copy_buffer */
SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
+ /* 352. GL_EXT_transform_feedback */
+#if FEATURE_EXT_transform_feedback
+ SET_BeginTransformFeedbackEXT(table, save_BeginTransformFeedback);
+ SET_EndTransformFeedbackEXT(table, save_EndTransformFeedback);
+#endif
+
/* 364. GL_EXT_provoking_vertex */
SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index f5c88a63e6e..f9decc31ab7 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -982,6 +982,16 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Texture.CubeMapSeamless = state;
break;
+#if FEATURE_EXT_transform_feedback
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXTENSION(EXT_transform_feedback, cap);
+ if (ctx->TransformFeedback.RasterDiscard != state) {
+ ctx->TransformFeedback.RasterDiscard = state;
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
+ }
+ break;
+#endif
+
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(0x%x)", state ? "glEnable" : "glDisable", cap);
@@ -1493,6 +1503,12 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(ARB_seamless_cube_map);
return ctx->Texture.CubeMapSeamless;
+#if FEATURE_EXT_transform_feedback
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXTENSION(EXT_transform_feedback);
+ return ctx->TransformFeedback.RasterDiscard;
+#endif
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(0x%x)", (int) cap);
return GL_FALSE;
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 06d51d4e5cd..45f6a64356a 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -694,6 +694,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_INTENSITY8\0"
"GL_INTENSITY8_EXT\0"
"GL_INTENSITY_EXT\0"
+ "GL_INTERLEAVED_ATTRIBS_EXT\0"
"GL_INTERPOLATE\0"
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
@@ -976,6 +977,9 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_TEXTURE_UNITS_ARB\0"
"GL_MAX_TRACK_MATRICES_NV\0"
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
+ "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT\0"
+ "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT\0"
+ "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT\0"
"GL_MAX_VARYING_FLOATS\0"
"GL_MAX_VARYING_FLOATS_ARB\0"
"GL_MAX_VERTEX_ATTRIBS\0"
@@ -1268,6 +1272,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_PRIMARY_COLOR\0"
"GL_PRIMARY_COLOR_ARB\0"
"GL_PRIMARY_COLOR_EXT\0"
+ "GL_PRIMITIVES_GENERATED_EXT\0"
"GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
"GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_ATTRIBS_ARB\0"
@@ -1341,6 +1346,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_QUERY_WAIT_NV\0"
"GL_R\0"
"GL_R3_G3_B2\0"
+ "GL_RASTERIZER_DISCARD_EXT\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
"GL_READ_BUFFER\0"
"GL_READ_FRAMEBUFFER\0"
@@ -1471,6 +1477,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_SELECTION_BUFFER_POINTER\0"
"GL_SELECTION_BUFFER_SIZE\0"
"GL_SEPARABLE_2D\0"
+ "GL_SEPARATE_ATTRIBS_EXT\0"
"GL_SEPARATE_SPECULAR_COLOR\0"
"GL_SEPARATE_SPECULAR_COLOR_EXT\0"
"GL_SET\0"
@@ -1800,6 +1807,14 @@ LONGSTRING static const char enum_string_table[] =
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
"GL_TRANSFORM_BIT\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT\0"
"GL_TRANSPOSE_COLOR_MATRIX\0"
"GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
"GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
@@ -1929,7 +1944,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1891] =
+static const enum_elt all_enums[1906] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2589,1318 +2604,1333 @@ static const enum_elt all_enums[1891] =
{ 13839, 0x0000804B }, /* GL_INTENSITY8 */
{ 13853, 0x0000804B }, /* GL_INTENSITY8_EXT */
{ 13871, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13888, 0x00008575 }, /* GL_INTERPOLATE */
- { 13903, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13922, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13941, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13953, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13969, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13981, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13997, 0x00008B55 }, /* GL_INT_VEC4 */
- { 14009, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 14025, 0x00000500 }, /* GL_INVALID_ENUM */
- { 14041, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 14074, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 14111, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 14132, 0x00000501 }, /* GL_INVALID_VALUE */
- { 14149, 0x0000862B }, /* GL_INVERSE_NV */
- { 14163, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 14187, 0x0000150A }, /* GL_INVERT */
- { 14197, 0x00001E00 }, /* GL_KEEP */
- { 14205, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 14231, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 14261, 0x00000406 }, /* GL_LEFT */
- { 14269, 0x00000203 }, /* GL_LEQUAL */
- { 14279, 0x00000201 }, /* GL_LESS */
- { 14287, 0x00004000 }, /* GL_LIGHT0 */
- { 14297, 0x00004001 }, /* GL_LIGHT1 */
- { 14307, 0x00004002 }, /* GL_LIGHT2 */
- { 14317, 0x00004003 }, /* GL_LIGHT3 */
- { 14327, 0x00004004 }, /* GL_LIGHT4 */
- { 14337, 0x00004005 }, /* GL_LIGHT5 */
- { 14347, 0x00004006 }, /* GL_LIGHT6 */
- { 14357, 0x00004007 }, /* GL_LIGHT7 */
- { 14367, 0x00000B50 }, /* GL_LIGHTING */
- { 14379, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 14395, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14418, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14447, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14480, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14508, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14532, 0x00001B01 }, /* GL_LINE */
- { 14540, 0x00002601 }, /* GL_LINEAR */
- { 14550, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14572, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14602, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14633, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14657, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14682, 0x00000001 }, /* GL_LINES */
- { 14691, 0x00000004 }, /* GL_LINE_BIT */
- { 14703, 0x00000002 }, /* GL_LINE_LOOP */
- { 14716, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14736, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14751, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14771, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14787, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14811, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14834, 0x00000003 }, /* GL_LINE_STRIP */
- { 14848, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14862, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14876, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14902, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14922, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14937, 0x00000B32 }, /* GL_LIST_BASE */
- { 14950, 0x00020000 }, /* GL_LIST_BIT */
- { 14962, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14976, 0x00000B30 }, /* GL_LIST_MODE */
- { 14989, 0x00000101 }, /* GL_LOAD */
- { 14997, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 15009, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 15026, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 15040, 0x00001909 }, /* GL_LUMINANCE */
- { 15053, 0x00008041 }, /* GL_LUMINANCE12 */
- { 15068, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 15091, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 15118, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 15140, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 15166, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 15185, 0x00008042 }, /* GL_LUMINANCE16 */
- { 15200, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 15223, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 15250, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 15269, 0x0000803F }, /* GL_LUMINANCE4 */
- { 15283, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 15304, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 15329, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 15347, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 15368, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 15393, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15407, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15428, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15453, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15471, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15490, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15506, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15526, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15548, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15562, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15577, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15601, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15625, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15649, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15673, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15690, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15707, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15735, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15764, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15793, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15822, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15851, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15880, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15909, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15937, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15965, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15993, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 16021, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 16049, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 16077, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 16105, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 16133, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 16161, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 16177, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 16197, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 16219, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 16233, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 16248, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 16272, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 16296, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 16320, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 16344, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 16361, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 16378, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16406, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16435, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16464, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16493, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16522, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16551, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16580, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16608, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16636, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16664, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16692, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16720, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16748, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16776, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16804, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16832, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16845, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16871, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16900, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16928, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16944, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16959, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16985, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 17002, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 17017, 0x00008630 }, /* GL_MATRIX0_NV */
- { 17031, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 17047, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 17063, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 17079, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 17095, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 17111, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 17127, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 17143, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 17159, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 17175, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 17191, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 17206, 0x00008631 }, /* GL_MATRIX1_NV */
- { 17220, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 17236, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 17252, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 17268, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 17284, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 17300, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 17316, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 17332, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 17348, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 17364, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 17380, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 17395, 0x00008632 }, /* GL_MATRIX2_NV */
- { 17409, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 17425, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 17441, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 17456, 0x00008633 }, /* GL_MATRIX3_NV */
- { 17470, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 17485, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17499, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17514, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17528, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17543, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17557, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17572, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17586, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17601, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17616, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17642, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17676, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17707, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17740, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17771, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17786, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17808, 0x00008008 }, /* GL_MAX */
- { 17815, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17838, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17870, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17896, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17929, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17955, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17989, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 18008, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 18033, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 18062, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 18094, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 18130, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 18166, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 18206, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 18232, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 18262, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 18287, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 18316, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 18345, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 18378, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 18398, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 18422, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 18446, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 18470, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 18495, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18513, 0x00008008 }, /* GL_MAX_EXT */
- { 18524, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18559, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18598, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18612, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18632, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18670, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18699, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18723, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18751, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18774, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18811, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18847, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18874, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18903, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18937, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18973, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 19000, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 19032, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 19068, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 19097, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 19126, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 19154, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 19192, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 19236, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 19279, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 19313, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 19352, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 19389, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 19427, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 19470, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19513, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19543, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19574, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19610, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19646, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19676, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19710, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19743, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 19768, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19797, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19812, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 19831, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 19858, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19878, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19902, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19924, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19950, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19977, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 20008, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 20032, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 20066, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 20086, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 20113, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 20134, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 20159, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 20184, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 20219, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 20241, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 20267, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 20289, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 20315, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 20349, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 20387, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 20420, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 20457, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 20481, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 20502, 0x00008007 }, /* GL_MIN */
- { 20509, 0x0000802E }, /* GL_MINMAX */
- { 20519, 0x0000802E }, /* GL_MINMAX_EXT */
- { 20533, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 20550, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 20571, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20586, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20605, 0x00008007 }, /* GL_MIN_EXT */
- { 20616, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20635, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20658, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20681, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20701, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20721, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20751, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20779, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20807, 0x00001700 }, /* GL_MODELVIEW */
- { 20820, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20838, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20857, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20876, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20895, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20914, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20933, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20952, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20971, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20990, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 21009, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 21028, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 21046, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 21065, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 21084, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 21103, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 21122, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 21141, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 21160, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 21179, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 21198, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 21217, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 21236, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 21254, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 21273, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 21292, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 21310, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 21328, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 21346, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 21364, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 21382, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 21400, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 21418, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 21438, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 21465, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 21490, 0x00002100 }, /* GL_MODULATE */
- { 21502, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 21522, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 21549, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 21574, 0x00000103 }, /* GL_MULT */
- { 21582, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21597, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21617, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21636, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21655, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21679, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21702, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21732, 0x00002A25 }, /* GL_N3F_V3F */
- { 21743, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21763, 0x0000150E }, /* GL_NAND */
- { 21771, 0x00002600 }, /* GL_NEAREST */
- { 21782, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21813, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21845, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21870, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21896, 0x00000200 }, /* GL_NEVER */
- { 21905, 0x00001102 }, /* GL_NICEST */
- { 21915, 0x00000000 }, /* GL_NONE */
- { 21923, 0x00001505 }, /* GL_NOOP */
- { 21931, 0x00001508 }, /* GL_NOR */
- { 21938, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21951, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21967, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21998, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 22033, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 22057, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 22080, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 22101, 0x00008511 }, /* GL_NORMAL_MAP */
- { 22115, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 22133, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 22150, 0x00000205 }, /* GL_NOTEQUAL */
- { 22162, 0x00000000 }, /* GL_NO_ERROR */
- { 22174, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 22208, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 22246, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 22278, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 22320, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 22350, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 22390, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 22421, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 22450, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 22478, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 22508, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 22525, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 22551, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 22567, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22602, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22624, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 22639, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22658, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22688, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22709, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22737, 0x00000001 }, /* GL_ONE */
- { 22744, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22772, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22804, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22832, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22864, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22887, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22910, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22933, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22956, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22974, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22996, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 23018, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 23034, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 23054, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 23074, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 23092, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 23114, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 23136, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 23152, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 23172, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 23192, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 23210, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 23232, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 23254, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 23270, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 23290, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 23310, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 23331, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 23350, 0x00001507 }, /* GL_OR */
- { 23356, 0x00000A01 }, /* GL_ORDER */
- { 23365, 0x0000150D }, /* GL_OR_INVERTED */
- { 23380, 0x0000150B }, /* GL_OR_REVERSE */
- { 23394, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 23411, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 23429, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 23450, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 23470, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 23488, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 23507, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 23527, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 23547, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 23565, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 23584, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23609, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23633, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23654, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23676, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23698, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23723, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23747, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23768, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23790, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23812, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23834, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23865, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23885, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23910, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23930, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23955, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23975, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 24000, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 24020, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 24045, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 24065, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 24090, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 24110, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 24135, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 24155, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 24180, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 24200, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 24225, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 24245, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 24270, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 24290, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 24315, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 24333, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 24354, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 24383, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 24416, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 24441, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 24464, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 24495, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 24530, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 24557, 0x00001B00 }, /* GL_POINT */
- { 24566, 0x00000000 }, /* GL_POINTS */
- { 24576, 0x00000002 }, /* GL_POINT_BIT */
- { 24589, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24619, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24653, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24687, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24722, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24751, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24784, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24817, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24851, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24865, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24891, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24909, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24931, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24953, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24976, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24994, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 25016, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 25038, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 25061, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 25081, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 25097, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 25118, 0x00008861 }, /* GL_POINT_SPRITE */
- { 25134, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 25154, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 25183, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 25202, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 25228, 0x00000701 }, /* GL_POINT_TOKEN */
- { 25243, 0x00000009 }, /* GL_POLYGON */
- { 25254, 0x00000008 }, /* GL_POLYGON_BIT */
- { 25269, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 25285, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 25308, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 25333, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 25356, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 25379, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 25403, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 25427, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 25445, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 25468, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 25487, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 25510, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 25527, 0x00001203 }, /* GL_POSITION */
- { 25539, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 25571, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25607, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25640, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25677, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25708, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25743, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25775, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25811, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25844, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25876, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25912, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25945, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25982, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 26012, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 26046, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 26077, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 26112, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 26143, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 26178, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 26210, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 26246, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 26276, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 26310, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 26341, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 26376, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 26408, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 26439, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 26474, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 26506, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 26542, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 26571, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26604, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26634, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26668, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26707, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26740, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26780, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26814, 0x00008578 }, /* GL_PREVIOUS */
- { 26826, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26842, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26858, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26875, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26896, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26917, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26950, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26982, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 27005, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 27028, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 27058, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 27087, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 27115, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 27137, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 27165, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 27193, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 27215, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 27236, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 27276, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 27315, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 27345, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 27380, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 27413, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 27447, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 27486, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 27525, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 27547, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 27573, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 27597, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27620, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27642, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27663, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27684, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27711, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27743, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27775, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27810, 0x00001701 }, /* GL_PROJECTION */
- { 27824, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27845, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27871, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 27891, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27915, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27936, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27955, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27978, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 28017, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 28055, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 28075, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 28105, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 28129, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 28149, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 28179, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 28203, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 28223, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 28256, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 28282, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 28312, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 28343, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 28373, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 28392, 0x00002003 }, /* GL_Q */
- { 28397, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 28422, 0x00000007 }, /* GL_QUADS */
- { 28431, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 28475, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 28523, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 28540, 0x00000008 }, /* GL_QUAD_STRIP */
- { 28554, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 28584, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 28611, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28633, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28659, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 28679, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28695, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28715, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28741, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28771, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 28788, 0x00002002 }, /* GL_R */
- { 28793, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28805, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28838, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28853, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28873, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 28901, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28933, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28957, 0x000088B8 }, /* GL_READ_ONLY */
- { 28970, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28987, 0x000088BA }, /* GL_READ_WRITE */
- { 29001, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 29019, 0x00001903 }, /* GL_RED */
- { 29026, 0x00008016 }, /* GL_REDUCE */
- { 29036, 0x00008016 }, /* GL_REDUCE_EXT */
- { 29050, 0x00000D15 }, /* GL_RED_BIAS */
- { 29062, 0x00000D52 }, /* GL_RED_BITS */
- { 29074, 0x00000D14 }, /* GL_RED_SCALE */
- { 29087, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 29105, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 29127, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 29148, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 29166, 0x00001C00 }, /* GL_RENDER */
- { 29176, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 29192, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 29219, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 29243, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 29271, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 29297, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 29324, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 29344, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 29371, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 29394, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 29421, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 29453, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 29489, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 29514, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 29538, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 29566, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 29595, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 29617, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 29643, 0x00001F01 }, /* GL_RENDERER */
- { 29655, 0x00000C40 }, /* GL_RENDER_MODE */
- { 29670, 0x00002901 }, /* GL_REPEAT */
- { 29680, 0x00001E01 }, /* GL_REPLACE */
- { 29691, 0x00008062 }, /* GL_REPLACE_EXT */
- { 29706, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 29729, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 29747, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29769, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 29787, 0x00000102 }, /* GL_RETURN */
- { 29797, 0x00001907 }, /* GL_RGB */
- { 29804, 0x00008052 }, /* GL_RGB10 */
- { 29813, 0x00008059 }, /* GL_RGB10_A2 */
- { 29825, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29841, 0x00008052 }, /* GL_RGB10_EXT */
- { 29854, 0x00008053 }, /* GL_RGB12 */
- { 29863, 0x00008053 }, /* GL_RGB12_EXT */
- { 29876, 0x00008054 }, /* GL_RGB16 */
- { 29885, 0x00008054 }, /* GL_RGB16_EXT */
- { 29898, 0x0000804E }, /* GL_RGB2_EXT */
- { 29910, 0x0000804F }, /* GL_RGB4 */
- { 29918, 0x0000804F }, /* GL_RGB4_EXT */
- { 29930, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29943, 0x00008050 }, /* GL_RGB5 */
- { 29951, 0x00008057 }, /* GL_RGB5_A1 */
- { 29962, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29977, 0x00008050 }, /* GL_RGB5_EXT */
- { 29989, 0x00008051 }, /* GL_RGB8 */
- { 29997, 0x00008051 }, /* GL_RGB8_EXT */
- { 30009, 0x00001908 }, /* GL_RGBA */
- { 30017, 0x0000805A }, /* GL_RGBA12 */
- { 30027, 0x0000805A }, /* GL_RGBA12_EXT */
- { 30041, 0x0000805B }, /* GL_RGBA16 */
- { 30051, 0x0000805B }, /* GL_RGBA16_EXT */
- { 30065, 0x00008055 }, /* GL_RGBA2 */
- { 30074, 0x00008055 }, /* GL_RGBA2_EXT */
- { 30087, 0x00008056 }, /* GL_RGBA4 */
- { 30096, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 30115, 0x00008056 }, /* GL_RGBA4_EXT */
- { 30128, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 30142, 0x00008058 }, /* GL_RGBA8 */
- { 30151, 0x00008058 }, /* GL_RGBA8_EXT */
- { 30164, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 30179, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 30197, 0x00000C31 }, /* GL_RGBA_MODE */
- { 30210, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 30223, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 30237, 0x000083A0 }, /* GL_RGB_S3TC */
- { 30249, 0x00008573 }, /* GL_RGB_SCALE */
- { 30262, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 30279, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 30296, 0x00000407 }, /* GL_RIGHT */
- { 30305, 0x00002000 }, /* GL_S */
- { 30310, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 30324, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 30345, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 30359, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 30380, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 30394, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 30410, 0x000080A9 }, /* GL_SAMPLES */
- { 30421, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 30437, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 30452, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 30470, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 30492, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 30520, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 30552, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 30575, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 30602, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 30620, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 30643, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 30665, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 30684, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 30707, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 30733, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 30763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30788, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30817, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30832, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30847, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30863, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30888, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30928, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30972, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 31005, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 31035, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 31067, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 31097, 0x00001C02 }, /* GL_SELECT */
- { 31107, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 31135, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 31160, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 31176, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 31203, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 31234, 0x0000150F }, /* GL_SET */
- { 31241, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 31262, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 31286, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 31301, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 31316, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 31344, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 31367, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 31397, 0x00001601 }, /* GL_SHININESS */
- { 31410, 0x00001402 }, /* GL_SHORT */
- { 31419, 0x00009119 }, /* GL_SIGNALED */
- { 31431, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 31452, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 31468, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 31488, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 31507, 0x00008C46 }, /* GL_SLUMINANCE */
- { 31521, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 31536, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 31558, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 31578, 0x00001D01 }, /* GL_SMOOTH */
- { 31588, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 31621, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 31648, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 31681, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 31708, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 31725, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 31746, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 31767, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31782, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31801, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31820, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31837, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31858, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31879, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31894, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31913, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31932, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31949, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31970, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31991, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 32006, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 32025, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 32044, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 32064, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 32082, 0x00001202 }, /* GL_SPECULAR */
- { 32094, 0x00002402 }, /* GL_SPHERE_MAP */
- { 32108, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 32123, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 32141, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 32158, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 32172, 0x00008580 }, /* GL_SRC0_RGB */
- { 32184, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 32198, 0x00008581 }, /* GL_SRC1_RGB */
- { 32210, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 32224, 0x00008582 }, /* GL_SRC2_RGB */
- { 32236, 0x00000302 }, /* GL_SRC_ALPHA */
- { 32249, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 32271, 0x00000300 }, /* GL_SRC_COLOR */
- { 32284, 0x00008C40 }, /* GL_SRGB */
- { 32292, 0x00008C41 }, /* GL_SRGB8 */
- { 32301, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 32317, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 32331, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 32349, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 32368, 0x000088E6 }, /* GL_STATIC_COPY */
- { 32383, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 32402, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 32417, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 32436, 0x000088E5 }, /* GL_STATIC_READ */
- { 32451, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 32470, 0x00001802 }, /* GL_STENCIL */
- { 32481, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 32503, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 32529, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 32550, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 32575, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 32596, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 32621, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 32653, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 32689, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 32721, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 32757, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 32777, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32804, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32830, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32846, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32868, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32891, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32907, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32923, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32940, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 32958, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 32977, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 33000, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 33022, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 33040, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 33062, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 33080, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 33102, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 33123, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 33150, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 33177, 0x00000B97 }, /* GL_STENCIL_REF */
- { 33192, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 33208, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 33237, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 33259, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 33280, 0x00000C33 }, /* GL_STEREO */
- { 33290, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 33314, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 33339, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 33363, 0x000088E2 }, /* GL_STREAM_COPY */
- { 33378, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 33397, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 33412, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 33431, 0x000088E1 }, /* GL_STREAM_READ */
- { 33446, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 33465, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 33482, 0x000084E7 }, /* GL_SUBTRACT */
- { 33494, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 33510, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 33528, 0x00009116 }, /* GL_SYNC_FENCE */
- { 33542, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 33556, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 33583, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 33613, 0x00009114 }, /* GL_SYNC_STATUS */
- { 33628, 0x00002001 }, /* GL_T */
- { 33633, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 33648, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 33667, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 33683, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 33698, 0x00002A27 }, /* GL_T2F_V3F */
- { 33709, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 33728, 0x00002A28 }, /* GL_T4F_V4F */
- { 33739, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 33762, 0x00001702 }, /* GL_TEXTURE */
- { 33773, 0x000084C0 }, /* GL_TEXTURE0 */
- { 33785, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 33801, 0x000084C1 }, /* GL_TEXTURE1 */
- { 33813, 0x000084CA }, /* GL_TEXTURE10 */
- { 33826, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 33843, 0x000084CB }, /* GL_TEXTURE11 */
- { 33856, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 33873, 0x000084CC }, /* GL_TEXTURE12 */
- { 33886, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 33903, 0x000084CD }, /* GL_TEXTURE13 */
- { 33916, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 33933, 0x000084CE }, /* GL_TEXTURE14 */
- { 33946, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 33963, 0x000084CF }, /* GL_TEXTURE15 */
- { 33976, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33993, 0x000084D0 }, /* GL_TEXTURE16 */
- { 34006, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 34023, 0x000084D1 }, /* GL_TEXTURE17 */
- { 34036, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 34053, 0x000084D2 }, /* GL_TEXTURE18 */
- { 34066, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 34083, 0x000084D3 }, /* GL_TEXTURE19 */
- { 34096, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 34113, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 34129, 0x000084C2 }, /* GL_TEXTURE2 */
- { 34141, 0x000084D4 }, /* GL_TEXTURE20 */
- { 34154, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 34171, 0x000084D5 }, /* GL_TEXTURE21 */
- { 34184, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 34201, 0x000084D6 }, /* GL_TEXTURE22 */
- { 34214, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 34231, 0x000084D7 }, /* GL_TEXTURE23 */
- { 34244, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 34261, 0x000084D8 }, /* GL_TEXTURE24 */
- { 34274, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 34291, 0x000084D9 }, /* GL_TEXTURE25 */
- { 34304, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 34321, 0x000084DA }, /* GL_TEXTURE26 */
- { 34334, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 34351, 0x000084DB }, /* GL_TEXTURE27 */
- { 34364, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 34381, 0x000084DC }, /* GL_TEXTURE28 */
- { 34394, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 34411, 0x000084DD }, /* GL_TEXTURE29 */
- { 34424, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 34441, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 34457, 0x000084C3 }, /* GL_TEXTURE3 */
- { 34469, 0x000084DE }, /* GL_TEXTURE30 */
- { 34482, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 34499, 0x000084DF }, /* GL_TEXTURE31 */
- { 34512, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 34529, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 34545, 0x000084C4 }, /* GL_TEXTURE4 */
- { 34557, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 34573, 0x000084C5 }, /* GL_TEXTURE5 */
- { 34585, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 34601, 0x000084C6 }, /* GL_TEXTURE6 */
- { 34613, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 34629, 0x000084C7 }, /* GL_TEXTURE7 */
- { 34641, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 34657, 0x000084C8 }, /* GL_TEXTURE8 */
- { 34669, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 34685, 0x000084C9 }, /* GL_TEXTURE9 */
- { 34697, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 34713, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 34727, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 34751, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 34765, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 34789, 0x0000806F }, /* GL_TEXTURE_3D */
- { 34803, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 34825, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 34851, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 34873, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 34895, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 34927, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 34949, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34981, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 35003, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 35031, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 35063, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 35096, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 35128, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 35143, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 35164, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 35189, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 35207, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 35231, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 35262, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 35292, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 35322, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 35357, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 35388, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 35426, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 35453, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 35485, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 35519, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 35543, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 35571, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 35595, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 35623, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 35656, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 35680, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 35702, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 35724, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 35750, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 35784, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 35817, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 35854, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 35882, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 35914, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 35937, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35975, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 36017, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 36048, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 36076, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 36106, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 36134, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 36154, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 36178, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 36209, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 36244, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 36275, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 36310, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 36341, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 36376, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 36407, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 36442, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 36473, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 36508, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 36539, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 36574, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 36603, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 36620, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 36642, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 36668, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 36683, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 36704, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 36724, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 36750, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 36770, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 36787, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 36804, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 36821, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 36838, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 36863, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 36885, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 36911, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 36929, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 36955, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36981, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 37011, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 37038, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 37063, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 37083, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 37107, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 37134, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 37161, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 37188, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 37214, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 37244, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 37266, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 37284, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 37314, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 37342, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 37370, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 37398, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 37419, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 37438, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 37460, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 37479, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 37499, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 37529, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 37560, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 37585, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 37609, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 37629, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 37653, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 37673, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 37696, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 37720, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 37748, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 37778, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 37803, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 37837, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 37854, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 37872, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 37890, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 37908, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 37927, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 37947, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 37966, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 37995, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 38012, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 38038, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 38068, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 38100, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 38130, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 38164, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 38180, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 38211, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 38246, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 38274, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 38306, 0x00000004 }, /* GL_TRIANGLES */
- { 38319, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 38335, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 38356, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 38374, 0x00000001 }, /* GL_TRUE */
- { 38382, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 38401, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 38421, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 38444, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 38464, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 38485, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 38507, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 38529, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 38549, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 38570, 0x00009118 }, /* GL_UNSIGNALED */
- { 38584, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 38601, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 38628, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 38651, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 38667, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 38694, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 38715, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 38740, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 38764, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 38795, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 38819, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 38847, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 38870, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 38888, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 38918, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 38944, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 38974, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 39000, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 39024, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 39052, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 39080, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 39107, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 39139, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 39170, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 39184, 0x00002A20 }, /* GL_V2F */
- { 39191, 0x00002A21 }, /* GL_V3F */
- { 39198, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 39217, 0x00001F00 }, /* GL_VENDOR */
- { 39227, 0x00001F02 }, /* GL_VERSION */
- { 39238, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 39254, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 39278, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 39308, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 39339, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 39374, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 39398, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 39419, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 39442, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 39463, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 39490, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 39518, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 39546, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 39574, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 39602, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 39630, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 39658, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 39685, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 39712, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 39739, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 39766, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 39793, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 39820, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 39847, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 39874, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 39901, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 39939, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 39981, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 40012, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 40047, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 40081, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 40119, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 40150, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 40185, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 40213, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 40245, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 40275, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 40309, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 40337, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 40369, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 40389, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 40411, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 40440, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 40461, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 40490, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 40523, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 40555, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 40582, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 40613, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 40643, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 40660, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 40681, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 40708, 0x00000BA2 }, /* GL_VIEWPORT */
- { 40720, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 40736, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 40754, 0x0000911D }, /* GL_WAIT_FAILED */
- { 40769, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 40789, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 40820, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 40855, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 40883, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 40908, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 40935, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 40960, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 40984, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 41003, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 41017, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 41035, 0x00001506 }, /* GL_XOR */
- { 41042, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 41061, 0x00008757 }, /* GL_YCBCR_MESA */
- { 41075, 0x00000000 }, /* GL_ZERO */
- { 41083, 0x00000D16 }, /* GL_ZOOM_X */
- { 41093, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 13888, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ { 13915, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13930, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13949, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13968, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13980, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13996, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 14008, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 14024, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 14036, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 14052, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 14068, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 14101, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 14138, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 14159, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 14176, 0x0000862B }, /* GL_INVERSE_NV */
+ { 14190, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 14214, 0x0000150A }, /* GL_INVERT */
+ { 14224, 0x00001E00 }, /* GL_KEEP */
+ { 14232, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 14258, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 14288, 0x00000406 }, /* GL_LEFT */
+ { 14296, 0x00000203 }, /* GL_LEQUAL */
+ { 14306, 0x00000201 }, /* GL_LESS */
+ { 14314, 0x00004000 }, /* GL_LIGHT0 */
+ { 14324, 0x00004001 }, /* GL_LIGHT1 */
+ { 14334, 0x00004002 }, /* GL_LIGHT2 */
+ { 14344, 0x00004003 }, /* GL_LIGHT3 */
+ { 14354, 0x00004004 }, /* GL_LIGHT4 */
+ { 14364, 0x00004005 }, /* GL_LIGHT5 */
+ { 14374, 0x00004006 }, /* GL_LIGHT6 */
+ { 14384, 0x00004007 }, /* GL_LIGHT7 */
+ { 14394, 0x00000B50 }, /* GL_LIGHTING */
+ { 14406, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14422, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14445, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14474, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14507, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14535, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14559, 0x00001B01 }, /* GL_LINE */
+ { 14567, 0x00002601 }, /* GL_LINEAR */
+ { 14577, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14599, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14629, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14660, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14684, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14709, 0x00000001 }, /* GL_LINES */
+ { 14718, 0x00000004 }, /* GL_LINE_BIT */
+ { 14730, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14743, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14763, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14778, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14798, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14814, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14838, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14861, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14875, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14889, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14903, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14929, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14949, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14964, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14977, 0x00020000 }, /* GL_LIST_BIT */
+ { 14989, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 15003, 0x00000B30 }, /* GL_LIST_MODE */
+ { 15016, 0x00000101 }, /* GL_LOAD */
+ { 15024, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 15036, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 15053, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 15067, 0x00001909 }, /* GL_LUMINANCE */
+ { 15080, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 15095, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 15118, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 15145, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 15167, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 15193, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 15212, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 15227, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 15250, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 15277, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 15296, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 15310, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 15331, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15356, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15374, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15395, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15420, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15434, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15455, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15480, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15498, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15517, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15533, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15553, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15575, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15589, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15604, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15628, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15652, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15676, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15700, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15717, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15734, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15762, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15791, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15820, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15849, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15878, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15907, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15936, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15964, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15992, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 16020, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 16048, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 16076, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 16104, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 16132, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 16160, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 16188, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 16204, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 16224, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 16246, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 16260, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 16275, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 16299, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 16323, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16347, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16371, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16388, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16405, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16433, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16462, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16491, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16520, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16549, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16578, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16607, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16635, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16663, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16691, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16719, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16747, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16775, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16803, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16831, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16859, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16872, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16898, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16927, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16955, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16971, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16986, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 17012, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 17029, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 17044, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 17058, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 17074, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 17090, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 17106, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 17122, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 17138, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 17154, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 17170, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 17186, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 17202, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 17218, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 17233, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 17247, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 17263, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 17279, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 17295, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 17311, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 17327, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 17343, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 17359, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 17375, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17391, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17407, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17422, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17436, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17452, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17468, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17483, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17497, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17512, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17526, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17541, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17555, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17570, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17584, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17599, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17613, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17628, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17643, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17669, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17703, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17734, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17767, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17798, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17813, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17835, 0x00008008 }, /* GL_MAX */
+ { 17842, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17865, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17897, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17923, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17956, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17982, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 18016, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 18035, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 18060, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 18089, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 18121, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 18157, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 18193, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 18233, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 18259, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 18289, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 18314, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 18343, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 18372, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 18405, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18425, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18449, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18473, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18497, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18522, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18540, 0x00008008 }, /* GL_MAX_EXT */
+ { 18551, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18586, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18625, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18639, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18659, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18697, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18726, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18750, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18778, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18801, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18838, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18874, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18901, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18930, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18964, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 19000, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 19027, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 19059, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 19095, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 19124, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 19153, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 19181, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 19219, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 19263, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 19306, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 19340, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 19379, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19416, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19454, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19497, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19540, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19570, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19601, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19637, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19673, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19703, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19737, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19770, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 19795, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19824, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19839, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 19858, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 19885, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19905, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19929, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19951, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19977, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 20004, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 20035, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 20059, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 20093, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 20113, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 20140, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 20161, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 20186, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 20211, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 20246, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 20299, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 20346, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 20396, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 20418, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 20444, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 20466, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 20492, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 20526, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 20564, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 20597, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 20634, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20658, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20679, 0x00008007 }, /* GL_MIN */
+ { 20686, 0x0000802E }, /* GL_MINMAX */
+ { 20696, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20710, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20727, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20748, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20763, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20782, 0x00008007 }, /* GL_MIN_EXT */
+ { 20793, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20812, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20835, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20858, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20878, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20898, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20928, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20956, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20984, 0x00001700 }, /* GL_MODELVIEW */
+ { 20997, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 21015, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 21034, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 21053, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 21072, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 21091, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 21110, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 21129, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 21148, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 21167, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 21186, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 21205, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 21223, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 21242, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 21261, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 21280, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 21299, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 21318, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 21337, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 21356, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 21375, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 21394, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 21413, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 21431, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 21450, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 21469, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 21487, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 21505, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 21523, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 21541, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 21559, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 21577, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 21595, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 21615, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21642, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21667, 0x00002100 }, /* GL_MODULATE */
+ { 21679, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21699, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21726, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21751, 0x00000103 }, /* GL_MULT */
+ { 21759, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21774, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21794, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21813, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21832, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21856, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21879, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21909, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21920, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21940, 0x0000150E }, /* GL_NAND */
+ { 21948, 0x00002600 }, /* GL_NEAREST */
+ { 21959, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21990, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 22022, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 22047, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 22073, 0x00000200 }, /* GL_NEVER */
+ { 22082, 0x00001102 }, /* GL_NICEST */
+ { 22092, 0x00000000 }, /* GL_NONE */
+ { 22100, 0x00001505 }, /* GL_NOOP */
+ { 22108, 0x00001508 }, /* GL_NOR */
+ { 22115, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 22128, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 22144, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 22175, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 22210, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 22234, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 22257, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 22278, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 22292, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 22310, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 22327, 0x00000205 }, /* GL_NOTEQUAL */
+ { 22339, 0x00000000 }, /* GL_NO_ERROR */
+ { 22351, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 22385, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 22423, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 22455, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 22497, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 22527, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 22567, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 22598, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 22627, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22655, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22685, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22702, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22728, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22744, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22779, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22801, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 22816, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22835, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22865, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22886, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22914, 0x00000001 }, /* GL_ONE */
+ { 22921, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22949, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22981, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 23009, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 23041, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 23064, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 23087, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 23110, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 23133, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 23151, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 23173, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 23195, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 23211, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 23231, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 23251, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 23269, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 23291, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 23313, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 23329, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 23349, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 23369, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 23387, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 23409, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 23431, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 23447, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 23467, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 23487, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 23508, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 23527, 0x00001507 }, /* GL_OR */
+ { 23533, 0x00000A01 }, /* GL_ORDER */
+ { 23542, 0x0000150D }, /* GL_OR_INVERTED */
+ { 23557, 0x0000150B }, /* GL_OR_REVERSE */
+ { 23571, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 23588, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 23606, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 23627, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 23647, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23665, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23684, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23704, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23724, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23742, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23761, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23786, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23810, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23831, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23853, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23875, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23900, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23924, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23945, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23967, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23989, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 24011, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 24042, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 24062, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 24087, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 24107, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 24132, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 24152, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 24177, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 24197, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 24222, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 24242, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 24267, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 24287, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 24312, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 24332, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 24357, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 24377, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 24402, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 24422, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 24447, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 24467, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 24492, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 24510, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 24531, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 24560, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 24593, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 24618, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 24641, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24672, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24707, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24734, 0x00001B00 }, /* GL_POINT */
+ { 24743, 0x00000000 }, /* GL_POINTS */
+ { 24753, 0x00000002 }, /* GL_POINT_BIT */
+ { 24766, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24796, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24830, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24864, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24899, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24928, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24961, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24994, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 25028, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 25042, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 25068, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 25086, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 25108, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 25130, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 25153, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 25171, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 25193, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 25215, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 25238, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 25258, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 25274, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 25295, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 25311, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 25331, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 25360, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 25379, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 25405, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 25420, 0x00000009 }, /* GL_POLYGON */
+ { 25431, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 25446, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 25462, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 25485, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 25510, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 25533, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 25556, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 25580, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 25604, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 25622, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 25645, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25664, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25687, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25704, 0x00001203 }, /* GL_POSITION */
+ { 25716, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25748, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25784, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25817, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25854, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25885, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25920, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25952, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25988, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 26021, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 26053, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 26089, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 26122, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 26159, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 26189, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 26223, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 26254, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 26289, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 26320, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 26355, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 26387, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 26423, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 26453, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 26487, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 26518, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 26553, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 26585, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 26616, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26651, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26683, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26719, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26748, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26781, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26811, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26845, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26884, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26917, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26957, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26991, 0x00008578 }, /* GL_PREVIOUS */
+ { 27003, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 27019, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 27035, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 27052, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 27073, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 27094, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 27122, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 27155, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 27187, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 27210, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 27233, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 27263, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 27292, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 27320, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 27342, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 27370, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 27398, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 27420, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 27441, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 27481, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 27520, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 27550, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 27585, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 27618, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 27652, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27691, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27730, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27752, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27778, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27802, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27825, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27847, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27868, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27889, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27916, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27948, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27980, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 28015, 0x00001701 }, /* GL_PROJECTION */
+ { 28029, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 28050, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 28076, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 28096, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 28120, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 28141, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 28160, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 28183, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 28222, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 28260, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 28280, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 28310, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 28334, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 28354, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 28384, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 28408, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 28428, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 28461, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 28487, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 28517, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 28548, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 28578, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 28597, 0x00002003 }, /* GL_Q */
+ { 28602, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 28627, 0x00000007 }, /* GL_QUADS */
+ { 28636, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 28680, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 28728, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 28745, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 28759, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 28789, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 28816, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28838, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28864, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 28884, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28900, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28920, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28946, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28976, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 28993, 0x00002002 }, /* GL_R */
+ { 28998, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 29010, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 29036, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 29069, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 29084, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 29104, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 29132, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 29164, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 29188, 0x000088B8 }, /* GL_READ_ONLY */
+ { 29201, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 29218, 0x000088BA }, /* GL_READ_WRITE */
+ { 29232, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 29250, 0x00001903 }, /* GL_RED */
+ { 29257, 0x00008016 }, /* GL_REDUCE */
+ { 29267, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 29281, 0x00000D15 }, /* GL_RED_BIAS */
+ { 29293, 0x00000D52 }, /* GL_RED_BITS */
+ { 29305, 0x00000D14 }, /* GL_RED_SCALE */
+ { 29318, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 29336, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 29358, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 29379, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 29397, 0x00001C00 }, /* GL_RENDER */
+ { 29407, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 29423, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 29450, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 29474, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 29502, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 29528, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 29555, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 29575, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 29602, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 29625, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 29652, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 29684, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 29720, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 29745, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 29769, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 29797, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 29826, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 29848, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 29874, 0x00001F01 }, /* GL_RENDERER */
+ { 29886, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29901, 0x00002901 }, /* GL_REPEAT */
+ { 29911, 0x00001E01 }, /* GL_REPLACE */
+ { 29922, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29937, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29960, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29978, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 30000, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 30018, 0x00000102 }, /* GL_RETURN */
+ { 30028, 0x00001907 }, /* GL_RGB */
+ { 30035, 0x00008052 }, /* GL_RGB10 */
+ { 30044, 0x00008059 }, /* GL_RGB10_A2 */
+ { 30056, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 30072, 0x00008052 }, /* GL_RGB10_EXT */
+ { 30085, 0x00008053 }, /* GL_RGB12 */
+ { 30094, 0x00008053 }, /* GL_RGB12_EXT */
+ { 30107, 0x00008054 }, /* GL_RGB16 */
+ { 30116, 0x00008054 }, /* GL_RGB16_EXT */
+ { 30129, 0x0000804E }, /* GL_RGB2_EXT */
+ { 30141, 0x0000804F }, /* GL_RGB4 */
+ { 30149, 0x0000804F }, /* GL_RGB4_EXT */
+ { 30161, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 30174, 0x00008050 }, /* GL_RGB5 */
+ { 30182, 0x00008057 }, /* GL_RGB5_A1 */
+ { 30193, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 30208, 0x00008050 }, /* GL_RGB5_EXT */
+ { 30220, 0x00008051 }, /* GL_RGB8 */
+ { 30228, 0x00008051 }, /* GL_RGB8_EXT */
+ { 30240, 0x00001908 }, /* GL_RGBA */
+ { 30248, 0x0000805A }, /* GL_RGBA12 */
+ { 30258, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 30272, 0x0000805B }, /* GL_RGBA16 */
+ { 30282, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 30296, 0x00008055 }, /* GL_RGBA2 */
+ { 30305, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 30318, 0x00008056 }, /* GL_RGBA4 */
+ { 30327, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 30346, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 30359, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 30373, 0x00008058 }, /* GL_RGBA8 */
+ { 30382, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 30395, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 30410, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 30428, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 30441, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 30454, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 30468, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 30480, 0x00008573 }, /* GL_RGB_SCALE */
+ { 30493, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 30510, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 30527, 0x00000407 }, /* GL_RIGHT */
+ { 30536, 0x00002000 }, /* GL_S */
+ { 30541, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 30555, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 30576, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 30590, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 30611, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 30625, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 30641, 0x000080A9 }, /* GL_SAMPLES */
+ { 30652, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 30668, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 30683, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 30701, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 30723, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 30751, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 30783, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 30806, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 30833, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 30851, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 30874, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 30896, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30915, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30938, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30964, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30994, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 31019, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 31048, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 31063, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 31078, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 31094, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 31119, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 31159, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 31203, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 31236, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 31266, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 31298, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 31328, 0x00001C02 }, /* GL_SELECT */
+ { 31338, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 31366, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 31391, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 31407, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 31431, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 31458, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 31489, 0x0000150F }, /* GL_SET */
+ { 31496, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 31517, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 31541, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 31556, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 31571, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 31599, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 31622, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 31652, 0x00001601 }, /* GL_SHININESS */
+ { 31665, 0x00001402 }, /* GL_SHORT */
+ { 31674, 0x00009119 }, /* GL_SIGNALED */
+ { 31686, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 31707, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 31723, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 31743, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 31762, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 31776, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 31791, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 31813, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 31833, 0x00001D01 }, /* GL_SMOOTH */
+ { 31843, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 31876, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 31903, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31936, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31963, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31980, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 32001, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 32022, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 32037, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 32056, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 32075, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 32092, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 32113, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 32134, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 32149, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 32168, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 32187, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 32204, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 32225, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 32246, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 32261, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 32280, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 32299, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 32319, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 32337, 0x00001202 }, /* GL_SPECULAR */
+ { 32349, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 32363, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 32378, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 32396, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 32413, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 32427, 0x00008580 }, /* GL_SRC0_RGB */
+ { 32439, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 32453, 0x00008581 }, /* GL_SRC1_RGB */
+ { 32465, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 32479, 0x00008582 }, /* GL_SRC2_RGB */
+ { 32491, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 32504, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 32526, 0x00000300 }, /* GL_SRC_COLOR */
+ { 32539, 0x00008C40 }, /* GL_SRGB */
+ { 32547, 0x00008C41 }, /* GL_SRGB8 */
+ { 32556, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 32572, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 32586, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 32604, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 32623, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 32638, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 32657, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 32672, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 32691, 0x000088E5 }, /* GL_STATIC_READ */
+ { 32706, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 32725, 0x00001802 }, /* GL_STENCIL */
+ { 32736, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 32758, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 32784, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 32805, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 32830, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 32851, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 32876, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 32908, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32944, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32976, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 33012, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 33032, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 33059, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 33085, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 33101, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 33123, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 33146, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 33162, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 33178, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 33195, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 33213, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 33232, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 33255, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 33277, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 33295, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 33317, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 33335, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 33357, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 33378, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 33405, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 33432, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 33447, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 33463, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 33492, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 33514, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 33535, 0x00000C33 }, /* GL_STEREO */
+ { 33545, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 33569, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 33594, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 33618, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 33633, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 33652, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 33667, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 33686, 0x000088E1 }, /* GL_STREAM_READ */
+ { 33701, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 33720, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 33737, 0x000084E7 }, /* GL_SUBTRACT */
+ { 33749, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 33765, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 33783, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 33797, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 33811, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 33838, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 33868, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 33883, 0x00002001 }, /* GL_T */
+ { 33888, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 33903, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 33922, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 33938, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 33953, 0x00002A27 }, /* GL_T2F_V3F */
+ { 33964, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 33983, 0x00002A28 }, /* GL_T4F_V4F */
+ { 33994, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 34017, 0x00001702 }, /* GL_TEXTURE */
+ { 34028, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 34040, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 34056, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 34068, 0x000084CA }, /* GL_TEXTURE10 */
+ { 34081, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 34098, 0x000084CB }, /* GL_TEXTURE11 */
+ { 34111, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 34128, 0x000084CC }, /* GL_TEXTURE12 */
+ { 34141, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 34158, 0x000084CD }, /* GL_TEXTURE13 */
+ { 34171, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 34188, 0x000084CE }, /* GL_TEXTURE14 */
+ { 34201, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 34218, 0x000084CF }, /* GL_TEXTURE15 */
+ { 34231, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 34248, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 34261, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 34278, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 34291, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 34308, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 34321, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 34338, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 34351, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 34368, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 34384, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 34396, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 34409, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 34426, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 34439, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 34456, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 34469, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 34486, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 34499, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 34516, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 34529, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 34546, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 34559, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 34576, 0x000084DA }, /* GL_TEXTURE26 */
+ { 34589, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 34606, 0x000084DB }, /* GL_TEXTURE27 */
+ { 34619, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 34636, 0x000084DC }, /* GL_TEXTURE28 */
+ { 34649, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 34666, 0x000084DD }, /* GL_TEXTURE29 */
+ { 34679, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 34696, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 34712, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 34724, 0x000084DE }, /* GL_TEXTURE30 */
+ { 34737, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 34754, 0x000084DF }, /* GL_TEXTURE31 */
+ { 34767, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 34784, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 34800, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 34812, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 34828, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 34840, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 34856, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 34868, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 34884, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 34896, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 34912, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 34924, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 34940, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 34952, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 34968, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 34982, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 35006, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 35020, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 35044, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 35058, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 35080, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 35106, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 35128, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 35150, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 35182, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 35204, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 35236, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 35258, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 35286, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 35318, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 35351, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 35383, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 35398, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 35419, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 35444, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 35462, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 35486, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 35517, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 35547, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 35577, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 35612, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 35643, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 35681, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 35708, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 35740, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 35774, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 35798, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 35826, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 35850, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 35878, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 35911, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 35935, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 35957, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 35979, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 36005, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 36039, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 36072, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 36109, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 36137, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 36169, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 36192, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 36230, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 36272, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 36303, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 36331, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 36361, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 36389, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 36409, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 36433, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 36464, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 36499, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 36530, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 36565, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 36596, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 36631, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 36662, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 36697, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 36728, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 36763, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 36794, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 36829, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 36858, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 36875, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 36897, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 36923, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 36938, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 36959, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 36979, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 37005, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 37025, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 37042, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 37059, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 37076, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 37093, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 37118, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 37140, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 37166, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 37184, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 37210, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 37236, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 37266, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 37293, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 37318, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 37338, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 37362, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 37389, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 37416, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 37443, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 37469, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 37499, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 37521, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 37539, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 37569, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 37597, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 37625, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 37653, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 37674, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 37693, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 37715, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 37734, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 37754, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 37784, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 37815, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 37840, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 37864, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 37884, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 37908, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 37928, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 37951, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 37975, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 38003, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 38033, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 38058, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 38092, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 38109, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 38127, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 38145, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 38163, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 38182, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 38202, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 38221, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 38250, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 38267, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 38308, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 38341, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 38379, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 38417, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 38456, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 38501, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 38536, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 38581, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 38607, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 38637, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 38669, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 38699, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 38733, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 38749, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 38780, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 38815, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 38843, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 38875, 0x00000004 }, /* GL_TRIANGLES */
+ { 38888, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 38904, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 38925, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 38943, 0x00000001 }, /* GL_TRUE */
+ { 38951, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 38970, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 38990, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 39013, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 39033, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 39054, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 39076, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 39098, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 39118, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 39139, 0x00009118 }, /* GL_UNSIGNALED */
+ { 39153, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 39170, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 39197, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 39220, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 39236, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 39263, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 39284, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 39309, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 39333, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 39364, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 39388, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 39416, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 39439, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 39457, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 39487, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 39513, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 39543, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 39569, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 39593, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 39621, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 39649, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 39676, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 39708, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 39739, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 39753, 0x00002A20 }, /* GL_V2F */
+ { 39760, 0x00002A21 }, /* GL_V3F */
+ { 39767, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 39786, 0x00001F00 }, /* GL_VENDOR */
+ { 39796, 0x00001F02 }, /* GL_VERSION */
+ { 39807, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 39823, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 39847, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 39877, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 39908, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 39943, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 39967, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 39988, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 40011, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 40032, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 40059, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 40087, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 40115, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 40143, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 40171, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 40199, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 40227, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 40254, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 40281, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 40308, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 40335, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 40362, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 40389, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 40416, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 40443, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 40470, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 40508, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 40550, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 40581, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 40616, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 40650, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 40688, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 40719, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 40754, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 40782, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 40814, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 40844, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 40878, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 40906, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 40938, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 40958, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 40980, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 41009, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 41030, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 41059, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 41092, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 41124, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 41151, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 41182, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 41212, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 41229, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 41250, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 41277, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 41289, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 41305, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 41323, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 41338, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 41358, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 41389, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 41424, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 41452, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 41477, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 41504, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 41529, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 41553, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 41572, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 41586, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 41604, 0x00001506 }, /* GL_XOR */
+ { 41611, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 41630, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 41644, 0x00000000 }, /* GL_ZERO */
+ { 41652, 0x00000D16 }, /* GL_ZOOM_X */
+ { 41662, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1357] =
+static const unsigned reduced_enums[1372] =
{
480, /* GL_FALSE */
- 703, /* GL_LINES */
- 705, /* GL_LINE_LOOP */
- 712, /* GL_LINE_STRIP */
- 1774, /* GL_TRIANGLES */
- 1777, /* GL_TRIANGLE_STRIP */
- 1775, /* GL_TRIANGLE_FAN */
- 1288, /* GL_QUADS */
- 1292, /* GL_QUAD_STRIP */
- 1173, /* GL_POLYGON */
- 1185, /* GL_POLYGON_STIPPLE_BIT */
- 1134, /* GL_PIXEL_MODE_BIT */
- 690, /* GL_LIGHTING_BIT */
+ 704, /* GL_LINES */
+ 706, /* GL_LINE_LOOP */
+ 713, /* GL_LINE_STRIP */
+ 1789, /* GL_TRIANGLES */
+ 1792, /* GL_TRIANGLE_STRIP */
+ 1790, /* GL_TRIANGLE_FAN */
+ 1293, /* GL_QUADS */
+ 1297, /* GL_QUAD_STRIP */
+ 1177, /* GL_POLYGON */
+ 1189, /* GL_POLYGON_STIPPLE_BIT */
+ 1138, /* GL_PIXEL_MODE_BIT */
+ 691, /* GL_LIGHTING_BIT */
510, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 722, /* GL_LOAD */
- 1353, /* GL_RETURN */
- 1006, /* GL_MULT */
+ 723, /* GL_LOAD */
+ 1359, /* GL_RETURN */
+ 1010, /* GL_MULT */
23, /* GL_ADD */
- 1022, /* GL_NEVER */
- 680, /* GL_LESS */
+ 1026, /* GL_NEVER */
+ 681, /* GL_LESS */
470, /* GL_EQUAL */
- 679, /* GL_LEQUAL */
+ 680, /* GL_LEQUAL */
600, /* GL_GREATER */
- 1037, /* GL_NOTEQUAL */
+ 1041, /* GL_NOTEQUAL */
599, /* GL_GEQUAL */
47, /* GL_ALWAYS */
- 1494, /* GL_SRC_COLOR */
- 1067, /* GL_ONE_MINUS_SRC_COLOR */
- 1492, /* GL_SRC_ALPHA */
- 1066, /* GL_ONE_MINUS_SRC_ALPHA */
+ 1501, /* GL_SRC_COLOR */
+ 1071, /* GL_ONE_MINUS_SRC_COLOR */
+ 1499, /* GL_SRC_ALPHA */
+ 1070, /* GL_ONE_MINUS_SRC_ALPHA */
449, /* GL_DST_ALPHA */
- 1064, /* GL_ONE_MINUS_DST_ALPHA */
+ 1068, /* GL_ONE_MINUS_DST_ALPHA */
450, /* GL_DST_COLOR */
- 1065, /* GL_ONE_MINUS_DST_COLOR */
- 1493, /* GL_SRC_ALPHA_SATURATE */
+ 1069, /* GL_ONE_MINUS_DST_COLOR */
+ 1500, /* GL_SRC_ALPHA_SATURATE */
587, /* GL_FRONT_LEFT */
588, /* GL_FRONT_RIGHT */
69, /* GL_BACK_LEFT */
70, /* GL_BACK_RIGHT */
584, /* GL_FRONT */
68, /* GL_BACK */
- 678, /* GL_LEFT */
- 1395, /* GL_RIGHT */
+ 679, /* GL_LEFT */
+ 1401, /* GL_RIGHT */
585, /* GL_FRONT_AND_BACK */
63, /* GL_AUX0 */
64, /* GL_AUX1 */
65, /* GL_AUX2 */
66, /* GL_AUX3 */
- 667, /* GL_INVALID_ENUM */
- 671, /* GL_INVALID_VALUE */
- 670, /* GL_INVALID_OPERATION */
- 1499, /* GL_STACK_OVERFLOW */
- 1500, /* GL_STACK_UNDERFLOW */
- 1092, /* GL_OUT_OF_MEMORY */
- 668, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 668, /* GL_INVALID_ENUM */
+ 672, /* GL_INVALID_VALUE */
+ 671, /* GL_INVALID_OPERATION */
+ 1506, /* GL_STACK_OVERFLOW */
+ 1507, /* GL_STACK_UNDERFLOW */
+ 1096, /* GL_OUT_OF_MEMORY */
+ 669, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1112, /* GL_PASS_THROUGH_TOKEN */
- 1172, /* GL_POINT_TOKEN */
- 713, /* GL_LINE_TOKEN */
- 1186, /* GL_POLYGON_TOKEN */
+ 1116, /* GL_PASS_THROUGH_TOKEN */
+ 1176, /* GL_POINT_TOKEN */
+ 714, /* GL_LINE_TOKEN */
+ 1190, /* GL_POLYGON_TOKEN */
74, /* GL_BITMAP_TOKEN */
448, /* GL_DRAW_PIXEL_TOKEN */
302, /* GL_COPY_PIXEL_TOKEN */
- 706, /* GL_LINE_RESET_TOKEN */
+ 707, /* GL_LINE_RESET_TOKEN */
473, /* GL_EXP */
474, /* GL_EXP2 */
338, /* GL_CW */
126, /* GL_CCW */
147, /* GL_COEFF */
- 1089, /* GL_ORDER */
+ 1093, /* GL_ORDER */
385, /* GL_DOMAIN */
312, /* GL_CURRENT_COLOR */
315, /* GL_CURRENT_INDEX */
@@ -3912,33 +3942,33 @@ static const unsigned reduced_enums[1357] =
329, /* GL_CURRENT_RASTER_POSITION */
330, /* GL_CURRENT_RASTER_POSITION_VALID */
327, /* GL_CURRENT_RASTER_DISTANCE */
- 1165, /* GL_POINT_SMOOTH */
- 1154, /* GL_POINT_SIZE */
- 1164, /* GL_POINT_SIZE_RANGE */
- 1155, /* GL_POINT_SIZE_GRANULARITY */
- 707, /* GL_LINE_SMOOTH */
- 714, /* GL_LINE_WIDTH */
- 716, /* GL_LINE_WIDTH_RANGE */
- 715, /* GL_LINE_WIDTH_GRANULARITY */
- 709, /* GL_LINE_STIPPLE */
- 710, /* GL_LINE_STIPPLE_PATTERN */
- 711, /* GL_LINE_STIPPLE_REPEAT */
- 721, /* GL_LIST_MODE */
- 887, /* GL_MAX_LIST_NESTING */
- 718, /* GL_LIST_BASE */
- 720, /* GL_LIST_INDEX */
- 1175, /* GL_POLYGON_MODE */
- 1182, /* GL_POLYGON_SMOOTH */
- 1184, /* GL_POLYGON_STIPPLE */
+ 1169, /* GL_POINT_SMOOTH */
+ 1158, /* GL_POINT_SIZE */
+ 1168, /* GL_POINT_SIZE_RANGE */
+ 1159, /* GL_POINT_SIZE_GRANULARITY */
+ 708, /* GL_LINE_SMOOTH */
+ 715, /* GL_LINE_WIDTH */
+ 717, /* GL_LINE_WIDTH_RANGE */
+ 716, /* GL_LINE_WIDTH_GRANULARITY */
+ 710, /* GL_LINE_STIPPLE */
+ 711, /* GL_LINE_STIPPLE_PATTERN */
+ 712, /* GL_LINE_STIPPLE_REPEAT */
+ 722, /* GL_LIST_MODE */
+ 888, /* GL_MAX_LIST_NESTING */
+ 719, /* GL_LIST_BASE */
+ 721, /* GL_LIST_INDEX */
+ 1179, /* GL_POLYGON_MODE */
+ 1186, /* GL_POLYGON_SMOOTH */
+ 1188, /* GL_POLYGON_STIPPLE */
459, /* GL_EDGE_FLAG */
305, /* GL_CULL_FACE */
306, /* GL_CULL_FACE_MODE */
586, /* GL_FRONT_FACE */
- 689, /* GL_LIGHTING */
- 694, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 695, /* GL_LIGHT_MODEL_TWO_SIDE */
- 691, /* GL_LIGHT_MODEL_AMBIENT */
- 1441, /* GL_SHADE_MODEL */
+ 690, /* GL_LIGHTING */
+ 695, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 696, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 692, /* GL_LIGHT_MODEL_AMBIENT */
+ 1448, /* GL_SHADE_MODEL */
194, /* GL_COLOR_MATERIAL_FACE */
195, /* GL_COLOR_MATERIAL_PARAMETER */
193, /* GL_COLOR_MATERIAL */
@@ -3955,24 +3985,24 @@ static const unsigned reduced_enums[1357] =
359, /* GL_DEPTH_CLEAR_VALUE */
370, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1539, /* GL_STENCIL_TEST */
- 1523, /* GL_STENCIL_CLEAR_VALUE */
- 1525, /* GL_STENCIL_FUNC */
- 1541, /* GL_STENCIL_VALUE_MASK */
- 1524, /* GL_STENCIL_FAIL */
- 1536, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1537, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1538, /* GL_STENCIL_REF */
- 1542, /* GL_STENCIL_WRITEMASK */
- 855, /* GL_MATRIX_MODE */
- 1027, /* GL_NORMALIZE */
- 1870, /* GL_VIEWPORT */
- 1001, /* GL_MODELVIEW_STACK_DEPTH */
- 1265, /* GL_PROJECTION_STACK_DEPTH */
- 1749, /* GL_TEXTURE_STACK_DEPTH */
- 999, /* GL_MODELVIEW_MATRIX */
- 1264, /* GL_PROJECTION_MATRIX */
- 1732, /* GL_TEXTURE_MATRIX */
+ 1546, /* GL_STENCIL_TEST */
+ 1530, /* GL_STENCIL_CLEAR_VALUE */
+ 1532, /* GL_STENCIL_FUNC */
+ 1548, /* GL_STENCIL_VALUE_MASK */
+ 1531, /* GL_STENCIL_FAIL */
+ 1543, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1544, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1545, /* GL_STENCIL_REF */
+ 1549, /* GL_STENCIL_WRITEMASK */
+ 856, /* GL_MATRIX_MODE */
+ 1031, /* GL_NORMALIZE */
+ 1885, /* GL_VIEWPORT */
+ 1005, /* GL_MODELVIEW_STACK_DEPTH */
+ 1270, /* GL_PROJECTION_STACK_DEPTH */
+ 1756, /* GL_TEXTURE_STACK_DEPTH */
+ 1003, /* GL_MODELVIEW_MATRIX */
+ 1269, /* GL_PROJECTION_MATRIX */
+ 1739, /* GL_TEXTURE_MATRIX */
61, /* GL_ATTRIB_STACK_DEPTH */
137, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
@@ -3982,72 +4012,72 @@ static const unsigned reduced_enums[1357] =
78, /* GL_BLEND_DST */
87, /* GL_BLEND_SRC */
75, /* GL_BLEND */
- 724, /* GL_LOGIC_OP_MODE */
+ 725, /* GL_LOGIC_OP_MODE */
641, /* GL_INDEX_LOGIC_OP */
192, /* GL_COLOR_LOGIC_OP */
67, /* GL_AUX_BUFFERS */
395, /* GL_DRAW_BUFFER */
- 1306, /* GL_READ_BUFFER */
- 1422, /* GL_SCISSOR_BOX */
- 1423, /* GL_SCISSOR_TEST */
+ 1312, /* GL_READ_BUFFER */
+ 1428, /* GL_SCISSOR_BOX */
+ 1429, /* GL_SCISSOR_TEST */
640, /* GL_INDEX_CLEAR_VALUE */
645, /* GL_INDEX_WRITEMASK */
189, /* GL_COLOR_CLEAR_VALUE */
231, /* GL_COLOR_WRITEMASK */
642, /* GL_INDEX_MODE */
- 1388, /* GL_RGBA_MODE */
+ 1394, /* GL_RGBA_MODE */
394, /* GL_DOUBLEBUFFER */
- 1543, /* GL_STEREO */
- 1345, /* GL_RENDER_MODE */
- 1113, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1166, /* GL_POINT_SMOOTH_HINT */
- 708, /* GL_LINE_SMOOTH_HINT */
- 1183, /* GL_POLYGON_SMOOTH_HINT */
+ 1550, /* GL_STEREO */
+ 1351, /* GL_RENDER_MODE */
+ 1117, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1170, /* GL_POINT_SMOOTH_HINT */
+ 709, /* GL_LINE_SMOOTH_HINT */
+ 1187, /* GL_POLYGON_SMOOTH_HINT */
530, /* GL_FOG_HINT */
- 1713, /* GL_TEXTURE_GEN_S */
- 1714, /* GL_TEXTURE_GEN_T */
- 1712, /* GL_TEXTURE_GEN_R */
- 1711, /* GL_TEXTURE_GEN_Q */
- 1126, /* GL_PIXEL_MAP_I_TO_I */
- 1132, /* GL_PIXEL_MAP_S_TO_S */
- 1128, /* GL_PIXEL_MAP_I_TO_R */
- 1124, /* GL_PIXEL_MAP_I_TO_G */
- 1122, /* GL_PIXEL_MAP_I_TO_B */
- 1120, /* GL_PIXEL_MAP_I_TO_A */
- 1130, /* GL_PIXEL_MAP_R_TO_R */
- 1118, /* GL_PIXEL_MAP_G_TO_G */
- 1116, /* GL_PIXEL_MAP_B_TO_B */
- 1114, /* GL_PIXEL_MAP_A_TO_A */
- 1127, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1133, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1129, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1125, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1123, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1121, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1131, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1119, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1117, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1115, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1787, /* GL_UNPACK_SWAP_BYTES */
- 1782, /* GL_UNPACK_LSB_FIRST */
- 1783, /* GL_UNPACK_ROW_LENGTH */
- 1786, /* GL_UNPACK_SKIP_ROWS */
- 1785, /* GL_UNPACK_SKIP_PIXELS */
- 1780, /* GL_UNPACK_ALIGNMENT */
- 1101, /* GL_PACK_SWAP_BYTES */
- 1096, /* GL_PACK_LSB_FIRST */
- 1097, /* GL_PACK_ROW_LENGTH */
- 1100, /* GL_PACK_SKIP_ROWS */
- 1099, /* GL_PACK_SKIP_PIXELS */
- 1093, /* GL_PACK_ALIGNMENT */
- 802, /* GL_MAP_COLOR */
- 807, /* GL_MAP_STENCIL */
+ 1720, /* GL_TEXTURE_GEN_S */
+ 1721, /* GL_TEXTURE_GEN_T */
+ 1719, /* GL_TEXTURE_GEN_R */
+ 1718, /* GL_TEXTURE_GEN_Q */
+ 1130, /* GL_PIXEL_MAP_I_TO_I */
+ 1136, /* GL_PIXEL_MAP_S_TO_S */
+ 1132, /* GL_PIXEL_MAP_I_TO_R */
+ 1128, /* GL_PIXEL_MAP_I_TO_G */
+ 1126, /* GL_PIXEL_MAP_I_TO_B */
+ 1124, /* GL_PIXEL_MAP_I_TO_A */
+ 1134, /* GL_PIXEL_MAP_R_TO_R */
+ 1122, /* GL_PIXEL_MAP_G_TO_G */
+ 1120, /* GL_PIXEL_MAP_B_TO_B */
+ 1118, /* GL_PIXEL_MAP_A_TO_A */
+ 1131, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1137, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1133, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1129, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1127, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1125, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1135, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1123, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1121, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1119, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1802, /* GL_UNPACK_SWAP_BYTES */
+ 1797, /* GL_UNPACK_LSB_FIRST */
+ 1798, /* GL_UNPACK_ROW_LENGTH */
+ 1801, /* GL_UNPACK_SKIP_ROWS */
+ 1800, /* GL_UNPACK_SKIP_PIXELS */
+ 1795, /* GL_UNPACK_ALIGNMENT */
+ 1105, /* GL_PACK_SWAP_BYTES */
+ 1100, /* GL_PACK_LSB_FIRST */
+ 1101, /* GL_PACK_ROW_LENGTH */
+ 1104, /* GL_PACK_SKIP_ROWS */
+ 1103, /* GL_PACK_SKIP_PIXELS */
+ 1097, /* GL_PACK_ALIGNMENT */
+ 803, /* GL_MAP_COLOR */
+ 808, /* GL_MAP_STENCIL */
644, /* GL_INDEX_SHIFT */
643, /* GL_INDEX_OFFSET */
- 1320, /* GL_RED_SCALE */
- 1318, /* GL_RED_BIAS */
- 1889, /* GL_ZOOM_X */
- 1890, /* GL_ZOOM_Y */
+ 1326, /* GL_RED_SCALE */
+ 1324, /* GL_RED_BIAS */
+ 1904, /* GL_ZOOM_X */
+ 1905, /* GL_ZOOM_Y */
604, /* GL_GREEN_SCALE */
602, /* GL_GREEN_BIAS */
93, /* GL_BLUE_SCALE */
@@ -4056,87 +4086,87 @@ static const unsigned reduced_enums[1357] =
40, /* GL_ALPHA_BIAS */
372, /* GL_DEPTH_SCALE */
352, /* GL_DEPTH_BIAS */
- 882, /* GL_MAX_EVAL_ORDER */
- 886, /* GL_MAX_LIGHTS */
- 864, /* GL_MAX_CLIP_PLANES */
- 934, /* GL_MAX_TEXTURE_SIZE */
- 892, /* GL_MAX_PIXEL_MAP_TABLE */
- 860, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 889, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 890, /* GL_MAX_NAME_STACK_DEPTH */
- 918, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 935, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 949, /* GL_MAX_VIEWPORT_DIMS */
- 861, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1553, /* GL_SUBPIXEL_BITS */
+ 883, /* GL_MAX_EVAL_ORDER */
+ 887, /* GL_MAX_LIGHTS */
+ 865, /* GL_MAX_CLIP_PLANES */
+ 935, /* GL_MAX_TEXTURE_SIZE */
+ 893, /* GL_MAX_PIXEL_MAP_TABLE */
+ 861, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 890, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 891, /* GL_MAX_NAME_STACK_DEPTH */
+ 919, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 936, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 953, /* GL_MAX_VIEWPORT_DIMS */
+ 862, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1560, /* GL_SUBPIXEL_BITS */
639, /* GL_INDEX_BITS */
- 1319, /* GL_RED_BITS */
+ 1325, /* GL_RED_BITS */
603, /* GL_GREEN_BITS */
92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
353, /* GL_DEPTH_BITS */
- 1521, /* GL_STENCIL_BITS */
+ 1528, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1015, /* GL_NAME_STACK_DEPTH */
+ 1019, /* GL_NAME_STACK_DEPTH */
62, /* GL_AUTO_NORMAL */
- 748, /* GL_MAP1_COLOR_4 */
- 751, /* GL_MAP1_INDEX */
- 752, /* GL_MAP1_NORMAL */
- 753, /* GL_MAP1_TEXTURE_COORD_1 */
- 754, /* GL_MAP1_TEXTURE_COORD_2 */
- 755, /* GL_MAP1_TEXTURE_COORD_3 */
- 756, /* GL_MAP1_TEXTURE_COORD_4 */
- 757, /* GL_MAP1_VERTEX_3 */
- 758, /* GL_MAP1_VERTEX_4 */
- 775, /* GL_MAP2_COLOR_4 */
- 778, /* GL_MAP2_INDEX */
- 779, /* GL_MAP2_NORMAL */
- 780, /* GL_MAP2_TEXTURE_COORD_1 */
- 781, /* GL_MAP2_TEXTURE_COORD_2 */
- 782, /* GL_MAP2_TEXTURE_COORD_3 */
- 783, /* GL_MAP2_TEXTURE_COORD_4 */
- 784, /* GL_MAP2_VERTEX_3 */
- 785, /* GL_MAP2_VERTEX_4 */
- 749, /* GL_MAP1_GRID_DOMAIN */
- 750, /* GL_MAP1_GRID_SEGMENTS */
- 776, /* GL_MAP2_GRID_DOMAIN */
- 777, /* GL_MAP2_GRID_SEGMENTS */
- 1636, /* GL_TEXTURE_1D */
- 1638, /* GL_TEXTURE_2D */
+ 749, /* GL_MAP1_COLOR_4 */
+ 752, /* GL_MAP1_INDEX */
+ 753, /* GL_MAP1_NORMAL */
+ 754, /* GL_MAP1_TEXTURE_COORD_1 */
+ 755, /* GL_MAP1_TEXTURE_COORD_2 */
+ 756, /* GL_MAP1_TEXTURE_COORD_3 */
+ 757, /* GL_MAP1_TEXTURE_COORD_4 */
+ 758, /* GL_MAP1_VERTEX_3 */
+ 759, /* GL_MAP1_VERTEX_4 */
+ 776, /* GL_MAP2_COLOR_4 */
+ 779, /* GL_MAP2_INDEX */
+ 780, /* GL_MAP2_NORMAL */
+ 781, /* GL_MAP2_TEXTURE_COORD_1 */
+ 782, /* GL_MAP2_TEXTURE_COORD_2 */
+ 783, /* GL_MAP2_TEXTURE_COORD_3 */
+ 784, /* GL_MAP2_TEXTURE_COORD_4 */
+ 785, /* GL_MAP2_VERTEX_3 */
+ 786, /* GL_MAP2_VERTEX_4 */
+ 750, /* GL_MAP1_GRID_DOMAIN */
+ 751, /* GL_MAP1_GRID_SEGMENTS */
+ 777, /* GL_MAP2_GRID_DOMAIN */
+ 778, /* GL_MAP2_GRID_SEGMENTS */
+ 1643, /* GL_TEXTURE_1D */
+ 1645, /* GL_TEXTURE_2D */
483, /* GL_FEEDBACK_BUFFER_POINTER */
484, /* GL_FEEDBACK_BUFFER_SIZE */
485, /* GL_FEEDBACK_BUFFER_TYPE */
- 1432, /* GL_SELECTION_BUFFER_POINTER */
- 1433, /* GL_SELECTION_BUFFER_SIZE */
- 1755, /* GL_TEXTURE_WIDTH */
- 1718, /* GL_TEXTURE_HEIGHT */
- 1673, /* GL_TEXTURE_COMPONENTS */
- 1657, /* GL_TEXTURE_BORDER_COLOR */
- 1656, /* GL_TEXTURE_BORDER */
+ 1438, /* GL_SELECTION_BUFFER_POINTER */
+ 1439, /* GL_SELECTION_BUFFER_SIZE */
+ 1762, /* GL_TEXTURE_WIDTH */
+ 1725, /* GL_TEXTURE_HEIGHT */
+ 1680, /* GL_TEXTURE_COMPONENTS */
+ 1664, /* GL_TEXTURE_BORDER_COLOR */
+ 1663, /* GL_TEXTURE_BORDER */
386, /* GL_DONT_CARE */
481, /* GL_FASTEST */
- 1023, /* GL_NICEST */
+ 1027, /* GL_NICEST */
48, /* GL_AMBIENT */
383, /* GL_DIFFUSE */
- 1481, /* GL_SPECULAR */
- 1187, /* GL_POSITION */
- 1484, /* GL_SPOT_DIRECTION */
- 1485, /* GL_SPOT_EXPONENT */
- 1483, /* GL_SPOT_CUTOFF */
+ 1488, /* GL_SPECULAR */
+ 1191, /* GL_POSITION */
+ 1491, /* GL_SPOT_DIRECTION */
+ 1492, /* GL_SPOT_EXPONENT */
+ 1490, /* GL_SPOT_CUTOFF */
276, /* GL_CONSTANT_ATTENUATION */
- 698, /* GL_LINEAR_ATTENUATION */
- 1287, /* GL_QUADRATIC_ATTENUATION */
+ 699, /* GL_LINEAR_ATTENUATION */
+ 1292, /* GL_QUADRATIC_ATTENUATION */
245, /* GL_COMPILE */
246, /* GL_COMPILE_AND_EXECUTE */
121, /* GL_BYTE */
- 1789, /* GL_UNSIGNED_BYTE */
- 1446, /* GL_SHORT */
- 1801, /* GL_UNSIGNED_SHORT */
+ 1804, /* GL_UNSIGNED_BYTE */
+ 1453, /* GL_SHORT */
+ 1816, /* GL_UNSIGNED_SHORT */
647, /* GL_INT */
- 1792, /* GL_UNSIGNED_INT */
+ 1807, /* GL_UNSIGNED_INT */
490, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -4148,148 +4178,148 @@ static const unsigned reduced_enums[1357] =
52, /* GL_AND_REVERSE */
300, /* GL_COPY */
51, /* GL_AND_INVERTED */
- 1025, /* GL_NOOP */
- 1885, /* GL_XOR */
- 1088, /* GL_OR */
- 1026, /* GL_NOR */
+ 1029, /* GL_NOOP */
+ 1900, /* GL_XOR */
+ 1092, /* GL_OR */
+ 1030, /* GL_NOR */
471, /* GL_EQUIV */
- 674, /* GL_INVERT */
- 1091, /* GL_OR_REVERSE */
+ 675, /* GL_INVERT */
+ 1095, /* GL_OR_REVERSE */
301, /* GL_COPY_INVERTED */
- 1090, /* GL_OR_INVERTED */
- 1016, /* GL_NAND */
- 1437, /* GL_SET */
+ 1094, /* GL_OR_INVERTED */
+ 1020, /* GL_NAND */
+ 1444, /* GL_SET */
468, /* GL_EMISSION */
- 1445, /* GL_SHININESS */
+ 1452, /* GL_SHININESS */
49, /* GL_AMBIENT_AND_DIFFUSE */
191, /* GL_COLOR_INDEXES */
- 966, /* GL_MODELVIEW */
- 1263, /* GL_PROJECTION */
- 1571, /* GL_TEXTURE */
+ 970, /* GL_MODELVIEW */
+ 1268, /* GL_PROJECTION */
+ 1578, /* GL_TEXTURE */
148, /* GL_COLOR */
347, /* GL_DEPTH */
- 1507, /* GL_STENCIL */
+ 1514, /* GL_STENCIL */
190, /* GL_COLOR_INDEX */
- 1526, /* GL_STENCIL_INDEX */
+ 1533, /* GL_STENCIL_INDEX */
360, /* GL_DEPTH_COMPONENT */
- 1315, /* GL_RED */
+ 1321, /* GL_RED */
601, /* GL_GREEN */
90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1354, /* GL_RGB */
- 1373, /* GL_RGBA */
- 726, /* GL_LUMINANCE */
- 747, /* GL_LUMINANCE_ALPHA */
+ 1360, /* GL_RGB */
+ 1379, /* GL_RGBA */
+ 727, /* GL_LUMINANCE */
+ 748, /* GL_LUMINANCE_ALPHA */
73, /* GL_BITMAP */
- 1143, /* GL_POINT */
- 696, /* GL_LINE */
+ 1147, /* GL_POINT */
+ 697, /* GL_LINE */
486, /* GL_FILL */
- 1325, /* GL_RENDER */
+ 1331, /* GL_RENDER */
482, /* GL_FEEDBACK */
- 1431, /* GL_SELECT */
+ 1437, /* GL_SELECT */
489, /* GL_FLAT */
- 1456, /* GL_SMOOTH */
- 675, /* GL_KEEP */
- 1347, /* GL_REPLACE */
+ 1463, /* GL_SMOOTH */
+ 676, /* GL_KEEP */
+ 1353, /* GL_REPLACE */
629, /* GL_INCR */
343, /* GL_DECR */
- 1816, /* GL_VENDOR */
- 1344, /* GL_RENDERER */
- 1817, /* GL_VERSION */
+ 1831, /* GL_VENDOR */
+ 1350, /* GL_RENDERER */
+ 1832, /* GL_VERSION */
475, /* GL_EXTENSIONS */
- 1396, /* GL_S */
- 1562, /* GL_T */
- 1303, /* GL_R */
- 1286, /* GL_Q */
- 1002, /* GL_MODULATE */
+ 1402, /* GL_S */
+ 1569, /* GL_T */
+ 1308, /* GL_R */
+ 1291, /* GL_Q */
+ 1006, /* GL_MODULATE */
342, /* GL_DECAL */
- 1708, /* GL_TEXTURE_ENV_MODE */
- 1707, /* GL_TEXTURE_ENV_COLOR */
- 1706, /* GL_TEXTURE_ENV */
+ 1715, /* GL_TEXTURE_ENV_MODE */
+ 1714, /* GL_TEXTURE_ENV_COLOR */
+ 1713, /* GL_TEXTURE_ENV */
476, /* GL_EYE_LINEAR */
- 1049, /* GL_OBJECT_LINEAR */
- 1482, /* GL_SPHERE_MAP */
- 1710, /* GL_TEXTURE_GEN_MODE */
- 1051, /* GL_OBJECT_PLANE */
+ 1053, /* GL_OBJECT_LINEAR */
+ 1489, /* GL_SPHERE_MAP */
+ 1717, /* GL_TEXTURE_GEN_MODE */
+ 1055, /* GL_OBJECT_PLANE */
477, /* GL_EYE_PLANE */
- 1017, /* GL_NEAREST */
- 697, /* GL_LINEAR */
- 1021, /* GL_NEAREST_MIPMAP_NEAREST */
- 702, /* GL_LINEAR_MIPMAP_NEAREST */
- 1020, /* GL_NEAREST_MIPMAP_LINEAR */
- 701, /* GL_LINEAR_MIPMAP_LINEAR */
- 1731, /* GL_TEXTURE_MAG_FILTER */
- 1739, /* GL_TEXTURE_MIN_FILTER */
- 1757, /* GL_TEXTURE_WRAP_S */
- 1758, /* GL_TEXTURE_WRAP_T */
+ 1021, /* GL_NEAREST */
+ 698, /* GL_LINEAR */
+ 1025, /* GL_NEAREST_MIPMAP_NEAREST */
+ 703, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1024, /* GL_NEAREST_MIPMAP_LINEAR */
+ 702, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1738, /* GL_TEXTURE_MAG_FILTER */
+ 1746, /* GL_TEXTURE_MIN_FILTER */
+ 1764, /* GL_TEXTURE_WRAP_S */
+ 1765, /* GL_TEXTURE_WRAP_T */
127, /* GL_CLAMP */
- 1346, /* GL_REPEAT */
- 1181, /* GL_POLYGON_OFFSET_UNITS */
- 1180, /* GL_POLYGON_OFFSET_POINT */
- 1179, /* GL_POLYGON_OFFSET_LINE */
- 1304, /* GL_R3_G3_B2 */
- 1813, /* GL_V2F */
- 1814, /* GL_V3F */
+ 1352, /* GL_REPEAT */
+ 1185, /* GL_POLYGON_OFFSET_UNITS */
+ 1184, /* GL_POLYGON_OFFSET_POINT */
+ 1183, /* GL_POLYGON_OFFSET_LINE */
+ 1309, /* GL_R3_G3_B2 */
+ 1828, /* GL_V2F */
+ 1829, /* GL_V3F */
124, /* GL_C4UB_V2F */
125, /* GL_C4UB_V3F */
122, /* GL_C3F_V3F */
- 1014, /* GL_N3F_V3F */
+ 1018, /* GL_N3F_V3F */
123, /* GL_C4F_N3F_V3F */
- 1567, /* GL_T2F_V3F */
- 1569, /* GL_T4F_V4F */
- 1565, /* GL_T2F_C4UB_V3F */
- 1563, /* GL_T2F_C3F_V3F */
- 1566, /* GL_T2F_N3F_V3F */
- 1564, /* GL_T2F_C4F_N3F_V3F */
- 1568, /* GL_T4F_C4F_N3F_V4F */
+ 1574, /* GL_T2F_V3F */
+ 1576, /* GL_T4F_V4F */
+ 1572, /* GL_T2F_C4UB_V3F */
+ 1570, /* GL_T2F_C3F_V3F */
+ 1573, /* GL_T2F_N3F_V3F */
+ 1571, /* GL_T2F_C4F_N3F_V3F */
+ 1575, /* GL_T4F_C4F_N3F_V4F */
140, /* GL_CLIP_PLANE0 */
141, /* GL_CLIP_PLANE1 */
142, /* GL_CLIP_PLANE2 */
143, /* GL_CLIP_PLANE3 */
144, /* GL_CLIP_PLANE4 */
145, /* GL_CLIP_PLANE5 */
- 681, /* GL_LIGHT0 */
- 682, /* GL_LIGHT1 */
- 683, /* GL_LIGHT2 */
- 684, /* GL_LIGHT3 */
- 685, /* GL_LIGHT4 */
- 686, /* GL_LIGHT5 */
- 687, /* GL_LIGHT6 */
- 688, /* GL_LIGHT7 */
+ 682, /* GL_LIGHT0 */
+ 683, /* GL_LIGHT1 */
+ 684, /* GL_LIGHT2 */
+ 685, /* GL_LIGHT3 */
+ 686, /* GL_LIGHT4 */
+ 687, /* GL_LIGHT5 */
+ 688, /* GL_LIGHT6 */
+ 689, /* GL_LIGHT7 */
606, /* GL_HINT_BIT */
278, /* GL_CONSTANT_COLOR */
- 1062, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1066, /* GL_ONE_MINUS_CONSTANT_COLOR */
273, /* GL_CONSTANT_ALPHA */
- 1060, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1064, /* GL_ONE_MINUS_CONSTANT_ALPHA */
76, /* GL_BLEND_COLOR */
589, /* GL_FUNC_ADD */
- 950, /* GL_MIN */
- 857, /* GL_MAX */
+ 954, /* GL_MIN */
+ 858, /* GL_MAX */
81, /* GL_BLEND_EQUATION */
593, /* GL_FUNC_SUBTRACT */
591, /* GL_FUNC_REVERSE_SUBTRACT */
281, /* GL_CONVOLUTION_1D */
282, /* GL_CONVOLUTION_2D */
- 1434, /* GL_SEPARABLE_2D */
+ 1440, /* GL_SEPARABLE_2D */
285, /* GL_CONVOLUTION_BORDER_MODE */
289, /* GL_CONVOLUTION_FILTER_SCALE */
287, /* GL_CONVOLUTION_FILTER_BIAS */
- 1316, /* GL_REDUCE */
+ 1322, /* GL_REDUCE */
291, /* GL_CONVOLUTION_FORMAT */
295, /* GL_CONVOLUTION_WIDTH */
293, /* GL_CONVOLUTION_HEIGHT */
- 873, /* GL_MAX_CONVOLUTION_WIDTH */
- 871, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1220, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1216, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1211, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1207, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1218, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1214, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1209, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1205, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 874, /* GL_MAX_CONVOLUTION_WIDTH */
+ 872, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1224, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1220, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1215, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1211, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1222, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1218, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1213, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1209, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
607, /* GL_HISTOGRAM */
- 1269, /* GL_PROXY_HISTOGRAM */
+ 1274, /* GL_PROXY_HISTOGRAM */
623, /* GL_HISTOGRAM_WIDTH */
613, /* GL_HISTOGRAM_FORMAT */
619, /* GL_HISTOGRAM_RED_SIZE */
@@ -4298,134 +4328,134 @@ static const unsigned reduced_enums[1357] =
608, /* GL_HISTOGRAM_ALPHA_SIZE */
617, /* GL_HISTOGRAM_LUMINANCE_SIZE */
621, /* GL_HISTOGRAM_SINK */
- 951, /* GL_MINMAX */
- 953, /* GL_MINMAX_FORMAT */
- 955, /* GL_MINMAX_SINK */
- 1570, /* GL_TABLE_TOO_LARGE_EXT */
- 1791, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1803, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1805, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1798, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1793, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1178, /* GL_POLYGON_OFFSET_FILL */
- 1177, /* GL_POLYGON_OFFSET_FACTOR */
- 1176, /* GL_POLYGON_OFFSET_BIAS */
- 1350, /* GL_RESCALE_NORMAL */
+ 955, /* GL_MINMAX */
+ 957, /* GL_MINMAX_FORMAT */
+ 959, /* GL_MINMAX_SINK */
+ 1577, /* GL_TABLE_TOO_LARGE_EXT */
+ 1806, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1818, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1820, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1813, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1808, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1182, /* GL_POLYGON_OFFSET_FILL */
+ 1181, /* GL_POLYGON_OFFSET_FACTOR */
+ 1180, /* GL_POLYGON_OFFSET_BIAS */
+ 1356, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 737, /* GL_LUMINANCE4 */
- 743, /* GL_LUMINANCE8 */
- 727, /* GL_LUMINANCE12 */
- 733, /* GL_LUMINANCE16 */
- 738, /* GL_LUMINANCE4_ALPHA4 */
- 741, /* GL_LUMINANCE6_ALPHA2 */
- 744, /* GL_LUMINANCE8_ALPHA8 */
- 730, /* GL_LUMINANCE12_ALPHA4 */
- 728, /* GL_LUMINANCE12_ALPHA12 */
- 734, /* GL_LUMINANCE16_ALPHA16 */
+ 738, /* GL_LUMINANCE4 */
+ 744, /* GL_LUMINANCE8 */
+ 728, /* GL_LUMINANCE12 */
+ 734, /* GL_LUMINANCE16 */
+ 739, /* GL_LUMINANCE4_ALPHA4 */
+ 742, /* GL_LUMINANCE6_ALPHA2 */
+ 745, /* GL_LUMINANCE8_ALPHA8 */
+ 731, /* GL_LUMINANCE12_ALPHA4 */
+ 729, /* GL_LUMINANCE12_ALPHA12 */
+ 735, /* GL_LUMINANCE16_ALPHA16 */
648, /* GL_INTENSITY */
653, /* GL_INTENSITY4 */
655, /* GL_INTENSITY8 */
649, /* GL_INTENSITY12 */
651, /* GL_INTENSITY16 */
- 1363, /* GL_RGB2_EXT */
- 1364, /* GL_RGB4 */
- 1367, /* GL_RGB5 */
- 1371, /* GL_RGB8 */
- 1355, /* GL_RGB10 */
- 1359, /* GL_RGB12 */
- 1361, /* GL_RGB16 */
- 1378, /* GL_RGBA2 */
- 1380, /* GL_RGBA4 */
- 1368, /* GL_RGB5_A1 */
- 1384, /* GL_RGBA8 */
- 1356, /* GL_RGB10_A2 */
- 1374, /* GL_RGBA12 */
- 1376, /* GL_RGBA16 */
- 1746, /* GL_TEXTURE_RED_SIZE */
- 1716, /* GL_TEXTURE_GREEN_SIZE */
- 1654, /* GL_TEXTURE_BLUE_SIZE */
- 1641, /* GL_TEXTURE_ALPHA_SIZE */
- 1729, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1720, /* GL_TEXTURE_INTENSITY_SIZE */
- 1348, /* GL_REPLACE_EXT */
- 1273, /* GL_PROXY_TEXTURE_1D */
- 1276, /* GL_PROXY_TEXTURE_2D */
- 1753, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1741, /* GL_TEXTURE_PRIORITY */
- 1748, /* GL_TEXTURE_RESIDENT */
- 1644, /* GL_TEXTURE_BINDING_1D */
- 1646, /* GL_TEXTURE_BINDING_2D */
- 1648, /* GL_TEXTURE_BINDING_3D */
- 1098, /* GL_PACK_SKIP_IMAGES */
- 1094, /* GL_PACK_IMAGE_HEIGHT */
- 1784, /* GL_UNPACK_SKIP_IMAGES */
- 1781, /* GL_UNPACK_IMAGE_HEIGHT */
- 1640, /* GL_TEXTURE_3D */
- 1279, /* GL_PROXY_TEXTURE_3D */
- 1703, /* GL_TEXTURE_DEPTH */
- 1756, /* GL_TEXTURE_WRAP_R */
- 858, /* GL_MAX_3D_TEXTURE_SIZE */
- 1818, /* GL_VERTEX_ARRAY */
- 1028, /* GL_NORMAL_ARRAY */
+ 1369, /* GL_RGB2_EXT */
+ 1370, /* GL_RGB4 */
+ 1373, /* GL_RGB5 */
+ 1377, /* GL_RGB8 */
+ 1361, /* GL_RGB10 */
+ 1365, /* GL_RGB12 */
+ 1367, /* GL_RGB16 */
+ 1384, /* GL_RGBA2 */
+ 1386, /* GL_RGBA4 */
+ 1374, /* GL_RGB5_A1 */
+ 1390, /* GL_RGBA8 */
+ 1362, /* GL_RGB10_A2 */
+ 1380, /* GL_RGBA12 */
+ 1382, /* GL_RGBA16 */
+ 1753, /* GL_TEXTURE_RED_SIZE */
+ 1723, /* GL_TEXTURE_GREEN_SIZE */
+ 1661, /* GL_TEXTURE_BLUE_SIZE */
+ 1648, /* GL_TEXTURE_ALPHA_SIZE */
+ 1736, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1727, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1354, /* GL_REPLACE_EXT */
+ 1278, /* GL_PROXY_TEXTURE_1D */
+ 1281, /* GL_PROXY_TEXTURE_2D */
+ 1760, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1748, /* GL_TEXTURE_PRIORITY */
+ 1755, /* GL_TEXTURE_RESIDENT */
+ 1651, /* GL_TEXTURE_BINDING_1D */
+ 1653, /* GL_TEXTURE_BINDING_2D */
+ 1655, /* GL_TEXTURE_BINDING_3D */
+ 1102, /* GL_PACK_SKIP_IMAGES */
+ 1098, /* GL_PACK_IMAGE_HEIGHT */
+ 1799, /* GL_UNPACK_SKIP_IMAGES */
+ 1796, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1647, /* GL_TEXTURE_3D */
+ 1284, /* GL_PROXY_TEXTURE_3D */
+ 1710, /* GL_TEXTURE_DEPTH */
+ 1763, /* GL_TEXTURE_WRAP_R */
+ 859, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1833, /* GL_VERTEX_ARRAY */
+ 1032, /* GL_NORMAL_ARRAY */
149, /* GL_COLOR_ARRAY */
633, /* GL_INDEX_ARRAY */
- 1681, /* GL_TEXTURE_COORD_ARRAY */
+ 1688, /* GL_TEXTURE_COORD_ARRAY */
460, /* GL_EDGE_FLAG_ARRAY */
- 1824, /* GL_VERTEX_ARRAY_SIZE */
- 1826, /* GL_VERTEX_ARRAY_TYPE */
- 1825, /* GL_VERTEX_ARRAY_STRIDE */
- 1033, /* GL_NORMAL_ARRAY_TYPE */
- 1032, /* GL_NORMAL_ARRAY_STRIDE */
+ 1839, /* GL_VERTEX_ARRAY_SIZE */
+ 1841, /* GL_VERTEX_ARRAY_TYPE */
+ 1840, /* GL_VERTEX_ARRAY_STRIDE */
+ 1037, /* GL_NORMAL_ARRAY_TYPE */
+ 1036, /* GL_NORMAL_ARRAY_STRIDE */
153, /* GL_COLOR_ARRAY_SIZE */
155, /* GL_COLOR_ARRAY_TYPE */
154, /* GL_COLOR_ARRAY_STRIDE */
638, /* GL_INDEX_ARRAY_TYPE */
637, /* GL_INDEX_ARRAY_STRIDE */
- 1685, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1687, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1686, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 1692, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1694, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1693, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
464, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1823, /* GL_VERTEX_ARRAY_POINTER */
- 1031, /* GL_NORMAL_ARRAY_POINTER */
+ 1838, /* GL_VERTEX_ARRAY_POINTER */
+ 1035, /* GL_NORMAL_ARRAY_POINTER */
152, /* GL_COLOR_ARRAY_POINTER */
636, /* GL_INDEX_ARRAY_POINTER */
- 1684, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 1691, /* GL_TEXTURE_COORD_ARRAY_POINTER */
463, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1007, /* GL_MULTISAMPLE */
- 1408, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1410, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1415, /* GL_SAMPLE_COVERAGE */
- 1412, /* GL_SAMPLE_BUFFERS */
- 1403, /* GL_SAMPLES */
- 1419, /* GL_SAMPLE_COVERAGE_VALUE */
- 1417, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1011, /* GL_MULTISAMPLE */
+ 1414, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1416, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1421, /* GL_SAMPLE_COVERAGE */
+ 1418, /* GL_SAMPLE_BUFFERS */
+ 1409, /* GL_SAMPLES */
+ 1425, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1423, /* GL_SAMPLE_COVERAGE_INVERT */
196, /* GL_COLOR_MATRIX */
198, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 867, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1203, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1199, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1194, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1190, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1201, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1197, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1192, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1188, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1664, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1280, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1666, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 868, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1207, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1203, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1198, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1194, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1205, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1201, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1196, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1192, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1671, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1285, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1673, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
80, /* GL_BLEND_DST_RGB */
89, /* GL_BLEND_SRC_RGB */
79, /* GL_BLEND_DST_ALPHA */
88, /* GL_BLEND_SRC_ALPHA */
202, /* GL_COLOR_TABLE */
- 1213, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1196, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1268, /* GL_PROXY_COLOR_TABLE */
- 1272, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1271, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1217, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1200, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1273, /* GL_PROXY_COLOR_TABLE */
+ 1277, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1276, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
226, /* GL_COLOR_TABLE_SCALE */
206, /* GL_COLOR_TABLE_BIAS */
211, /* GL_COLOR_TABLE_FORMAT */
@@ -4438,62 +4468,62 @@ static const unsigned reduced_enums[1357] =
217, /* GL_COLOR_TABLE_INTENSITY_SIZE */
71, /* GL_BGR */
72, /* GL_BGRA */
- 881, /* GL_MAX_ELEMENTS_VERTICES */
- 880, /* GL_MAX_ELEMENTS_INDICES */
- 1719, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 882, /* GL_MAX_ELEMENTS_VERTICES */
+ 881, /* GL_MAX_ELEMENTS_INDICES */
+ 1726, /* GL_TEXTURE_INDEX_SIZE_EXT */
146, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1160, /* GL_POINT_SIZE_MIN */
- 1156, /* GL_POINT_SIZE_MAX */
- 1150, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1146, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1164, /* GL_POINT_SIZE_MIN */
+ 1160, /* GL_POINT_SIZE_MAX */
+ 1154, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1150, /* GL_POINT_DISTANCE_ATTENUATION */
128, /* GL_CLAMP_TO_BORDER */
131, /* GL_CLAMP_TO_EDGE */
- 1740, /* GL_TEXTURE_MIN_LOD */
- 1738, /* GL_TEXTURE_MAX_LOD */
- 1643, /* GL_TEXTURE_BASE_LEVEL */
- 1737, /* GL_TEXTURE_MAX_LEVEL */
+ 1747, /* GL_TEXTURE_MIN_LOD */
+ 1745, /* GL_TEXTURE_MAX_LOD */
+ 1650, /* GL_TEXTURE_BASE_LEVEL */
+ 1744, /* GL_TEXTURE_MAX_LEVEL */
626, /* GL_IGNORE_BORDER_HP */
277, /* GL_CONSTANT_BORDER_HP */
- 1349, /* GL_REPLICATE_BORDER_HP */
+ 1355, /* GL_REPLICATE_BORDER_HP */
283, /* GL_CONVOLUTION_BORDER_COLOR */
- 1057, /* GL_OCCLUSION_TEST_HP */
- 1058, /* GL_OCCLUSION_TEST_RESULT_HP */
- 699, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1658, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1660, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1662, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1663, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1661, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1659, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 862, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 863, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1223, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1225, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1222, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1224, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1727, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1728, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1726, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1061, /* GL_OCCLUSION_TEST_HP */
+ 1062, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 700, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1665, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1667, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1669, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1670, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1668, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1666, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 863, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 864, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1227, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1229, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1226, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1228, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1734, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1735, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1733, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
595, /* GL_GENERATE_MIPMAP */
596, /* GL_GENERATE_MIPMAP_HINT */
533, /* GL_FOG_OFFSET_SGIX */
534, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1672, /* GL_TEXTURE_COMPARE_SGIX */
- 1671, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1723, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1715, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1679, /* GL_TEXTURE_COMPARE_SGIX */
+ 1678, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1730, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1722, /* GL_TEXTURE_GEQUAL_R_SGIX */
361, /* GL_DEPTH_COMPONENT16 */
364, /* GL_DEPTH_COMPONENT24 */
367, /* GL_DEPTH_COMPONENT32 */
307, /* GL_CULL_VERTEX_EXT */
309, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
308, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1882, /* GL_WRAP_BORDER_SUN */
- 1665, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 692, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1449, /* GL_SINGLE_COLOR */
- 1435, /* GL_SEPARATE_SPECULAR_COLOR */
- 1444, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1897, /* GL_WRAP_BORDER_SUN */
+ 1672, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 693, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1456, /* GL_SINGLE_COLOR */
+ 1442, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1451, /* GL_SHARED_TEXTURE_PALETTE_EXT */
544, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
545, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
552, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -4506,30 +4536,30 @@ static const unsigned reduced_enums[1357] =
581, /* GL_FRAMEBUFFER_UNDEFINED */
374, /* GL_DEPTH_STENCIL_ATTACHMENT */
632, /* GL_INDEX */
- 1790, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1806, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1807, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1804, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1802, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1799, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1797, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1735, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1736, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1734, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 958, /* GL_MIRRORED_REPEAT */
- 1391, /* GL_RGB_S3TC */
- 1366, /* GL_RGB4_S3TC */
- 1389, /* GL_RGBA_S3TC */
- 1383, /* GL_RGBA4_S3TC */
- 1387, /* GL_RGBA_DXT5_S3TC */
- 1381, /* GL_RGBA4_DXT5_S3TC */
+ 1805, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1821, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1822, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1819, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1817, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1814, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1812, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1742, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1743, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1741, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 962, /* GL_MIRRORED_REPEAT */
+ 1397, /* GL_RGB_S3TC */
+ 1372, /* GL_RGB4_S3TC */
+ 1395, /* GL_RGBA_S3TC */
+ 1389, /* GL_RGBA4_S3TC */
+ 1393, /* GL_RGBA_DXT5_S3TC */
+ 1387, /* GL_RGBA4_DXT5_S3TC */
265, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
260, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
261, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
262, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1019, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1018, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 700, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 1023, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1022, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 701, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
520, /* GL_FOG_COORDINATE_SOURCE */
512, /* GL_FOG_COORD */
536, /* GL_FRAGMENT_DEPTH */
@@ -4540,279 +4570,279 @@ static const unsigned reduced_enums[1357] =
514, /* GL_FOG_COORDINATE_ARRAY */
200, /* GL_COLOR_SUM */
333, /* GL_CURRENT_SECONDARY_COLOR */
- 1428, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1430, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1429, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1427, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1424, /* GL_SECONDARY_COLOR_ARRAY */
+ 1434, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1436, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1435, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1433, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1430, /* GL_SECONDARY_COLOR_ARRAY */
331, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1572, /* GL_TEXTURE0 */
- 1574, /* GL_TEXTURE1 */
- 1596, /* GL_TEXTURE2 */
- 1618, /* GL_TEXTURE3 */
- 1624, /* GL_TEXTURE4 */
- 1626, /* GL_TEXTURE5 */
- 1628, /* GL_TEXTURE6 */
- 1630, /* GL_TEXTURE7 */
- 1632, /* GL_TEXTURE8 */
- 1634, /* GL_TEXTURE9 */
- 1575, /* GL_TEXTURE10 */
- 1577, /* GL_TEXTURE11 */
- 1579, /* GL_TEXTURE12 */
- 1581, /* GL_TEXTURE13 */
- 1583, /* GL_TEXTURE14 */
- 1585, /* GL_TEXTURE15 */
- 1587, /* GL_TEXTURE16 */
- 1589, /* GL_TEXTURE17 */
- 1591, /* GL_TEXTURE18 */
- 1593, /* GL_TEXTURE19 */
- 1597, /* GL_TEXTURE20 */
- 1599, /* GL_TEXTURE21 */
- 1601, /* GL_TEXTURE22 */
- 1603, /* GL_TEXTURE23 */
- 1605, /* GL_TEXTURE24 */
- 1607, /* GL_TEXTURE25 */
- 1609, /* GL_TEXTURE26 */
- 1611, /* GL_TEXTURE27 */
- 1613, /* GL_TEXTURE28 */
- 1615, /* GL_TEXTURE29 */
- 1619, /* GL_TEXTURE30 */
- 1621, /* GL_TEXTURE31 */
+ 1579, /* GL_TEXTURE0 */
+ 1581, /* GL_TEXTURE1 */
+ 1603, /* GL_TEXTURE2 */
+ 1625, /* GL_TEXTURE3 */
+ 1631, /* GL_TEXTURE4 */
+ 1633, /* GL_TEXTURE5 */
+ 1635, /* GL_TEXTURE6 */
+ 1637, /* GL_TEXTURE7 */
+ 1639, /* GL_TEXTURE8 */
+ 1641, /* GL_TEXTURE9 */
+ 1582, /* GL_TEXTURE10 */
+ 1584, /* GL_TEXTURE11 */
+ 1586, /* GL_TEXTURE12 */
+ 1588, /* GL_TEXTURE13 */
+ 1590, /* GL_TEXTURE14 */
+ 1592, /* GL_TEXTURE15 */
+ 1594, /* GL_TEXTURE16 */
+ 1596, /* GL_TEXTURE17 */
+ 1598, /* GL_TEXTURE18 */
+ 1600, /* GL_TEXTURE19 */
+ 1604, /* GL_TEXTURE20 */
+ 1606, /* GL_TEXTURE21 */
+ 1608, /* GL_TEXTURE22 */
+ 1610, /* GL_TEXTURE23 */
+ 1612, /* GL_TEXTURE24 */
+ 1614, /* GL_TEXTURE25 */
+ 1616, /* GL_TEXTURE26 */
+ 1618, /* GL_TEXTURE27 */
+ 1620, /* GL_TEXTURE28 */
+ 1622, /* GL_TEXTURE29 */
+ 1626, /* GL_TEXTURE30 */
+ 1628, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
134, /* GL_CLIENT_ACTIVE_TEXTURE */
- 936, /* GL_MAX_TEXTURE_UNITS */
- 1767, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1770, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1772, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1764, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1554, /* GL_SUBTRACT */
- 921, /* GL_MAX_RENDERBUFFER_SIZE */
+ 937, /* GL_MAX_TEXTURE_UNITS */
+ 1782, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1785, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1787, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1779, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1561, /* GL_SUBTRACT */
+ 922, /* GL_MAX_RENDERBUFFER_SIZE */
248, /* GL_COMPRESSED_ALPHA */
252, /* GL_COMPRESSED_LUMINANCE */
253, /* GL_COMPRESSED_LUMINANCE_ALPHA */
250, /* GL_COMPRESSED_INTENSITY */
256, /* GL_COMPRESSED_RGB */
257, /* GL_COMPRESSED_RGBA */
- 1679, /* GL_TEXTURE_COMPRESSION_HINT */
- 1744, /* GL_TEXTURE_RECTANGLE_ARB */
- 1651, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1283, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 919, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 1686, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1751, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1658, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1288, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 920, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
373, /* GL_DEPTH_STENCIL */
- 1794, /* GL_UNSIGNED_INT_24_8 */
- 932, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1733, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 933, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1709, /* GL_TEXTURE_FILTER_CONTROL */
- 1724, /* GL_TEXTURE_LOD_BIAS */
+ 1809, /* GL_UNSIGNED_INT_24_8 */
+ 933, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1740, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 934, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1716, /* GL_TEXTURE_FILTER_CONTROL */
+ 1731, /* GL_TEXTURE_LOD_BIAS */
233, /* GL_COMBINE4 */
- 926, /* GL_MAX_SHININESS_NV */
- 927, /* GL_MAX_SPOT_EXPONENT_NV */
+ 927, /* GL_MAX_SHININESS_NV */
+ 928, /* GL_MAX_SPOT_EXPONENT_NV */
630, /* GL_INCR_WRAP */
344, /* GL_DECR_WRAP */
- 978, /* GL_MODELVIEW1_ARB */
- 1034, /* GL_NORMAL_MAP */
- 1321, /* GL_REFLECTION_MAP */
- 1688, /* GL_TEXTURE_CUBE_MAP */
- 1649, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1696, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1690, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1698, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1692, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1700, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1694, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1281, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 875, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1013, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 982, /* GL_MODELVIEW1_ARB */
+ 1038, /* GL_NORMAL_MAP */
+ 1327, /* GL_REFLECTION_MAP */
+ 1695, /* GL_TEXTURE_CUBE_MAP */
+ 1656, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1703, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1697, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1705, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1699, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1707, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1701, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1286, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 876, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1017, /* GL_MULTISAMPLE_FILTER_HINT_NV */
528, /* GL_FOG_DISTANCE_MODE_NV */
479, /* GL_EYE_RADIAL_NV */
478, /* GL_EYE_PLANE_ABSOLUTE_NV */
232, /* GL_COMBINE */
239, /* GL_COMBINE_RGB */
234, /* GL_COMBINE_ALPHA */
- 1392, /* GL_RGB_SCALE */
+ 1398, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 658, /* GL_INTERPOLATE */
+ 659, /* GL_INTERPOLATE */
272, /* GL_CONSTANT */
- 1229, /* GL_PRIMARY_COLOR */
- 1226, /* GL_PREVIOUS */
- 1464, /* GL_SOURCE0_RGB */
- 1470, /* GL_SOURCE1_RGB */
- 1476, /* GL_SOURCE2_RGB */
- 1480, /* GL_SOURCE3_RGB_NV */
- 1461, /* GL_SOURCE0_ALPHA */
- 1467, /* GL_SOURCE1_ALPHA */
- 1473, /* GL_SOURCE2_ALPHA */
- 1479, /* GL_SOURCE3_ALPHA_NV */
- 1071, /* GL_OPERAND0_RGB */
- 1077, /* GL_OPERAND1_RGB */
- 1083, /* GL_OPERAND2_RGB */
- 1087, /* GL_OPERAND3_RGB_NV */
- 1068, /* GL_OPERAND0_ALPHA */
- 1074, /* GL_OPERAND1_ALPHA */
- 1080, /* GL_OPERAND2_ALPHA */
- 1086, /* GL_OPERAND3_ALPHA_NV */
+ 1233, /* GL_PRIMARY_COLOR */
+ 1230, /* GL_PREVIOUS */
+ 1471, /* GL_SOURCE0_RGB */
+ 1477, /* GL_SOURCE1_RGB */
+ 1483, /* GL_SOURCE2_RGB */
+ 1487, /* GL_SOURCE3_RGB_NV */
+ 1468, /* GL_SOURCE0_ALPHA */
+ 1474, /* GL_SOURCE1_ALPHA */
+ 1480, /* GL_SOURCE2_ALPHA */
+ 1486, /* GL_SOURCE3_ALPHA_NV */
+ 1075, /* GL_OPERAND0_RGB */
+ 1081, /* GL_OPERAND1_RGB */
+ 1087, /* GL_OPERAND2_RGB */
+ 1091, /* GL_OPERAND3_RGB_NV */
+ 1072, /* GL_OPERAND0_ALPHA */
+ 1078, /* GL_OPERAND1_ALPHA */
+ 1084, /* GL_OPERAND2_ALPHA */
+ 1090, /* GL_OPERAND3_ALPHA_NV */
109, /* GL_BUFFER_OBJECT_APPLE */
- 1819, /* GL_VERTEX_ARRAY_BINDING */
- 1742, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1743, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1886, /* GL_YCBCR_422_APPLE */
- 1808, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1810, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1752, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1545, /* GL_STORAGE_PRIVATE_APPLE */
- 1544, /* GL_STORAGE_CACHED_APPLE */
- 1546, /* GL_STORAGE_SHARED_APPLE */
- 1451, /* GL_SLICE_ACCUM_SUN */
- 1291, /* GL_QUAD_MESH_SUN */
- 1776, /* GL_TRIANGLE_MESH_SUN */
- 1858, /* GL_VERTEX_PROGRAM_ARB */
- 1869, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1845, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1851, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1853, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1855, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1834, /* GL_VERTEX_ARRAY_BINDING */
+ 1749, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1750, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1901, /* GL_YCBCR_422_APPLE */
+ 1823, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1825, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1759, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1552, /* GL_STORAGE_PRIVATE_APPLE */
+ 1551, /* GL_STORAGE_CACHED_APPLE */
+ 1553, /* GL_STORAGE_SHARED_APPLE */
+ 1458, /* GL_SLICE_ACCUM_SUN */
+ 1296, /* GL_QUAD_MESH_SUN */
+ 1791, /* GL_TRIANGLE_MESH_SUN */
+ 1873, /* GL_VERTEX_PROGRAM_ARB */
+ 1884, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1860, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1866, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1868, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1870, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
335, /* GL_CURRENT_VERTEX_ATTRIB */
- 1242, /* GL_PROGRAM_LENGTH_ARB */
- 1256, /* GL_PROGRAM_STRING_ARB */
- 1000, /* GL_MODELVIEW_PROJECTION_NV */
+ 1247, /* GL_PROGRAM_LENGTH_ARB */
+ 1261, /* GL_PROGRAM_STRING_ARB */
+ 1004, /* GL_MODELVIEW_PROJECTION_NV */
625, /* GL_IDENTITY_NV */
- 672, /* GL_INVERSE_NV */
- 1769, /* GL_TRANSPOSE_NV */
- 673, /* GL_INVERSE_TRANSPOSE_NV */
- 905, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 904, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 811, /* GL_MATRIX0_NV */
- 823, /* GL_MATRIX1_NV */
- 835, /* GL_MATRIX2_NV */
- 839, /* GL_MATRIX3_NV */
- 841, /* GL_MATRIX4_NV */
- 843, /* GL_MATRIX5_NV */
- 845, /* GL_MATRIX6_NV */
- 847, /* GL_MATRIX7_NV */
+ 673, /* GL_INVERSE_NV */
+ 1784, /* GL_TRANSPOSE_NV */
+ 674, /* GL_INVERSE_TRANSPOSE_NV */
+ 906, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 905, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 812, /* GL_MATRIX0_NV */
+ 824, /* GL_MATRIX1_NV */
+ 836, /* GL_MATRIX2_NV */
+ 840, /* GL_MATRIX3_NV */
+ 842, /* GL_MATRIX4_NV */
+ 844, /* GL_MATRIX5_NV */
+ 846, /* GL_MATRIX6_NV */
+ 848, /* GL_MATRIX7_NV */
319, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
316, /* GL_CURRENT_MATRIX_ARB */
- 1861, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1864, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1254, /* GL_PROGRAM_PARAMETER_NV */
- 1849, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1258, /* GL_PROGRAM_TARGET_NV */
- 1255, /* GL_PROGRAM_RESIDENT_NV */
- 1761, /* GL_TRACK_MATRIX_NV */
- 1762, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1859, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1236, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 1876, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1879, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1259, /* GL_PROGRAM_PARAMETER_NV */
+ 1864, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1263, /* GL_PROGRAM_TARGET_NV */
+ 1260, /* GL_PROGRAM_RESIDENT_NV */
+ 1768, /* GL_TRACK_MATRIX_NV */
+ 1769, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1874, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1241, /* GL_PROGRAM_ERROR_POSITION_ARB */
357, /* GL_DEPTH_CLAMP */
- 1827, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1834, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1835, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1836, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1837, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1838, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1839, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1840, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1841, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1842, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1828, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1829, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1830, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1831, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1832, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1833, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 759, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 766, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 767, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 768, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 769, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 770, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 771, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 772, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 773, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 774, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 760, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 761, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 762, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 763, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 764, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 765, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 786, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 793, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 794, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 795, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 796, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 797, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 798, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1235, /* GL_PROGRAM_BINDING_ARB */
- 800, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 801, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 787, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 788, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 789, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 790, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 791, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 792, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1677, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1674, /* GL_TEXTURE_COMPRESSED */
- 1039, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1842, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1849, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1850, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1851, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1852, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1853, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1854, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1855, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1856, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1857, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1843, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1844, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1845, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1846, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1847, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1848, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 767, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 768, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 769, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 770, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 771, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 772, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 773, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 774, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 775, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 763, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 764, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 765, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 766, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 794, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 795, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 796, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 797, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 798, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 799, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1240, /* GL_PROGRAM_BINDING_ARB */
+ 801, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 802, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 788, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 790, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 791, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 792, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 793, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1684, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1681, /* GL_TEXTURE_COMPRESSED */
+ 1043, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
270, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 948, /* GL_MAX_VERTEX_UNITS_ARB */
+ 952, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1881, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1857, /* GL_VERTEX_BLEND_ARB */
+ 1896, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1872, /* GL_VERTEX_BLEND_ARB */
337, /* GL_CURRENT_WEIGHT_ARB */
- 1880, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1879, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1878, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1877, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1874, /* GL_WEIGHT_ARRAY_ARB */
+ 1895, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1894, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1893, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1892, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1889, /* GL_WEIGHT_ARRAY_ARB */
387, /* GL_DOT3_RGB */
388, /* GL_DOT3_RGBA */
264, /* GL_COMPRESSED_RGB_FXT1_3DFX */
259, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1008, /* GL_MULTISAMPLE_3DFX */
- 1413, /* GL_SAMPLE_BUFFERS_3DFX */
- 1404, /* GL_SAMPLES_3DFX */
- 989, /* GL_MODELVIEW2_ARB */
- 992, /* GL_MODELVIEW3_ARB */
- 993, /* GL_MODELVIEW4_ARB */
- 994, /* GL_MODELVIEW5_ARB */
- 995, /* GL_MODELVIEW6_ARB */
- 996, /* GL_MODELVIEW7_ARB */
- 997, /* GL_MODELVIEW8_ARB */
- 998, /* GL_MODELVIEW9_ARB */
- 968, /* GL_MODELVIEW10_ARB */
- 969, /* GL_MODELVIEW11_ARB */
- 970, /* GL_MODELVIEW12_ARB */
- 971, /* GL_MODELVIEW13_ARB */
- 972, /* GL_MODELVIEW14_ARB */
- 973, /* GL_MODELVIEW15_ARB */
- 974, /* GL_MODELVIEW16_ARB */
- 975, /* GL_MODELVIEW17_ARB */
- 976, /* GL_MODELVIEW18_ARB */
- 977, /* GL_MODELVIEW19_ARB */
- 979, /* GL_MODELVIEW20_ARB */
- 980, /* GL_MODELVIEW21_ARB */
- 981, /* GL_MODELVIEW22_ARB */
- 982, /* GL_MODELVIEW23_ARB */
- 983, /* GL_MODELVIEW24_ARB */
- 984, /* GL_MODELVIEW25_ARB */
- 985, /* GL_MODELVIEW26_ARB */
- 986, /* GL_MODELVIEW27_ARB */
- 987, /* GL_MODELVIEW28_ARB */
- 988, /* GL_MODELVIEW29_ARB */
- 990, /* GL_MODELVIEW30_ARB */
- 991, /* GL_MODELVIEW31_ARB */
+ 1012, /* GL_MULTISAMPLE_3DFX */
+ 1419, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1410, /* GL_SAMPLES_3DFX */
+ 993, /* GL_MODELVIEW2_ARB */
+ 996, /* GL_MODELVIEW3_ARB */
+ 997, /* GL_MODELVIEW4_ARB */
+ 998, /* GL_MODELVIEW5_ARB */
+ 999, /* GL_MODELVIEW6_ARB */
+ 1000, /* GL_MODELVIEW7_ARB */
+ 1001, /* GL_MODELVIEW8_ARB */
+ 1002, /* GL_MODELVIEW9_ARB */
+ 972, /* GL_MODELVIEW10_ARB */
+ 973, /* GL_MODELVIEW11_ARB */
+ 974, /* GL_MODELVIEW12_ARB */
+ 975, /* GL_MODELVIEW13_ARB */
+ 976, /* GL_MODELVIEW14_ARB */
+ 977, /* GL_MODELVIEW15_ARB */
+ 978, /* GL_MODELVIEW16_ARB */
+ 979, /* GL_MODELVIEW17_ARB */
+ 980, /* GL_MODELVIEW18_ARB */
+ 981, /* GL_MODELVIEW19_ARB */
+ 983, /* GL_MODELVIEW20_ARB */
+ 984, /* GL_MODELVIEW21_ARB */
+ 985, /* GL_MODELVIEW22_ARB */
+ 986, /* GL_MODELVIEW23_ARB */
+ 987, /* GL_MODELVIEW24_ARB */
+ 988, /* GL_MODELVIEW25_ARB */
+ 989, /* GL_MODELVIEW26_ARB */
+ 990, /* GL_MODELVIEW27_ARB */
+ 991, /* GL_MODELVIEW28_ARB */
+ 992, /* GL_MODELVIEW29_ARB */
+ 994, /* GL_MODELVIEW30_ARB */
+ 995, /* GL_MODELVIEW31_ARB */
392, /* GL_DOT3_RGB_EXT */
390, /* GL_DOT3_RGBA_EXT */
- 962, /* GL_MIRROR_CLAMP_EXT */
- 965, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1003, /* GL_MODULATE_ADD_ATI */
- 1004, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1005, /* GL_MODULATE_SUBTRACT_ATI */
- 1887, /* GL_YCBCR_MESA */
- 1095, /* GL_PACK_INVERT_MESA */
+ 966, /* GL_MIRROR_CLAMP_EXT */
+ 969, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1007, /* GL_MODULATE_ADD_ATI */
+ 1008, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1009, /* GL_MODULATE_SUBTRACT_ATI */
+ 1902, /* GL_YCBCR_MESA */
+ 1099, /* GL_PACK_INVERT_MESA */
340, /* GL_DEBUG_OBJECT_MESA */
341, /* GL_DEBUG_PRINT_MESA */
339, /* GL_DEBUG_ASSERT_MESA */
@@ -4826,24 +4856,24 @@ static const unsigned reduced_enums[1357] =
451, /* GL_DU8DV8_ATI */
115, /* GL_BUMP_ENVMAP_ATI */
119, /* GL_BUMP_TARGET_ATI */
- 1512, /* GL_STENCIL_BACK_FUNC */
- 1510, /* GL_STENCIL_BACK_FAIL */
- 1514, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1516, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1519, /* GL_STENCIL_BACK_FUNC */
+ 1517, /* GL_STENCIL_BACK_FAIL */
+ 1521, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1523, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
537, /* GL_FRAGMENT_PROGRAM_ARB */
- 1233, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1261, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1260, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1245, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1251, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1250, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 894, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 917, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 916, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 907, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 913, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 912, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 877, /* GL_MAX_DRAW_BUFFERS */
+ 1238, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1266, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1265, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1250, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1256, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1255, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 895, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 918, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 917, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 908, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 914, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 913, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 878, /* GL_MAX_DRAW_BUFFERS */
396, /* GL_DRAW_BUFFER0 */
399, /* GL_DRAW_BUFFER1 */
420, /* GL_DRAW_BUFFER2 */
@@ -4861,166 +4891,166 @@ static const unsigned reduced_enums[1357] =
412, /* GL_DRAW_BUFFER14 */
415, /* GL_DRAW_BUFFER15 */
82, /* GL_BLEND_EQUATION_ALPHA */
- 856, /* GL_MATRIX_PALETTE_ARB */
- 888, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 891, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 857, /* GL_MATRIX_PALETTE_ARB */
+ 889, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 892, /* GL_MAX_PALETTE_MATRICES_ARB */
322, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 850, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 851, /* GL_MATRIX_INDEX_ARRAY_ARB */
317, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 852, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 854, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 853, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 851, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1704, /* GL_TEXTURE_DEPTH_SIZE */
+ 853, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 855, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 854, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 852, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1711, /* GL_TEXTURE_DEPTH_SIZE */
380, /* GL_DEPTH_TEXTURE_MODE */
- 1669, /* GL_TEXTURE_COMPARE_MODE */
- 1667, /* GL_TEXTURE_COMPARE_FUNC */
+ 1676, /* GL_TEXTURE_COMPARE_MODE */
+ 1674, /* GL_TEXTURE_COMPARE_FUNC */
243, /* GL_COMPARE_R_TO_TEXTURE */
- 1167, /* GL_POINT_SPRITE */
+ 1171, /* GL_POINT_SPRITE */
297, /* GL_COORD_REPLACE */
- 1171, /* GL_POINT_SPRITE_R_MODE_NV */
- 1295, /* GL_QUERY_COUNTER_BITS */
+ 1175, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1300, /* GL_QUERY_COUNTER_BITS */
324, /* GL_CURRENT_QUERY */
- 1298, /* GL_QUERY_RESULT */
- 1300, /* GL_QUERY_RESULT_AVAILABLE */
- 942, /* GL_MAX_VERTEX_ATTRIBS */
- 1847, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1303, /* GL_QUERY_RESULT */
+ 1305, /* GL_QUERY_RESULT_AVAILABLE */
+ 946, /* GL_MAX_VERTEX_ATTRIBS */
+ 1862, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
378, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
377, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 928, /* GL_MAX_TEXTURE_COORDS */
- 930, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1238, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1240, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1239, /* GL_PROGRAM_FORMAT_ARB */
- 1754, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 929, /* GL_MAX_TEXTURE_COORDS */
+ 931, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1243, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1245, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1244, /* GL_PROGRAM_FORMAT_ARB */
+ 1761, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
355, /* GL_DEPTH_BOUNDS_TEST_EXT */
354, /* GL_DEPTH_BOUNDS_EXT */
53, /* GL_ARRAY_BUFFER */
465, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
466, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1821, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1029, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 1836, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1033, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
150, /* GL_COLOR_ARRAY_BUFFER_BINDING */
634, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1682, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 1689, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
461, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1425, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1431, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
515, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1875, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1843, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1241, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 900, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1247, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 909, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1259, /* GL_PROGRAM_TEMPORARIES_ARB */
- 915, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1249, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 911, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1253, /* GL_PROGRAM_PARAMETERS_ARB */
- 914, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1248, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 910, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1234, /* GL_PROGRAM_ATTRIBS_ARB */
- 895, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1246, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 908, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1232, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 893, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1244, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 906, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 901, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 897, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1262, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1766, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1311, /* GL_READ_ONLY */
- 1883, /* GL_WRITE_ONLY */
- 1313, /* GL_READ_WRITE */
+ 1890, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1858, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1246, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 901, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1252, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 910, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1264, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 916, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1254, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 912, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1258, /* GL_PROGRAM_PARAMETERS_ARB */
+ 915, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1253, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 911, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1239, /* GL_PROGRAM_ATTRIBS_ARB */
+ 896, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1251, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 909, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1237, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 894, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1249, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 907, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 902, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 898, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1267, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1781, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1317, /* GL_READ_ONLY */
+ 1898, /* GL_WRITE_ONLY */
+ 1319, /* GL_READ_WRITE */
102, /* GL_BUFFER_ACCESS */
105, /* GL_BUFFER_MAPPED */
107, /* GL_BUFFER_MAP_POINTER */
- 1760, /* GL_TIME_ELAPSED_EXT */
- 810, /* GL_MATRIX0_ARB */
- 822, /* GL_MATRIX1_ARB */
- 834, /* GL_MATRIX2_ARB */
- 838, /* GL_MATRIX3_ARB */
- 840, /* GL_MATRIX4_ARB */
- 842, /* GL_MATRIX5_ARB */
- 844, /* GL_MATRIX6_ARB */
- 846, /* GL_MATRIX7_ARB */
- 848, /* GL_MATRIX8_ARB */
- 849, /* GL_MATRIX9_ARB */
- 812, /* GL_MATRIX10_ARB */
- 813, /* GL_MATRIX11_ARB */
- 814, /* GL_MATRIX12_ARB */
- 815, /* GL_MATRIX13_ARB */
- 816, /* GL_MATRIX14_ARB */
- 817, /* GL_MATRIX15_ARB */
- 818, /* GL_MATRIX16_ARB */
- 819, /* GL_MATRIX17_ARB */
- 820, /* GL_MATRIX18_ARB */
- 821, /* GL_MATRIX19_ARB */
- 824, /* GL_MATRIX20_ARB */
- 825, /* GL_MATRIX21_ARB */
- 826, /* GL_MATRIX22_ARB */
- 827, /* GL_MATRIX23_ARB */
- 828, /* GL_MATRIX24_ARB */
- 829, /* GL_MATRIX25_ARB */
- 830, /* GL_MATRIX26_ARB */
- 831, /* GL_MATRIX27_ARB */
- 832, /* GL_MATRIX28_ARB */
- 833, /* GL_MATRIX29_ARB */
- 836, /* GL_MATRIX30_ARB */
- 837, /* GL_MATRIX31_ARB */
- 1549, /* GL_STREAM_DRAW */
- 1551, /* GL_STREAM_READ */
- 1547, /* GL_STREAM_COPY */
- 1503, /* GL_STATIC_DRAW */
- 1505, /* GL_STATIC_READ */
- 1501, /* GL_STATIC_COPY */
+ 1767, /* GL_TIME_ELAPSED_EXT */
+ 811, /* GL_MATRIX0_ARB */
+ 823, /* GL_MATRIX1_ARB */
+ 835, /* GL_MATRIX2_ARB */
+ 839, /* GL_MATRIX3_ARB */
+ 841, /* GL_MATRIX4_ARB */
+ 843, /* GL_MATRIX5_ARB */
+ 845, /* GL_MATRIX6_ARB */
+ 847, /* GL_MATRIX7_ARB */
+ 849, /* GL_MATRIX8_ARB */
+ 850, /* GL_MATRIX9_ARB */
+ 813, /* GL_MATRIX10_ARB */
+ 814, /* GL_MATRIX11_ARB */
+ 815, /* GL_MATRIX12_ARB */
+ 816, /* GL_MATRIX13_ARB */
+ 817, /* GL_MATRIX14_ARB */
+ 818, /* GL_MATRIX15_ARB */
+ 819, /* GL_MATRIX16_ARB */
+ 820, /* GL_MATRIX17_ARB */
+ 821, /* GL_MATRIX18_ARB */
+ 822, /* GL_MATRIX19_ARB */
+ 825, /* GL_MATRIX20_ARB */
+ 826, /* GL_MATRIX21_ARB */
+ 827, /* GL_MATRIX22_ARB */
+ 828, /* GL_MATRIX23_ARB */
+ 829, /* GL_MATRIX24_ARB */
+ 830, /* GL_MATRIX25_ARB */
+ 831, /* GL_MATRIX26_ARB */
+ 832, /* GL_MATRIX27_ARB */
+ 833, /* GL_MATRIX28_ARB */
+ 834, /* GL_MATRIX29_ARB */
+ 837, /* GL_MATRIX30_ARB */
+ 838, /* GL_MATRIX31_ARB */
+ 1556, /* GL_STREAM_DRAW */
+ 1558, /* GL_STREAM_READ */
+ 1554, /* GL_STREAM_COPY */
+ 1510, /* GL_STATIC_DRAW */
+ 1512, /* GL_STATIC_READ */
+ 1508, /* GL_STATIC_COPY */
455, /* GL_DYNAMIC_DRAW */
457, /* GL_DYNAMIC_READ */
453, /* GL_DYNAMIC_COPY */
- 1135, /* GL_PIXEL_PACK_BUFFER */
- 1139, /* GL_PIXEL_UNPACK_BUFFER */
- 1136, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1140, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1139, /* GL_PIXEL_PACK_BUFFER */
+ 1143, /* GL_PIXEL_UNPACK_BUFFER */
+ 1140, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1144, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
348, /* GL_DEPTH24_STENCIL8 */
- 1750, /* GL_TEXTURE_STENCIL_SIZE */
- 1702, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 896, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 899, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 903, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 902, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 859, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1540, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1757, /* GL_TEXTURE_STENCIL_SIZE */
+ 1709, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 897, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 900, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 904, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 903, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 860, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1547, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 963, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1406, /* GL_SAMPLES_PASSED */
+ 967, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1412, /* GL_SAMPLES_PASSED */
110, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1324, /* GL_RELEASED_APPLE */
- 1872, /* GL_VOLATILE_APPLE */
- 1352, /* GL_RETAINED_APPLE */
- 1779, /* GL_UNDEFINED_APPLE */
- 1285, /* GL_PURGEABLE_APPLE */
+ 1330, /* GL_RELEASED_APPLE */
+ 1887, /* GL_VOLATILE_APPLE */
+ 1358, /* GL_RETAINED_APPLE */
+ 1794, /* GL_UNDEFINED_APPLE */
+ 1290, /* GL_PURGEABLE_APPLE */
538, /* GL_FRAGMENT_SHADER */
- 1867, /* GL_VERTEX_SHADER */
- 1252, /* GL_PROGRAM_OBJECT_ARB */
- 1438, /* GL_SHADER_OBJECT_ARB */
- 884, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 946, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 940, /* GL_MAX_VARYING_FLOATS */
- 944, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 869, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1055, /* GL_OBJECT_TYPE_ARB */
- 1440, /* GL_SHADER_TYPE */
+ 1882, /* GL_VERTEX_SHADER */
+ 1257, /* GL_PROGRAM_OBJECT_ARB */
+ 1445, /* GL_SHADER_OBJECT_ARB */
+ 885, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 950, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 944, /* GL_MAX_VARYING_FLOATS */
+ 948, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 870, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1059, /* GL_OBJECT_TYPE_ARB */
+ 1447, /* GL_SHADER_TYPE */
503, /* GL_FLOAT_VEC2 */
505, /* GL_FLOAT_VEC3 */
507, /* GL_FLOAT_VEC4 */
- 661, /* GL_INT_VEC2 */
- 663, /* GL_INT_VEC3 */
- 665, /* GL_INT_VEC4 */
+ 662, /* GL_INT_VEC2 */
+ 664, /* GL_INT_VEC3 */
+ 666, /* GL_INT_VEC4 */
94, /* GL_BOOL */
96, /* GL_BOOL_VEC2 */
98, /* GL_BOOL_VEC3 */
@@ -5028,12 +5058,12 @@ static const unsigned reduced_enums[1357] =
491, /* GL_FLOAT_MAT2 */
495, /* GL_FLOAT_MAT3 */
499, /* GL_FLOAT_MAT4 */
- 1397, /* GL_SAMPLER_1D */
- 1399, /* GL_SAMPLER_2D */
- 1401, /* GL_SAMPLER_3D */
- 1402, /* GL_SAMPLER_CUBE */
- 1398, /* GL_SAMPLER_1D_SHADOW */
- 1400, /* GL_SAMPLER_2D_SHADOW */
+ 1403, /* GL_SAMPLER_1D */
+ 1405, /* GL_SAMPLER_2D */
+ 1407, /* GL_SAMPLER_3D */
+ 1408, /* GL_SAMPLER_CUBE */
+ 1404, /* GL_SAMPLER_1D_SHADOW */
+ 1406, /* GL_SAMPLER_2D_SHADOW */
493, /* GL_FLOAT_MAT2x3 */
494, /* GL_FLOAT_MAT2x4 */
497, /* GL_FLOAT_MAT3x2 */
@@ -5042,61 +5072,76 @@ static const unsigned reduced_enums[1357] =
502, /* GL_FLOAT_MAT4x3 */
346, /* GL_DELETE_STATUS */
247, /* GL_COMPILE_STATUS */
- 717, /* GL_LINK_STATUS */
- 1815, /* GL_VALIDATE_STATUS */
+ 718, /* GL_LINK_STATUS */
+ 1830, /* GL_VALIDATE_STATUS */
646, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1439, /* GL_SHADER_SOURCE_LENGTH */
+ 1446, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
540, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1442, /* GL_SHADING_LANGUAGE_VERSION */
+ 1449, /* GL_SHADING_LANGUAGE_VERSION */
323, /* GL_CURRENT_PROGRAM */
- 1104, /* GL_PALETTE4_RGB8_OES */
- 1106, /* GL_PALETTE4_RGBA8_OES */
- 1102, /* GL_PALETTE4_R5_G6_B5_OES */
- 1105, /* GL_PALETTE4_RGBA4_OES */
- 1103, /* GL_PALETTE4_RGB5_A1_OES */
- 1109, /* GL_PALETTE8_RGB8_OES */
- 1111, /* GL_PALETTE8_RGBA8_OES */
- 1107, /* GL_PALETTE8_R5_G6_B5_OES */
- 1110, /* GL_PALETTE8_RGBA4_OES */
- 1108, /* GL_PALETTE8_RGB5_A1_OES */
+ 1108, /* GL_PALETTE4_RGB8_OES */
+ 1110, /* GL_PALETTE4_RGBA8_OES */
+ 1106, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1109, /* GL_PALETTE4_RGBA4_OES */
+ 1107, /* GL_PALETTE4_RGB5_A1_OES */
+ 1113, /* GL_PALETTE8_RGB8_OES */
+ 1115, /* GL_PALETTE8_RGBA8_OES */
+ 1111, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1114, /* GL_PALETTE8_RGBA4_OES */
+ 1112, /* GL_PALETTE8_RGB5_A1_OES */
628, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
627, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1800, /* GL_UNSIGNED_NORMALIZED */
- 1637, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1274, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1639, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1277, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1645, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1647, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1495, /* GL_SRGB */
- 1496, /* GL_SRGB8 */
- 1498, /* GL_SRGB_ALPHA */
- 1497, /* GL_SRGB8_ALPHA8 */
- 1455, /* GL_SLUMINANCE_ALPHA */
- 1454, /* GL_SLUMINANCE8_ALPHA8 */
- 1452, /* GL_SLUMINANCE */
- 1453, /* GL_SLUMINANCE8 */
+ 1815, /* GL_UNSIGNED_NORMALIZED */
+ 1644, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1279, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1646, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1282, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1652, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1654, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1502, /* GL_SRGB */
+ 1503, /* GL_SRGB8 */
+ 1505, /* GL_SRGB_ALPHA */
+ 1504, /* GL_SRGB8_ALPHA8 */
+ 1462, /* GL_SLUMINANCE_ALPHA */
+ 1461, /* GL_SLUMINANCE8_ALPHA8 */
+ 1459, /* GL_SLUMINANCE */
+ 1460, /* GL_SLUMINANCE8 */
268, /* GL_COMPRESSED_SRGB */
269, /* GL_COMPRESSED_SRGB_ALPHA */
266, /* GL_COMPRESSED_SLUMINANCE */
267, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1169, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 725, /* GL_LOWER_LEFT */
- 1812, /* GL_UPPER_LEFT */
- 1518, /* GL_STENCIL_BACK_REF */
- 1519, /* GL_STENCIL_BACK_VALUE_MASK */
- 1520, /* GL_STENCIL_BACK_WRITEMASK */
+ 1778, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ 1773, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ 943, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ 1777, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ 1775, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ 1774, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ 1236, /* GL_PRIMITIVES_GENERATED_EXT */
+ 1776, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ 1310, /* GL_RASTERIZER_DISCARD_EXT */
+ 941, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ 942, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ 658, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ 1441, /* GL_SEPARATE_ATTRIBS_EXT */
+ 1772, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ 1771, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ 1173, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 726, /* GL_LOWER_LEFT */
+ 1827, /* GL_UPPER_LEFT */
+ 1525, /* GL_STENCIL_BACK_REF */
+ 1526, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1527, /* GL_STENCIL_BACK_WRITEMASK */
445, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1328, /* GL_RENDERBUFFER_BINDING */
- 1307, /* GL_READ_FRAMEBUFFER */
+ 1334, /* GL_RENDERBUFFER_BINDING */
+ 1313, /* GL_READ_FRAMEBUFFER */
444, /* GL_DRAW_FRAMEBUFFER */
- 1308, /* GL_READ_FRAMEBUFFER_BINDING */
- 1339, /* GL_RENDERBUFFER_SAMPLES */
+ 1314, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1345, /* GL_RENDERBUFFER_SAMPLES */
550, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
548, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
559, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -5112,7 +5157,7 @@ static const unsigned reduced_enums[1357] =
578, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
582, /* GL_FRAMEBUFFER_UNSUPPORTED */
580, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 865, /* GL_MAX_COLOR_ATTACHMENTS */
+ 866, /* GL_MAX_COLOR_ATTACHMENTS */
156, /* GL_COLOR_ATTACHMENT0 */
158, /* GL_COLOR_ATTACHMENT1 */
172, /* GL_COLOR_ATTACHMENT2 */
@@ -5130,58 +5175,58 @@ static const unsigned reduced_enums[1357] =
167, /* GL_COLOR_ATTACHMENT14 */
169, /* GL_COLOR_ATTACHMENT15 */
350, /* GL_DEPTH_ATTACHMENT */
- 1508, /* GL_STENCIL_ATTACHMENT */
+ 1515, /* GL_STENCIL_ATTACHMENT */
541, /* GL_FRAMEBUFFER */
- 1326, /* GL_RENDERBUFFER */
- 1342, /* GL_RENDERBUFFER_WIDTH */
- 1334, /* GL_RENDERBUFFER_HEIGHT */
- 1336, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1535, /* GL_STENCIL_INDEX_EXT */
- 1527, /* GL_STENCIL_INDEX1 */
- 1531, /* GL_STENCIL_INDEX4 */
- 1533, /* GL_STENCIL_INDEX8 */
- 1528, /* GL_STENCIL_INDEX16 */
- 1338, /* GL_RENDERBUFFER_RED_SIZE */
- 1333, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1330, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1327, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1331, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1341, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1332, /* GL_RENDERBUFFER */
+ 1348, /* GL_RENDERBUFFER_WIDTH */
+ 1340, /* GL_RENDERBUFFER_HEIGHT */
+ 1342, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1542, /* GL_STENCIL_INDEX_EXT */
+ 1534, /* GL_STENCIL_INDEX1 */
+ 1538, /* GL_STENCIL_INDEX4 */
+ 1540, /* GL_STENCIL_INDEX8 */
+ 1535, /* GL_STENCIL_INDEX16 */
+ 1344, /* GL_RENDERBUFFER_RED_SIZE */
+ 1339, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1336, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1333, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1337, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1347, /* GL_RENDERBUFFER_STENCIL_SIZE */
576, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 923, /* GL_MAX_SAMPLES */
- 1302, /* GL_QUERY_WAIT_NV */
- 1297, /* GL_QUERY_NO_WAIT_NV */
- 1294, /* GL_QUERY_BY_REGION_WAIT_NV */
- 1293, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- 1289, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 924, /* GL_MAX_SAMPLES */
+ 1307, /* GL_QUERY_WAIT_NV */
+ 1302, /* GL_QUERY_NO_WAIT_NV */
+ 1299, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1298, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ 1294, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
487, /* GL_FIRST_VERTEX_CONVENTION */
- 676, /* GL_LAST_VERTEX_CONVENTION */
- 1266, /* GL_PROVOKING_VERTEX */
+ 677, /* GL_LAST_VERTEX_CONVENTION */
+ 1271, /* GL_PROVOKING_VERTEX */
303, /* GL_COPY_READ_BUFFER */
304, /* GL_COPY_WRITE_BUFFER */
- 1390, /* GL_RGBA_SNORM */
- 1386, /* GL_RGBA8_SNORM */
- 1448, /* GL_SIGNED_NORMALIZED */
- 925, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1054, /* GL_OBJECT_TYPE */
- 1556, /* GL_SYNC_CONDITION */
- 1561, /* GL_SYNC_STATUS */
- 1558, /* GL_SYNC_FLAGS */
- 1557, /* GL_SYNC_FENCE */
- 1560, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1788, /* GL_UNSIGNALED */
- 1447, /* GL_SIGNALED */
+ 1396, /* GL_RGBA_SNORM */
+ 1392, /* GL_RGBA8_SNORM */
+ 1455, /* GL_SIGNED_NORMALIZED */
+ 926, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1058, /* GL_OBJECT_TYPE */
+ 1563, /* GL_SYNC_CONDITION */
+ 1568, /* GL_SYNC_STATUS */
+ 1565, /* GL_SYNC_FLAGS */
+ 1564, /* GL_SYNC_FENCE */
+ 1567, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1803, /* GL_UNSIGNALED */
+ 1454, /* GL_SIGNALED */
46, /* GL_ALREADY_SIGNALED */
- 1759, /* GL_TIMEOUT_EXPIRED */
+ 1766, /* GL_TIMEOUT_EXPIRED */
271, /* GL_CONDITION_SATISFIED */
- 1873, /* GL_WAIT_FAILED */
+ 1888, /* GL_WAIT_FAILED */
472, /* GL_EVAL_BIT */
- 1305, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 719, /* GL_LIST_BIT */
- 1653, /* GL_TEXTURE_BIT */
- 1421, /* GL_SCISSOR_BIT */
+ 1311, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 720, /* GL_LIST_BIT */
+ 1660, /* GL_TEXTURE_BIT */
+ 1427, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 1010, /* GL_MULTISAMPLE_BIT */
+ 1014, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 30245d6aafa..208069c1db5 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -50,6 +50,7 @@ static const struct {
{ OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
+ { OFF, "GL_ARB_draw_instanced", F(ARB_draw_instanced) },
{ OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) },
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
{ OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
@@ -106,6 +107,7 @@ static const struct {
{ ON, "GL_EXT_copy_texture", F(EXT_copy_texture) },
{ OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) },
{ OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) },
+ { OFF, "GL_EXT_draw_instanced", F(ARB_draw_instanced) },
{ ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) },
{ OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) },
{ OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) },
@@ -146,6 +148,7 @@ static const struct {
{ OFF, "GL_EXT_texture_sRGB", F(EXT_texture_sRGB) },
{ OFF, "GL_EXT_texture_swizzle", F(EXT_texture_swizzle) },
{ OFF, "GL_EXT_timer_query", F(EXT_timer_query) },
+ { OFF, "GL_EXT_transform_feedback", F(EXT_transform_feedback) },
{ ON, "GL_EXT_vertex_array", F(EXT_vertex_array) },
{ OFF, "GL_EXT_vertex_array_bgra", F(EXT_vertex_array_bgra) },
{ OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) },
@@ -194,6 +197,9 @@ static const struct {
{ ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) },
{ ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) },
{ OFF, "GL_S3_s3tc", F(S3_s3tc) },
+#if FEATURE_OES_EGL_image
+ { OFF, "GL_OES_EGL_image", F(OES_EGL_image) },
+#endif
#if FEATURE_OES_draw_texture
{ OFF, "GL_OES_draw_texture", F(OES_draw_texture) },
#endif /* FEATURE_OES_draw_texture */
@@ -319,6 +325,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
#endif
ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
+#if FEATURE_EXT_transform_feedback
+ /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
+#endif
ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
/*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
ctx->Extensions.MESA_pack_invert = GL_TRUE;
@@ -480,7 +489,7 @@ _mesa_enable_2_1_extensions(GLcontext *ctx)
#if FEATURE_EXT_texture_sRGB
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
#endif
-#ifdef FEATURE_ARB_shading_language_120
+#if FEATURE_ARB_shading_language_120
ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
#endif
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 14c533e0d43..8d442466187 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -180,8 +180,12 @@ _mesa_get_attachment(GLcontext *ctx, struct gl_framebuffer *fb,
return &fb->Attachment[BUFFER_COLOR0 + i];
case GL_DEPTH_STENCIL_ATTACHMENT:
/* fall-through */
+ case GL_DEPTH_BUFFER:
+ /* fall-through / new in GL 3.0 */
case GL_DEPTH_ATTACHMENT_EXT:
return &fb->Attachment[BUFFER_DEPTH];
+ case GL_STENCIL_BUFFER:
+ /* fall-through / new in GL 3.0 */
case GL_STENCIL_ATTACHMENT_EXT:
return &fb->Attachment[BUFFER_STENCIL];
default:
@@ -625,7 +629,7 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb)
}
}
-#ifndef FEATURE_OES_framebuffer_object
+#if !FEATURE_OES_framebuffer_object
/* Check that all DrawBuffers are present */
for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
if (fb->ColorDrawBuffer[j] != GL_NONE) {
@@ -1016,6 +1020,12 @@ _mesa_EGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (!ctx->Extensions.OES_EGL_image) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEGLImageTargetRenderbufferStorageOES(unsupported)");
+ return;
+ }
+
if (target != GL_RENDERBUFFER) {
_mesa_error(ctx, GL_INVALID_ENUM, "EGLImageTargetRenderbufferStorageOES");
return;
@@ -1549,6 +1559,7 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target,
texObj = _mesa_lookup_texture(ctx, texture);
if (texObj != NULL) {
if (textarget == 0) {
+ /* XXX what's the purpose of this? */
err = (texObj->Target != GL_TEXTURE_3D) &&
(texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) &&
(texObj->Target != GL_TEXTURE_2D_ARRAY_EXT);
@@ -1559,6 +1570,13 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target,
: (texObj->Target != textarget);
}
}
+ else {
+ /* can't render to a non-existant texture */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferTexture%sEXT(non existant texture)",
+ caller);
+ return;
+ }
if (err) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index ba94a38770b..70ac47f36d7 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -75,6 +75,7 @@ struct state_key {
unsigned light_attenuated:1;
unsigned texunit_really_enabled:1;
unsigned texmat_enabled:1;
+ unsigned coord_replace:1;
unsigned texgen_enabled:4;
unsigned texgen_mode0:4;
unsigned texgen_mode1:4;
@@ -225,6 +226,10 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
if (texUnit->_ReallyEnabled)
key->unit[i].texunit_really_enabled = 1;
+ if (ctx->Point.PointSprite)
+ if (ctx->Point.CoordReplace[i])
+ key->unit[i].coord_replace = 1;
+
if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i))
key->unit[i].texmat_enabled = 1;
@@ -1385,6 +1390,9 @@ static void build_texture_transform( struct tnl_program *p )
if (!(p->state->fragprog_inputs_read & FRAG_BIT_TEX(i)))
continue;
+ if (p->state->unit[i].coord_replace)
+ continue;
+
if (p->state->unit[i].texgen_enabled ||
p->state->unit[i].texmat_enabled) {
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 6a85162d5da..5a654e5c2a3 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -986,6 +986,10 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format)
return GL_TRUE;
}
+
+/**
+ * Used to answer the GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES query.
+ */
GLenum
_mesa_get_color_read_format(GLcontext *ctx)
{
@@ -999,6 +1003,10 @@ _mesa_get_color_read_format(GLcontext *ctx)
}
}
+
+/**
+ * Used to answer the GL_IMPLEMENTATION_COLOR_READ_TYPE_OES query.
+ */
GLenum
_mesa_get_color_read_type(GLcontext *ctx)
{
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index edc44009120..6f38658cc10 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -77,9 +77,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (ctx->Driver.GetBooleanv &&
ctx->Driver.GetBooleanv(ctx, pname, params))
return;
@@ -107,6 +104,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.AlphaBias);
break;
case GL_ALPHA_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.alphaBits);
break;
case GL_ALPHA_SCALE:
@@ -167,6 +166,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.BlueBias);
break;
case GL_BLUE_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.blueBits);
break;
case GL_BLUE_SCALE:
@@ -221,27 +222,21 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->Polygon.CullFaceMode);
break;
case GL_CURRENT_COLOR:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
- }
break;
case GL_CURRENT_INDEX:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
- }
break;
case GL_CURRENT_NORMAL:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
- }
break;
case GL_CURRENT_RASTER_COLOR:
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterColor[0]);
@@ -334,10 +329,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->DrawBuffer->ColorDrawBuffer[0]);
break;
case GL_EDGE_FLAG:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = (ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0);
- }
break;
case GL_FEEDBACK_BUFFER_SIZE:
params[0] = INT_TO_BOOLEAN(ctx->Feedback.BufferSize);
@@ -379,12 +372,16 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.GreenBias);
break;
case GL_GREEN_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.greenBits);
break;
case GL_GREEN_SCALE:
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.GreenScale);
break;
case GL_INDEX_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.indexBits);
break;
case GL_INDEX_CLEAR_VALUE:
@@ -815,6 +812,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.RedBias);
break;
case GL_RED_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.redBits);
break;
case GL_RED_SCALE:
@@ -917,6 +916,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(MESA_texture_array, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
break;
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxArrayTextureLayers);
+ break;
case GL_TEXTURE_GEN_S:
params[0] = ((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0);
break;
@@ -1341,13 +1344,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
CHECK_EXT1(EXT_secondary_color, "GetBooleanv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
- }
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXT1(EXT_secondary_color, "GetBooleanv");
@@ -1367,10 +1368,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_CURRENT_FOG_COORDINATE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetBooleanv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
- }
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
CHECK_EXT1(EXT_fog_coord, "GetBooleanv");
@@ -1792,10 +1791,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetBooleanv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetBooleanv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
@@ -1923,6 +1926,26 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_sync, "GetBooleanv");
params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->TransformFeedback.CurrentBuffer->Name);
+ break;
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = ctx->TransformFeedback.RasterDiscard;
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTransformFeedbackInterleavedComponents);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTransformFeedbackSeparateAttribs);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTransformFeedbackSeparateComponents);
+ break;
case GL_NUM_EXTENSIONS:
params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx));
break;
@@ -1932,6 +1955,9 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
case GL_MINOR_VERSION:
params[0] = INT_TO_BOOLEAN(ctx->VersionMinor);
break;
+ case GL_CONTEXT_FLAGS:
+ params[0] = INT_TO_BOOLEAN(ctx->Const.ContextFlags);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -1946,9 +1972,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (ctx->Driver.GetFloatv &&
ctx->Driver.GetFloatv(ctx, pname, params))
return;
@@ -1976,6 +1999,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Pixel.AlphaBias;
break;
case GL_ALPHA_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.alphaBits);
break;
case GL_ALPHA_SCALE:
@@ -2036,6 +2061,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Pixel.BlueBias;
break;
case GL_BLUE_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.blueBits);
break;
case GL_BLUE_SCALE:
@@ -2090,27 +2117,21 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->Polygon.CullFaceMode);
break;
case GL_CURRENT_COLOR:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0];
params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1];
params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2];
params[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
- }
break;
case GL_CURRENT_INDEX:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0];
- }
break;
case GL_CURRENT_NORMAL:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0];
params[1] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1];
params[2] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2];
- }
break;
case GL_CURRENT_RASTER_COLOR:
params[0] = ctx->Current.RasterColor[0];
@@ -2203,10 +2224,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->DrawBuffer->ColorDrawBuffer[0]);
break;
case GL_EDGE_FLAG:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = BOOLEAN_TO_FLOAT((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
- }
break;
case GL_FEEDBACK_BUFFER_SIZE:
params[0] = (GLfloat)(ctx->Feedback.BufferSize);
@@ -2248,12 +2267,16 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Pixel.GreenBias;
break;
case GL_GREEN_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.greenBits);
break;
case GL_GREEN_SCALE:
params[0] = ctx->Pixel.GreenScale;
break;
case GL_INDEX_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.indexBits);
break;
case GL_INDEX_CLEAR_VALUE:
@@ -2684,6 +2707,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Pixel.RedBias;
break;
case GL_RED_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.redBits);
break;
case GL_RED_SCALE:
@@ -2786,6 +2811,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(MESA_texture_array, "GetFloatv");
params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
break;
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Const.MaxArrayTextureLayers);
+ break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_FLOAT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
break;
@@ -3210,13 +3239,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
CHECK_EXT1(EXT_secondary_color, "GetFloatv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0];
params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1];
params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2];
params[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3];
- }
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXT1(EXT_secondary_color, "GetFloatv");
@@ -3236,10 +3263,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_CURRENT_FOG_COORDINATE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetFloatv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
- }
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
CHECK_EXT1(EXT_fog_coord, "GetFloatv");
@@ -3661,10 +3686,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetFloatv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetFloatv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
@@ -3792,6 +3821,26 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_sync, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = (GLfloat)(ctx->TransformFeedback.CurrentBuffer->Name);
+ break;
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = BOOLEAN_TO_FLOAT(ctx->TransformFeedback.RasterDiscard);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Const.MaxTransformFeedbackInterleavedComponents);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Const.MaxTransformFeedbackSeparateAttribs);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Const.MaxTransformFeedbackSeparateComponents);
+ break;
case GL_NUM_EXTENSIONS:
params[0] = (GLfloat)(_mesa_get_extension_count(ctx));
break;
@@ -3801,6 +3850,9 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
case GL_MINOR_VERSION:
params[0] = (GLfloat)(ctx->VersionMinor);
break;
+ case GL_CONTEXT_FLAGS:
+ params[0] = (GLfloat)(ctx->Const.ContextFlags);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -3815,9 +3867,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (ctx->Driver.GetIntegerv &&
ctx->Driver.GetIntegerv(ctx, pname, params))
return;
@@ -3845,6 +3894,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Pixel.AlphaBias);
break;
case GL_ALPHA_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.alphaBits;
break;
case GL_ALPHA_SCALE:
@@ -3905,6 +3956,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Pixel.BlueBias);
break;
case GL_BLUE_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.blueBits;
break;
case GL_BLUE_SCALE:
@@ -3959,27 +4012,21 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->Polygon.CullFaceMode);
break;
case GL_CURRENT_COLOR:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
params[3] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
- }
break;
case GL_CURRENT_INDEX:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
- }
break;
case GL_CURRENT_NORMAL:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
- }
break;
case GL_CURRENT_RASTER_COLOR:
params[0] = FLOAT_TO_INT(ctx->Current.RasterColor[0]);
@@ -4072,10 +4119,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->DrawBuffer->ColorDrawBuffer[0]);
break;
case GL_EDGE_FLAG:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = BOOLEAN_TO_INT((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
- }
break;
case GL_FEEDBACK_BUFFER_SIZE:
params[0] = ctx->Feedback.BufferSize;
@@ -4117,12 +4162,16 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Pixel.GreenBias);
break;
case GL_GREEN_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.greenBits;
break;
case GL_GREEN_SCALE:
params[0] = IROUND(ctx->Pixel.GreenScale);
break;
case GL_INDEX_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.indexBits;
break;
case GL_INDEX_CLEAR_VALUE:
@@ -4553,6 +4602,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Pixel.RedBias);
break;
case GL_RED_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.redBits;
break;
case GL_RED_SCALE:
@@ -4655,6 +4706,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(MESA_texture_array, "GetIntegerv");
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name;
break;
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetIntegerv");
+ params[0] = ctx->Const.MaxArrayTextureLayers;
+ break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_INT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
break;
@@ -5079,13 +5134,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
CHECK_EXT1(EXT_secondary_color, "GetIntegerv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
params[3] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
- }
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXT1(EXT_secondary_color, "GetIntegerv");
@@ -5105,10 +5158,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_CURRENT_FOG_COORDINATE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetIntegerv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
- }
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
CHECK_EXT1(EXT_fog_coord, "GetIntegerv");
@@ -5530,10 +5581,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetIntegerv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = _mesa_get_color_read_type(ctx);
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetIntegerv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = _mesa_get_color_read_format(ctx);
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
@@ -5661,6 +5716,26 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_sync, "GetIntegerv");
params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = ctx->TransformFeedback.CurrentBuffer->Name;
+ break;
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = BOOLEAN_TO_INT(ctx->TransformFeedback.RasterDiscard);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = ctx->Const.MaxTransformFeedbackInterleavedComponents;
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = ctx->Const.MaxTransformFeedbackSeparateAttribs;
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = ctx->Const.MaxTransformFeedbackSeparateComponents;
+ break;
case GL_NUM_EXTENSIONS:
params[0] = _mesa_get_extension_count(ctx);
break;
@@ -5670,6 +5745,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
case GL_MINOR_VERSION:
params[0] = ctx->VersionMinor;
break;
+ case GL_CONTEXT_FLAGS:
+ params[0] = ctx->Const.ContextFlags;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
@@ -5685,9 +5763,6 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (ctx->Driver.GetInteger64v &&
ctx->Driver.GetInteger64v(ctx, pname, params))
return;
@@ -5715,6 +5790,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.AlphaBias);
break;
case GL_ALPHA_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.alphaBits);
break;
case GL_ALPHA_SCALE:
@@ -5775,6 +5852,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.BlueBias);
break;
case GL_BLUE_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.blueBits);
break;
case GL_BLUE_SCALE:
@@ -5829,27 +5908,21 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Polygon.CullFaceMode);
break;
case GL_CURRENT_COLOR:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
- }
break;
case GL_CURRENT_INDEX:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
- }
break;
case GL_CURRENT_NORMAL:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
- }
break;
case GL_CURRENT_RASTER_COLOR:
params[0] = FLOAT_TO_INT64(ctx->Current.RasterColor[0]);
@@ -5942,10 +6015,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]);
break;
case GL_EDGE_FLAG:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = BOOLEAN_TO_INT64((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
- }
break;
case GL_FEEDBACK_BUFFER_SIZE:
params[0] = (GLint64)(ctx->Feedback.BufferSize);
@@ -5987,12 +6058,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.GreenBias);
break;
case GL_GREEN_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.greenBits);
break;
case GL_GREEN_SCALE:
params[0] = IROUND64(ctx->Pixel.GreenScale);
break;
case GL_INDEX_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.indexBits);
break;
case GL_INDEX_CLEAR_VALUE:
@@ -6423,6 +6498,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.RedBias);
break;
case GL_RED_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.redBits);
break;
case GL_RED_SCALE:
@@ -6525,6 +6602,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
CHECK_EXT1(MESA_texture_array, "GetInteger64v");
params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
break;
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetInteger64v");
+ params[0] = (GLint64)(ctx->Const.MaxArrayTextureLayers);
+ break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
break;
@@ -6949,13 +7030,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
- }
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
@@ -6975,10 +7054,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_CURRENT_FOG_COORDINATE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
- }
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
@@ -7400,10 +7477,14 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetInteger64v");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetInteger64v");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
@@ -7531,6 +7612,26 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
CHECK_EXT1(ARB_sync, "GetInteger64v");
params[0] = ctx->Const.MaxServerWaitTimeout;
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = (GLint64)(ctx->TransformFeedback.CurrentBuffer->Name);
+ break;
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->TransformFeedback.RasterDiscard);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = (GLint64)(ctx->Const.MaxTransformFeedbackInterleavedComponents);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = (GLint64)(ctx->Const.MaxTransformFeedbackSeparateAttribs);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = (GLint64)(ctx->Const.MaxTransformFeedbackSeparateComponents);
+ break;
case GL_NUM_EXTENSIONS:
params[0] = (GLint64)(_mesa_get_extension_count(ctx));
break;
@@ -7540,6 +7641,9 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
case GL_MINOR_VERSION:
params[0] = (GLint64)(ctx->VersionMinor);
break;
+ case GL_CONTEXT_FLAGS:
+ params[0] = (GLint64)(ctx->Const.ContextFlags);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname);
}
@@ -7578,14 +7682,12 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
switch (pname) {
case GL_BLEND:
CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
}
params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1));
break;
@@ -7593,12 +7695,37 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
}
params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.Offset[index]);
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.Size[index]);
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT_TO_BOOLEAN(ctx->TransformFeedback.Buffers[index]->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname);
}
@@ -7613,14 +7740,12 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
switch (pname) {
case GL_BLEND:
CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
}
params[0] = ((ctx->Color.BlendEnabled >> index) & 1);
break;
@@ -7628,12 +7753,37 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
}
params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0;
params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0;
params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0;
params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0;
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT64_TO_INT(ctx->TransformFeedback.Offset[index]);
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT64_TO_INT(ctx->TransformFeedback.Size[index]);
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = ctx->TransformFeedback.Buffers[index]->Name;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname);
}
@@ -7649,14 +7799,12 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
switch (pname) {
case GL_BLEND:
CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
}
params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1));
break;
@@ -7664,12 +7812,37 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
}
params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = ctx->TransformFeedback.Offset[index];
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = ctx->TransformFeedback.Size[index];
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = (GLint64)(ctx->TransformFeedback.Buffers[index]->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname);
}
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 9d5a51d58c5..d6a6d0b18fa 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -49,123 +49,132 @@ TypeStrings = {
}
+NoState = None
+NoExt = None
+FlushCurrent = 1
+
+
# Each entry is a tuple of:
# - the GL state name, such as GL_CURRENT_COLOR
# - the state datatype, one of GLint, GLfloat, GLboolean or GLenum
# - list of code fragments to get the state, such as ["ctx->Foo.Bar"]
# - optional extra code or empty string. If present, "CONVERSION" will be
# replaced by ENUM_TO_FLOAT, INT_TO_FLOAT, etc.
-# - optional extensions to check, or None
+# - state flags: either NoExt, FlushCurrent or "_NEW_xxx"
+# if NoExt, do nothing special
+# if FlushCurrent, emit FLUSH_CURRENT() call
+# if "_NEW_xxx", call _mesa_update_state() if that dirty state flag is set
+# - optional extensions to check, or NoExt
#
StateVars = [
( "GL_ACCUM_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.accumRedBits"],
- "", None ),
+ "", NoState, NoExt ),
( "GL_ACCUM_GREEN_BITS", GLint, ["ctx->DrawBuffer->Visual.accumGreenBits"],
- "", None ),
+ "", NoState, NoExt ),
( "GL_ACCUM_BLUE_BITS", GLint, ["ctx->DrawBuffer->Visual.accumBlueBits"],
- "", None ),
+ "", NoState, NoExt ),
( "GL_ACCUM_ALPHA_BITS", GLint, ["ctx->DrawBuffer->Visual.accumAlphaBits"],
- "", None ),
+ "", NoState, NoExt ),
( "GL_ACCUM_CLEAR_VALUE", GLfloatN,
[ "ctx->Accum.ClearColor[0]",
"ctx->Accum.ClearColor[1]",
"ctx->Accum.ClearColor[2]",
"ctx->Accum.ClearColor[3]" ],
- "", None ),
- ( "GL_ALPHA_BIAS", GLfloat, ["ctx->Pixel.AlphaBias"], "", None ),
+ "", NoState, NoExt ),
+ ( "GL_ALPHA_BIAS", GLfloat, ["ctx->Pixel.AlphaBias"], "", NoState, NoExt ),
( "GL_ALPHA_BITS", GLint, ["ctx->DrawBuffer->Visual.alphaBits"],
- "", None ),
- ( "GL_ALPHA_SCALE", GLfloat, ["ctx->Pixel.AlphaScale"], "", None ),
- ( "GL_ALPHA_TEST", GLboolean, ["ctx->Color.AlphaEnabled"], "", None ),
- ( "GL_ALPHA_TEST_FUNC", GLenum, ["ctx->Color.AlphaFunc"], "", None ),
- ( "GL_ALPHA_TEST_REF", GLfloatN, ["ctx->Color.AlphaRef"], "", None ),
- ( "GL_ATTRIB_STACK_DEPTH", GLint, ["ctx->AttribStackDepth"], "", None ),
- ( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ),
+ "", "_NEW_BUFFERS", NoExt ),
+ ( "GL_ALPHA_SCALE", GLfloat, ["ctx->Pixel.AlphaScale"], "", NoState, NoExt ),
+ ( "GL_ALPHA_TEST", GLboolean, ["ctx->Color.AlphaEnabled"], "", NoState, NoExt ),
+ ( "GL_ALPHA_TEST_FUNC", GLenum, ["ctx->Color.AlphaFunc"], "", NoState, NoExt ),
+ ( "GL_ALPHA_TEST_REF", GLfloatN, ["ctx->Color.AlphaRef"], "", NoState, NoExt ),
+ ( "GL_ATTRIB_STACK_DEPTH", GLint, ["ctx->AttribStackDepth"], "", NoState, NoExt ),
+ ( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", NoState, NoExt ),
( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"],
- "", None ),
- ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ),
- ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ),
- ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
- ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
- ( "GL_BLEND_DST_RGB_EXT", GLenum, ["ctx->Color.BlendDstRGB"], "", None ),
- ( "GL_BLEND_SRC_ALPHA_EXT", GLenum, ["ctx->Color.BlendSrcA"], "", None ),
- ( "GL_BLEND_DST_ALPHA_EXT", GLenum, ["ctx->Color.BlendDstA"], "", None ),
- ( "GL_BLEND_EQUATION", GLenum, ["ctx->Color.BlendEquationRGB "], "", None),
+ "", NoState, NoExt ),
+ ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", NoState, NoExt ),
+ ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", NoState, NoExt ),
+ ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", NoState, NoExt ),
+ ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", NoState, NoExt ),
+ ( "GL_BLEND_DST_RGB_EXT", GLenum, ["ctx->Color.BlendDstRGB"], "", NoState, NoExt ),
+ ( "GL_BLEND_SRC_ALPHA_EXT", GLenum, ["ctx->Color.BlendSrcA"], "", NoState, NoExt ),
+ ( "GL_BLEND_DST_ALPHA_EXT", GLenum, ["ctx->Color.BlendDstA"], "", NoState, NoExt ),
+ ( "GL_BLEND_EQUATION", GLenum, ["ctx->Color.BlendEquationRGB "], "", NoState, NoExt),
( "GL_BLEND_EQUATION_ALPHA_EXT", GLenum, ["ctx->Color.BlendEquationA "],
- "", None ),
+ "", NoState, NoExt ),
( "GL_BLEND_COLOR_EXT", GLfloatN,
[ "ctx->Color.BlendColor[0]",
"ctx->Color.BlendColor[1]",
"ctx->Color.BlendColor[2]",
- "ctx->Color.BlendColor[3]"], "", None ),
- ( "GL_BLUE_BIAS", GLfloat, ["ctx->Pixel.BlueBias"], "", None ),
- ( "GL_BLUE_BITS", GLint, ["ctx->DrawBuffer->Visual.blueBits"], "", None ),
- ( "GL_BLUE_SCALE", GLfloat, ["ctx->Pixel.BlueScale"], "", None ),
+ "ctx->Color.BlendColor[3]"], "", NoState, NoExt ),
+ ( "GL_BLUE_BIAS", GLfloat, ["ctx->Pixel.BlueBias"], "", NoState, NoExt ),
+ ( "GL_BLUE_BITS", GLint, ["ctx->DrawBuffer->Visual.blueBits"], "", "_NEW_BUFFERS", NoExt ),
+ ( "GL_BLUE_SCALE", GLfloat, ["ctx->Pixel.BlueScale"], "", NoState, NoExt ),
( "GL_CLIENT_ATTRIB_STACK_DEPTH", GLint,
- ["ctx->ClientAttribStackDepth"], "", None ),
+ ["ctx->ClientAttribStackDepth"], "", NoState, NoExt ),
( "GL_CLIP_PLANE0", GLboolean,
- [ "(ctx->Transform.ClipPlanesEnabled >> 0) & 1" ], "", None ),
+ [ "(ctx->Transform.ClipPlanesEnabled >> 0) & 1" ], "", NoState, NoExt ),
( "GL_CLIP_PLANE1", GLboolean,
- [ "(ctx->Transform.ClipPlanesEnabled >> 1) & 1" ], "", None ),
+ [ "(ctx->Transform.ClipPlanesEnabled >> 1) & 1" ], "", NoState, NoExt ),
( "GL_CLIP_PLANE2", GLboolean,
- [ "(ctx->Transform.ClipPlanesEnabled >> 2) & 1" ], "", None ),
+ [ "(ctx->Transform.ClipPlanesEnabled >> 2) & 1" ], "", NoState, NoExt ),
( "GL_CLIP_PLANE3", GLboolean,
- [ "(ctx->Transform.ClipPlanesEnabled >> 3) & 1" ], "", None ),
+ [ "(ctx->Transform.ClipPlanesEnabled >> 3) & 1" ], "", NoState, NoExt ),
( "GL_CLIP_PLANE4", GLboolean,
- [ "(ctx->Transform.ClipPlanesEnabled >> 4) & 1" ], "", None ),
+ [ "(ctx->Transform.ClipPlanesEnabled >> 4) & 1" ], "", NoState, NoExt ),
( "GL_CLIP_PLANE5", GLboolean,
- [ "(ctx->Transform.ClipPlanesEnabled >> 5) & 1" ], "", None ),
+ [ "(ctx->Transform.ClipPlanesEnabled >> 5) & 1" ], "", NoState, NoExt ),
( "GL_COLOR_CLEAR_VALUE", GLfloatN,
[ "ctx->Color.ClearColor[0]",
"ctx->Color.ClearColor[1]",
"ctx->Color.ClearColor[2]",
- "ctx->Color.ClearColor[3]" ], "", None ),
+ "ctx->Color.ClearColor[3]" ], "", NoState, NoExt ),
( "GL_COLOR_MATERIAL", GLboolean,
- ["ctx->Light.ColorMaterialEnabled"], "", None ),
+ ["ctx->Light.ColorMaterialEnabled"], "", NoState, NoExt ),
( "GL_COLOR_MATERIAL_FACE", GLenum,
- ["ctx->Light.ColorMaterialFace"], "", None ),
+ ["ctx->Light.ColorMaterialFace"], "", NoState, NoExt ),
( "GL_COLOR_MATERIAL_PARAMETER", GLenum,
- ["ctx->Light.ColorMaterialMode"], "", None ),
+ ["ctx->Light.ColorMaterialMode"], "", NoState, NoExt ),
( "GL_COLOR_WRITEMASK", GLint,
[ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0",
"ctx->Color.ColorMask[0][GCOMP] ? 1 : 0",
"ctx->Color.ColorMask[0][BCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ),
- ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ),
- ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ),
+ "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", NoState, NoExt ),
+ ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", NoState, NoExt ),
+ ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", NoState, NoExt ),
( "GL_CURRENT_COLOR", GLfloatN,
[ "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]",
"ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]",
"ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]",
"ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]" ],
- "FLUSH_CURRENT(ctx, 0);", None ),
+ "", FlushCurrent, NoExt ),
( "GL_CURRENT_INDEX", GLfloat,
[ "ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]" ],
- "FLUSH_CURRENT(ctx, 0);", None ),
+ "", FlushCurrent, NoExt ),
( "GL_CURRENT_NORMAL", GLfloatN,
[ "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]",
"ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]",
"ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]"],
- "FLUSH_CURRENT(ctx, 0);", None ),
+ "", FlushCurrent, NoExt ),
( "GL_CURRENT_RASTER_COLOR", GLfloatN,
["ctx->Current.RasterColor[0]",
"ctx->Current.RasterColor[1]",
"ctx->Current.RasterColor[2]",
- "ctx->Current.RasterColor[3]"], "", None ),
+ "ctx->Current.RasterColor[3]"], "", NoState, NoExt ),
( "GL_CURRENT_RASTER_DISTANCE", GLfloat,
- ["ctx->Current.RasterDistance"], "", None ),
+ ["ctx->Current.RasterDistance"], "", NoState, NoExt ),
( "GL_CURRENT_RASTER_INDEX", GLfloat,
- ["1.0"], "", None ),
+ ["1.0"], "", NoState, NoExt ),
( "GL_CURRENT_RASTER_POSITION", GLfloat,
["ctx->Current.RasterPos[0]",
"ctx->Current.RasterPos[1]",
"ctx->Current.RasterPos[2]",
- "ctx->Current.RasterPos[3]"], "", None ),
+ "ctx->Current.RasterPos[3]"], "", NoState, NoExt ),
( "GL_CURRENT_RASTER_SECONDARY_COLOR", GLfloatN,
["ctx->Current.RasterSecondaryColor[0]",
"ctx->Current.RasterSecondaryColor[1]",
"ctx->Current.RasterSecondaryColor[2]",
- "ctx->Current.RasterSecondaryColor[3]"], "", None ),
+ "ctx->Current.RasterSecondaryColor[3]"], "", NoState, NoExt ),
( "GL_CURRENT_RASTER_TEXTURE_COORDS", GLfloat,
["ctx->Current.RasterTexCoords[unit][0]",
"ctx->Current.RasterTexCoords[unit][1]",
@@ -177,9 +186,9 @@ StateVars = [
"glGet(raster tex coords, unit %u)", unit);
return;
}""",
- None ),
+ NoState, NoExt ),
( "GL_CURRENT_RASTER_POSITION_VALID", GLboolean,
- ["ctx->Current.RasterPosValid"], "", None ),
+ ["ctx->Current.RasterPosValid"], "", NoState, NoExt ),
( "GL_CURRENT_TEXTURE_COORDS", GLfloat,
["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]",
"ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]",
@@ -192,85 +201,85 @@ StateVars = [
return;
}
FLUSH_CURRENT(ctx, 0);""",
- None ),
- ( "GL_DEPTH_BIAS", GLfloat, ["ctx->Pixel.DepthBias"], "", None ),
+ NoState, NoExt ),
+ ( "GL_DEPTH_BIAS", GLfloat, ["ctx->Pixel.DepthBias"], "", NoState, NoExt ),
( "GL_DEPTH_BITS", GLint, ["ctx->DrawBuffer->Visual.depthBits"],
- "", None ),
- ( "GL_DEPTH_CLEAR_VALUE", GLfloatN, ["((GLfloat) ctx->Depth.Clear)"], "", None ),
- ( "GL_DEPTH_FUNC", GLenum, ["ctx->Depth.Func"], "", None ),
+ "", NoState, NoExt ),
+ ( "GL_DEPTH_CLEAR_VALUE", GLfloatN, ["((GLfloat) ctx->Depth.Clear)"], "", NoState, NoExt ),
+ ( "GL_DEPTH_FUNC", GLenum, ["ctx->Depth.Func"], "", NoState, NoExt ),
( "GL_DEPTH_RANGE", GLfloatN,
- [ "ctx->Viewport.Near", "ctx->Viewport.Far" ], "", None ),
- ( "GL_DEPTH_SCALE", GLfloat, ["ctx->Pixel.DepthScale"], "", None ),
- ( "GL_DEPTH_TEST", GLboolean, ["ctx->Depth.Test"], "", None ),
- ( "GL_DEPTH_WRITEMASK", GLboolean, ["ctx->Depth.Mask"], "", None ),
- ( "GL_DITHER", GLboolean, ["ctx->Color.DitherFlag"], "", None ),
+ [ "ctx->Viewport.Near", "ctx->Viewport.Far" ], "", NoState, NoExt ),
+ ( "GL_DEPTH_SCALE", GLfloat, ["ctx->Pixel.DepthScale"], "", NoState, NoExt ),
+ ( "GL_DEPTH_TEST", GLboolean, ["ctx->Depth.Test"], "", NoState, NoExt ),
+ ( "GL_DEPTH_WRITEMASK", GLboolean, ["ctx->Depth.Mask"], "", NoState, NoExt ),
+ ( "GL_DITHER", GLboolean, ["ctx->Color.DitherFlag"], "", NoState, NoExt ),
( "GL_DOUBLEBUFFER", GLboolean,
- ["ctx->DrawBuffer->Visual.doubleBufferMode"], "", None ),
- ( "GL_DRAW_BUFFER", GLenum, ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", None ),
+ ["ctx->DrawBuffer->Visual.doubleBufferMode"], "", NoState, NoExt ),
+ ( "GL_DRAW_BUFFER", GLenum, ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", NoState, NoExt ),
( "GL_EDGE_FLAG", GLboolean, ["(ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0)"],
- "FLUSH_CURRENT(ctx, 0);", None ),
- ( "GL_FEEDBACK_BUFFER_SIZE", GLint, ["ctx->Feedback.BufferSize"], "", None ),
- ( "GL_FEEDBACK_BUFFER_TYPE", GLenum, ["ctx->Feedback.Type"], "", None ),
- ( "GL_FOG", GLboolean, ["ctx->Fog.Enabled"], "", None ),
+ "", FlushCurrent, NoExt ),
+ ( "GL_FEEDBACK_BUFFER_SIZE", GLint, ["ctx->Feedback.BufferSize"], "", NoState, NoExt ),
+ ( "GL_FEEDBACK_BUFFER_TYPE", GLenum, ["ctx->Feedback.Type"], "", NoState, NoExt ),
+ ( "GL_FOG", GLboolean, ["ctx->Fog.Enabled"], "", NoState, NoExt ),
( "GL_FOG_COLOR", GLfloatN,
[ "ctx->Fog.Color[0]",
"ctx->Fog.Color[1]",
"ctx->Fog.Color[2]",
- "ctx->Fog.Color[3]" ], "", None ),
- ( "GL_FOG_DENSITY", GLfloat, ["ctx->Fog.Density"], "", None ),
- ( "GL_FOG_END", GLfloat, ["ctx->Fog.End"], "", None ),
- ( "GL_FOG_HINT", GLenum, ["ctx->Hint.Fog"], "", None ),
- ( "GL_FOG_INDEX", GLfloat, ["ctx->Fog.Index"], "", None ),
- ( "GL_FOG_MODE", GLenum, ["ctx->Fog.Mode"], "", None ),
- ( "GL_FOG_START", GLfloat, ["ctx->Fog.Start"], "", None ),
- ( "GL_FRONT_FACE", GLenum, ["ctx->Polygon.FrontFace"], "", None ),
- ( "GL_GREEN_BIAS", GLfloat, ["ctx->Pixel.GreenBias"], "", None ),
+ "ctx->Fog.Color[3]" ], "", NoState, NoExt ),
+ ( "GL_FOG_DENSITY", GLfloat, ["ctx->Fog.Density"], "", NoState, NoExt ),
+ ( "GL_FOG_END", GLfloat, ["ctx->Fog.End"], "", NoState, NoExt ),
+ ( "GL_FOG_HINT", GLenum, ["ctx->Hint.Fog"], "", NoState, NoExt ),
+ ( "GL_FOG_INDEX", GLfloat, ["ctx->Fog.Index"], "", NoState, NoExt ),
+ ( "GL_FOG_MODE", GLenum, ["ctx->Fog.Mode"], "", NoState, NoExt ),
+ ( "GL_FOG_START", GLfloat, ["ctx->Fog.Start"], "", NoState, NoExt ),
+ ( "GL_FRONT_FACE", GLenum, ["ctx->Polygon.FrontFace"], "", NoState, NoExt ),
+ ( "GL_GREEN_BIAS", GLfloat, ["ctx->Pixel.GreenBias"], "", NoState, NoExt ),
( "GL_GREEN_BITS", GLint, ["ctx->DrawBuffer->Visual.greenBits"],
- "", None ),
- ( "GL_GREEN_SCALE", GLfloat, ["ctx->Pixel.GreenScale"], "", None ),
+ "", "_NEW_BUFFERS", NoExt ),
+ ( "GL_GREEN_SCALE", GLfloat, ["ctx->Pixel.GreenScale"], "", NoState, NoExt ),
( "GL_INDEX_BITS", GLint, ["ctx->DrawBuffer->Visual.indexBits"],
- "", None ),
- ( "GL_INDEX_CLEAR_VALUE", GLint, ["ctx->Color.ClearIndex"], "", None ),
+ "", "_NEW_BUFFERS", NoExt ),
+ ( "GL_INDEX_CLEAR_VALUE", GLint, ["ctx->Color.ClearIndex"], "", NoState, NoExt ),
( "GL_INDEX_MODE", GLboolean, ["GL_FALSE"],
- "", None ),
- ( "GL_INDEX_OFFSET", GLint, ["ctx->Pixel.IndexOffset"], "", None ),
- ( "GL_INDEX_SHIFT", GLint, ["ctx->Pixel.IndexShift"], "", None ),
- ( "GL_INDEX_WRITEMASK", GLint, ["ctx->Color.IndexMask"], "", None ),
- ( "GL_LIGHT0", GLboolean, ["ctx->Light.Light[0].Enabled"], "", None ),
- ( "GL_LIGHT1", GLboolean, ["ctx->Light.Light[1].Enabled"], "", None ),
- ( "GL_LIGHT2", GLboolean, ["ctx->Light.Light[2].Enabled"], "", None ),
- ( "GL_LIGHT3", GLboolean, ["ctx->Light.Light[3].Enabled"], "", None ),
- ( "GL_LIGHT4", GLboolean, ["ctx->Light.Light[4].Enabled"], "", None ),
- ( "GL_LIGHT5", GLboolean, ["ctx->Light.Light[5].Enabled"], "", None ),
- ( "GL_LIGHT6", GLboolean, ["ctx->Light.Light[6].Enabled"], "", None ),
- ( "GL_LIGHT7", GLboolean, ["ctx->Light.Light[7].Enabled"], "", None ),
- ( "GL_LIGHTING", GLboolean, ["ctx->Light.Enabled"], "", None ),
+ "", NoState, NoExt ),
+ ( "GL_INDEX_OFFSET", GLint, ["ctx->Pixel.IndexOffset"], "", NoState, NoExt ),
+ ( "GL_INDEX_SHIFT", GLint, ["ctx->Pixel.IndexShift"], "", NoState, NoExt ),
+ ( "GL_INDEX_WRITEMASK", GLint, ["ctx->Color.IndexMask"], "", NoState, NoExt ),
+ ( "GL_LIGHT0", GLboolean, ["ctx->Light.Light[0].Enabled"], "", NoState, NoExt ),
+ ( "GL_LIGHT1", GLboolean, ["ctx->Light.Light[1].Enabled"], "", NoState, NoExt ),
+ ( "GL_LIGHT2", GLboolean, ["ctx->Light.Light[2].Enabled"], "", NoState, NoExt ),
+ ( "GL_LIGHT3", GLboolean, ["ctx->Light.Light[3].Enabled"], "", NoState, NoExt ),
+ ( "GL_LIGHT4", GLboolean, ["ctx->Light.Light[4].Enabled"], "", NoState, NoExt ),
+ ( "GL_LIGHT5", GLboolean, ["ctx->Light.Light[5].Enabled"], "", NoState, NoExt ),
+ ( "GL_LIGHT6", GLboolean, ["ctx->Light.Light[6].Enabled"], "", NoState, NoExt ),
+ ( "GL_LIGHT7", GLboolean, ["ctx->Light.Light[7].Enabled"], "", NoState, NoExt ),
+ ( "GL_LIGHTING", GLboolean, ["ctx->Light.Enabled"], "", NoState, NoExt ),
( "GL_LIGHT_MODEL_AMBIENT", GLfloatN,
["ctx->Light.Model.Ambient[0]",
"ctx->Light.Model.Ambient[1]",
"ctx->Light.Model.Ambient[2]",
- "ctx->Light.Model.Ambient[3]"], "", None ),
+ "ctx->Light.Model.Ambient[3]"], "", NoState, NoExt ),
( "GL_LIGHT_MODEL_COLOR_CONTROL", GLenum,
- ["ctx->Light.Model.ColorControl"], "", None ),
+ ["ctx->Light.Model.ColorControl"], "", NoState, NoExt ),
( "GL_LIGHT_MODEL_LOCAL_VIEWER", GLboolean,
- ["ctx->Light.Model.LocalViewer"], "", None ),
- ( "GL_LIGHT_MODEL_TWO_SIDE", GLboolean, ["ctx->Light.Model.TwoSide"], "", None ),
- ( "GL_LINE_SMOOTH", GLboolean, ["ctx->Line.SmoothFlag"], "", None ),
- ( "GL_LINE_SMOOTH_HINT", GLenum, ["ctx->Hint.LineSmooth"], "", None ),
- ( "GL_LINE_STIPPLE", GLboolean, ["ctx->Line.StippleFlag"], "", None ),
- ( "GL_LINE_STIPPLE_PATTERN", GLint, ["ctx->Line.StipplePattern"], "", None ),
- ( "GL_LINE_STIPPLE_REPEAT", GLint, ["ctx->Line.StippleFactor"], "", None ),
- ( "GL_LINE_WIDTH", GLfloat, ["ctx->Line.Width"], "", None ),
+ ["ctx->Light.Model.LocalViewer"], "", NoState, NoExt ),
+ ( "GL_LIGHT_MODEL_TWO_SIDE", GLboolean, ["ctx->Light.Model.TwoSide"], "", NoState, NoExt ),
+ ( "GL_LINE_SMOOTH", GLboolean, ["ctx->Line.SmoothFlag"], "", NoState, NoExt ),
+ ( "GL_LINE_SMOOTH_HINT", GLenum, ["ctx->Hint.LineSmooth"], "", NoState, NoExt ),
+ ( "GL_LINE_STIPPLE", GLboolean, ["ctx->Line.StippleFlag"], "", NoState, NoExt ),
+ ( "GL_LINE_STIPPLE_PATTERN", GLint, ["ctx->Line.StipplePattern"], "", NoState, NoExt ),
+ ( "GL_LINE_STIPPLE_REPEAT", GLint, ["ctx->Line.StippleFactor"], "", NoState, NoExt ),
+ ( "GL_LINE_WIDTH", GLfloat, ["ctx->Line.Width"], "", NoState, NoExt ),
( "GL_LINE_WIDTH_GRANULARITY", GLfloat,
- ["ctx->Const.LineWidthGranularity"], "", None ),
+ ["ctx->Const.LineWidthGranularity"], "", NoState, NoExt ),
( "GL_LINE_WIDTH_RANGE", GLfloat,
["ctx->Const.MinLineWidthAA",
- "ctx->Const.MaxLineWidthAA"], "", None ),
+ "ctx->Const.MaxLineWidthAA"], "", NoState, NoExt ),
( "GL_ALIASED_LINE_WIDTH_RANGE", GLfloat,
["ctx->Const.MinLineWidth",
- "ctx->Const.MaxLineWidth"], "", None ),
- ( "GL_LIST_BASE", GLint, ["ctx->List.ListBase"], "", None ),
- ( "GL_LIST_INDEX", GLint, ["(ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)"], "", None ),
+ "ctx->Const.MaxLineWidth"], "", NoState, NoExt ),
+ ( "GL_LIST_BASE", GLint, ["ctx->List.ListBase"], "", NoState, NoExt ),
+ ( "GL_LIST_INDEX", GLint, ["(ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)"], "", NoState, NoExt ),
( "GL_LIST_MODE", GLenum, ["mode"],
"""GLenum mode;
if (!ctx->CompileFlag)
@@ -278,193 +287,195 @@ StateVars = [
else if (ctx->ExecuteFlag)
mode = GL_COMPILE_AND_EXECUTE;
else
- mode = GL_COMPILE;""", None ),
- ( "GL_INDEX_LOGIC_OP", GLboolean, ["ctx->Color.IndexLogicOpEnabled"], "", None ),
- ( "GL_COLOR_LOGIC_OP", GLboolean, ["ctx->Color.ColorLogicOpEnabled"], "", None ),
- ( "GL_LOGIC_OP_MODE", GLenum, ["ctx->Color.LogicOp"], "", None ),
- ( "GL_MAP1_COLOR_4", GLboolean, ["ctx->Eval.Map1Color4"], "", None ),
+ mode = GL_COMPILE;""", NoState, NoExt ),
+ ( "GL_INDEX_LOGIC_OP", GLboolean, ["ctx->Color.IndexLogicOpEnabled"], "", NoState, NoExt ),
+ ( "GL_COLOR_LOGIC_OP", GLboolean, ["ctx->Color.ColorLogicOpEnabled"], "", NoState, NoExt ),
+ ( "GL_LOGIC_OP_MODE", GLenum, ["ctx->Color.LogicOp"], "", NoState, NoExt ),
+ ( "GL_MAP1_COLOR_4", GLboolean, ["ctx->Eval.Map1Color4"], "", NoState, NoExt ),
( "GL_MAP1_GRID_DOMAIN", GLfloat,
["ctx->Eval.MapGrid1u1",
- "ctx->Eval.MapGrid1u2"], "", None ),
- ( "GL_MAP1_GRID_SEGMENTS", GLint, ["ctx->Eval.MapGrid1un"], "", None ),
- ( "GL_MAP1_INDEX", GLboolean, ["ctx->Eval.Map1Index"], "", None ),
- ( "GL_MAP1_NORMAL", GLboolean, ["ctx->Eval.Map1Normal"], "", None ),
- ( "GL_MAP1_TEXTURE_COORD_1", GLboolean, ["ctx->Eval.Map1TextureCoord1"], "", None ),
- ( "GL_MAP1_TEXTURE_COORD_2", GLboolean, ["ctx->Eval.Map1TextureCoord2"], "", None ),
- ( "GL_MAP1_TEXTURE_COORD_3", GLboolean, ["ctx->Eval.Map1TextureCoord3"], "", None ),
- ( "GL_MAP1_TEXTURE_COORD_4", GLboolean, ["ctx->Eval.Map1TextureCoord4"], "", None ),
- ( "GL_MAP1_VERTEX_3", GLboolean, ["ctx->Eval.Map1Vertex3"], "", None ),
- ( "GL_MAP1_VERTEX_4", GLboolean, ["ctx->Eval.Map1Vertex4"], "", None ),
- ( "GL_MAP2_COLOR_4", GLboolean, ["ctx->Eval.Map2Color4"], "", None ),
+ "ctx->Eval.MapGrid1u2"], "", NoState, NoExt ),
+ ( "GL_MAP1_GRID_SEGMENTS", GLint, ["ctx->Eval.MapGrid1un"], "", NoState, NoExt ),
+ ( "GL_MAP1_INDEX", GLboolean, ["ctx->Eval.Map1Index"], "", NoState, NoExt ),
+ ( "GL_MAP1_NORMAL", GLboolean, ["ctx->Eval.Map1Normal"], "", NoState, NoExt ),
+ ( "GL_MAP1_TEXTURE_COORD_1", GLboolean, ["ctx->Eval.Map1TextureCoord1"], "", NoState, NoExt ),
+ ( "GL_MAP1_TEXTURE_COORD_2", GLboolean, ["ctx->Eval.Map1TextureCoord2"], "", NoState, NoExt ),
+ ( "GL_MAP1_TEXTURE_COORD_3", GLboolean, ["ctx->Eval.Map1TextureCoord3"], "", NoState, NoExt ),
+ ( "GL_MAP1_TEXTURE_COORD_4", GLboolean, ["ctx->Eval.Map1TextureCoord4"], "", NoState, NoExt ),
+ ( "GL_MAP1_VERTEX_3", GLboolean, ["ctx->Eval.Map1Vertex3"], "", NoState, NoExt ),
+ ( "GL_MAP1_VERTEX_4", GLboolean, ["ctx->Eval.Map1Vertex4"], "", NoState, NoExt ),
+ ( "GL_MAP2_COLOR_4", GLboolean, ["ctx->Eval.Map2Color4"], "", NoState, NoExt ),
( "GL_MAP2_GRID_DOMAIN", GLfloat,
["ctx->Eval.MapGrid2u1",
"ctx->Eval.MapGrid2u2",
"ctx->Eval.MapGrid2v1",
- "ctx->Eval.MapGrid2v2"], "", None ),
+ "ctx->Eval.MapGrid2v2"], "", NoState, NoExt ),
( "GL_MAP2_GRID_SEGMENTS", GLint,
["ctx->Eval.MapGrid2un",
- "ctx->Eval.MapGrid2vn"], "", None ),
- ( "GL_MAP2_INDEX", GLboolean, ["ctx->Eval.Map2Index"], "", None ),
- ( "GL_MAP2_NORMAL", GLboolean, ["ctx->Eval.Map2Normal"], "", None ),
- ( "GL_MAP2_TEXTURE_COORD_1", GLboolean, ["ctx->Eval.Map2TextureCoord1"], "", None ),
- ( "GL_MAP2_TEXTURE_COORD_2", GLboolean, ["ctx->Eval.Map2TextureCoord2"], "", None ),
- ( "GL_MAP2_TEXTURE_COORD_3", GLboolean, ["ctx->Eval.Map2TextureCoord3"], "", None ),
- ( "GL_MAP2_TEXTURE_COORD_4", GLboolean, ["ctx->Eval.Map2TextureCoord4"], "", None ),
- ( "GL_MAP2_VERTEX_3", GLboolean, ["ctx->Eval.Map2Vertex3"], "", None ),
- ( "GL_MAP2_VERTEX_4", GLboolean, ["ctx->Eval.Map2Vertex4"], "", None ),
- ( "GL_MAP_COLOR", GLboolean, ["ctx->Pixel.MapColorFlag"], "", None ),
- ( "GL_MAP_STENCIL", GLboolean, ["ctx->Pixel.MapStencilFlag"], "", None ),
- ( "GL_MATRIX_MODE", GLenum, ["ctx->Transform.MatrixMode"], "", None ),
-
- ( "GL_MAX_ATTRIB_STACK_DEPTH", GLint, ["MAX_ATTRIB_STACK_DEPTH"], "", None ),
- ( "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", GLint, ["MAX_CLIENT_ATTRIB_STACK_DEPTH"], "", None ),
- ( "GL_MAX_CLIP_PLANES", GLint, ["ctx->Const.MaxClipPlanes"], "", None ),
- ( "GL_MAX_ELEMENTS_VERTICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", None ),
- ( "GL_MAX_ELEMENTS_INDICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", None ),
- ( "GL_MAX_EVAL_ORDER", GLint, ["MAX_EVAL_ORDER"], "", None ),
- ( "GL_MAX_LIGHTS", GLint, ["ctx->Const.MaxLights"], "", None ),
- ( "GL_MAX_LIST_NESTING", GLint, ["MAX_LIST_NESTING"], "", None ),
- ( "GL_MAX_MODELVIEW_STACK_DEPTH", GLint, ["MAX_MODELVIEW_STACK_DEPTH"], "", None ),
- ( "GL_MAX_NAME_STACK_DEPTH", GLint, ["MAX_NAME_STACK_DEPTH"], "", None ),
- ( "GL_MAX_PIXEL_MAP_TABLE", GLint, ["MAX_PIXEL_MAP_TABLE"], "", None ),
- ( "GL_MAX_PROJECTION_STACK_DEPTH", GLint, ["MAX_PROJECTION_STACK_DEPTH"], "", None ),
- ( "GL_MAX_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.MaxTextureLevels - 1)"], "", None ),
- ( "GL_MAX_3D_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.Max3DTextureLevels - 1)"], "", None ),
- ( "GL_MAX_TEXTURE_STACK_DEPTH", GLint, ["MAX_TEXTURE_STACK_DEPTH"], "", None ),
+ "ctx->Eval.MapGrid2vn"], "", NoState, NoExt ),
+ ( "GL_MAP2_INDEX", GLboolean, ["ctx->Eval.Map2Index"], "", NoState, NoExt ),
+ ( "GL_MAP2_NORMAL", GLboolean, ["ctx->Eval.Map2Normal"], "", NoState, NoExt ),
+ ( "GL_MAP2_TEXTURE_COORD_1", GLboolean, ["ctx->Eval.Map2TextureCoord1"], "", NoState, NoExt ),
+ ( "GL_MAP2_TEXTURE_COORD_2", GLboolean, ["ctx->Eval.Map2TextureCoord2"], "", NoState, NoExt ),
+ ( "GL_MAP2_TEXTURE_COORD_3", GLboolean, ["ctx->Eval.Map2TextureCoord3"], "", NoState, NoExt ),
+ ( "GL_MAP2_TEXTURE_COORD_4", GLboolean, ["ctx->Eval.Map2TextureCoord4"], "", NoState, NoExt ),
+ ( "GL_MAP2_VERTEX_3", GLboolean, ["ctx->Eval.Map2Vertex3"], "", NoState, NoExt ),
+ ( "GL_MAP2_VERTEX_4", GLboolean, ["ctx->Eval.Map2Vertex4"], "", NoState, NoExt ),
+ ( "GL_MAP_COLOR", GLboolean, ["ctx->Pixel.MapColorFlag"], "", NoState, NoExt ),
+ ( "GL_MAP_STENCIL", GLboolean, ["ctx->Pixel.MapStencilFlag"], "", NoState, NoExt ),
+ ( "GL_MATRIX_MODE", GLenum, ["ctx->Transform.MatrixMode"], "", NoState, NoExt ),
+
+ ( "GL_MAX_ATTRIB_STACK_DEPTH", GLint, ["MAX_ATTRIB_STACK_DEPTH"], "", NoState, NoExt ),
+ ( "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", GLint, ["MAX_CLIENT_ATTRIB_STACK_DEPTH"], "", NoState, NoExt ),
+ ( "GL_MAX_CLIP_PLANES", GLint, ["ctx->Const.MaxClipPlanes"], "", NoState, NoExt ),
+ ( "GL_MAX_ELEMENTS_VERTICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", NoState, NoExt ),
+ ( "GL_MAX_ELEMENTS_INDICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", NoState, NoExt ),
+ ( "GL_MAX_EVAL_ORDER", GLint, ["MAX_EVAL_ORDER"], "", NoState, NoExt ),
+ ( "GL_MAX_LIGHTS", GLint, ["ctx->Const.MaxLights"], "", NoState, NoExt ),
+ ( "GL_MAX_LIST_NESTING", GLint, ["MAX_LIST_NESTING"], "", NoState, NoExt ),
+ ( "GL_MAX_MODELVIEW_STACK_DEPTH", GLint, ["MAX_MODELVIEW_STACK_DEPTH"], "", NoState, NoExt ),
+ ( "GL_MAX_NAME_STACK_DEPTH", GLint, ["MAX_NAME_STACK_DEPTH"], "", NoState, NoExt ),
+ ( "GL_MAX_PIXEL_MAP_TABLE", GLint, ["MAX_PIXEL_MAP_TABLE"], "", NoState, NoExt ),
+ ( "GL_MAX_PROJECTION_STACK_DEPTH", GLint, ["MAX_PROJECTION_STACK_DEPTH"], "", NoState, NoExt ),
+ ( "GL_MAX_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.MaxTextureLevels - 1)"], "", NoState, NoExt ),
+ ( "GL_MAX_3D_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.Max3DTextureLevels - 1)"], "", NoState, NoExt ),
+ ( "GL_MAX_TEXTURE_STACK_DEPTH", GLint, ["MAX_TEXTURE_STACK_DEPTH"], "", NoState, NoExt ),
( "GL_MAX_VIEWPORT_DIMS", GLint,
["ctx->Const.MaxViewportWidth", "ctx->Const.MaxViewportHeight"],
- "", None ),
+ "", NoState, NoExt ),
( "GL_MODELVIEW_MATRIX", GLfloat,
[ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
"matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
"matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
- "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;", None ),
- ( "GL_MODELVIEW_STACK_DEPTH", GLint, ["ctx->ModelviewMatrixStack.Depth + 1"], "", None ),
- ( "GL_NAME_STACK_DEPTH", GLint, ["ctx->Select.NameStackDepth"], "", None ),
- ( "GL_NORMALIZE", GLboolean, ["ctx->Transform.Normalize"], "", None ),
- ( "GL_PACK_ALIGNMENT", GLint, ["ctx->Pack.Alignment"], "", None ),
- ( "GL_PACK_LSB_FIRST", GLboolean, ["ctx->Pack.LsbFirst"], "", None ),
- ( "GL_PACK_ROW_LENGTH", GLint, ["ctx->Pack.RowLength"], "", None ),
- ( "GL_PACK_SKIP_PIXELS", GLint, ["ctx->Pack.SkipPixels"], "", None ),
- ( "GL_PACK_SKIP_ROWS", GLint, ["ctx->Pack.SkipRows"], "", None ),
- ( "GL_PACK_SWAP_BYTES", GLboolean, ["ctx->Pack.SwapBytes"], "", None ),
- ( "GL_PACK_SKIP_IMAGES_EXT", GLint, ["ctx->Pack.SkipImages"], "", None ),
- ( "GL_PACK_IMAGE_HEIGHT_EXT", GLint, ["ctx->Pack.ImageHeight"], "", None ),
- ( "GL_PACK_INVERT_MESA", GLboolean, ["ctx->Pack.Invert"], "", None ),
+ "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;", NoState, NoExt ),
+ ( "GL_MODELVIEW_STACK_DEPTH", GLint, ["ctx->ModelviewMatrixStack.Depth + 1"], "", NoState, NoExt ),
+ ( "GL_NAME_STACK_DEPTH", GLint, ["ctx->Select.NameStackDepth"], "", NoState, NoExt ),
+ ( "GL_NORMALIZE", GLboolean, ["ctx->Transform.Normalize"], "", NoState, NoExt ),
+ ( "GL_PACK_ALIGNMENT", GLint, ["ctx->Pack.Alignment"], "", NoState, NoExt ),
+ ( "GL_PACK_LSB_FIRST", GLboolean, ["ctx->Pack.LsbFirst"], "", NoState, NoExt ),
+ ( "GL_PACK_ROW_LENGTH", GLint, ["ctx->Pack.RowLength"], "", NoState, NoExt ),
+ ( "GL_PACK_SKIP_PIXELS", GLint, ["ctx->Pack.SkipPixels"], "", NoState, NoExt ),
+ ( "GL_PACK_SKIP_ROWS", GLint, ["ctx->Pack.SkipRows"], "", NoState, NoExt ),
+ ( "GL_PACK_SWAP_BYTES", GLboolean, ["ctx->Pack.SwapBytes"], "", NoState, NoExt ),
+ ( "GL_PACK_SKIP_IMAGES_EXT", GLint, ["ctx->Pack.SkipImages"], "", NoState, NoExt ),
+ ( "GL_PACK_IMAGE_HEIGHT_EXT", GLint, ["ctx->Pack.ImageHeight"], "", NoState, NoExt ),
+ ( "GL_PACK_INVERT_MESA", GLboolean, ["ctx->Pack.Invert"], "", NoState, NoExt ),
( "GL_PERSPECTIVE_CORRECTION_HINT", GLenum,
- ["ctx->Hint.PerspectiveCorrection"], "", None ),
- ( "GL_PIXEL_MAP_A_TO_A_SIZE", GLint, ["ctx->PixelMaps.AtoA.Size"], "", None ),
- ( "GL_PIXEL_MAP_B_TO_B_SIZE", GLint, ["ctx->PixelMaps.BtoB.Size"], "", None ),
- ( "GL_PIXEL_MAP_G_TO_G_SIZE", GLint, ["ctx->PixelMaps.GtoG.Size"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_A_SIZE", GLint, ["ctx->PixelMaps.ItoA.Size"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_B_SIZE", GLint, ["ctx->PixelMaps.ItoB.Size"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_G_SIZE", GLint, ["ctx->PixelMaps.ItoG.Size"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_I_SIZE", GLint, ["ctx->PixelMaps.ItoI.Size"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_R_SIZE", GLint, ["ctx->PixelMaps.ItoR.Size"], "", None ),
- ( "GL_PIXEL_MAP_R_TO_R_SIZE", GLint, ["ctx->PixelMaps.RtoR.Size"], "", None ),
- ( "GL_PIXEL_MAP_S_TO_S_SIZE", GLint, ["ctx->PixelMaps.StoS.Size"], "", None ),
- ( "GL_POINT_SIZE", GLfloat, ["ctx->Point.Size"], "", None ),
+ ["ctx->Hint.PerspectiveCorrection"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_A_TO_A_SIZE", GLint, ["ctx->PixelMaps.AtoA.Size"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_B_TO_B_SIZE", GLint, ["ctx->PixelMaps.BtoB.Size"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_G_TO_G_SIZE", GLint, ["ctx->PixelMaps.GtoG.Size"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_I_TO_A_SIZE", GLint, ["ctx->PixelMaps.ItoA.Size"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_I_TO_B_SIZE", GLint, ["ctx->PixelMaps.ItoB.Size"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_I_TO_G_SIZE", GLint, ["ctx->PixelMaps.ItoG.Size"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_I_TO_I_SIZE", GLint, ["ctx->PixelMaps.ItoI.Size"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_I_TO_R_SIZE", GLint, ["ctx->PixelMaps.ItoR.Size"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_R_TO_R_SIZE", GLint, ["ctx->PixelMaps.RtoR.Size"], "", NoState, NoExt ),
+ ( "GL_PIXEL_MAP_S_TO_S_SIZE", GLint, ["ctx->PixelMaps.StoS.Size"], "", NoState, NoExt ),
+ ( "GL_POINT_SIZE", GLfloat, ["ctx->Point.Size"], "", NoState, NoExt ),
( "GL_POINT_SIZE_GRANULARITY", GLfloat,
- ["ctx->Const.PointSizeGranularity"], "", None ),
+ ["ctx->Const.PointSizeGranularity"], "", NoState, NoExt ),
( "GL_POINT_SIZE_RANGE", GLfloat,
["ctx->Const.MinPointSizeAA",
- "ctx->Const.MaxPointSizeAA"], "", None ),
+ "ctx->Const.MaxPointSizeAA"], "", NoState, NoExt ),
( "GL_ALIASED_POINT_SIZE_RANGE", GLfloat,
["ctx->Const.MinPointSize",
- "ctx->Const.MaxPointSize"], "", None ),
- ( "GL_POINT_SMOOTH", GLboolean, ["ctx->Point.SmoothFlag"], "", None ),
- ( "GL_POINT_SMOOTH_HINT", GLenum, ["ctx->Hint.PointSmooth"], "", None ),
- ( "GL_POINT_SIZE_MIN_EXT", GLfloat, ["ctx->Point.MinSize"], "", None ),
- ( "GL_POINT_SIZE_MAX_EXT", GLfloat, ["ctx->Point.MaxSize"], "", None ),
+ "ctx->Const.MaxPointSize"], "", NoState, NoExt ),
+ ( "GL_POINT_SMOOTH", GLboolean, ["ctx->Point.SmoothFlag"], "", NoState, NoExt ),
+ ( "GL_POINT_SMOOTH_HINT", GLenum, ["ctx->Hint.PointSmooth"], "", NoState, NoExt ),
+ ( "GL_POINT_SIZE_MIN_EXT", GLfloat, ["ctx->Point.MinSize"], "", NoState, NoExt ),
+ ( "GL_POINT_SIZE_MAX_EXT", GLfloat, ["ctx->Point.MaxSize"], "", NoState, NoExt ),
( "GL_POINT_FADE_THRESHOLD_SIZE_EXT", GLfloat,
- ["ctx->Point.Threshold"], "", None ),
+ ["ctx->Point.Threshold"], "", NoState, NoExt ),
( "GL_DISTANCE_ATTENUATION_EXT", GLfloat,
["ctx->Point.Params[0]",
"ctx->Point.Params[1]",
- "ctx->Point.Params[2]"], "", None ),
+ "ctx->Point.Params[2]"], "", NoState, NoExt ),
( "GL_POLYGON_MODE", GLenum,
["ctx->Polygon.FrontMode",
- "ctx->Polygon.BackMode"], "", None ),
- ( "GL_POLYGON_OFFSET_BIAS_EXT", GLfloat, ["ctx->Polygon.OffsetUnits"], "", None ),
- ( "GL_POLYGON_OFFSET_FACTOR", GLfloat, ["ctx->Polygon.OffsetFactor "], "", None ),
- ( "GL_POLYGON_OFFSET_UNITS", GLfloat, ["ctx->Polygon.OffsetUnits "], "", None ),
- ( "GL_POLYGON_OFFSET_POINT", GLboolean, ["ctx->Polygon.OffsetPoint"], "", None ),
- ( "GL_POLYGON_OFFSET_LINE", GLboolean, ["ctx->Polygon.OffsetLine"], "", None ),
- ( "GL_POLYGON_OFFSET_FILL", GLboolean, ["ctx->Polygon.OffsetFill"], "", None ),
- ( "GL_POLYGON_SMOOTH", GLboolean, ["ctx->Polygon.SmoothFlag"], "", None ),
- ( "GL_POLYGON_SMOOTH_HINT", GLenum, ["ctx->Hint.PolygonSmooth"], "", None ),
- ( "GL_POLYGON_STIPPLE", GLboolean, ["ctx->Polygon.StippleFlag"], "", None ),
+ "ctx->Polygon.BackMode"], "", NoState, NoExt ),
+ ( "GL_POLYGON_OFFSET_BIAS_EXT", GLfloat, ["ctx->Polygon.OffsetUnits"], "", NoState, NoExt ),
+ ( "GL_POLYGON_OFFSET_FACTOR", GLfloat, ["ctx->Polygon.OffsetFactor "], "", NoState, NoExt ),
+ ( "GL_POLYGON_OFFSET_UNITS", GLfloat, ["ctx->Polygon.OffsetUnits "], "", NoState, NoExt ),
+ ( "GL_POLYGON_OFFSET_POINT", GLboolean, ["ctx->Polygon.OffsetPoint"], "", NoState, NoExt ),
+ ( "GL_POLYGON_OFFSET_LINE", GLboolean, ["ctx->Polygon.OffsetLine"], "", NoState, NoExt ),
+ ( "GL_POLYGON_OFFSET_FILL", GLboolean, ["ctx->Polygon.OffsetFill"], "", NoState, NoExt ),
+ ( "GL_POLYGON_SMOOTH", GLboolean, ["ctx->Polygon.SmoothFlag"], "", NoState, NoExt ),
+ ( "GL_POLYGON_SMOOTH_HINT", GLenum, ["ctx->Hint.PolygonSmooth"], "", NoState, NoExt ),
+ ( "GL_POLYGON_STIPPLE", GLboolean, ["ctx->Polygon.StippleFlag"], "", NoState, NoExt ),
( "GL_PROJECTION_MATRIX", GLfloat,
[ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
"matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
"matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
- "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;", None ),
+ "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;", NoState, NoExt ),
( "GL_PROJECTION_STACK_DEPTH", GLint,
- ["ctx->ProjectionMatrixStack.Depth + 1"], "", None ),
- ( "GL_READ_BUFFER", GLenum, ["ctx->ReadBuffer->ColorReadBuffer"], "", None ),
- ( "GL_RED_BIAS", GLfloat, ["ctx->Pixel.RedBias"], "", None ),
- ( "GL_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.redBits"], "", None ),
- ( "GL_RED_SCALE", GLfloat, ["ctx->Pixel.RedScale"], "", None ),
- ( "GL_RENDER_MODE", GLenum, ["ctx->RenderMode"], "", None ),
+ ["ctx->ProjectionMatrixStack.Depth + 1"], "", NoState, NoExt ),
+ ( "GL_READ_BUFFER", GLenum, ["ctx->ReadBuffer->ColorReadBuffer"], "", NoState, NoExt ),
+ ( "GL_RED_BIAS", GLfloat, ["ctx->Pixel.RedBias"], "", NoState, NoExt ),
+ ( "GL_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.redBits"], "", "_NEW_BUFFERS", NoExt ),
+ ( "GL_RED_SCALE", GLfloat, ["ctx->Pixel.RedScale"], "", NoState, NoExt ),
+ ( "GL_RENDER_MODE", GLenum, ["ctx->RenderMode"], "", NoState, NoExt ),
( "GL_RESCALE_NORMAL", GLboolean,
- ["ctx->Transform.RescaleNormals"], "", None ),
+ ["ctx->Transform.RescaleNormals"], "", NoState, NoExt ),
( "GL_RGBA_MODE", GLboolean, ["GL_TRUE"],
- "", None ),
+ "", NoState, NoExt ),
( "GL_SCISSOR_BOX", GLint,
["ctx->Scissor.X",
"ctx->Scissor.Y",
"ctx->Scissor.Width",
- "ctx->Scissor.Height"], "", None ),
- ( "GL_SCISSOR_TEST", GLboolean, ["ctx->Scissor.Enabled"], "", None ),
- ( "GL_SELECTION_BUFFER_SIZE", GLint, ["ctx->Select.BufferSize"], "", None ),
- ( "GL_SHADE_MODEL", GLenum, ["ctx->Light.ShadeModel"], "", None ),
+ "ctx->Scissor.Height"], "", NoState, NoExt ),
+ ( "GL_SCISSOR_TEST", GLboolean, ["ctx->Scissor.Enabled"], "", NoState, NoExt ),
+ ( "GL_SELECTION_BUFFER_SIZE", GLint, ["ctx->Select.BufferSize"], "", NoState, NoExt ),
+ ( "GL_SHADE_MODEL", GLenum, ["ctx->Light.ShadeModel"], "", NoState, NoExt ),
( "GL_SHARED_TEXTURE_PALETTE_EXT", GLboolean,
- ["ctx->Texture.SharedPalette"], "", None ),
- ( "GL_STENCIL_BITS", GLint, ["ctx->DrawBuffer->Visual.stencilBits"], "", None ),
- ( "GL_STENCIL_CLEAR_VALUE", GLint, ["ctx->Stencil.Clear"], "", None ),
+ ["ctx->Texture.SharedPalette"], "", NoState, NoExt ),
+ ( "GL_STENCIL_BITS", GLint, ["ctx->DrawBuffer->Visual.stencilBits"], "", NoState, NoExt ),
+ ( "GL_STENCIL_CLEAR_VALUE", GLint, ["ctx->Stencil.Clear"], "", NoState, NoExt ),
( "GL_STENCIL_FAIL", GLenum,
- ["ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]"], "", None ),
+ ["ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ),
( "GL_STENCIL_FUNC", GLenum,
- ["ctx->Stencil.Function[ctx->Stencil.ActiveFace]"], "", None ),
+ ["ctx->Stencil.Function[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ),
( "GL_STENCIL_PASS_DEPTH_FAIL", GLenum,
- ["ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]"], "", None ),
+ ["ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ),
( "GL_STENCIL_PASS_DEPTH_PASS", GLenum,
- ["ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]"], "", None ),
+ ["ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ),
( "GL_STENCIL_REF", GLint,
- ["ctx->Stencil.Ref[ctx->Stencil.ActiveFace]"], "", None ),
- ( "GL_STENCIL_TEST", GLboolean, ["ctx->Stencil.Enabled"], "", None ),
+ ["ctx->Stencil.Ref[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ),
+ ( "GL_STENCIL_TEST", GLboolean, ["ctx->Stencil.Enabled"], "", NoState, NoExt ),
( "GL_STENCIL_VALUE_MASK", GLint,
- ["ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]"], "", None ),
+ ["ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ),
( "GL_STENCIL_WRITEMASK", GLint,
- ["ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]"], "", None ),
+ ["ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ),
( "GL_STEREO", GLboolean, ["ctx->DrawBuffer->Visual.stereoMode"],
- "", None ),
- ( "GL_SUBPIXEL_BITS", GLint, ["ctx->Const.SubPixelBits"], "", None ),
- ( "GL_TEXTURE_1D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D)"], "", None ),
- ( "GL_TEXTURE_2D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D)"], "", None ),
- ( "GL_TEXTURE_3D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_3D)"], "", None ),
- ( "GL_TEXTURE_1D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)"], "", ["MESA_texture_array"] ),
- ( "GL_TEXTURE_2D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)"], "", ["MESA_texture_array"] ),
+ "", NoState, NoExt ),
+ ( "GL_SUBPIXEL_BITS", GLint, ["ctx->Const.SubPixelBits"], "", NoState, NoExt ),
+ ( "GL_TEXTURE_1D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D)"], "", NoState, NoExt ),
+ ( "GL_TEXTURE_2D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D)"], "", NoState, NoExt ),
+ ( "GL_TEXTURE_3D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_3D)"], "", NoState, NoExt ),
+ ( "GL_TEXTURE_1D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)"], "", NoState, ["MESA_texture_array"] ),
+ ( "GL_TEXTURE_2D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)"], "", NoState, ["MESA_texture_array"] ),
( "GL_TEXTURE_BINDING_1D", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name"], "", None ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name"], "", NoState, NoExt ),
( "GL_TEXTURE_BINDING_2D", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name"], "", None ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name"], "", NoState, NoExt ),
( "GL_TEXTURE_BINDING_3D", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name"], "", None ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name"], "", NoState, NoExt ),
( "GL_TEXTURE_BINDING_1D_ARRAY_EXT", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name"], "", NoState, ["MESA_texture_array"] ),
( "GL_TEXTURE_BINDING_2D_ARRAY_EXT", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name"], "", NoState, ["MESA_texture_array"] ),
+ ( "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT", GLint,
+ ["ctx->Const.MaxArrayTextureLayers"], "", NoState, ["MESA_texture_array"] ),
( "GL_TEXTURE_GEN_S", GLboolean,
- ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", None ),
+ ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", NoState, NoExt ),
( "GL_TEXTURE_GEN_T", GLboolean,
- ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & T_BIT) ? 1 : 0)"], "", None ),
+ ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & T_BIT) ? 1 : 0)"], "", NoState, NoExt ),
( "GL_TEXTURE_GEN_R", GLboolean,
- ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & R_BIT) ? 1 : 0)"], "", None ),
+ ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & R_BIT) ? 1 : 0)"], "", NoState, NoExt ),
( "GL_TEXTURE_GEN_Q", GLboolean,
- ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & Q_BIT) ? 1 : 0)"], "", None ),
+ ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & Q_BIT) ? 1 : 0)"], "", NoState, NoExt ),
( "GL_TEXTURE_MATRIX", GLfloat,
["matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
@@ -478,7 +489,7 @@ StateVars = [
return;
}
matrix = ctx->TextureMatrixStack[unit].Top->m;""",
- None ),
+ NoState, NoExt ),
( "GL_TEXTURE_STACK_DEPTH", GLint,
["ctx->TextureMatrixStack[unit].Depth + 1"],
"""const GLuint unit = ctx->Texture.CurrentUnit;
@@ -487,77 +498,77 @@ StateVars = [
"glGet(texture stack depth, unit %u)", unit);
return;
}""",
- None ),
- ( "GL_UNPACK_ALIGNMENT", GLint, ["ctx->Unpack.Alignment"], "", None ),
- ( "GL_UNPACK_LSB_FIRST", GLboolean, ["ctx->Unpack.LsbFirst"], "", None ),
- ( "GL_UNPACK_ROW_LENGTH", GLint, ["ctx->Unpack.RowLength"], "", None ),
- ( "GL_UNPACK_SKIP_PIXELS", GLint, ["ctx->Unpack.SkipPixels"], "", None ),
- ( "GL_UNPACK_SKIP_ROWS", GLint, ["ctx->Unpack.SkipRows"], "", None ),
- ( "GL_UNPACK_SWAP_BYTES", GLboolean, ["ctx->Unpack.SwapBytes"], "", None ),
- ( "GL_UNPACK_SKIP_IMAGES_EXT", GLint, ["ctx->Unpack.SkipImages"], "", None ),
- ( "GL_UNPACK_IMAGE_HEIGHT_EXT", GLint, ["ctx->Unpack.ImageHeight"], "", None ),
- ( "GL_UNPACK_CLIENT_STORAGE_APPLE", GLboolean, ["ctx->Unpack.ClientStorage"], "", None ),
+ NoState, NoExt ),
+ ( "GL_UNPACK_ALIGNMENT", GLint, ["ctx->Unpack.Alignment"], "", NoState, NoExt ),
+ ( "GL_UNPACK_LSB_FIRST", GLboolean, ["ctx->Unpack.LsbFirst"], "", NoState, NoExt ),
+ ( "GL_UNPACK_ROW_LENGTH", GLint, ["ctx->Unpack.RowLength"], "", NoState, NoExt ),
+ ( "GL_UNPACK_SKIP_PIXELS", GLint, ["ctx->Unpack.SkipPixels"], "", NoState, NoExt ),
+ ( "GL_UNPACK_SKIP_ROWS", GLint, ["ctx->Unpack.SkipRows"], "", NoState, NoExt ),
+ ( "GL_UNPACK_SWAP_BYTES", GLboolean, ["ctx->Unpack.SwapBytes"], "", NoState, NoExt ),
+ ( "GL_UNPACK_SKIP_IMAGES_EXT", GLint, ["ctx->Unpack.SkipImages"], "", NoState, NoExt ),
+ ( "GL_UNPACK_IMAGE_HEIGHT_EXT", GLint, ["ctx->Unpack.ImageHeight"], "", NoState, NoExt ),
+ ( "GL_UNPACK_CLIENT_STORAGE_APPLE", GLboolean, ["ctx->Unpack.ClientStorage"], "", NoState, NoExt ),
( "GL_VIEWPORT", GLint, [ "ctx->Viewport.X", "ctx->Viewport.Y",
- "ctx->Viewport.Width", "ctx->Viewport.Height" ], "", None ),
- ( "GL_ZOOM_X", GLfloat, ["ctx->Pixel.ZoomX"], "", None ),
- ( "GL_ZOOM_Y", GLfloat, ["ctx->Pixel.ZoomY"], "", None ),
+ "ctx->Viewport.Width", "ctx->Viewport.Height" ], "", NoState, NoExt ),
+ ( "GL_ZOOM_X", GLfloat, ["ctx->Pixel.ZoomX"], "", NoState, NoExt ),
+ ( "GL_ZOOM_Y", GLfloat, ["ctx->Pixel.ZoomY"], "", NoState, NoExt ),
# Vertex arrays
- ( "GL_VERTEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Vertex.Enabled"], "", None ),
- ( "GL_VERTEX_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Vertex.Size"], "", None ),
- ( "GL_VERTEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Vertex.Type"], "", None ),
- ( "GL_VERTEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Vertex.Stride"], "", None ),
- ( "GL_VERTEX_ARRAY_COUNT_EXT", GLint, ["0"], "", None ),
- ( "GL_NORMAL_ARRAY", GLenum, ["ctx->Array.ArrayObj->Normal.Enabled"], "", None ),
- ( "GL_NORMAL_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Normal.Type"], "", None ),
- ( "GL_NORMAL_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Normal.Stride"], "", None ),
- ( "GL_NORMAL_ARRAY_COUNT_EXT", GLint, ["0"], "", None ),
- ( "GL_COLOR_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Color.Enabled"], "", None ),
- ( "GL_COLOR_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Color.Size"], "", None ),
- ( "GL_COLOR_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Color.Type"], "", None ),
- ( "GL_COLOR_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Color.Stride"], "", None ),
- ( "GL_COLOR_ARRAY_COUNT_EXT", GLint, ["0"], "", None ),
- ( "GL_INDEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Index.Enabled"], "", None ),
- ( "GL_INDEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Index.Type"], "", None ),
- ( "GL_INDEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Index.Stride"], "", None ),
- ( "GL_INDEX_ARRAY_COUNT_EXT", GLint, ["0"], "", None ),
+ ( "GL_VERTEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Vertex.Enabled"], "", NoState, NoExt ),
+ ( "GL_VERTEX_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Vertex.Size"], "", NoState, NoExt ),
+ ( "GL_VERTEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Vertex.Type"], "", NoState, NoExt ),
+ ( "GL_VERTEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Vertex.Stride"], "", NoState, NoExt ),
+ ( "GL_VERTEX_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ),
+ ( "GL_NORMAL_ARRAY", GLenum, ["ctx->Array.ArrayObj->Normal.Enabled"], "", NoState, NoExt ),
+ ( "GL_NORMAL_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Normal.Type"], "", NoState, NoExt ),
+ ( "GL_NORMAL_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Normal.Stride"], "", NoState, NoExt ),
+ ( "GL_NORMAL_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ),
+ ( "GL_COLOR_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Color.Enabled"], "", NoState, NoExt ),
+ ( "GL_COLOR_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Color.Size"], "", NoState, NoExt ),
+ ( "GL_COLOR_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Color.Type"], "", NoState, NoExt ),
+ ( "GL_COLOR_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Color.Stride"], "", NoState, NoExt ),
+ ( "GL_COLOR_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ),
+ ( "GL_INDEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Index.Enabled"], "", NoState, NoExt ),
+ ( "GL_INDEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Index.Type"], "", NoState, NoExt ),
+ ( "GL_INDEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Index.Stride"], "", NoState, NoExt ),
+ ( "GL_INDEX_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ),
( "GL_TEXTURE_COORD_ARRAY", GLboolean,
- ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled"], "", None ),
+ ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled"], "", NoState, NoExt ),
( "GL_TEXTURE_COORD_ARRAY_SIZE", GLint,
- ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size"], "", None ),
+ ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size"], "", NoState, NoExt ),
( "GL_TEXTURE_COORD_ARRAY_TYPE", GLenum,
- ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type"], "", None ),
+ ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type"], "", NoState, NoExt ),
( "GL_TEXTURE_COORD_ARRAY_STRIDE", GLint,
- ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride"], "", None ),
- ( "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", GLint, ["0"], "", None ),
- ( "GL_EDGE_FLAG_ARRAY", GLboolean, ["ctx->Array.ArrayObj->EdgeFlag.Enabled"], "", None ),
- ( "GL_EDGE_FLAG_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->EdgeFlag.Stride"], "", None ),
- ( "GL_EDGE_FLAG_ARRAY_COUNT_EXT", GLint, ["0"], "", None ),
+ ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride"], "", NoState, NoExt ),
+ ( "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ),
+ ( "GL_EDGE_FLAG_ARRAY", GLboolean, ["ctx->Array.ArrayObj->EdgeFlag.Enabled"], "", NoState, NoExt ),
+ ( "GL_EDGE_FLAG_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->EdgeFlag.Stride"], "", NoState, NoExt ),
+ ( "GL_EDGE_FLAG_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ),
# GL_ARB_multitexture
( "GL_MAX_TEXTURE_UNITS_ARB", GLint,
- ["ctx->Const.MaxTextureUnits"], "", ["ARB_multitexture"] ),
+ ["ctx->Const.MaxTextureUnits"], "", NoState, ["ARB_multitexture"] ),
( "GL_ACTIVE_TEXTURE_ARB", GLint,
- [ "GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit"], "", ["ARB_multitexture"] ),
+ [ "GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit"], "", NoState, ["ARB_multitexture"] ),
( "GL_CLIENT_ACTIVE_TEXTURE_ARB", GLint,
- ["GL_TEXTURE0_ARB + ctx->Array.ActiveTexture"], "", ["ARB_multitexture"] ),
+ ["GL_TEXTURE0_ARB + ctx->Array.ActiveTexture"], "", NoState, ["ARB_multitexture"] ),
# GL_ARB_texture_cube_map
( "GL_TEXTURE_CUBE_MAP_ARB", GLboolean,
- ["_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)"], "", ["ARB_texture_cube_map"] ),
+ ["_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)"], "", NoState, ["ARB_texture_cube_map"] ),
( "GL_TEXTURE_BINDING_CUBE_MAP_ARB", GLint,
["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name"],
- "", ["ARB_texture_cube_map"] ),
+ "", NoState, ["ARB_texture_cube_map"] ),
( "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", GLint,
["(1 << (ctx->Const.MaxCubeTextureLevels - 1))"],
- "", ["ARB_texture_cube_map"]),
+ "", NoState, ["ARB_texture_cube_map"]),
# GL_ARB_texture_compression */
( "GL_TEXTURE_COMPRESSION_HINT_ARB", GLint,
- ["ctx->Hint.TextureCompression"], "", None ),
+ ["ctx->Hint.TextureCompression"], "", NoState, NoExt ),
( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint,
["_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)"],
- "", None ),
+ "", NoState, NoExt ),
( "GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum,
[],
"""GLint formats[100];
@@ -565,13 +576,13 @@ StateVars = [
ASSERT(n <= 100);
for (i = 0; i < n; i++)
params[i] = CONVERSION(formats[i]);""",
- None ),
+ NoState, NoExt ),
# GL_EXT_compiled_vertex_array
( "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", GLint, ["ctx->Array.LockFirst"],
- "", ["EXT_compiled_vertex_array"] ),
+ "", NoState, ["EXT_compiled_vertex_array"] ),
( "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", GLint, ["ctx->Array.LockCount"],
- "", ["EXT_compiled_vertex_array"] ),
+ "", NoState, ["EXT_compiled_vertex_array"] ),
# GL_ARB_transpose_matrix
( "GL_TRANSPOSE_COLOR_MATRIX_ARB", GLfloat,
@@ -579,25 +590,29 @@ StateVars = [
"matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]",
"matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]",
"matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"],
- "const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;", None ),
+ "const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;",
+ NoState, NoExt ),
( "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", GLfloat,
["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]",
"matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]",
"matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]",
"matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"],
- "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;", None ),
+ "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;",
+ NoState, NoExt ),
( "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", GLfloat,
["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]",
"matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]",
"matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]",
"matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"],
- "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;", None ),
+ "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;",
+ NoState, NoExt ),
( "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", GLfloat,
["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]",
"matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]",
"matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]",
"matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"],
- "const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;", None ),
+ "const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;",
+ NoState, NoExt ),
# GL_SGI_color_matrix (also in 1.2 imaging)
( "GL_COLOR_MATRIX_SGI", GLfloat,
@@ -605,343 +620,373 @@ StateVars = [
"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
"matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
"matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
- "const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;", None ),
+ "const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;",
+ NoState, NoExt ),
( "GL_COLOR_MATRIX_STACK_DEPTH_SGI", GLint,
- ["ctx->ColorMatrixStack.Depth + 1"], "", None ),
+ ["ctx->ColorMatrixStack.Depth + 1"], "", NoState, NoExt ),
( "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", GLint,
- ["MAX_COLOR_STACK_DEPTH"], "", None ),
+ ["MAX_COLOR_STACK_DEPTH"], "", NoState, NoExt ),
( "GL_POST_COLOR_MATRIX_RED_SCALE_SGI", GLfloat,
- ["ctx->Pixel.PostColorMatrixScale[0]"], "", None ),
+ ["ctx->Pixel.PostColorMatrixScale[0]"], "", NoState, NoExt ),
( "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI", GLfloat,
- ["ctx->Pixel.PostColorMatrixScale[1]"], "", None ),
+ ["ctx->Pixel.PostColorMatrixScale[1]"], "", NoState, NoExt ),
( "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI", GLfloat,
- ["ctx->Pixel.PostColorMatrixScale[2]"], "", None ),
+ ["ctx->Pixel.PostColorMatrixScale[2]"], "", NoState, NoExt ),
( "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI", GLfloat,
- ["ctx->Pixel.PostColorMatrixScale[3]"], "", None ),
+ ["ctx->Pixel.PostColorMatrixScale[3]"], "", NoState, NoExt ),
( "GL_POST_COLOR_MATRIX_RED_BIAS_SGI", GLfloat,
- ["ctx->Pixel.PostColorMatrixBias[0]"], "", None ),
+ ["ctx->Pixel.PostColorMatrixBias[0]"], "", NoState, NoExt ),
( "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI", GLfloat,
- ["ctx->Pixel.PostColorMatrixBias[1]"], "", None ),
+ ["ctx->Pixel.PostColorMatrixBias[1]"], "", NoState, NoExt ),
( "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI", GLfloat,
- ["ctx->Pixel.PostColorMatrixBias[2]"], "", None ),
+ ["ctx->Pixel.PostColorMatrixBias[2]"], "", NoState, NoExt ),
( "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI", GLfloat,
- ["ctx->Pixel.PostColorMatrixBias[3]"], "", None ),
+ ["ctx->Pixel.PostColorMatrixBias[3]"], "", NoState, NoExt ),
# GL_EXT_convolution (also in 1.2 imaging)
( "GL_CONVOLUTION_1D_EXT", GLboolean,
- ["ctx->Pixel.Convolution1DEnabled"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.Convolution1DEnabled"], "", NoState, ["EXT_convolution"] ),
( "GL_CONVOLUTION_2D_EXT", GLboolean,
- ["ctx->Pixel.Convolution2DEnabled"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.Convolution2DEnabled"], "", NoState, ["EXT_convolution"] ),
( "GL_SEPARABLE_2D_EXT", GLboolean,
- ["ctx->Pixel.Separable2DEnabled"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.Separable2DEnabled"], "", NoState, ["EXT_convolution"] ),
( "GL_POST_CONVOLUTION_RED_SCALE_EXT", GLfloat,
- ["ctx->Pixel.PostConvolutionScale[0]"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.PostConvolutionScale[0]"], "", NoState, ["EXT_convolution"] ),
( "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", GLfloat,
- ["ctx->Pixel.PostConvolutionScale[1]"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.PostConvolutionScale[1]"], "", NoState, ["EXT_convolution"] ),
( "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", GLfloat,
- ["ctx->Pixel.PostConvolutionScale[2]"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.PostConvolutionScale[2]"], "", NoState, ["EXT_convolution"] ),
( "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", GLfloat,
- ["ctx->Pixel.PostConvolutionScale[3]"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.PostConvolutionScale[3]"], "", NoState, ["EXT_convolution"] ),
( "GL_POST_CONVOLUTION_RED_BIAS_EXT", GLfloat,
- ["ctx->Pixel.PostConvolutionBias[0]"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.PostConvolutionBias[0]"], "", NoState, ["EXT_convolution"] ),
( "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", GLfloat,
- ["ctx->Pixel.PostConvolutionBias[1]"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.PostConvolutionBias[1]"], "", NoState, ["EXT_convolution"] ),
( "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", GLfloat,
- ["ctx->Pixel.PostConvolutionBias[2]"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.PostConvolutionBias[2]"], "", NoState, ["EXT_convolution"] ),
( "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", GLfloat,
- ["ctx->Pixel.PostConvolutionBias[3]"], "", ["EXT_convolution"] ),
+ ["ctx->Pixel.PostConvolutionBias[3]"], "", NoState, ["EXT_convolution"] ),
# GL_EXT_histogram / GL_ARB_imaging
( "GL_HISTOGRAM", GLboolean,
- [ "ctx->Pixel.HistogramEnabled" ], "", ["EXT_histogram"] ),
+ [ "ctx->Pixel.HistogramEnabled" ], "", NoState, ["EXT_histogram"] ),
( "GL_MINMAX", GLboolean,
- [ "ctx->Pixel.MinMaxEnabled" ], "", ["EXT_histogram"] ),
+ [ "ctx->Pixel.MinMaxEnabled" ], "", NoState, ["EXT_histogram"] ),
# GL_SGI_color_table / GL_ARB_imaging
( "GL_COLOR_TABLE_SGI", GLboolean,
- ["ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]"], "", ["SGI_color_table"] ),
+ ["ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]"], "",
+ NoState, ["SGI_color_table"] ),
( "GL_POST_CONVOLUTION_COLOR_TABLE_SGI", GLboolean,
- ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]"], "", ["SGI_color_table"] ),
+ ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]"], "",
+ NoState, ["SGI_color_table"] ),
( "GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI", GLboolean,
- ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]"], "", ["SGI_color_table"] ),
+ ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]"], "",
+ NoState, ["SGI_color_table"] ),
# GL_SGI_texture_color_table
( "GL_TEXTURE_COLOR_TABLE_SGI", GLboolean,
["ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled"],
- "", ["SGI_texture_color_table"] ),
+ "", NoState, ["SGI_texture_color_table"] ),
# GL_EXT_secondary_color
( "GL_COLOR_SUM_EXT", GLboolean,
- ["ctx->Fog.ColorSumEnabled"], "",
+ ["ctx->Fog.ColorSumEnabled"], "", NoState,
["EXT_secondary_color", "ARB_vertex_program"] ),
( "GL_CURRENT_SECONDARY_COLOR_EXT", GLfloatN,
["ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]",
"ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]",
"ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]",
"ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]"],
- "FLUSH_CURRENT(ctx, 0);", ["EXT_secondary_color"] ),
+ "", FlushCurrent, ["EXT_secondary_color"] ),
( "GL_SECONDARY_COLOR_ARRAY_EXT", GLboolean,
- ["ctx->Array.ArrayObj->SecondaryColor.Enabled"], "", ["EXT_secondary_color"] ),
+ ["ctx->Array.ArrayObj->SecondaryColor.Enabled"],
+ "", NoState, ["EXT_secondary_color"] ),
( "GL_SECONDARY_COLOR_ARRAY_TYPE_EXT", GLenum,
- ["ctx->Array.ArrayObj->SecondaryColor.Type"], "", ["EXT_secondary_color"] ),
+ ["ctx->Array.ArrayObj->SecondaryColor.Type"],
+ "", NoState, ["EXT_secondary_color"] ),
( "GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT", GLint,
- ["ctx->Array.ArrayObj->SecondaryColor.Stride"], "", ["EXT_secondary_color"] ),
+ ["ctx->Array.ArrayObj->SecondaryColor.Stride"],
+ "", NoState, ["EXT_secondary_color"] ),
( "GL_SECONDARY_COLOR_ARRAY_SIZE_EXT", GLint,
- ["ctx->Array.ArrayObj->SecondaryColor.Size"], "", ["EXT_secondary_color"] ),
+ ["ctx->Array.ArrayObj->SecondaryColor.Size"],
+ "", NoState, ["EXT_secondary_color"] ),
# GL_EXT_fog_coord
( "GL_CURRENT_FOG_COORDINATE_EXT", GLfloat,
["ctx->Current.Attrib[VERT_ATTRIB_FOG][0]"],
- "FLUSH_CURRENT(ctx, 0);", ["EXT_fog_coord"] ),
- ( "GL_FOG_COORDINATE_ARRAY_EXT", GLboolean, ["ctx->Array.ArrayObj->FogCoord.Enabled"],
- "", ["EXT_fog_coord"] ),
- ( "GL_FOG_COORDINATE_ARRAY_TYPE_EXT", GLenum, ["ctx->Array.ArrayObj->FogCoord.Type"],
- "", ["EXT_fog_coord"] ),
- ( "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT", GLint, ["ctx->Array.ArrayObj->FogCoord.Stride"],
- "", ["EXT_fog_coord"] ),
- ( "GL_FOG_COORDINATE_SOURCE_EXT", GLenum, ["ctx->Fog.FogCoordinateSource"],
- "", ["EXT_fog_coord"] ),
+ "", FlushCurrent, ["EXT_fog_coord"] ),
+ ( "GL_FOG_COORDINATE_ARRAY_EXT", GLboolean,
+ ["ctx->Array.ArrayObj->FogCoord.Enabled"],
+ "", NoState, ["EXT_fog_coord"] ),
+ ( "GL_FOG_COORDINATE_ARRAY_TYPE_EXT", GLenum,
+ ["ctx->Array.ArrayObj->FogCoord.Type"],
+ "", NoState, ["EXT_fog_coord"] ),
+ ( "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT", GLint,
+ ["ctx->Array.ArrayObj->FogCoord.Stride"],
+ "", NoState, ["EXT_fog_coord"] ),
+ ( "GL_FOG_COORDINATE_SOURCE_EXT", GLenum,
+ ["ctx->Fog.FogCoordinateSource"],
+ "", NoState, ["EXT_fog_coord"] ),
# GL_EXT_texture_lod_bias
( "GL_MAX_TEXTURE_LOD_BIAS_EXT", GLfloat,
- ["ctx->Const.MaxTextureLodBias"], "", ["EXT_texture_lod_bias"]),
+ ["ctx->Const.MaxTextureLodBias"], "", NoState, ["EXT_texture_lod_bias"]),
# GL_EXT_texture_filter_anisotropic
( "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", GLfloat,
- ["ctx->Const.MaxTextureMaxAnisotropy"], "", ["EXT_texture_filter_anisotropic"]),
+ ["ctx->Const.MaxTextureMaxAnisotropy"],
+ "", NoState, ["EXT_texture_filter_anisotropic"]),
# GL_ARB_multisample
( "GL_MULTISAMPLE_ARB", GLboolean,
- ["ctx->Multisample.Enabled"], "", None ),
+ ["ctx->Multisample.Enabled"], "", NoState, NoExt ),
( "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", GLboolean,
- ["ctx->Multisample.SampleAlphaToCoverage"], "", None ),
+ ["ctx->Multisample.SampleAlphaToCoverage"], "", NoState, NoExt ),
( "GL_SAMPLE_ALPHA_TO_ONE_ARB", GLboolean,
- ["ctx->Multisample.SampleAlphaToOne"], "", None ),
+ ["ctx->Multisample.SampleAlphaToOne"], "", NoState, NoExt ),
( "GL_SAMPLE_COVERAGE_ARB", GLboolean,
- ["ctx->Multisample.SampleCoverage"], "", None ),
+ ["ctx->Multisample.SampleCoverage"], "", NoState, NoExt ),
( "GL_SAMPLE_COVERAGE_VALUE_ARB", GLfloat,
- ["ctx->Multisample.SampleCoverageValue"], "", None ),
+ ["ctx->Multisample.SampleCoverageValue"], "", NoState, NoExt ),
( "GL_SAMPLE_COVERAGE_INVERT_ARB", GLboolean,
- ["ctx->Multisample.SampleCoverageInvert"], "", None ),
+ ["ctx->Multisample.SampleCoverageInvert"], "", NoState, NoExt ),
( "GL_SAMPLE_BUFFERS_ARB", GLint,
- ["ctx->DrawBuffer->Visual.sampleBuffers"], "", None ),
+ ["ctx->DrawBuffer->Visual.sampleBuffers"], "", NoState, NoExt ),
( "GL_SAMPLES_ARB", GLint,
- ["ctx->DrawBuffer->Visual.samples"], "", None ),
+ ["ctx->DrawBuffer->Visual.samples"], "", NoState, NoExt ),
# GL_IBM_rasterpos_clip
( "GL_RASTER_POSITION_UNCLIPPED_IBM", GLboolean,
- ["ctx->Transform.RasterPositionUnclipped"], "", ["IBM_rasterpos_clip"] ),
+ ["ctx->Transform.RasterPositionUnclipped"],
+ "", NoState, ["IBM_rasterpos_clip"] ),
# GL_NV_point_sprite
( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"], # == GL_POINT_SPRITE_ARB
- "", ["NV_point_sprite", "ARB_point_sprite"] ),
+ "", NoState, ["NV_point_sprite", "ARB_point_sprite"] ),
( "GL_POINT_SPRITE_R_MODE_NV", GLenum, ["ctx->Point.SpriteRMode"],
- "", ["NV_point_sprite"] ),
+ "", NoState, ["NV_point_sprite"] ),
( "GL_POINT_SPRITE_COORD_ORIGIN", GLenum, ["ctx->Point.SpriteOrigin"],
- "", ["NV_point_sprite", "ARB_point_sprite"] ),
+ "", NoState, ["NV_point_sprite", "ARB_point_sprite"] ),
# GL_SGIS_generate_mipmap
( "GL_GENERATE_MIPMAP_HINT_SGIS", GLenum, ["ctx->Hint.GenerateMipmap"],
- "", ["SGIS_generate_mipmap"] ),
+ "", NoState, ["SGIS_generate_mipmap"] ),
# GL_NV_vertex_program
( "GL_VERTEX_PROGRAM_BINDING_NV", GLint,
["(ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0)"],
- "", ["NV_vertex_program"] ),
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY0_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[0].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[0].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY1_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[1].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[1].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY2_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[2].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[2].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY3_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[3].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[3].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY4_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[4].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[4].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY5_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[5].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[5].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY6_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[6].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[6].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY7_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[7].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[7].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY8_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[8].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[8].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY9_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[9].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[9].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY10_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[10].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[10].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY11_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[11].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[11].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY12_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[12].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[12].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY13_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[13].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[13].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY14_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[14].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[14].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY15_NV", GLboolean,
- ["ctx->Array.ArrayObj->VertexAttrib[15].Enabled"], "", ["NV_vertex_program"] ),
+ ["ctx->Array.ArrayObj->VertexAttrib[15].Enabled"],
+ "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB0_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[0]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[0]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB1_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[1]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[1]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB2_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[2]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[2]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB3_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[3]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[3]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB4_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[4]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[4]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB5_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[5]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[5]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB6_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[6]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[6]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB7_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[7]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[7]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB8_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[8]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[8]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB9_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[9]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[9]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB10_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[10]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[10]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB11_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[11]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[11]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB12_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[12]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[12]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB13_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[13]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[13]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB14_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[14]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[14]"], "", NoState, ["NV_vertex_program"] ),
( "GL_MAP1_VERTEX_ATTRIB15_4_NV", GLboolean,
- ["ctx->Eval.Map1Attrib[15]"], "", ["NV_vertex_program"] ),
+ ["ctx->Eval.Map1Attrib[15]"], "", NoState, ["NV_vertex_program"] ),
# GL_NV_fragment_program
( "GL_FRAGMENT_PROGRAM_NV", GLboolean,
- ["ctx->FragmentProgram.Enabled"], "", ["NV_fragment_program"] ),
+ ["ctx->FragmentProgram.Enabled"], "", NoState, ["NV_fragment_program"] ),
( "GL_FRAGMENT_PROGRAM_BINDING_NV", GLint,
["ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0"],
- "", ["NV_fragment_program"] ),
+ "", NoState, ["NV_fragment_program"] ),
( "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", GLint,
- ["MAX_NV_FRAGMENT_PROGRAM_PARAMS"], "", ["NV_fragment_program"] ),
+ ["MAX_NV_FRAGMENT_PROGRAM_PARAMS"], "", NoState, ["NV_fragment_program"] ),
# GL_NV_texture_rectangle
( "GL_TEXTURE_RECTANGLE_NV", GLboolean,
- ["_mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV)"], "", ["NV_texture_rectangle"] ),
+ ["_mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV)"], "", NoState, ["NV_texture_rectangle"] ),
( "GL_TEXTURE_BINDING_RECTANGLE_NV", GLint,
["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name"],
- "", ["NV_texture_rectangle"] ),
+ "", NoState, ["NV_texture_rectangle"] ),
( "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", GLint,
- ["ctx->Const.MaxTextureRectSize"], "", ["NV_texture_rectangle"] ),
+ ["ctx->Const.MaxTextureRectSize"], "", NoState, ["NV_texture_rectangle"] ),
# GL_EXT_stencil_two_side
( "GL_STENCIL_TEST_TWO_SIDE_EXT", GLboolean,
- ["ctx->Stencil.TestTwoSide"], "", ["EXT_stencil_two_side"] ),
+ ["ctx->Stencil.TestTwoSide"], "", NoState, ["EXT_stencil_two_side"] ),
( "GL_ACTIVE_STENCIL_FACE_EXT", GLenum,
["ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT"],
- "", ["EXT_stencil_two_side"] ),
+ "", NoState, ["EXT_stencil_two_side"] ),
# GL_NV_light_max_exponent
( "GL_MAX_SHININESS_NV", GLfloat,
- ["ctx->Const.MaxShininess"], "", ["NV_light_max_exponent"] ),
+ ["ctx->Const.MaxShininess"], "", NoState, ["NV_light_max_exponent"] ),
( "GL_MAX_SPOT_EXPONENT_NV", GLfloat,
- ["ctx->Const.MaxSpotExponent"], "", ["NV_light_max_exponent"] ),
+ ["ctx->Const.MaxSpotExponent"], "", NoState, ["NV_light_max_exponent"] ),
# GL_ARB_vertex_buffer_object
( "GL_ARRAY_BUFFER_BINDING_ARB", GLint,
- ["ctx->Array.ArrayBufferObj->Name"], "", None ),
+ ["ctx->Array.ArrayBufferObj->Name"], "", NoState, NoExt ),
( "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", GLint,
- ["ctx->Array.ArrayObj->Vertex.BufferObj->Name"], "", None ),
+ ["ctx->Array.ArrayObj->Vertex.BufferObj->Name"], "", NoState, NoExt ),
( "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", GLint,
- ["ctx->Array.ArrayObj->Normal.BufferObj->Name"], "", None ),
+ ["ctx->Array.ArrayObj->Normal.BufferObj->Name"], "", NoState, NoExt ),
( "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", GLint,
- ["ctx->Array.ArrayObj->Color.BufferObj->Name"], "", None ),
+ ["ctx->Array.ArrayObj->Color.BufferObj->Name"], "", NoState, NoExt ),
( "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", GLint,
- ["ctx->Array.ArrayObj->Index.BufferObj->Name"], "", None ),
+ ["ctx->Array.ArrayObj->Index.BufferObj->Name"], "", NoState, NoExt ),
( "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", GLint,
["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name"],
- "", None ),
+ "", NoState, NoExt ),
( "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", GLint,
- ["ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name"], "", None ),
+ ["ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name"], "", NoState, NoExt ),
( "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", GLint,
["ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name"],
- "", None ),
+ "", NoState, NoExt ),
( "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", GLint,
["ctx->Array.ArrayObj->FogCoord.BufferObj->Name"],
- "", None ),
+ "", NoState, NoExt ),
# GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported
( "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", GLint,
["ctx->Array.ElementArrayBufferObj->Name"],
- "", None ),
+ "", NoState, NoExt ),
# GL_EXT_pixel_buffer_object
( "GL_PIXEL_PACK_BUFFER_BINDING_EXT", GLint,
- ["ctx->Pack.BufferObj->Name"], "", ["EXT_pixel_buffer_object"] ),
+ ["ctx->Pack.BufferObj->Name"], "", NoState, ["EXT_pixel_buffer_object"] ),
( "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT", GLint,
- ["ctx->Unpack.BufferObj->Name"], "", ["EXT_pixel_buffer_object"] ),
+ ["ctx->Unpack.BufferObj->Name"], "", NoState, ["EXT_pixel_buffer_object"] ),
# GL_ARB_vertex_program
( "GL_VERTEX_PROGRAM_ARB", GLboolean, # == GL_VERTEX_PROGRAM_NV
- ["ctx->VertexProgram.Enabled"], "",
+ ["ctx->VertexProgram.Enabled"], "", NoState,
["ARB_vertex_program", "NV_vertex_program"] ),
( "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", GLboolean, # == GL_VERTEX_PROGRAM_POINT_SIZE_NV
- ["ctx->VertexProgram.PointSizeEnabled"], "",
+ ["ctx->VertexProgram.PointSizeEnabled"], "", NoState,
["ARB_vertex_program", "NV_vertex_program"] ),
( "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", GLboolean, # == GL_VERTEX_PROGRAM_TWO_SIDE_NV
- ["ctx->VertexProgram.TwoSideEnabled"], "",
+ ["ctx->VertexProgram.TwoSideEnabled"], "", NoState,
["ARB_vertex_program", "NV_vertex_program"] ),
( "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", GLint, # == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV
- ["ctx->Const.MaxProgramMatrixStackDepth"], "",
+ ["ctx->Const.MaxProgramMatrixStackDepth"], "", NoState,
["ARB_vertex_program", "ARB_fragment_program", "NV_vertex_program"] ),
( "GL_MAX_PROGRAM_MATRICES_ARB", GLint, # == GL_MAX_TRACK_MATRICES_NV
- ["ctx->Const.MaxProgramMatrices"], "",
+ ["ctx->Const.MaxProgramMatrices"], "", NoState,
["ARB_vertex_program", "ARB_fragment_program", "NV_vertex_program"] ),
( "GL_CURRENT_MATRIX_STACK_DEPTH_ARB", GLboolean, # == GL_CURRENT_MATRIX_STACK_DEPTH_NV
- ["ctx->CurrentStack->Depth + 1"], "",
+ ["ctx->CurrentStack->Depth + 1"], "", NoState,
["ARB_vertex_program", "ARB_fragment_program", "NV_vertex_program"] ),
( "GL_CURRENT_MATRIX_ARB", GLfloat, # == GL_CURRENT_MATRIX_NV
["matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
"matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
"matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
- "const GLfloat *matrix = ctx->CurrentStack->Top->m;",
+ "const GLfloat *matrix = ctx->CurrentStack->Top->m;", NoState,
["ARB_vertex_program", "ARB_fragment_program", "NV_fragment_program"] ),
( "GL_TRANSPOSE_CURRENT_MATRIX_ARB", GLfloat,
["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]",
"matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]",
"matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]",
"matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"],
- "const GLfloat *matrix = ctx->CurrentStack->Top->m;",
+ "const GLfloat *matrix = ctx->CurrentStack->Top->m;", NoState,
["ARB_vertex_program", "ARB_fragment_program"] ),
( "GL_MAX_VERTEX_ATTRIBS_ARB", GLint,
- ["ctx->Const.VertexProgram.MaxAttribs"], "", ["ARB_vertex_program"] ),
+ ["ctx->Const.VertexProgram.MaxAttribs"], "", NoState, ["ARB_vertex_program"] ),
( "GL_PROGRAM_ERROR_POSITION_ARB", GLint, # == GL_PROGRAM_ERROR_POSITION_NV
- ["ctx->Program.ErrorPos"], "", ["NV_vertex_program",
+ ["ctx->Program.ErrorPos"], "", NoState, ["NV_vertex_program",
"ARB_vertex_program", "NV_fragment_program", "ARB_fragment_program"] ),
# GL_ARB_fragment_program
( "GL_FRAGMENT_PROGRAM_ARB", GLboolean,
- ["ctx->FragmentProgram.Enabled"], "", ["ARB_fragment_program"] ),
+ ["ctx->FragmentProgram.Enabled"], "", NoState, ["ARB_fragment_program"] ),
( "GL_MAX_TEXTURE_COORDS_ARB", GLint, # == GL_MAX_TEXTURE_COORDS_NV
- ["ctx->Const.MaxTextureCoordUnits"], "",
+ ["ctx->Const.MaxTextureCoordUnits"], "", NoState,
["ARB_fragment_program", "NV_fragment_program"] ),
( "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", GLint, # == GL_MAX_TEXTURE_IMAGE_UNITS_NV
- ["ctx->Const.MaxTextureImageUnits"], "",
+ ["ctx->Const.MaxTextureImageUnits"], "", NoState,
["ARB_fragment_program", "NV_fragment_program"] ),
# GL_EXT_depth_bounds_test
( "GL_DEPTH_BOUNDS_TEST_EXT", GLboolean,
- ["ctx->Depth.BoundsTest"], "", ["EXT_depth_bounds_test"] ),
+ ["ctx->Depth.BoundsTest"], "", NoState, ["EXT_depth_bounds_test"] ),
( "GL_DEPTH_BOUNDS_EXT", GLfloat,
["ctx->Depth.BoundsMin", "ctx->Depth.BoundsMax"],
- "", ["EXT_depth_bounds_test"] ),
+ "", NoState, ["EXT_depth_bounds_test"] ),
# GL_ARB_depth_clamp
( "GL_DEPTH_CLAMP", GLboolean, ["ctx->Transform.DepthClamp"], "",
- ["ARB_depth_clamp"] ),
+ NoState, ["ARB_depth_clamp"] ),
# GL_ARB_draw_buffers
( "GL_MAX_DRAW_BUFFERS_ARB", GLint,
- ["ctx->Const.MaxDrawBuffers"], "", None ),
+ ["ctx->Const.MaxDrawBuffers"], "", NoState, NoExt ),
( "GL_DRAW_BUFFER0_ARB", GLenum,
- ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", None ),
+ ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", NoState, NoExt ),
( "GL_DRAW_BUFFER1_ARB", GLenum,
["buffer"],
"""GLenum buffer;
@@ -949,7 +994,7 @@ StateVars = [
_mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)");
return;
}
- buffer = ctx->DrawBuffer->ColorDrawBuffer[1];""", None ),
+ buffer = ctx->DrawBuffer->ColorDrawBuffer[1];""", NoState, NoExt ),
( "GL_DRAW_BUFFER2_ARB", GLenum,
["buffer"],
"""GLenum buffer;
@@ -957,7 +1002,7 @@ StateVars = [
_mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)");
return;
}
- buffer = ctx->DrawBuffer->ColorDrawBuffer[2];""", None ),
+ buffer = ctx->DrawBuffer->ColorDrawBuffer[2];""", NoState, NoExt ),
( "GL_DRAW_BUFFER3_ARB", GLenum,
["buffer"],
"""GLenum buffer;
@@ -965,117 +1010,171 @@ StateVars = [
_mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)");
return;
}
- buffer = ctx->DrawBuffer->ColorDrawBuffer[3];""", None ),
+ buffer = ctx->DrawBuffer->ColorDrawBuffer[3];""", NoState, NoExt ),
# XXX Add more GL_DRAW_BUFFERn_ARB entries as needed in the future
# GL_OES_read_format
( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint,
- ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ),
+ ["_mesa_get_color_read_type(ctx)"], "", "_NEW_BUFFERS", ["OES_read_format"] ),
( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint,
- ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ),
+ ["_mesa_get_color_read_format(ctx)"], "", "_NEW_BUFFERS", ["OES_read_format"] ),
# GL_ATI_fragment_shader
- ( "GL_NUM_FRAGMENT_REGISTERS_ATI", GLint, ["6"], "", ["ATI_fragment_shader"] ),
- ( "GL_NUM_FRAGMENT_CONSTANTS_ATI", GLint, ["8"], "", ["ATI_fragment_shader"] ),
- ( "GL_NUM_PASSES_ATI", GLint, ["2"], "", ["ATI_fragment_shader"] ),
- ( "GL_NUM_INSTRUCTIONS_PER_PASS_ATI", GLint, ["8"], "", ["ATI_fragment_shader"] ),
- ( "GL_NUM_INSTRUCTIONS_TOTAL_ATI", GLint, ["16"], "", ["ATI_fragment_shader"] ),
- ( "GL_COLOR_ALPHA_PAIRING_ATI", GLboolean, ["GL_TRUE"], "", ["ATI_fragment_shader"] ),
- ( "GL_NUM_LOOPBACK_COMPONENTS_ATI", GLint, ["3"], "", ["ATI_fragment_shader"] ),
- ( "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI", GLint, ["3"], "", ["ATI_fragment_shader"] ),
+ ( "GL_NUM_FRAGMENT_REGISTERS_ATI", GLint, ["6"],
+ "", NoState, ["ATI_fragment_shader"] ),
+ ( "GL_NUM_FRAGMENT_CONSTANTS_ATI", GLint, ["8"],
+ "", NoState, ["ATI_fragment_shader"] ),
+ ( "GL_NUM_PASSES_ATI", GLint, ["2"],
+ "", NoState, ["ATI_fragment_shader"] ),
+ ( "GL_NUM_INSTRUCTIONS_PER_PASS_ATI", GLint, ["8"],
+ "", NoState, ["ATI_fragment_shader"] ),
+ ( "GL_NUM_INSTRUCTIONS_TOTAL_ATI", GLint, ["16"],
+ "", NoState, ["ATI_fragment_shader"] ),
+ ( "GL_COLOR_ALPHA_PAIRING_ATI", GLboolean, ["GL_TRUE"],
+ "", NoState, ["ATI_fragment_shader"] ),
+ ( "GL_NUM_LOOPBACK_COMPONENTS_ATI", GLint, ["3"],
+ "", NoState, ["ATI_fragment_shader"] ),
+ ( "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI", GLint, ["3"],
+ "", NoState, ["ATI_fragment_shader"] ),
# OpenGL 2.0
- ( "GL_STENCIL_BACK_FUNC", GLenum, ["ctx->Stencil.Function[1]"], "", None ),
- ( "GL_STENCIL_BACK_VALUE_MASK", GLint, ["ctx->Stencil.ValueMask[1]"], "", None ),
- ( "GL_STENCIL_BACK_WRITEMASK", GLint, ["ctx->Stencil.WriteMask[1]"], "", None ),
- ( "GL_STENCIL_BACK_REF", GLint, ["ctx->Stencil.Ref[1]"], "", None ),
- ( "GL_STENCIL_BACK_FAIL", GLenum, ["ctx->Stencil.FailFunc[1]"], "", None ),
- ( "GL_STENCIL_BACK_PASS_DEPTH_FAIL", GLenum, ["ctx->Stencil.ZFailFunc[1]"], "", None ),
- ( "GL_STENCIL_BACK_PASS_DEPTH_PASS", GLenum, ["ctx->Stencil.ZPassFunc[1]"], "", None ),
+ ( "GL_STENCIL_BACK_FUNC", GLenum, ["ctx->Stencil.Function[1]"],
+ "", NoState, NoExt ),
+ ( "GL_STENCIL_BACK_VALUE_MASK", GLint, ["ctx->Stencil.ValueMask[1]"],
+ "", NoState, NoExt ),
+ ( "GL_STENCIL_BACK_WRITEMASK", GLint, ["ctx->Stencil.WriteMask[1]"],
+ "", NoState, NoExt ),
+ ( "GL_STENCIL_BACK_REF", GLint, ["ctx->Stencil.Ref[1]"],
+ "", NoState, NoExt ),
+ ( "GL_STENCIL_BACK_FAIL", GLenum, ["ctx->Stencil.FailFunc[1]"],
+ "", NoState, NoExt ),
+ ( "GL_STENCIL_BACK_PASS_DEPTH_FAIL", GLenum, ["ctx->Stencil.ZFailFunc[1]"],
+ "", NoState, NoExt ),
+ ( "GL_STENCIL_BACK_PASS_DEPTH_PASS", GLenum, ["ctx->Stencil.ZPassFunc[1]"],
+ "", NoState, NoExt ),
# GL_EXT_framebuffer_object
( "GL_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->DrawBuffer->Name"], "",
- ["EXT_framebuffer_object"] ),
+ NoState, ["EXT_framebuffer_object"] ),
( "GL_RENDERBUFFER_BINDING_EXT", GLint,
["ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0"], "",
- ["EXT_framebuffer_object"] ),
+ NoState, ["EXT_framebuffer_object"] ),
( "GL_MAX_COLOR_ATTACHMENTS_EXT", GLint,
["ctx->Const.MaxColorAttachments"], "",
- ["EXT_framebuffer_object"] ),
+ NoState, ["EXT_framebuffer_object"] ),
( "GL_MAX_RENDERBUFFER_SIZE_EXT", GLint,
["ctx->Const.MaxRenderbufferSize"], "",
- ["EXT_framebuffer_object"] ),
+ NoState, ["EXT_framebuffer_object"] ),
# GL_EXT_framebuffer_blit
# NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT
( "GL_READ_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->ReadBuffer->Name"], "",
- ["EXT_framebuffer_blit"] ),
+ NoState, ["EXT_framebuffer_blit"] ),
# GL_EXT_provoking_vertex
( "GL_PROVOKING_VERTEX_EXT", GLboolean,
- ["ctx->Light.ProvokingVertex"], "", ["EXT_provoking_vertex"] ),
+ ["ctx->Light.ProvokingVertex"], "", NoState, ["EXT_provoking_vertex"] ),
( "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", GLboolean,
["ctx->Const.QuadsFollowProvokingVertexConvention"], "",
- ["EXT_provoking_vertex"] ),
+ NoState, ["EXT_provoking_vertex"] ),
# GL_ARB_fragment_shader
( "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLint,
["ctx->Const.FragmentProgram.MaxUniformComponents"], "",
- ["ARB_fragment_shader"] ),
+ NoState, ["ARB_fragment_shader"] ),
( "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", GLenum,
- ["ctx->Hint.FragmentShaderDerivative"], "", ["ARB_fragment_shader"] ),
+ ["ctx->Hint.FragmentShaderDerivative"],
+ "", NoState, ["ARB_fragment_shader"] ),
# GL_ARB_vertex_shader
( "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", GLint,
["ctx->Const.VertexProgram.MaxUniformComponents"], "",
- ["ARB_vertex_shader"] ),
+ NoState, ["ARB_vertex_shader"] ),
( "GL_MAX_VARYING_FLOATS_ARB", GLint,
- ["ctx->Const.MaxVarying * 4"], "", ["ARB_vertex_shader"] ),
+ ["ctx->Const.MaxVarying * 4"], "", NoState, ["ARB_vertex_shader"] ),
( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint,
- ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ),
+ ["ctx->Const.MaxVertexTextureImageUnits"],
+ "", NoState, ["ARB_vertex_shader"] ),
( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint,
- ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ),
+ ["ctx->Const.MaxCombinedTextureImageUnits"],
+ "", NoState, ["ARB_vertex_shader"] ),
# GL_ARB_shader_objects
# Actually, this token isn't part of GL_ARB_shader_objects, but is
# close enough for now.
( "GL_CURRENT_PROGRAM", GLint,
["ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0"],
- "", ["ARB_shader_objects"] ),
+ "", NoState, ["ARB_shader_objects"] ),
# GL_ARB_framebuffer_object
( "GL_MAX_SAMPLES", GLint, ["ctx->Const.MaxSamples"], "",
- ["ARB_framebuffer_object"] ),
+ NoState, ["ARB_framebuffer_object"] ),
# GL_APPLE_vertex_array_object
( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "",
- ["APPLE_vertex_array_object"] ),
+ NoState, ["APPLE_vertex_array_object"] ),
# GL_ARB_seamless_cube_map
( "GL_TEXTURE_CUBE_MAP_SEAMLESS", GLboolean, ["ctx->Texture.CubeMapSeamless"], "",
- ["ARB_seamless_cube_map"] ),
+ NoState, ["ARB_seamless_cube_map"] ),
# GL_ARB_sync
( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "",
- ["ARB_sync"] ),
+ NoState, ["ARB_sync"] ),
+
+ # GL_EXT_transform_feedback
+ ( "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", GLint,
+ ["ctx->TransformFeedback.CurrentBuffer->Name"], "",
+ NoState, ["EXT_transform_feedback"] ),
+ ( "GL_RASTERIZER_DISCARD", GLboolean,
+ ["ctx->TransformFeedback.RasterDiscard"], "",
+ NoState, ["EXT_transform_feedback"] ),
+ ( "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", GLint,
+ ["ctx->Const.MaxTransformFeedbackInterleavedComponents"], "",
+ NoState, ["EXT_transform_feedback"] ),
+ ( "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", GLint,
+ ["ctx->Const.MaxTransformFeedbackSeparateAttribs"], "",
+ NoState, ["EXT_transform_feedback"] ),
+ ( "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", GLint,
+ ["ctx->Const.MaxTransformFeedbackSeparateComponents"], "",
+ NoState, ["EXT_transform_feedback"] ),
# GL3
- ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ),
- ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ),
- ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None )
+ ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", NoState, NoExt ),
+ ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", NoState, NoExt ),
+ ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", NoState, NoExt ),
+ ( "GL_CONTEXT_FLAGS", GLint, ["ctx->Const.ContextFlags"], "", NoState, NoExt )
]
# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v()
+# The tuples are the same as above, with one exception: the "optional"
+# code field is instead the max legal index value.
IndexedStateVars = [
+ # GL_EXT_draw_buffers2 / GL3
( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"],
- "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ "ctx->Const.MaxDrawBuffers", NoState, ["EXT_draw_buffers2"] ),
( "GL_COLOR_WRITEMASK", GLint,
[ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0",
"ctx->Color.ColorMask[index][GCOMP] ? 1 : 0",
"ctx->Color.ColorMask[index][BCOMP] ? 1 : 0",
"ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ],
- "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ "ctx->Const.MaxDrawBuffers", NoState, ["EXT_draw_buffers2"] ),
+
+ # GL_EXT_transform_feedback
+ ( "GL_TRANSFORM_FEEDBACK_BUFFER_START", GLint64,
+ ["ctx->TransformFeedback.Offset[index]"],
+ "ctx->Const.MaxTransformFeedbackSeparateAttribs",
+ NoState, ["EXT_transform_feedback"] ),
+ ( "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", GLint64,
+ ["ctx->TransformFeedback.Size[index]"],
+ "ctx->Const.MaxTransformFeedbackSeparateAttribs",
+ NoState, ["EXT_transform_feedback"] ),
+ ( "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", GLint,
+ ["ctx->TransformFeedback.Buffers[index]->Name"],
+ "ctx->Const.MaxTransformFeedbackSeparateAttribs",
+ NoState, ["EXT_transform_feedback"] ),
+
# XXX more to come...
]
@@ -1152,9 +1251,6 @@ def EmitGetFunction(stateVars, returnType, indexed):
print " if (!params)"
print " return;"
print ""
- print " if (ctx->NewState)"
- print " _mesa_update_state(ctx);"
- print ""
if indexed == 0:
print " if (ctx->Driver.%s &&" % function
print " ctx->Driver.%s(ctx, pname, params))" % function
@@ -1164,12 +1260,14 @@ def EmitGetFunction(stateVars, returnType, indexed):
for state in stateVars:
if indexed:
- (name, varType, state, indexMax, extensions) = state
+ (name, varType, state, indexMax, dirtyFlags, extensions) = state
optionalCode = 0
else:
- (name, varType, state, optionalCode, extensions) = state
+ (name, varType, state, optionalCode, dirtyFlags, extensions) = state
indexMax = 0
print " case " + name + ":"
+
+ # Do extension check
if extensions:
if len(extensions) == 1:
print (' CHECK_EXT1(%s, "%s");' %
@@ -1184,9 +1282,20 @@ def EmitGetFunction(stateVars, returnType, indexed):
assert len(extensions) == 4
print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' %
(extensions[0], extensions[1], extensions[2], extensions[3], function))
+
+ # Do dirty state check
+ if dirtyFlags:
+ if dirtyFlags == FlushCurrent:
+ print (' FLUSH_CURRENT(ctx, 0);')
+ else:
+ print (' if (ctx->NewState & %s)' % dirtyFlags)
+ print (' _mesa_update_state(ctx);')
+
+ # Do index validation for glGet*Indexed() calls
if indexMax:
print (' if (index >= %s) {' % indexMax)
print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function)
+ print (' return;')
print (' }')
conversion = ConversionFunc(varType, returnType)
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index cb96c4d1d05..6ed05da7ac8 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -68,62 +68,84 @@
* enabled or not.
*/
+#ifndef FEATURE_ES1
+#define FEATURE_ES1 0
+#endif
+#ifndef FEATURE_ES2
+#define FEATURE_ES2 0
+#endif
+
+#define FEATURE_ES (FEATURE_ES1 || FEATURE_ES2)
+
+#ifndef FEATURE_GL
+#define FEATURE_GL !FEATURE_ES
+#endif
+
#ifdef IN_DRI_DRIVER
-#define FEATURE_remap_table 1
+#define FEATURE_remap_table 1
#else
-#define FEATURE_remap_table 0
+#define FEATURE_remap_table 0
#endif
-#define FEATURE_accum _HAVE_FULL_GL
-#define FEATURE_arrayelt _HAVE_FULL_GL
-#define FEATURE_attrib_stack _HAVE_FULL_GL
+#define FEATURE_dispatch 1
+#define FEATURE_texgen 1
+#define FEATURE_userclip 1
+
+#define FEATURE_accum FEATURE_GL
+#define FEATURE_arrayelt FEATURE_GL
+#define FEATURE_attrib_stack FEATURE_GL
/* this disables vtxfmt, api_loopback, and api_noop completely */
-#define FEATURE_beginend _HAVE_FULL_GL
-#define FEATURE_colortable _HAVE_FULL_GL
-#define FEATURE_convolve _HAVE_FULL_GL
-#define FEATURE_dispatch _HAVE_FULL_GL
-#define FEATURE_dlist (_HAVE_FULL_GL && FEATURE_arrayelt && FEATURE_beginend)
-#define FEATURE_draw_read_buffer _HAVE_FULL_GL
-#define FEATURE_drawpix _HAVE_FULL_GL
-#define FEATURE_evaluators _HAVE_FULL_GL
-#define FEATURE_feedback _HAVE_FULL_GL
-#define FEATURE_fixedpt 0
-#define FEATURE_histogram _HAVE_FULL_GL
-#define FEATURE_pixel_transfer _HAVE_FULL_GL
-#define FEATURE_point_size_array 0
-#define FEATURE_queryobj _HAVE_FULL_GL
-#define FEATURE_rastpos _HAVE_FULL_GL
-#define FEATURE_texgen _HAVE_FULL_GL
-#define FEATURE_texture_fxt1 _HAVE_FULL_GL
-#define FEATURE_texture_s3tc _HAVE_FULL_GL
-#define FEATURE_userclip _HAVE_FULL_GL
-#define FEATURE_vertex_array_byte 0
-#define FEATURE_es2_glsl 0
-
-#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
-#define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL
-#define FEATURE_ARB_map_buffer_range _HAVE_FULL_GL
-#define FEATURE_ARB_pixel_buffer_object _HAVE_FULL_GL
-#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
-#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
-#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
-#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL
-#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
-#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_sync _HAVE_FULL_GL
-
-#define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL
-#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
-#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL
-#define FEATURE_APPLE_object_purgeable _HAVE_FULL_GL
-#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL
-#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL
-#define FEATURE_NV_fence _HAVE_FULL_GL
-#define FEATURE_NV_fragment_program _HAVE_FULL_GL
-#define FEATURE_NV_vertex_program _HAVE_FULL_GL
-
-#define FEATURE_OES_EGL_image _HAVE_FULL_GL
+#define FEATURE_beginend FEATURE_GL
+#define FEATURE_colortable FEATURE_GL
+#define FEATURE_convolve FEATURE_GL
+#define FEATURE_dlist (FEATURE_GL && FEATURE_arrayelt && FEATURE_beginend)
+#define FEATURE_draw_read_buffer FEATURE_GL
+#define FEATURE_drawpix FEATURE_GL
+#define FEATURE_evaluators FEATURE_GL
+#define FEATURE_feedback FEATURE_GL
+#define FEATURE_histogram FEATURE_GL
+#define FEATURE_pixel_transfer FEATURE_GL
+#define FEATURE_queryobj FEATURE_GL
+#define FEATURE_rastpos FEATURE_GL
+#define FEATURE_texture_fxt1 FEATURE_GL
+#define FEATURE_texture_s3tc FEATURE_GL
+
+#define FEATURE_extra_context_init FEATURE_ES
+#define FEATURE_fixedpt FEATURE_ES
+#define FEATURE_point_size_array FEATURE_ES
+#define FEATURE_vertex_array_byte FEATURE_ES
+
+#define FEATURE_es2_glsl FEATURE_ES2
+
+#define FEATURE_ARB_fragment_program 1
+#define FEATURE_ARB_vertex_program 1
+#define FEATURE_ARB_vertex_shader 1
+#define FEATURE_ARB_fragment_shader 1
+#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
+#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
+#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
+
+#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object)
+#define FEATURE_ARB_map_buffer_range FEATURE_GL
+#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object)
+#define FEATURE_ARB_sync FEATURE_GL
+#define FEATURE_ARB_vertex_buffer_object 1
+
+#define FEATURE_EXT_framebuffer_blit FEATURE_GL
+#define FEATURE_EXT_framebuffer_object 1
+#define FEATURE_EXT_pixel_buffer_object 1
+#define FEATURE_EXT_texture_sRGB FEATURE_GL
+#define FEATURE_EXT_transform_feedback FEATURE_GL
+
+#define FEATURE_APPLE_object_purgeable FEATURE_GL
+#define FEATURE_ATI_fragment_shader FEATURE_GL
+#define FEATURE_NV_fence FEATURE_GL
+#define FEATURE_NV_fragment_program FEATURE_GL
+#define FEATURE_NV_vertex_program FEATURE_GL
+#define FEATURE_OES_EGL_image 1
+#define FEATURE_OES_draw_texture FEATURE_ES1
+#define FEATURE_OES_framebuffer_object FEATURE_ES
+#define FEATURE_OES_mapbuffer FEATURE_ES
#endif /* FEATURES_H */
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 9d9b475dd17..688172a2c01 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1910,6 +1910,11 @@ struct gl_query_state
/** GL_NV_conditional_render */
struct gl_query_object *CondRenderQuery;
+
+ /** GL_EXT_transform_feedback */
+ struct gl_query_object *PrimitivesGenerated;
+ struct gl_query_object *PrimitivesWritten;
+
GLenum CondRenderMode;
};
@@ -1976,6 +1981,13 @@ struct gl_shader_program
/** User-defined attribute bindings (glBindAttribLocation) */
struct gl_program_parameter_list *Attributes;
+ /** Transform feedback varyings */
+ struct {
+ GLenum BufferMode;
+ GLuint NumVarying;
+ GLchar **VaryingNames; /**< Array [NumVarying] of char * */
+ } TransformFeedback;
+
/* post-link info: */
struct gl_vertex_program *VertexProgram; /**< Linked vertex program */
struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */
@@ -2017,6 +2029,29 @@ struct gl_shader_state
/**
+ * Context state for transform feedback.
+ */
+struct gl_transform_feedback
+{
+ GLboolean Active; /**< Is transform feedback enabled? */
+ GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */
+ /** Start of feedback data in dest buffer */
+ GLintptr Offset[MAX_FEEDBACK_ATTRIBS];
+ /** Max data to put into dest buffer (in bytes) */
+ GLsizeiptr Size[MAX_FEEDBACK_ATTRIBS];
+ GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */
+
+ /** The general binding point (GL_TRANSFORM_FEEDBACK_BUFFER) */
+ struct gl_buffer_object *CurrentBuffer;
+
+ /** The feedback buffers */
+ GLuint BufferNames[MAX_FEEDBACK_ATTRIBS];
+ struct gl_buffer_object *Buffers[MAX_FEEDBACK_ATTRIBS];
+};
+
+
+
+/**
* State which can be shared by multiple contexts:
*/
struct gl_shared_state
@@ -2385,6 +2420,14 @@ struct gl_constants
/**< GL_EXT_provoking_vertex */
GLboolean QuadsFollowProvokingVertexConvention;
+
+ /**< OpenGL version 3.x */
+ GLbitfield ContextFlags; /**< Ex: GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
+
+ /** GL_EXT_transform_feedback */
+ GLuint MaxTransformFeedbackSeparateAttribs;
+ GLuint MaxTransformFeedbackSeparateComponents;
+ GLuint MaxTransformFeedbackInterleavedComponents;
};
@@ -2400,6 +2443,7 @@ struct gl_extensions
GLboolean ARB_depth_clamp;
GLboolean ARB_draw_buffers;
GLboolean ARB_draw_elements_base_vertex;
+ GLboolean ARB_draw_instanced;
GLboolean ARB_fragment_coord_conventions;
GLboolean ARB_fragment_program;
GLboolean ARB_fragment_program_shadow;
@@ -2486,6 +2530,7 @@ struct gl_extensions
GLboolean EXT_texture_mirror_clamp;
GLboolean EXT_texture_sRGB;
GLboolean EXT_texture_swizzle;
+ GLboolean EXT_transform_feedback;
GLboolean EXT_timer_query;
GLboolean EXT_vertex_array;
GLboolean EXT_vertex_array_bgra;
@@ -2528,6 +2573,9 @@ struct gl_extensions
GLboolean SGIS_texture_lod;
GLboolean TDFX_texture_compression_FXT1;
GLboolean S3_s3tc;
+#if FEATURE_OES_EGL_image
+ GLboolean OES_EGL_image;
+#endif
#if FEATURE_OES_draw_texture
GLboolean OES_draw_texture;
#endif /* FEATURE_OES_draw_texture */
@@ -2953,6 +3001,8 @@ struct __GLcontextRec
struct gl_query_state Query; /**< occlusion, timer queries */
+ struct gl_transform_feedback TransformFeedback;
+
struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */
struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
/*@}*/
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index e14511a3883..a907dac836b 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -130,6 +130,42 @@ _mesa_init_query_object_functions(struct dd_function_table *driver)
}
+/**
+ * Return pointer to the query object binding point for the given target.
+ * \return NULL if invalid target, else the address of binding point
+ */
+static struct gl_query_object **
+get_query_binding_point(GLcontext *ctx, GLenum target)
+{
+ switch (target) {
+ case GL_SAMPLES_PASSED_ARB:
+ if (ctx->Extensions.ARB_occlusion_query)
+ return &ctx->Query.CurrentOcclusionObject;
+ else
+ return NULL;
+ case GL_TIME_ELAPSED_EXT:
+ if (ctx->Extensions.EXT_timer_query)
+ return &ctx->Query.CurrentTimerObject;
+ else
+ return NULL;
+#if FEATURE_EXT_transform_feedback
+ case GL_PRIMITIVES_GENERATED:
+ if (ctx->Extensions.EXT_transform_feedback)
+ return &ctx->Query.PrimitivesGenerated;
+ else
+ return NULL;
+ case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
+ if (ctx->Extensions.EXT_transform_feedback)
+ return &ctx->Query.PrimitivesWritten;
+ else
+ return NULL;
+#endif
+ default:
+ return NULL;
+ }
+}
+
+
void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids)
{
@@ -214,36 +250,16 @@ _mesa_IsQueryARB(GLuint id)
static void GLAPIENTRY
_mesa_BeginQueryARB(GLenum target, GLuint id)
{
- struct gl_query_object *q;
+ struct gl_query_object *q, **bindpt;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_DEPTH);
- switch (target) {
- case GL_SAMPLES_PASSED_ARB:
- if (!ctx->Extensions.ARB_occlusion_query) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQueryARB(target)");
- return;
- }
- if (ctx->Query.CurrentOcclusionObject) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQueryARB");
- return;
- }
- break;
- case GL_TIME_ELAPSED_EXT:
- if (!ctx->Extensions.EXT_timer_query) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQueryARB(target)");
- return;
- }
- if (ctx->Query.CurrentTimerObject) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQueryARB");
- return;
- }
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQueryARB(target)");
- return;
+ bindpt = get_query_binding_point(ctx, target);
+ if (!bindpt) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQueryARB(target)");
+ return;
}
if (id == 0) {
@@ -275,12 +291,8 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
q->Result = 0;
q->Ready = GL_FALSE;
- if (target == GL_SAMPLES_PASSED_ARB) {
- ctx->Query.CurrentOcclusionObject = q;
- }
- else if (target == GL_TIME_ELAPSED_EXT) {
- ctx->Query.CurrentTimerObject = q;
- }
+ /* XXX should probably refcount query objects */
+ *bindpt = q;
ctx->Driver.BeginQuery(ctx, q);
}
@@ -289,34 +301,22 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
static void GLAPIENTRY
_mesa_EndQueryARB(GLenum target)
{
- struct gl_query_object *q;
+ struct gl_query_object *q, **bindpt;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_DEPTH);
- switch (target) {
- case GL_SAMPLES_PASSED_ARB:
- if (!ctx->Extensions.ARB_occlusion_query) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)");
- return;
- }
- q = ctx->Query.CurrentOcclusionObject;
- ctx->Query.CurrentOcclusionObject = NULL;
- break;
- case GL_TIME_ELAPSED_EXT:
- if (!ctx->Extensions.EXT_timer_query) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)");
- return;
- }
- q = ctx->Query.CurrentTimerObject;
- ctx->Query.CurrentTimerObject = NULL;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)");
- return;
+ bindpt = get_query_binding_point(ctx, target);
+ if (!bindpt) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)");
+ return;
}
+ /* XXX should probably refcount query objects */
+ q = *bindpt;
+ *bindpt = NULL;
+
if (!q || !q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glEndQueryARB(no matching glBeginQueryARB)");
@@ -331,30 +331,18 @@ _mesa_EndQueryARB(GLenum target)
void GLAPIENTRY
_mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params)
{
- struct gl_query_object *q;
+ struct gl_query_object *q, **bindpt;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- switch (target) {
- case GL_SAMPLES_PASSED_ARB:
- if (!ctx->Extensions.ARB_occlusion_query) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)");
- return;
- }
- q = ctx->Query.CurrentOcclusionObject;
- break;
- case GL_TIME_ELAPSED_EXT:
- if (!ctx->Extensions.EXT_timer_query) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)");
- return;
- }
- q = ctx->Query.CurrentTimerObject;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivARB(target)");
- return;
+ bindpt = get_query_binding_point(ctx, target);
+ if (!bindpt) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
+ return;
}
+ q = *bindpt;
+
switch (pname) {
case GL_QUERY_COUNTER_BITS_ARB:
*params = 8 * sizeof(q->Result);
diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c
index 8d9df6b8309..bfceb43c974 100644
--- a/src/mesa/main/remap.c
+++ b/src/mesa/main/remap.c
@@ -14,12 +14,13 @@
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
*/
diff --git a/src/mesa/main/remap.h b/src/mesa/main/remap.h
index 7fb56e36005..d080188d89f 100644
--- a/src/mesa/main/remap.h
+++ b/src/mesa/main/remap.h
@@ -14,12 +14,13 @@
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
*/
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index ee898efa5f9..52edf67b545 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -1242,3137 +1242,3183 @@ static const char _mesa_function_pool[] =
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[8307]: ColorMaskIndexedEXT (will be remapped) */
- "iiiii\0"
- "glColorMaskIndexedEXT\0"
+ /* _mesa_function_pool[8307]: GetVertexAttribfvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfvNV\0"
+ "\0"
+ /* _mesa_function_pool[8334]: BeginTransformFeedbackEXT (will be remapped) */
+ "i\0"
+ "glBeginTransformFeedbackEXT\0"
+ "glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[8336]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[8390]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[8358]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[8412]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[8374]: EndList (offset 1) */
+ /* _mesa_function_pool[8428]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[8386]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[8440]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[8410]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[8464]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[8440]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[8494]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[8474]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[8528]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[8492]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[8546]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[8543]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[8597]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[8562]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[8616]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[8577]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[8631]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[8605]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[8659]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[8661]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[8715]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[8689]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[8743]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[8707]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[8761]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[8755]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[8809]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8794]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[8848]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[8812]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[8866]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[8864]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[8918]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[8898]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[8952]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[8926]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[8980]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[8972]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[9026]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[8998]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[9052]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[9013]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[9067]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[9040]: Color3us (offset 23) */
+ /* _mesa_function_pool[9094]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[9056]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[9110]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[9091]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[9145]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[9134]: End (offset 43) */
+ /* _mesa_function_pool[9188]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[9142]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[9196]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[9167]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[9221]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[9193]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[9247]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[9223]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[9277]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[9268]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[9322]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[9314]: Color3ub (offset 19) */
+ /* _mesa_function_pool[9368]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[9330]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9384]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9362]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[9416]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[9387]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[9441]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9422]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[9476]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[9445]: Color3ui (offset 21) */
+ /* _mesa_function_pool[9499]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[9461]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[9515]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[9478]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[9532]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[9524]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[9578]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[9551]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[9605]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[9587]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[9641]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[9603]: PixelTransformParameterfvEXT (dynamic) */
- "iip\0"
- "glPixelTransformParameterfvEXT\0"
+ /* _mesa_function_pool[9657]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ "iiipppp\0"
+ "glGetTransformFeedbackVaryingEXT\0"
+ "glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[9639]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[9729]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[9682]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[9772]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[9715]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[9805]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"\0"
- /* _mesa_function_pool[9744]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[9834]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[9790]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[9880]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[9823]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[9913]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[9847]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[9937]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[9872]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[9962]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[9925]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[10015]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[9982]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[10072]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[10020]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[10110]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[10045]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[10135]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[10088]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10178]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10152]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[10242]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[10196]: GetError (offset 261) */
+ /* _mesa_function_pool[10286]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[10209]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[10299]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[10228]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[10318]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[10245]: Indexdv (offset 45) */
+ /* _mesa_function_pool[10335]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[10258]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[10348]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[10314]: Normal3s (offset 60) */
+ /* _mesa_function_pool[10404]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[10330]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[10420]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[10364]: PushName (offset 201) */
+ /* _mesa_function_pool[10454]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[10378]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[10468]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[10423]: CullParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[10513]: CullParameterfvEXT (will be remapped) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[10448]: Normal3i (offset 58) */
+ /* _mesa_function_pool[10538]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[10464]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[10554]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[10499]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[10589]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[10556]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[10646]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[10599]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[10689]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[10628]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[10718]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[10678]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[10768]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[10712]: Normal3b (offset 52) */
+ /* _mesa_function_pool[10802]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[10728]: Normal3d (offset 54) */
+ /* _mesa_function_pool[10818]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[10744]: Normal3f (offset 56) */
+ /* _mesa_function_pool[10834]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[10760]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[10850]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[10805]: Indexi (offset 48) */
+ /* _mesa_function_pool[10895]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[10817]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[10907]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[10850]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[10940]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[10878]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[10968]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[10899]: DepthMask (offset 211) */
+ /* _mesa_function_pool[10989]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[11028]: BindBufferRangeEXT (will be remapped) */
+ "iiiii\0"
+ "glBindBufferRangeEXT\0"
+ "glBindBufferRange\0"
+ "\0"
+ /* _mesa_function_pool[11074]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[10914]: IsShader (will be remapped) */
+ /* _mesa_function_pool[11089]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[10928]: Indexf (offset 46) */
+ /* _mesa_function_pool[11103]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[10940]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[11115]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[10978]: Indexd (offset 44) */
+ /* _mesa_function_pool[11153]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[10990]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[11165]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[11011]: StencilOp (offset 244) */
+ /* _mesa_function_pool[11186]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[11028]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[11203]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[11050]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[11225]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[11095]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[11270]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[11111]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[11286]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[11157]: Indexs (offset 50) */
+ /* _mesa_function_pool[11332]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[11169]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[11344]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[11189]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[11364]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[11211]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[11386]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[11249]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[11424]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[11281]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[11456]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[11308]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[11483]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[11323]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[11498]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[11340]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[11515]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[11355]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11530]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11408]: Color4bv (offset 26) */
+ /* _mesa_function_pool[11583]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[11422]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[11597]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[11444]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[11619]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[11492]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[11667]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[11517]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[11692]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[11565]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[11740]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[11589]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[11764]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[11624]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[11799]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[11642]: LogicOp (offset 242) */
+ /* _mesa_function_pool[11817]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[11655]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[11830]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[11679]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[11854]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[11694]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[11869]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[11770]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[11945]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[11787]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[11962]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[11807]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[11982]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[11834]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[12009]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[11879]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[12054]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[11894]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12069]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11926]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[12101]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[11954]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[12129]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[11978]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[12153]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[12039]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[12214]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[12063]: GenTextures (offset 328) */
+ /* _mesa_function_pool[12238]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[12098]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[12273]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[12115]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[12290]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[12171]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[12346]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[12210]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[12242]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[12385]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[12275]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[12418]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[12297]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12440]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12325]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[12468]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[12343]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[12486]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[12361]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[12504]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[12376]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[12519]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[12392]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[12535]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[12409]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[12552]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[12433]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[12576]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[12450]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[12593]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[12505]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[12648]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[12520]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[12663]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[12539]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[12682]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[12568]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[12711]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[12611]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[12754]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[12655]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[12798]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[12671]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[12814]: EndTransformFeedbackEXT (will be remapped) */
+ "\0"
+ "glEndTransformFeedbackEXT\0"
+ "glEndTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[12865]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[12705]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[12899]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[12734]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[12928]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[12779]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12973]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12835]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[13029]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[12856]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[13050]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[12886]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[13080]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[12921]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[13115]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[12940]: Flush (offset 217) */
+ /* _mesa_function_pool[13134]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[12950]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[13144]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[12965]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[13159]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[12987]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[13181]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[13005]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[13199]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[13048]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[13242]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[13072]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[13266]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[13088]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[13282]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[13106]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[13300]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[13148]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[13342]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[13170]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[13364]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[13190]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[13384]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13231]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[13425]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[13286]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[13480]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[13304]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[13498]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[13328]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[13522]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[13346]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[13540]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[13364]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[13558]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[13418]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[13612]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[13460]: Color4ub (offset 35) */
+ /* _mesa_function_pool[13654]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[13477]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[13671]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[13497]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[13691]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[13526]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[13720]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[13544]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[13738]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[13604]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[13798]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[13623]: Indexiv (offset 49) */
+ /* _mesa_function_pool[13817]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[13636]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[13830]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[13654]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[13848]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[13698]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[13892]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[13758]: Frustum (offset 289) */
+ /* _mesa_function_pool[13952]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[13776]: GetString (offset 275) */
+ /* _mesa_function_pool[13970]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[13791]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[13985]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[13817]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[14011]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[13832]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[14026]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[13850]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[14044]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[13880]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[14074]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[13898]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[14092]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[13943]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[14137]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[13987]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[14181]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[14030]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[14224]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[14071]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[14265]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[14099]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[14293]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[14134]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[14328]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[14152]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[14346]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[14183]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[14377]: DrawArraysInstanced (will be remapped) */
+ "iiii\0"
+ "glDrawArraysInstanced\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawArraysInstancedEXT\0"
+ "\0"
+ /* _mesa_function_pool[14455]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14217]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[14489]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[14242]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[14514]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[14298]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[14570]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[14317]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[14589]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[14333]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[14605]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[14381]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[14653]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[14427]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[14699]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[14444]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[14716]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[14471]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14743]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14498]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[14770]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14535]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[14807]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[14555]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[14827]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[14576]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[14848]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[14603]: Rectd (offset 86) */
+ /* _mesa_function_pool[14875]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[14617]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14889]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14643]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[14915]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[14680]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[14952]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[14727]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[14999]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[14746]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[15018]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[14791]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15063]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14816]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15088]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14846]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[15118]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[14893]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[15165]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[14941]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[15213]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[14999]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[15271]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[15033]: Lightfv (offset 160) */
+ /* _mesa_function_pool[15305]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[15048]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[15320]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[15064]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[15336]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[15084]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[15356]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[15106]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[15378]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[15149]: Color4fv (offset 30) */
+ /* _mesa_function_pool[15421]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[15163]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[15435]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[15208]: ProgramLocalParameters4fvEXT (will be remapped) */
- "iiip\0"
- "glProgramLocalParameters4fvEXT\0"
+ /* _mesa_function_pool[15480]: DrawElementsInstanced (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsInstanced\0"
+ "glDrawElementsInstancedARB\0"
+ "glDrawElementsInstancedEXT\0"
"\0"
- /* _mesa_function_pool[15245]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[15565]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[15266]: Rects (offset 92) */
+ /* _mesa_function_pool[15586]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[15280]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15600]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15314]: Lightiv (offset 162) */
+ /* _mesa_function_pool[15634]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[15329]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[15649]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[15373]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[15693]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[15421]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[15741]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[15446]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[15766]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[15470]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[15790]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[15515]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[15835]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[15558]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15878]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[15584]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[15904]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[15610]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[15930]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[15628]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[15948]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[15671]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[15991]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[15725]: Rectdv (offset 87) */
+ /* _mesa_function_pool[16045]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[15738]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[16058]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[15764]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16084]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15823]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[16143]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[15851]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[16171]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[15896]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[16216]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[15923]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[16243]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[15950]: Materialiv (offset 172) */
+ /* _mesa_function_pool[16270]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[15968]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[16288]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[15990]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[16310]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[16025]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[16345]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[16071]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[16391]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[16124]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[16444]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[16170]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[16490]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[16188]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[16508]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[16252]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[16572]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[16279]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[16599]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[16306]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[16626]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[16334]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[16654]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[16372]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[16692]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[16390]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[16710]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[16414]: TexGeni (offset 192) */
+ /* _mesa_function_pool[16734]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[16429]: TexGenf (offset 190) */
+ /* _mesa_function_pool[16749]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[16444]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[16764]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[16477]: TexGend (offset 188) */
+ /* _mesa_function_pool[16797]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[16492]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[16812]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[16519]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[16839]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[16542]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[16862]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[16561]: GetVertexAttribfvNV (will be remapped) */
- "iip\0"
- "glGetVertexAttribfvNV\0"
+ /* _mesa_function_pool[16881]: BindBufferOffsetEXT (will be remapped) */
+ "iiii\0"
+ "glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[16588]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[16909]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[16642]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[16963]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[16666]: VertexAttribs1fvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs1fvNV\0"
+ /* _mesa_function_pool[16987]: DisableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glDisableIndexedEXT\0"
"\0"
- /* _mesa_function_pool[16692]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[17011]: BindBufferBaseEXT (will be remapped) */
+ "iii\0"
+ "glBindBufferBaseEXT\0"
+ "glBindBufferBase\0"
+ "\0"
+ /* _mesa_function_pool[17053]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[16721]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[17082]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[16745]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[17106]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[16792]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[17153]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[16842]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[17203]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[16863]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[17224]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[16890]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[17251]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[16924]: Color4sv (offset 34) */
+ /* _mesa_function_pool[17285]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[16938]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[17299]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[16968]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[17329]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[17000]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[17361]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[17035]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[17396]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[17051]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[17412]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[17084]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[17445]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[17142]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[17503]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[17198]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[17559]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[17228]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[17589]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[17248]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[17609]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[17267]: Color3dv (offset 12) */
+ /* _mesa_function_pool[17628]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[17281]: IsTexture (offset 330) */
+ /* _mesa_function_pool[17642]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[17311]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[17672]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[17334]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[17695]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[17375]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[17736]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[17410]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[17771]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[17429]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[17790]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[17468]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[17829]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[17498]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[17859]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[17530]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[17891]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[17559]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[17920]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[17575]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[17936]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[17603]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[17964]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[17645]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[18006]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[17663]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[18024]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[17689]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[18050]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17738]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[18099]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[17756]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[18117]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[17801]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[18162]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[17835]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[18196]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[17859]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[18220]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[17898]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[18259]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[17927]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[18288]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[17945]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[18306]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[17988]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[18349]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[18008]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[18369]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[18076]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[18437]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[18131]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[18492]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[18169]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[18530]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[18203]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[18564]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[18251]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[18612]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[18279]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[18640]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[18332]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[18693]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[18353]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18714]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[18380]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[18741]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[18412]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[18773]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[18436]: ReplacementCodeusSUN (dynamic) */
- "i\0"
- "glReplacementCodeusSUN\0"
+ /* _mesa_function_pool[18797]: TransformFeedbackVaryingsEXT (will be remapped) */
+ "iipi\0"
+ "glTransformFeedbackVaryingsEXT\0"
+ "glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[18462]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[18862]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[18484]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[18884]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[18502]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[18902]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[18525]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[18925]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[18552]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[18952]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[18602]: Color3s (offset 17) */
+ /* _mesa_function_pool[19002]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[18617]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[19017]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[18651]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[19051]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[18704]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[19104]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[18723]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[19123]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[18747]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[19147]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[18791]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[19191]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[18814]: Color3i (offset 15) */
+ /* _mesa_function_pool[19214]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[18829]: FrontFace (offset 157) */
+ /* _mesa_function_pool[19229]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[18844]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[19244]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[18862]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[19262]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[18910]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[19310]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[18928]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[19328]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[18971]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[19371]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[19021]: Color3b (offset 9) */
+ /* _mesa_function_pool[19421]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[19036]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[19436]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[19080]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[19480]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[19104]: Color3f (offset 13) */
+ /* _mesa_function_pool[19504]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[19119]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[19519]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[19139]: Color3d (offset 11) */
+ /* _mesa_function_pool[19539]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[19154]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[19554]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[19169]: Lightf (offset 159) */
+ /* _mesa_function_pool[19569]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[19183]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[19583]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[19209]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[19609]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[19225]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[19625]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[19246]: Lighti (offset 161) */
+ /* _mesa_function_pool[19646]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[19260]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[19660]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[19291]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[19691]: ProgramLocalParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramLocalParameters4fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[19728]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"\0"
- /* _mesa_function_pool[19320]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[19757]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[19405]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[19842]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[19440]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[19877]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[19485]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[19922]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[19520]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[19957]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[19537]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[19974]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[19554]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[19991]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[19571]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[20008]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19614]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[20051]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[19645]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[20082]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[19700]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[20137]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[19726]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[20163]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[19771]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[20208]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[19798]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[20235]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[19820]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[20257]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[19847]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[20284]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[19876]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[20313]: ReplacementCodeusSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeusSUN\0"
+ "\0"
+ /* _mesa_function_pool[20339]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[19899]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[20362]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[19918]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[20381]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19945]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[20408]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[19963]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[20426]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[20008]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[20471]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[20051]: ClearColor (offset 206) */
+ /* _mesa_function_pool[20514]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[20070]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[20533]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[20089]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[20552]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[20138]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[20601]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[20165]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[20628]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"\0"
- /* _mesa_function_pool[20191]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[20654]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[20207]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[20670]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[20255]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[20718]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[20275]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[20738]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[20323]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[20786]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[20347]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[20810]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20388]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[20851]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[20420]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[20883]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[20438]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[20901]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[20530]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[20993]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[20561]: Bitmap (offset 8) */
+ /* _mesa_function_pool[21024]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[20579]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[21042]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[20624]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[21087]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[20655]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[21118]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[20691]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[21154]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[20734]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[21197]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[20766]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[21229]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[20781]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[21244]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[20799]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[21262]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[20839]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[21302]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[20866]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[21329]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[20885]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[21348]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[20933]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[21396]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[20968]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[21431]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[20995]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[21458]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[21019]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[21482]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[21053]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[21516]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[21105]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[21568]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[21124]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[21587]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[21155]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[21618]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[21193]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[21656]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[21236]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[21699]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[21256]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21719]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21327]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[21790]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[21349]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[21812]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[21369]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[21832]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[21423]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[21886]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[21476]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[21939]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[21521]: Map1d (offset 220) */
+ /* _mesa_function_pool[21984]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[21537]: Map1f (offset 221) */
+ /* _mesa_function_pool[22000]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[21553]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[22016]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[21612]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[22075]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[21648]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[22111]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[21672]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[22135]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[21693]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[22156]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[21724]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[22187]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[21763]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[22226]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[21785]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[22248]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[21839]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[22302]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[21860]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[22323]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[21906]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[22369]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[21921]: Fogiv (offset 156) */
+ /* _mesa_function_pool[22384]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[21933]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[22396]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[21950]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[22413]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[21986]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[22449]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[22007]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[22470]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[22034]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[22497]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[22058]: Rotatef (offset 300) */
+ /* _mesa_function_pool[22521]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[22074]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[22537]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[22116]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[22579]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[22132]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[22595]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[22148]: Clear (offset 203) */
+ /* _mesa_function_pool[22611]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[22159]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[22622]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[22175]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[22638]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[22202]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[22665]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[22236]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[22699]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[22252]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[22715]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[22308]: Ortho (offset 296) */
+ /* _mesa_function_pool[22771]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[22324]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[22787]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[22345]: ListBase (offset 6) */
+ /* _mesa_function_pool[22808]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[22359]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[22822]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[22375]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[22838]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[22431]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[22894]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22523]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[22986]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[22580]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[23043]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[22596]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[23059]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[22622]: Rectiv (offset 91) */
+ /* _mesa_function_pool[23085]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[22635]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[23098]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[22673]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[23136]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[22700]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[23163]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[22727]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[23190]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[22750]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[23213]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[22769]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[23232]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[22788]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[23251]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[22808]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[23271]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[22854]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[23317]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[22869]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[23332]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[22914]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[23377]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[22959]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[23422]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[23005]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[23468]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[23020]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[23483]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[23068]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[23531]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[23103]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[23566]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[23146]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[23609]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[23163]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[23626]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[23206]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23669]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[23253]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[23716]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[23341]: DisableIndexedEXT (will be remapped) */
- "ii\0"
- "glDisableIndexedEXT\0"
+ /* _mesa_function_pool[23804]: VertexAttribs1fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[23365]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[23830]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[23410]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[23875]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[23442]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[23907]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[23457]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[23922]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[23483]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[23948]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[23508]: LineWidth (offset 168) */
+ /* _mesa_function_pool[23973]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[23523]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[23988]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[23554]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[24019]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[23592]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[24057]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[23612]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[24077]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[23633]: TexGendv (offset 189) */
+ /* _mesa_function_pool[24098]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[23649]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[24114]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"\0"
- /* _mesa_function_pool[23672]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[24137]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[23697]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[24162]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[23718]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[24183]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[23752]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[24217]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[23779]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[24244]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[23802]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[24267]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[23828]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[24293]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[23892]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[24357]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[23918]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[24383]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[24415]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[23962]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[24459]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[23993]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[24490]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[24030]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[24527]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[24051]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[24548]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[24073]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[24570]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[24094]: CallList (offset 2) */
+ /* _mesa_function_pool[24591]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[24108]: Materialfv (offset 170) */
+ /* _mesa_function_pool[24605]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[24126]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[24623]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[24143]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[24640]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[24175]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[24672]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[24220]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[24717]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[24268]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[24765]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[24313]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[24810]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[24331]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[24828]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[24384]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[24881]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[24415]: Color3iv (offset 16) */
+ /* _mesa_function_pool[24912]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[24429]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[24926]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[24463]: DrawElements (offset 311) */
+ /* _mesa_function_pool[24960]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[24484]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[24981]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[24510]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[25007]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[24547]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[25044]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24607]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[25104]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[24650]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[25147]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[24705]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[25202]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[24728]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[25225]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[24801]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[25298]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[24824]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[25321]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[24855]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[25352]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24892]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[25389]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[24909]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[25406]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[24925]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[25422]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[24945]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[25442]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[24959]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[25456]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[24978]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[25475]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[24998]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[25495]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[25047]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[25544]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[25093]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[25590]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[25112]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[25609]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[25138]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[25635]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[25181]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[25678]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[25707]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[25226]: Map2d (offset 222) */
+ /* _mesa_function_pool[25752]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[25246]: Map2f (offset 223) */
+ /* _mesa_function_pool[25772]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[25266]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[25792]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[25291]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[25817]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[25308]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[25834]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[25337]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[25863]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[25362]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[25888]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[25385]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[25911]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[25402]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[25928]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[25419]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[25945]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[25436]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[25962]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[25454]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[25980]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[25480]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[26006]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[25536]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[26062]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[25555]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[26081]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[25572]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[26098]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[25603]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[26129]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[25643]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[26169]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[25669]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[26195]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[25700]: Materialf (offset 169) */
+ /* _mesa_function_pool[26226]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[25717]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[26243]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[25762]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[26288]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[25787]: Materiali (offset 171) */
+ /* _mesa_function_pool[26313]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[25804]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[26330]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[25830]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[26356]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[25865]: Indexsv (offset 51) */
+ /* _mesa_function_pool[26391]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[25878]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[26404]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[25923]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[26449]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[25942]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[26468]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[25959]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[26485]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[25992]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[26518]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[26010]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[26536]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[26047]: Translated (offset 303) */
+ /* _mesa_function_pool[26573]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[26065]: Translatef (offset 304) */
+ /* _mesa_function_pool[26591]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[26083]: StencilMask (offset 209) */
+ /* _mesa_function_pool[26609]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[26100]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[26626]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[26120]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[26646]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[26138]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[26664]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[26164]: IsList (offset 287) */
+ /* _mesa_function_pool[26690]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[26176]: IsSync (will be remapped) */
+ /* _mesa_function_pool[26702]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[26188]: RenderMode (offset 196) */
+ /* _mesa_function_pool[26714]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[26204]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[26730]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[26237]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[26763]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[26289]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[26815]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[26326]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[26852]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[26354]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[26880]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[26396]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[26922]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[26439]: LoadName (offset 198) */
+ /* _mesa_function_pool[26965]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[26453]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[26979]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[26480]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[27006]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[26498]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[27024]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[26532]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[27058]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[26583]: CullFace (offset 152) */
+ /* _mesa_function_pool[27109]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[26597]: BindTexture (offset 307) */
+ /* _mesa_function_pool[27123]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[26632]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[27158]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[26659]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[27185]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[26705]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[27231]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[26731]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[27257]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[26750]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[27276]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[26770]: Rectsv (offset 93) */
+ /* _mesa_function_pool[27296]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[26783]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[27309]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[26810]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[27336]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[26868]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[27394]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[26894]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[27420]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[26957]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[27483]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[27012]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[27538]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[27039]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[27565]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[27060]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[27586]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[27082]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[27608]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[27110]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[27636]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[27134]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[27660]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[27179]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[27705]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[27198]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[27724]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[27225]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[27751]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[27241]: Recti (offset 90) */
+ /* _mesa_function_pool[27767]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[27255]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[27781]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[27294]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[27820]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[27323]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[27849]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[27362]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[27888]: PixelTransformParameterfvEXT (dynamic) */
+ "iip\0"
+ "glPixelTransformParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[27924]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[27384]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[27946]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[27405]: Rectf (offset 88) */
+ /* _mesa_function_pool[27967]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[27419]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[27981]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[27442]: Indexfv (offset 47) */
+ /* _mesa_function_pool[28004]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[27455]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[28017]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[27501]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[28063]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[27553]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[28115]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[27588]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[28150]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[27608]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[28170]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[27635]: IndexMask (offset 212) */
+ /* _mesa_function_pool[28197]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[27650]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[28212]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[27687]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[28249]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[27730]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[28292]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[27746]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[28308]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[27772]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[28334]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[27791]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[28353]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[27813]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[28375]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[27832]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[28394]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[27849]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[28411]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[27876]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[28438]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[27890]: Fogfv (offset 154) */
+ /* _mesa_function_pool[28452]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[27902]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[28464]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[27936]: InitNames (offset 197) */
+ /* _mesa_function_pool[28498]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[27950]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[28512]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[27965]: Minmax (offset 368) */
+ /* _mesa_function_pool[28527]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[27991]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[28553]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[28010]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[28049]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[28572]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[28068]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[28591]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[28100]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[28623]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[28122]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[28645]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[28152]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[28675]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[28172]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[28695]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[28190]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[28713]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[28227]: Hint (offset 158) */
+ /* _mesa_function_pool[28750]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[28238]: Color4dv (offset 28) */
+ /* _mesa_function_pool[28761]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[28252]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[28775]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[28295]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[28818]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[28324]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[28847]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[28379]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[28902]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[28429]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[28952]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[28447]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[28970]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[28498]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[29021]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[28545]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[29068]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[28569]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[29092]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[28600]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[29123]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[28615]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[29138]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[28650]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[29173]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[28667]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[29190]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[28687]: Begin (offset 7) */
+ /* _mesa_function_pool[29210]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[28698]: LightModeli (offset 165) */
+ /* _mesa_function_pool[29221]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[28716]: Rectfv (offset 89) */
+ /* _mesa_function_pool[29239]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[28729]: LightModelf (offset 163) */
+ /* _mesa_function_pool[29252]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[28747]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[29270]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[28772]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[29295]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[28790]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[29313]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28826]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[29349]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[28852]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[29375]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[28875]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[29398]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[28914]: Disable (offset 214) */
+ /* _mesa_function_pool[29437]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[28927]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[29450]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[28972]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[29495]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[29038]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[29561]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[29066]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[29589]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[29093]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[29616]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[29127]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[29650]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[29146]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[29669]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[29188]: ColorMask (offset 210) */
+ /* _mesa_function_pool[29711]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[29206]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[29729]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[29231]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[29754]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[29250]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29773]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[29280]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[29803]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[29313]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[29836]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[29335]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[29858]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[29353]: Enable (offset 215) */
+ /* _mesa_function_pool[29876]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[29365]: LineStipple (offset 167) */
+ /* _mesa_function_pool[29888]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[29383]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[29906]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[29409]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[29932]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[29439]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[29962]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[29466]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[29989]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[29520]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[30043]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[29563]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[30086]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[29596]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[30119]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[29622]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[30145]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[29637]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[30160]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[29668]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[30191]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[29689]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[30212]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[29719]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[30242]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[29759]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[30282]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[29796]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[30319]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[29820]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[30343]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29845]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[30368]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[29866]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[30389]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4386,405 +4432,414 @@ static const struct {
GLint remap_index;
} MESA_remap_table_functions[] = {
{ 1461, AttachShader_remap_index },
- { 8794, CreateProgram_remap_index },
- { 20420, CreateShader_remap_index },
- { 22750, DeleteProgram_remap_index },
- { 16372, DeleteShader_remap_index },
- { 20866, DetachShader_remap_index },
- { 15896, GetAttachedShaders_remap_index },
+ { 8848, CreateProgram_remap_index },
+ { 20883, CreateShader_remap_index },
+ { 23213, DeleteProgram_remap_index },
+ { 16692, DeleteShader_remap_index },
+ { 21329, DetachShader_remap_index },
+ { 16216, GetAttachedShaders_remap_index },
{ 4275, GetProgramInfoLog_remap_index },
{ 361, GetProgramiv_remap_index },
{ 5608, GetShaderInfoLog_remap_index },
- { 27772, GetShaderiv_remap_index },
- { 11879, IsProgram_remap_index },
- { 10914, IsShader_remap_index },
- { 8898, StencilFuncSeparate_remap_index },
+ { 28334, GetShaderiv_remap_index },
+ { 12054, IsProgram_remap_index },
+ { 11089, IsShader_remap_index },
+ { 8952, StencilFuncSeparate_remap_index },
{ 3487, StencilMaskSeparate_remap_index },
{ 6684, StencilOpSeparate_remap_index },
- { 19771, UniformMatrix2x3fv_remap_index },
+ { 20208, UniformMatrix2x3fv_remap_index },
{ 2615, UniformMatrix2x4fv_remap_index },
- { 29439, UniformMatrix3x2fv_remap_index },
- { 27198, UniformMatrix3x4fv_remap_index },
- { 14444, UniformMatrix4x2fv_remap_index },
+ { 29962, UniformMatrix3x2fv_remap_index },
+ { 27724, UniformMatrix3x4fv_remap_index },
+ { 14716, UniformMatrix4x2fv_remap_index },
{ 2937, UniformMatrix4x3fv_remap_index },
- { 8812, LoadTransposeMatrixdARB_remap_index },
- { 27501, LoadTransposeMatrixfARB_remap_index },
+ { 14377, DrawArraysInstanced_remap_index },
+ { 15480, DrawElementsInstanced_remap_index },
+ { 8866, LoadTransposeMatrixdARB_remap_index },
+ { 28063, LoadTransposeMatrixfARB_remap_index },
{ 4848, MultTransposeMatrixdARB_remap_index },
- { 21053, MultTransposeMatrixfARB_remap_index },
+ { 21516, MultTransposeMatrixfARB_remap_index },
{ 172, SampleCoverageARB_remap_index },
{ 5032, CompressedTexImage1DARB_remap_index },
- { 21553, CompressedTexImage2DARB_remap_index },
+ { 22016, CompressedTexImage2DARB_remap_index },
{ 3550, CompressedTexImage3DARB_remap_index },
- { 16188, CompressedTexSubImage1DARB_remap_index },
+ { 16508, CompressedTexSubImage1DARB_remap_index },
{ 1880, CompressedTexSubImage2DARB_remap_index },
- { 18008, CompressedTexSubImage3DARB_remap_index },
- { 25480, GetCompressedTexImageARB_remap_index },
+ { 18369, CompressedTexSubImage3DARB_remap_index },
+ { 26006, GetCompressedTexImageARB_remap_index },
{ 3395, DisableVertexAttribArrayARB_remap_index },
- { 26810, EnableVertexAttribArrayARB_remap_index },
- { 28615, GetProgramEnvParameterdvARB_remap_index },
- { 20933, GetProgramEnvParameterfvARB_remap_index },
- { 24510, GetProgramLocalParameterdvARB_remap_index },
+ { 27336, EnableVertexAttribArrayARB_remap_index },
+ { 29138, GetProgramEnvParameterdvARB_remap_index },
+ { 21396, GetProgramEnvParameterfvARB_remap_index },
+ { 25007, GetProgramLocalParameterdvARB_remap_index },
{ 7126, GetProgramLocalParameterfvARB_remap_index },
- { 16279, GetProgramStringARB_remap_index },
- { 24705, GetProgramivARB_remap_index },
- { 18203, GetVertexAttribdvARB_remap_index },
- { 14333, GetVertexAttribfvARB_remap_index },
- { 8707, GetVertexAttribivARB_remap_index },
- { 17084, ProgramEnvParameter4dARB_remap_index },
- { 22523, ProgramEnvParameter4dvARB_remap_index },
- { 14941, ProgramEnvParameter4fARB_remap_index },
+ { 16599, GetProgramStringARB_remap_index },
+ { 25202, GetProgramivARB_remap_index },
+ { 18564, GetVertexAttribdvARB_remap_index },
+ { 14605, GetVertexAttribfvARB_remap_index },
+ { 8761, GetVertexAttribivARB_remap_index },
+ { 17445, ProgramEnvParameter4dARB_remap_index },
+ { 22986, ProgramEnvParameter4dvARB_remap_index },
+ { 15213, ProgramEnvParameter4fARB_remap_index },
{ 7989, ProgramEnvParameter4fvARB_remap_index },
{ 3513, ProgramLocalParameter4dARB_remap_index },
- { 11589, ProgramLocalParameter4dvARB_remap_index },
- { 26289, ProgramLocalParameter4fARB_remap_index },
- { 23068, ProgramLocalParameter4fvARB_remap_index },
- { 25266, ProgramStringARB_remap_index },
- { 17334, VertexAttrib1dARB_remap_index },
- { 13987, VertexAttrib1dvARB_remap_index },
+ { 11764, ProgramLocalParameter4dvARB_remap_index },
+ { 26815, ProgramLocalParameter4fARB_remap_index },
+ { 23531, ProgramLocalParameter4fvARB_remap_index },
+ { 25792, ProgramStringARB_remap_index },
+ { 17695, VertexAttrib1dARB_remap_index },
+ { 14181, VertexAttrib1dvARB_remap_index },
{ 3688, VertexAttrib1fARB_remap_index },
- { 29520, VertexAttrib1fvARB_remap_index },
+ { 30043, VertexAttrib1fvARB_remap_index },
{ 6210, VertexAttrib1sARB_remap_index },
{ 2054, VertexAttrib1svARB_remap_index },
- { 13418, VertexAttrib2dARB_remap_index },
- { 15515, VertexAttrib2dvARB_remap_index },
+ { 13612, VertexAttrib2dARB_remap_index },
+ { 15835, VertexAttrib2dvARB_remap_index },
{ 1480, VertexAttrib2fARB_remap_index },
- { 15628, VertexAttrib2fvARB_remap_index },
- { 29146, VertexAttrib2sARB_remap_index },
- { 28252, VertexAttrib2svARB_remap_index },
- { 10045, VertexAttrib3dARB_remap_index },
+ { 15948, VertexAttrib2fvARB_remap_index },
+ { 29669, VertexAttrib2sARB_remap_index },
+ { 28775, VertexAttrib2svARB_remap_index },
+ { 10135, VertexAttrib3dARB_remap_index },
{ 7692, VertexAttrib3dvARB_remap_index },
{ 1567, VertexAttrib3fARB_remap_index },
- { 20008, VertexAttrib3fvARB_remap_index },
- { 25138, VertexAttrib3sARB_remap_index },
- { 17945, VertexAttrib3svARB_remap_index },
+ { 20471, VertexAttrib3fvARB_remap_index },
+ { 25635, VertexAttrib3sARB_remap_index },
+ { 18306, VertexAttrib3svARB_remap_index },
{ 4301, VertexAttrib4NbvARB_remap_index },
- { 15851, VertexAttrib4NivARB_remap_index },
- { 19963, VertexAttrib4NsvARB_remap_index },
- { 20885, VertexAttrib4NubARB_remap_index },
- { 28498, VertexAttrib4NubvARB_remap_index },
- { 16745, VertexAttrib4NuivARB_remap_index },
+ { 16171, VertexAttrib4NivARB_remap_index },
+ { 20426, VertexAttrib4NsvARB_remap_index },
+ { 21348, VertexAttrib4NubARB_remap_index },
+ { 29021, VertexAttrib4NubvARB_remap_index },
+ { 17106, VertexAttrib4NuivARB_remap_index },
{ 2810, VertexAttrib4NusvARB_remap_index },
- { 9639, VertexAttrib4bvARB_remap_index },
- { 23918, VertexAttrib4dARB_remap_index },
- { 18928, VertexAttrib4dvARB_remap_index },
- { 10152, VertexAttrib4fARB_remap_index },
- { 10556, VertexAttrib4fvARB_remap_index },
- { 9091, VertexAttrib4ivARB_remap_index },
- { 15329, VertexAttrib4sARB_remap_index },
- { 27687, VertexAttrib4svARB_remap_index },
- { 14746, VertexAttrib4ubvARB_remap_index },
- { 27134, VertexAttrib4uivARB_remap_index },
- { 17756, VertexAttrib4usvARB_remap_index },
- { 19645, VertexAttribPointerARB_remap_index },
- { 29280, BindBufferARB_remap_index },
+ { 9729, VertexAttrib4bvARB_remap_index },
+ { 24415, VertexAttrib4dARB_remap_index },
+ { 19328, VertexAttrib4dvARB_remap_index },
+ { 10242, VertexAttrib4fARB_remap_index },
+ { 10646, VertexAttrib4fvARB_remap_index },
+ { 9145, VertexAttrib4ivARB_remap_index },
+ { 15649, VertexAttrib4sARB_remap_index },
+ { 28249, VertexAttrib4svARB_remap_index },
+ { 15018, VertexAttrib4ubvARB_remap_index },
+ { 27660, VertexAttrib4uivARB_remap_index },
+ { 18117, VertexAttrib4usvARB_remap_index },
+ { 20082, VertexAttribPointerARB_remap_index },
+ { 29803, BindBufferARB_remap_index },
{ 5923, BufferDataARB_remap_index },
{ 1382, BufferSubDataARB_remap_index },
- { 27323, DeleteBuffersARB_remap_index },
- { 29563, GenBuffersARB_remap_index },
- { 15671, GetBufferParameterivARB_remap_index },
- { 14893, GetBufferPointervARB_remap_index },
+ { 27849, DeleteBuffersARB_remap_index },
+ { 30086, GenBuffersARB_remap_index },
+ { 15991, GetBufferParameterivARB_remap_index },
+ { 15165, GetBufferPointervARB_remap_index },
{ 1335, GetBufferSubDataARB_remap_index },
- { 27082, IsBufferARB_remap_index },
- { 23523, MapBufferARB_remap_index },
- { 27902, UnmapBufferARB_remap_index },
+ { 27608, IsBufferARB_remap_index },
+ { 23988, MapBufferARB_remap_index },
+ { 28464, UnmapBufferARB_remap_index },
{ 268, BeginQueryARB_remap_index },
- { 17429, DeleteQueriesARB_remap_index },
- { 10850, EndQueryARB_remap_index },
- { 25959, GenQueriesARB_remap_index },
+ { 17790, DeleteQueriesARB_remap_index },
+ { 10940, EndQueryARB_remap_index },
+ { 26485, GenQueriesARB_remap_index },
{ 1772, GetQueryObjectivARB_remap_index },
- { 15373, GetQueryObjectuivARB_remap_index },
+ { 15693, GetQueryObjectuivARB_remap_index },
{ 1624, GetQueryivARB_remap_index },
- { 17663, IsQueryARB_remap_index },
+ { 18024, IsQueryARB_remap_index },
{ 7302, AttachObjectARB_remap_index },
- { 16334, CompileShaderARB_remap_index },
+ { 16654, CompileShaderARB_remap_index },
{ 2879, CreateProgramObjectARB_remap_index },
{ 5868, CreateShaderObjectARB_remap_index },
- { 12835, DeleteObjectARB_remap_index },
- { 21327, DetachObjectARB_remap_index },
- { 10628, GetActiveUniformARB_remap_index },
- { 8410, GetAttachedObjectsARB_remap_index },
- { 8689, GetHandleARB_remap_index },
- { 29313, GetInfoLogARB_remap_index },
- { 28569, GetObjectParameterfvARB_remap_index },
- { 24384, GetObjectParameterivARB_remap_index },
- { 25717, GetShaderSourceARB_remap_index },
- { 24998, GetUniformLocationARB_remap_index },
- { 21155, GetUniformfvARB_remap_index },
- { 11211, GetUniformivARB_remap_index },
- { 17801, LinkProgramARB_remap_index },
- { 17859, ShaderSourceARB_remap_index },
+ { 13029, DeleteObjectARB_remap_index },
+ { 21790, DetachObjectARB_remap_index },
+ { 10718, GetActiveUniformARB_remap_index },
+ { 8464, GetAttachedObjectsARB_remap_index },
+ { 8743, GetHandleARB_remap_index },
+ { 29836, GetInfoLogARB_remap_index },
+ { 29092, GetObjectParameterfvARB_remap_index },
+ { 24881, GetObjectParameterivARB_remap_index },
+ { 26243, GetShaderSourceARB_remap_index },
+ { 25495, GetUniformLocationARB_remap_index },
+ { 21618, GetUniformfvARB_remap_index },
+ { 11386, GetUniformivARB_remap_index },
+ { 18162, LinkProgramARB_remap_index },
+ { 18220, ShaderSourceARB_remap_index },
{ 6584, Uniform1fARB_remap_index },
- { 26498, Uniform1fvARB_remap_index },
- { 19614, Uniform1iARB_remap_index },
- { 18617, Uniform1ivARB_remap_index },
+ { 27024, Uniform1fvARB_remap_index },
+ { 20051, Uniform1iARB_remap_index },
+ { 19017, Uniform1ivARB_remap_index },
{ 2003, Uniform2fARB_remap_index },
- { 12671, Uniform2fvARB_remap_index },
- { 23410, Uniform2iARB_remap_index },
+ { 12865, Uniform2fvARB_remap_index },
+ { 23875, Uniform2iARB_remap_index },
{ 2123, Uniform2ivARB_remap_index },
- { 16444, Uniform3fARB_remap_index },
- { 8440, Uniform3fvARB_remap_index },
+ { 16764, Uniform3fARB_remap_index },
+ { 8494, Uniform3fvARB_remap_index },
{ 5542, Uniform3iARB_remap_index },
- { 14999, Uniform3ivARB_remap_index },
- { 16890, Uniform4fARB_remap_index },
- { 21019, Uniform4fvARB_remap_index },
- { 22202, Uniform4iARB_remap_index },
- { 18169, Uniform4ivARB_remap_index },
+ { 15271, Uniform3ivARB_remap_index },
+ { 17251, Uniform4fARB_remap_index },
+ { 21482, Uniform4fvARB_remap_index },
+ { 22665, Uniform4iARB_remap_index },
+ { 18530, Uniform4ivARB_remap_index },
{ 7354, UniformMatrix2fvARB_remap_index },
{ 17, UniformMatrix3fvARB_remap_index },
{ 2475, UniformMatrix4fvARB_remap_index },
- { 22635, UseProgramObjectARB_remap_index },
- { 13106, ValidateProgramARB_remap_index },
- { 18971, BindAttribLocationARB_remap_index },
+ { 23098, UseProgramObjectARB_remap_index },
+ { 13300, ValidateProgramARB_remap_index },
+ { 19371, BindAttribLocationARB_remap_index },
{ 4346, GetActiveAttribARB_remap_index },
- { 14680, GetAttribLocationARB_remap_index },
- { 26237, DrawBuffersARB_remap_index },
- { 11694, RenderbufferStorageMultisample_remap_index },
- { 16938, FlushMappedBufferRange_remap_index },
- { 24801, MapBufferRange_remap_index },
- { 14555, BindVertexArray_remap_index },
- { 12965, GenVertexArrays_remap_index },
- { 27012, CopyBufferSubData_remap_index },
- { 27791, ClientWaitSync_remap_index },
+ { 14952, GetAttribLocationARB_remap_index },
+ { 26763, DrawBuffersARB_remap_index },
+ { 11869, RenderbufferStorageMultisample_remap_index },
+ { 17299, FlushMappedBufferRange_remap_index },
+ { 25298, MapBufferRange_remap_index },
+ { 14827, BindVertexArray_remap_index },
+ { 13159, GenVertexArrays_remap_index },
+ { 27538, CopyBufferSubData_remap_index },
+ { 28353, ClientWaitSync_remap_index },
{ 2394, DeleteSync_remap_index },
{ 6251, FenceSync_remap_index },
- { 13477, GetInteger64v_remap_index },
- { 20070, GetSynciv_remap_index },
- { 26176, IsSync_remap_index },
- { 8358, WaitSync_remap_index },
+ { 13671, GetInteger64v_remap_index },
+ { 20533, GetSynciv_remap_index },
+ { 26702, IsSync_remap_index },
+ { 8412, WaitSync_remap_index },
{ 3363, DrawElementsBaseVertex_remap_index },
- { 27255, DrawRangeElementsBaseVertex_remap_index },
- { 23554, MultiDrawElementsBaseVertex_remap_index },
+ { 27781, DrawRangeElementsBaseVertex_remap_index },
+ { 24019, MultiDrawElementsBaseVertex_remap_index },
{ 4711, PolygonOffsetEXT_remap_index },
- { 20655, GetPixelTexGenParameterfvSGIS_remap_index },
+ { 21118, GetPixelTexGenParameterfvSGIS_remap_index },
{ 3895, GetPixelTexGenParameterivSGIS_remap_index },
- { 20388, PixelTexGenParameterfSGIS_remap_index },
+ { 20851, PixelTexGenParameterfSGIS_remap_index },
{ 580, PixelTexGenParameterfvSGIS_remap_index },
- { 11249, PixelTexGenParameteriSGIS_remap_index },
- { 12242, PixelTexGenParameterivSGIS_remap_index },
- { 14643, SampleMaskSGIS_remap_index },
- { 17603, SamplePatternSGIS_remap_index },
- { 23483, ColorPointerEXT_remap_index },
- { 15558, EdgeFlagPointerEXT_remap_index },
+ { 11424, PixelTexGenParameteriSGIS_remap_index },
+ { 12385, PixelTexGenParameterivSGIS_remap_index },
+ { 14915, SampleMaskSGIS_remap_index },
+ { 17964, SamplePatternSGIS_remap_index },
+ { 23948, ColorPointerEXT_remap_index },
+ { 15878, EdgeFlagPointerEXT_remap_index },
{ 5196, IndexPointerEXT_remap_index },
{ 5276, NormalPointerEXT_remap_index },
- { 14071, TexCoordPointerEXT_remap_index },
+ { 14265, TexCoordPointerEXT_remap_index },
{ 6046, VertexPointerEXT_remap_index },
{ 3165, PointParameterfEXT_remap_index },
{ 6891, PointParameterfvEXT_remap_index },
- { 28667, LockArraysEXT_remap_index },
- { 13170, UnlockArraysEXT_remap_index },
+ { 29190, LockArraysEXT_remap_index },
+ { 13364, UnlockArraysEXT_remap_index },
{ 7898, CullParameterdvEXT_remap_index },
- { 10423, CullParameterfvEXT_remap_index },
+ { 10513, CullParameterfvEXT_remap_index },
{ 1151, SecondaryColor3bEXT_remap_index },
{ 7050, SecondaryColor3bvEXT_remap_index },
- { 9268, SecondaryColor3dEXT_remap_index },
- { 22808, SecondaryColor3dvEXT_remap_index },
- { 25047, SecondaryColor3fEXT_remap_index },
- { 16124, SecondaryColor3fvEXT_remap_index },
+ { 9322, SecondaryColor3dEXT_remap_index },
+ { 23271, SecondaryColor3dvEXT_remap_index },
+ { 25544, SecondaryColor3fEXT_remap_index },
+ { 16444, SecondaryColor3fvEXT_remap_index },
{ 426, SecondaryColor3iEXT_remap_index },
- { 14381, SecondaryColor3ivEXT_remap_index },
- { 8926, SecondaryColor3sEXT_remap_index },
- { 27455, SecondaryColor3svEXT_remap_index },
- { 24220, SecondaryColor3ubEXT_remap_index },
- { 18862, SecondaryColor3ubvEXT_remap_index },
- { 11444, SecondaryColor3uiEXT_remap_index },
- { 20275, SecondaryColor3uivEXT_remap_index },
- { 23020, SecondaryColor3usEXT_remap_index },
- { 11517, SecondaryColor3usvEXT_remap_index },
- { 10499, SecondaryColorPointerEXT_remap_index },
- { 22869, MultiDrawArraysEXT_remap_index },
- { 18552, MultiDrawElementsEXT_remap_index },
- { 18747, FogCoordPointerEXT_remap_index },
+ { 14653, SecondaryColor3ivEXT_remap_index },
+ { 8980, SecondaryColor3sEXT_remap_index },
+ { 28017, SecondaryColor3svEXT_remap_index },
+ { 24717, SecondaryColor3ubEXT_remap_index },
+ { 19262, SecondaryColor3ubvEXT_remap_index },
+ { 11619, SecondaryColor3uiEXT_remap_index },
+ { 20738, SecondaryColor3uivEXT_remap_index },
+ { 23483, SecondaryColor3usEXT_remap_index },
+ { 11692, SecondaryColor3usvEXT_remap_index },
+ { 10589, SecondaryColorPointerEXT_remap_index },
+ { 23332, MultiDrawArraysEXT_remap_index },
+ { 18952, MultiDrawElementsEXT_remap_index },
+ { 19147, FogCoordPointerEXT_remap_index },
{ 4044, FogCoorddEXT_remap_index },
- { 28068, FogCoorddvEXT_remap_index },
+ { 28591, FogCoorddvEXT_remap_index },
{ 4136, FogCoordfEXT_remap_index },
- { 24143, FogCoordfvEXT_remap_index },
- { 16842, PixelTexGenSGIX_remap_index },
- { 24728, BlendFuncSeparateEXT_remap_index },
+ { 24640, FogCoordfvEXT_remap_index },
+ { 17203, PixelTexGenSGIX_remap_index },
+ { 25225, BlendFuncSeparateEXT_remap_index },
{ 5958, FlushVertexArrayRangeNV_remap_index },
{ 4660, VertexArrayRangeNV_remap_index },
- { 25112, CombinerInputNV_remap_index },
+ { 25609, CombinerInputNV_remap_index },
{ 1946, CombinerOutputNV_remap_index },
- { 27608, CombinerParameterfNV_remap_index },
+ { 28170, CombinerParameterfNV_remap_index },
{ 4580, CombinerParameterfvNV_remap_index },
- { 19820, CombinerParameteriNV_remap_index },
- { 29038, CombinerParameterivNV_remap_index },
+ { 20257, CombinerParameteriNV_remap_index },
+ { 29561, CombinerParameterivNV_remap_index },
{ 6328, FinalCombinerInputNV_remap_index },
- { 8755, GetCombinerInputParameterfvNV_remap_index },
- { 28875, GetCombinerInputParameterivNV_remap_index },
+ { 8809, GetCombinerInputParameterfvNV_remap_index },
+ { 29398, GetCombinerInputParameterivNV_remap_index },
{ 6127, GetCombinerOutputParameterfvNV_remap_index },
- { 12171, GetCombinerOutputParameterivNV_remap_index },
+ { 12346, GetCombinerOutputParameterivNV_remap_index },
{ 5703, GetFinalCombinerInputParameterfvNV_remap_index },
- { 22074, GetFinalCombinerInputParameterivNV_remap_index },
- { 11189, ResizeBuffersMESA_remap_index },
- { 9872, WindowPos2dMESA_remap_index },
+ { 22537, GetFinalCombinerInputParameterivNV_remap_index },
+ { 11364, ResizeBuffersMESA_remap_index },
+ { 9962, WindowPos2dMESA_remap_index },
{ 944, WindowPos2dvMESA_remap_index },
- { 29866, WindowPos2fMESA_remap_index },
+ { 30389, WindowPos2fMESA_remap_index },
{ 6995, WindowPos2fvMESA_remap_index },
- { 16071, WindowPos2iMESA_remap_index },
- { 18076, WindowPos2ivMESA_remap_index },
- { 18651, WindowPos2sMESA_remap_index },
+ { 16391, WindowPos2iMESA_remap_index },
+ { 18437, WindowPos2ivMESA_remap_index },
+ { 19051, WindowPos2sMESA_remap_index },
{ 4946, WindowPos2svMESA_remap_index },
{ 6820, WindowPos3dMESA_remap_index },
- { 12450, WindowPos3dvMESA_remap_index },
+ { 12593, WindowPos3dvMESA_remap_index },
{ 472, WindowPos3fMESA_remap_index },
- { 13231, WindowPos3fvMESA_remap_index },
- { 21369, WindowPos3iMESA_remap_index },
- { 26957, WindowPos3ivMESA_remap_index },
- { 16588, WindowPos3sMESA_remap_index },
- { 28324, WindowPos3svMESA_remap_index },
- { 9823, WindowPos4dMESA_remap_index },
- { 15084, WindowPos4dvMESA_remap_index },
- { 12409, WindowPos4fMESA_remap_index },
- { 27362, WindowPos4fvMESA_remap_index },
- { 27110, WindowPos4iMESA_remap_index },
- { 11028, WindowPos4ivMESA_remap_index },
- { 16721, WindowPos4sMESA_remap_index },
+ { 13425, WindowPos3fvMESA_remap_index },
+ { 21832, WindowPos3iMESA_remap_index },
+ { 27483, WindowPos3ivMESA_remap_index },
+ { 16909, WindowPos3sMESA_remap_index },
+ { 28847, WindowPos3svMESA_remap_index },
+ { 9913, WindowPos4dMESA_remap_index },
+ { 15356, WindowPos4dvMESA_remap_index },
+ { 12552, WindowPos4fMESA_remap_index },
+ { 27924, WindowPos4fvMESA_remap_index },
+ { 27636, WindowPos4iMESA_remap_index },
+ { 11203, WindowPos4ivMESA_remap_index },
+ { 17082, WindowPos4sMESA_remap_index },
{ 2857, WindowPos4svMESA_remap_index },
- { 12210, MultiModeDrawArraysIBM_remap_index },
- { 25830, MultiModeDrawElementsIBM_remap_index },
- { 10878, DeleteFencesNV_remap_index },
- { 24959, FinishFenceNV_remap_index },
+ { 24383, MultiModeDrawArraysIBM_remap_index },
+ { 26356, MultiModeDrawElementsIBM_remap_index },
+ { 10968, DeleteFencesNV_remap_index },
+ { 25456, FinishFenceNV_remap_index },
{ 3287, GenFencesNV_remap_index },
- { 15064, GetFenceivNV_remap_index },
+ { 15336, GetFenceivNV_remap_index },
{ 7287, IsFenceNV_remap_index },
- { 12098, SetFenceNV_remap_index },
+ { 12273, SetFenceNV_remap_index },
{ 3744, TestFenceNV_remap_index },
- { 28295, AreProgramsResidentNV_remap_index },
- { 27650, BindProgramNV_remap_index },
- { 23103, DeleteProgramsNV_remap_index },
- { 19080, ExecuteProgramNV_remap_index },
- { 29759, GenProgramsNV_remap_index },
- { 20734, GetProgramParameterdvNV_remap_index },
- { 9330, GetProgramParameterfvNV_remap_index },
- { 23457, GetProgramStringNV_remap_index },
- { 21763, GetProgramivNV_remap_index },
- { 20968, GetTrackMatrixivNV_remap_index },
- { 23253, GetVertexAttribPointervNV_remap_index },
- { 22007, GetVertexAttribdvNV_remap_index },
- { 16561, GetVertexAttribfvNV_remap_index },
- { 16252, GetVertexAttribivNV_remap_index },
- { 16968, IsProgramNV_remap_index },
- { 8336, LoadProgramNV_remap_index },
- { 24824, ProgramParameters4dvNV_remap_index },
- { 21693, ProgramParameters4fvNV_remap_index },
- { 18380, RequestResidentProgramsNV_remap_index },
- { 19798, TrackMatrixNV_remap_index },
- { 28852, VertexAttrib1dNV_remap_index },
- { 12039, VertexAttrib1dvNV_remap_index },
- { 25362, VertexAttrib1fNV_remap_index },
+ { 28818, AreProgramsResidentNV_remap_index },
+ { 28212, BindProgramNV_remap_index },
+ { 23566, DeleteProgramsNV_remap_index },
+ { 19480, ExecuteProgramNV_remap_index },
+ { 30282, GenProgramsNV_remap_index },
+ { 21197, GetProgramParameterdvNV_remap_index },
+ { 9384, GetProgramParameterfvNV_remap_index },
+ { 23922, GetProgramStringNV_remap_index },
+ { 22226, GetProgramivNV_remap_index },
+ { 21431, GetTrackMatrixivNV_remap_index },
+ { 23716, GetVertexAttribPointervNV_remap_index },
+ { 22470, GetVertexAttribdvNV_remap_index },
+ { 8307, GetVertexAttribfvNV_remap_index },
+ { 16572, GetVertexAttribivNV_remap_index },
+ { 17329, IsProgramNV_remap_index },
+ { 8390, LoadProgramNV_remap_index },
+ { 25321, ProgramParameters4dvNV_remap_index },
+ { 22156, ProgramParameters4fvNV_remap_index },
+ { 18741, RequestResidentProgramsNV_remap_index },
+ { 20235, TrackMatrixNV_remap_index },
+ { 29375, VertexAttrib1dNV_remap_index },
+ { 12214, VertexAttrib1dvNV_remap_index },
+ { 25888, VertexAttrib1fNV_remap_index },
{ 2245, VertexAttrib1fvNV_remap_index },
- { 27419, VertexAttrib1sNV_remap_index },
- { 13304, VertexAttrib1svNV_remap_index },
+ { 27981, VertexAttrib1sNV_remap_index },
+ { 13498, VertexAttrib1svNV_remap_index },
{ 4251, VertexAttrib2dNV_remap_index },
- { 11954, VertexAttrib2dvNV_remap_index },
- { 17835, VertexAttrib2fNV_remap_index },
- { 11565, VertexAttrib2fvNV_remap_index },
+ { 12129, VertexAttrib2dvNV_remap_index },
+ { 18196, VertexAttrib2fNV_remap_index },
+ { 11740, VertexAttrib2fvNV_remap_index },
{ 5106, VertexAttrib2sNV_remap_index },
- { 16642, VertexAttrib2svNV_remap_index },
- { 10020, VertexAttrib3dNV_remap_index },
- { 28545, VertexAttrib3dvNV_remap_index },
- { 9142, VertexAttrib3fNV_remap_index },
- { 22034, VertexAttrib3fvNV_remap_index },
- { 25337, VertexAttrib3sNV_remap_index },
- { 20995, VertexAttrib3svNV_remap_index },
- { 25804, VertexAttrib4dNV_remap_index },
- { 29796, VertexAttrib4dvNV_remap_index },
+ { 16963, VertexAttrib2svNV_remap_index },
+ { 10110, VertexAttrib3dNV_remap_index },
+ { 29068, VertexAttrib3dvNV_remap_index },
+ { 9196, VertexAttrib3fNV_remap_index },
+ { 22497, VertexAttrib3fvNV_remap_index },
+ { 25863, VertexAttrib3sNV_remap_index },
+ { 21458, VertexAttrib3svNV_remap_index },
+ { 26330, VertexAttrib4dNV_remap_index },
+ { 30319, VertexAttrib4dvNV_remap_index },
{ 3945, VertexAttrib4fNV_remap_index },
- { 8386, VertexAttrib4fvNV_remap_index },
- { 23802, VertexAttrib4sNV_remap_index },
+ { 8440, VertexAttrib4fvNV_remap_index },
+ { 24267, VertexAttrib4sNV_remap_index },
{ 1293, VertexAttrib4svNV_remap_index },
{ 4409, VertexAttrib4ubNV_remap_index },
{ 734, VertexAttrib4ubvNV_remap_index },
- { 19260, VertexAttribPointerNV_remap_index },
+ { 19660, VertexAttribPointerNV_remap_index },
{ 2097, VertexAttribs1dvNV_remap_index },
- { 16666, VertexAttribs1fvNV_remap_index },
- { 29596, VertexAttribs1svNV_remap_index },
- { 9167, VertexAttribs2dvNV_remap_index },
- { 22596, VertexAttribs2fvNV_remap_index },
- { 15584, VertexAttribs2svNV_remap_index },
+ { 23804, VertexAttribs1fvNV_remap_index },
+ { 30119, VertexAttribs1svNV_remap_index },
+ { 9221, VertexAttribs2dvNV_remap_index },
+ { 23059, VertexAttribs2fvNV_remap_index },
+ { 15904, VertexAttribs2svNV_remap_index },
{ 4608, VertexAttribs3dvNV_remap_index },
{ 1977, VertexAttribs3fvNV_remap_index },
- { 26705, VertexAttribs3svNV_remap_index },
- { 23892, VertexAttribs4dvNV_remap_index },
+ { 27231, VertexAttribs3svNV_remap_index },
+ { 24357, VertexAttribs4dvNV_remap_index },
{ 4634, VertexAttribs4fvNV_remap_index },
- { 29383, VertexAttribs4svNV_remap_index },
- { 26453, VertexAttribs4ubvNV_remap_index },
- { 23962, GetTexBumpParameterfvATI_remap_index },
- { 29637, GetTexBumpParameterivATI_remap_index },
- { 16306, TexBumpParameterfvATI_remap_index },
- { 18251, TexBumpParameterivATI_remap_index },
- { 13850, AlphaFragmentOp1ATI_remap_index },
- { 9682, AlphaFragmentOp2ATI_remap_index },
- { 21950, AlphaFragmentOp3ATI_remap_index },
- { 26632, BeginFragmentShaderATI_remap_index },
- { 27849, BindFragmentShaderATI_remap_index },
- { 21124, ColorFragmentOp1ATI_remap_index },
+ { 29906, VertexAttribs4svNV_remap_index },
+ { 26979, VertexAttribs4ubvNV_remap_index },
+ { 24459, GetTexBumpParameterfvATI_remap_index },
+ { 30160, GetTexBumpParameterivATI_remap_index },
+ { 16626, TexBumpParameterfvATI_remap_index },
+ { 18612, TexBumpParameterivATI_remap_index },
+ { 14044, AlphaFragmentOp1ATI_remap_index },
+ { 9772, AlphaFragmentOp2ATI_remap_index },
+ { 22413, AlphaFragmentOp3ATI_remap_index },
+ { 27158, BeginFragmentShaderATI_remap_index },
+ { 28411, BindFragmentShaderATI_remap_index },
+ { 21587, ColorFragmentOp1ATI_remap_index },
{ 3823, ColorFragmentOp2ATI_remap_index },
- { 28190, ColorFragmentOp3ATI_remap_index },
+ { 28713, ColorFragmentOp3ATI_remap_index },
{ 4753, DeleteFragmentShaderATI_remap_index },
- { 29820, EndFragmentShaderATI_remap_index },
- { 29066, GenFragmentShadersATI_remap_index },
- { 22727, PassTexCoordATI_remap_index },
+ { 30343, EndFragmentShaderATI_remap_index },
+ { 29589, GenFragmentShadersATI_remap_index },
+ { 23190, PassTexCoordATI_remap_index },
{ 6026, SampleMapATI_remap_index },
{ 5799, SetFragmentShaderConstantATI_remap_index },
{ 319, PointParameteriNV_remap_index },
- { 12611, PointParameterivNV_remap_index },
- { 25643, ActiveStencilFaceEXT_remap_index },
- { 24484, BindVertexArrayAPPLE_remap_index },
+ { 12754, PointParameterivNV_remap_index },
+ { 26169, ActiveStencilFaceEXT_remap_index },
+ { 24981, BindVertexArrayAPPLE_remap_index },
{ 2522, DeleteVertexArraysAPPLE_remap_index },
- { 15923, GenVertexArraysAPPLE_remap_index },
- { 20799, IsVertexArrayAPPLE_remap_index },
+ { 16243, GenVertexArraysAPPLE_remap_index },
+ { 21262, IsVertexArrayAPPLE_remap_index },
{ 775, GetProgramNamedParameterdvNV_remap_index },
{ 3128, GetProgramNamedParameterfvNV_remap_index },
- { 23993, ProgramNamedParameter4dNV_remap_index },
- { 12886, ProgramNamedParameter4dvNV_remap_index },
+ { 24490, ProgramNamedParameter4dNV_remap_index },
+ { 13080, ProgramNamedParameter4dvNV_remap_index },
{ 7923, ProgramNamedParameter4fNV_remap_index },
- { 10464, ProgramNamedParameter4fvNV_remap_index },
- { 21672, DepthBoundsEXT_remap_index },
+ { 10554, ProgramNamedParameter4fvNV_remap_index },
+ { 22135, DepthBoundsEXT_remap_index },
{ 1043, BlendEquationSeparateEXT_remap_index },
- { 13005, BindFramebufferEXT_remap_index },
- { 22914, BindRenderbufferEXT_remap_index },
- { 8605, CheckFramebufferStatusEXT_remap_index },
- { 20089, DeleteFramebuffersEXT_remap_index },
- { 28447, DeleteRenderbuffersEXT_remap_index },
- { 11978, FramebufferRenderbufferEXT_remap_index },
- { 12115, FramebufferTexture1DEXT_remap_index },
- { 10258, FramebufferTexture2DEXT_remap_index },
- { 9925, FramebufferTexture3DEXT_remap_index },
- { 20691, GenFramebuffersEXT_remap_index },
- { 15470, GenRenderbuffersEXT_remap_index },
+ { 13199, BindFramebufferEXT_remap_index },
+ { 23377, BindRenderbufferEXT_remap_index },
+ { 8659, CheckFramebufferStatusEXT_remap_index },
+ { 20552, DeleteFramebuffersEXT_remap_index },
+ { 28970, DeleteRenderbuffersEXT_remap_index },
+ { 12153, FramebufferRenderbufferEXT_remap_index },
+ { 12290, FramebufferTexture1DEXT_remap_index },
+ { 10348, FramebufferTexture2DEXT_remap_index },
+ { 10015, FramebufferTexture3DEXT_remap_index },
+ { 21154, GenFramebuffersEXT_remap_index },
+ { 15790, GenRenderbuffersEXT_remap_index },
{ 5745, GenerateMipmapEXT_remap_index },
- { 19320, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 28972, GetRenderbufferParameterivEXT_remap_index },
- { 18131, IsFramebufferEXT_remap_index },
- { 29719, IsRenderbufferEXT_remap_index },
+ { 19757, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 29495, GetRenderbufferParameterivEXT_remap_index },
+ { 18492, IsFramebufferEXT_remap_index },
+ { 30242, IsRenderbufferEXT_remap_index },
{ 7234, RenderbufferStorageEXT_remap_index },
{ 651, BlitFramebufferEXT_remap_index },
- { 12705, BufferParameteriAPPLE_remap_index },
- { 17000, FlushMappedBufferRangeAPPLE_remap_index },
+ { 12899, BufferParameteriAPPLE_remap_index },
+ { 17361, FlushMappedBufferRangeAPPLE_remap_index },
{ 2701, FramebufferTextureLayerEXT_remap_index },
- { 8307, ColorMaskIndexedEXT_remap_index },
- { 23341, DisableIndexedEXT_remap_index },
- { 23649, EnableIndexedEXT_remap_index },
- { 19291, GetBooleanIndexedvEXT_remap_index },
- { 9715, GetIntegerIndexedvEXT_remap_index },
- { 20165, IsEnabledIndexedEXT_remap_index },
+ { 25678, ColorMaskIndexedEXT_remap_index },
+ { 16987, DisableIndexedEXT_remap_index },
+ { 24114, EnableIndexedEXT_remap_index },
+ { 19728, GetBooleanIndexedvEXT_remap_index },
+ { 9805, GetIntegerIndexedvEXT_remap_index },
+ { 20628, IsEnabledIndexedEXT_remap_index },
{ 4074, BeginConditionalRenderNV_remap_index },
- { 22700, EndConditionalRenderNV_remap_index },
- { 26354, ProvokingVertexEXT_remap_index },
- { 9551, GetTexParameterPointervAPPLE_remap_index },
+ { 23163, EndConditionalRenderNV_remap_index },
+ { 8334, BeginTransformFeedbackEXT_remap_index },
+ { 17011, BindBufferBaseEXT_remap_index },
+ { 16881, BindBufferOffsetEXT_remap_index },
+ { 11028, BindBufferRangeEXT_remap_index },
+ { 12814, EndTransformFeedbackEXT_remap_index },
+ { 9657, GetTransformFeedbackVaryingEXT_remap_index },
+ { 18797, TransformFeedbackVaryingsEXT_remap_index },
+ { 26880, ProvokingVertexEXT_remap_index },
+ { 9605, GetTexParameterPointervAPPLE_remap_index },
{ 4436, TextureRangeAPPLE_remap_index },
- { 10330, GetObjectParameterivAPPLE_remap_index },
- { 17575, ObjectPurgeableAPPLE_remap_index },
+ { 10420, GetObjectParameterivAPPLE_remap_index },
+ { 17936, ObjectPurgeableAPPLE_remap_index },
{ 4900, ObjectUnpurgeableAPPLE_remap_index },
- { 25669, StencilFuncSeparateATI_remap_index },
- { 15990, ProgramEnvParameters4fvEXT_remap_index },
- { 15208, ProgramLocalParameters4fvEXT_remap_index },
- { 12539, GetQueryObjecti64vEXT_remap_index },
- { 9193, GetQueryObjectui64vEXT_remap_index },
- { 21193, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 10817, EGLImageTargetTexture2DOES_remap_index },
+ { 26195, StencilFuncSeparateATI_remap_index },
+ { 16310, ProgramEnvParameters4fvEXT_remap_index },
+ { 19691, ProgramLocalParameters4fvEXT_remap_index },
+ { 12682, GetQueryObjecti64vEXT_remap_index },
+ { 9247, GetQueryObjectui64vEXT_remap_index },
+ { 21656, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 10907, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
@@ -4793,10 +4848,10 @@ static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
{ 2440, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 9982, _gloffset_BlendEquation },
+ { 10072, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 15106, _gloffset_ColorSubTable },
- { 28379, _gloffset_CopyColorSubTable },
+ { 15378, _gloffset_ColorSubTable },
+ { 28902, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
{ 213, _gloffset_ConvolutionFilter1D },
{ 2284, _gloffset_CopyConvolutionFilter1D },
@@ -4804,62 +4859,62 @@ static const struct gl_function_remap MESA_alt_functions[] = {
{ 7583, _gloffset_ConvolutionFilter2D },
{ 7749, _gloffset_ConvolutionParameteriv },
{ 8209, _gloffset_ConvolutionParameterfv },
- { 18279, _gloffset_GetSeparableFilter },
- { 21423, _gloffset_SeparableFilter2D },
- { 22252, _gloffset_ConvolutionParameteri },
- { 22375, _gloffset_ConvolutionParameterf },
- { 23828, _gloffset_GetConvolutionParameterfv },
- { 24650, _gloffset_GetConvolutionFilter },
- { 26894, _gloffset_CopyConvolutionFilter2D },
+ { 18640, _gloffset_GetSeparableFilter },
+ { 21886, _gloffset_SeparableFilter2D },
+ { 22715, _gloffset_ConvolutionParameteri },
+ { 22838, _gloffset_ConvolutionParameterf },
+ { 24293, _gloffset_GetConvolutionParameterfv },
+ { 25147, _gloffset_GetConvolutionFilter },
+ { 27420, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 13364, _gloffset_CopyTexSubImage3D },
- { 14846, _gloffset_CopyTexImage2D },
- { 21860, _gloffset_CopyTexImage1D },
- { 24331, _gloffset_CopyTexSubImage2D },
- { 26532, _gloffset_CopyTexSubImage1D },
+ { 13558, _gloffset_CopyTexSubImage3D },
+ { 15118, _gloffset_CopyTexImage2D },
+ { 22323, _gloffset_CopyTexImage1D },
+ { 24828, _gloffset_CopyTexSubImage2D },
+ { 27058, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 8492, _gloffset_DrawRangeElements },
+ { 8546, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
{ 812, _gloffset_Histogram },
{ 3088, _gloffset_ResetHistogram },
- { 8864, _gloffset_GetMinmax },
- { 13698, _gloffset_GetHistogramParameterfv },
- { 21785, _gloffset_GetMinmaxParameteriv },
- { 23718, _gloffset_ResetMinmax },
- { 24547, _gloffset_GetHistogramParameteriv },
- { 25603, _gloffset_GetHistogram },
- { 27965, _gloffset_Minmax },
- { 29466, _gloffset_GetMinmaxParameterfv },
+ { 8918, _gloffset_GetMinmax },
+ { 13892, _gloffset_GetHistogramParameterfv },
+ { 22248, _gloffset_GetMinmaxParameteriv },
+ { 24183, _gloffset_ResetMinmax },
+ { 25044, _gloffset_GetHistogramParameteriv },
+ { 26129, _gloffset_GetHistogram },
+ { 28527, _gloffset_Minmax },
+ { 29989, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
{ 7445, _gloffset_ColorTable },
- { 13544, _gloffset_GetColorTable },
- { 20438, _gloffset_GetColorTableParameterfv },
- { 22431, _gloffset_GetColorTableParameteriv },
+ { 13738, _gloffset_GetColorTable },
+ { 20901, _gloffset_GetColorTableParameterfv },
+ { 22894, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
{ 6166, _gloffset_TexSubImage1D },
- { 9478, _gloffset_TexSubImage2D },
+ { 9532, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
{ 1658, _gloffset_TexImage3D },
- { 20207, _gloffset_TexSubImage3D },
+ { 20670, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
{ 2964, _gloffset_PrioritizeTextures },
{ 6615, _gloffset_AreTexturesResident },
- { 12063, _gloffset_GenTextures },
- { 14030, _gloffset_DeleteTextures },
- { 17281, _gloffset_IsTexture },
- { 26597, _gloffset_BindTexture },
+ { 12238, _gloffset_GenTextures },
+ { 14224, _gloffset_DeleteTextures },
+ { 17642, _gloffset_IsTexture },
+ { 27123, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 21612, _gloffset_ArrayElement },
- { 27553, _gloffset_GetPointerv },
- { 29093, _gloffset_DrawArrays },
+ { 22075, _gloffset_ArrayElement },
+ { 28115, _gloffset_GetPointerv },
+ { 29616, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
{ 6733, _gloffset_ColorTableParameteriv },
{ 7445, _gloffset_ColorTable },
- { 13544, _gloffset_GetColorTable },
- { 13654, _gloffset_CopyColorTable },
- { 17142, _gloffset_ColorTableParameterfv },
- { 20438, _gloffset_GetColorTableParameterfv },
- { 22431, _gloffset_GetColorTableParameteriv },
+ { 13738, _gloffset_GetColorTable },
+ { 13848, _gloffset_CopyColorTable },
+ { 17503, _gloffset_ColorTableParameterfv },
+ { 20901, _gloffset_GetColorTableParameterfv },
+ { 22894, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
{ 381, _gloffset_MultiTexCoord3sARB },
{ 613, _gloffset_ActiveTextureARB },
@@ -4868,33 +4923,33 @@ static const struct gl_function_remap MESA_alt_functions[] = {
{ 5346, _gloffset_MultiTexCoord2iARB },
{ 5470, _gloffset_MultiTexCoord2svARB },
{ 7401, _gloffset_MultiTexCoord2fARB },
- { 9223, _gloffset_MultiTexCoord3fvARB },
- { 9744, _gloffset_MultiTexCoord4sARB },
- { 10378, _gloffset_MultiTexCoord2dvARB },
- { 10760, _gloffset_MultiTexCoord1svARB },
- { 11050, _gloffset_MultiTexCoord3svARB },
- { 11111, _gloffset_MultiTexCoord4iARB },
- { 11834, _gloffset_MultiTexCoord3iARB },
- { 12568, _gloffset_MultiTexCoord1dARB },
- { 12734, _gloffset_MultiTexCoord3dvARB },
- { 13898, _gloffset_MultiTexCoord3ivARB },
- { 13943, _gloffset_MultiTexCoord2sARB },
- { 15163, _gloffset_MultiTexCoord4ivARB },
- { 16792, _gloffset_ClientActiveTextureARB },
- { 19036, _gloffset_MultiTexCoord2dARB },
- { 19440, _gloffset_MultiTexCoord4dvARB },
- { 19726, _gloffset_MultiTexCoord4fvARB },
- { 20579, _gloffset_MultiTexCoord3fARB },
- { 22959, _gloffset_MultiTexCoord4dARB },
- { 23163, _gloffset_MultiTexCoord1sARB },
- { 23365, _gloffset_MultiTexCoord1dvARB },
- { 24175, _gloffset_MultiTexCoord1ivARB },
- { 24268, _gloffset_MultiTexCoord2ivARB },
- { 24607, _gloffset_MultiTexCoord1iARB },
- { 25878, _gloffset_MultiTexCoord4svARB },
- { 26396, _gloffset_MultiTexCoord1fARB },
- { 26659, _gloffset_MultiTexCoord4fARB },
- { 28927, _gloffset_MultiTexCoord2fvARB },
+ { 9277, _gloffset_MultiTexCoord3fvARB },
+ { 9834, _gloffset_MultiTexCoord4sARB },
+ { 10468, _gloffset_MultiTexCoord2dvARB },
+ { 10850, _gloffset_MultiTexCoord1svARB },
+ { 11225, _gloffset_MultiTexCoord3svARB },
+ { 11286, _gloffset_MultiTexCoord4iARB },
+ { 12009, _gloffset_MultiTexCoord3iARB },
+ { 12711, _gloffset_MultiTexCoord1dARB },
+ { 12928, _gloffset_MultiTexCoord3dvARB },
+ { 14092, _gloffset_MultiTexCoord3ivARB },
+ { 14137, _gloffset_MultiTexCoord2sARB },
+ { 15435, _gloffset_MultiTexCoord4ivARB },
+ { 17153, _gloffset_ClientActiveTextureARB },
+ { 19436, _gloffset_MultiTexCoord2dARB },
+ { 19877, _gloffset_MultiTexCoord4dvARB },
+ { 20163, _gloffset_MultiTexCoord4fvARB },
+ { 21042, _gloffset_MultiTexCoord3fARB },
+ { 23422, _gloffset_MultiTexCoord4dARB },
+ { 23626, _gloffset_MultiTexCoord1sARB },
+ { 23830, _gloffset_MultiTexCoord1dvARB },
+ { 24672, _gloffset_MultiTexCoord1ivARB },
+ { 24765, _gloffset_MultiTexCoord2ivARB },
+ { 25104, _gloffset_MultiTexCoord1iARB },
+ { 26404, _gloffset_MultiTexCoord4svARB },
+ { 26922, _gloffset_MultiTexCoord1fARB },
+ { 27185, _gloffset_MultiTexCoord4fARB },
+ { 29450, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -4956,6 +5011,13 @@ static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions
};
#endif
+#if defined(need_GL_ARB_draw_instanced)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_draw_instanced_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_ARB_framebuffer_object)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
@@ -4973,10 +5035,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
{ 3339, -1 }, /* MatrixIndexusvARB */
- { 11655, -1 }, /* MatrixIndexuivARB */
- { 12856, -1 }, /* MatrixIndexPointerARB */
- { 17530, -1 }, /* CurrentPaletteMatrixARB */
- { 20323, -1 }, /* MatrixIndexubvARB */
+ { 11830, -1 }, /* MatrixIndexuivARB */
+ { 13050, -1 }, /* MatrixIndexPointerARB */
+ { 17891, -1 }, /* CurrentPaletteMatrixARB */
+ { 20786, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5048,14 +5110,14 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
{ 2226, -1 }, /* WeightubvARB */
{ 5633, -1 }, /* WeightivARB */
- { 9847, -1 }, /* WeightPointerARB */
- { 12325, -1 }, /* WeightfvARB */
- { 15610, -1 }, /* WeightbvARB */
- { 18704, -1 }, /* WeightusvARB */
- { 21349, -1 }, /* VertexBlendARB */
- { 26480, -1 }, /* WeightsvARB */
- { 28429, -1 }, /* WeightdvARB */
- { 29127, -1 }, /* WeightuivARB */
+ { 9937, -1 }, /* WeightPointerARB */
+ { 12468, -1 }, /* WeightfvARB */
+ { 15930, -1 }, /* WeightbvARB */
+ { 19104, -1 }, /* WeightusvARB */
+ { 21812, -1 }, /* VertexBlendARB */
+ { 27006, -1 }, /* WeightsvARB */
+ { 28952, -1 }, /* WeightdvARB */
+ { 29650, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5146,15 +5208,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 9982, _gloffset_BlendEquation },
+ { 10072, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 15106, _gloffset_ColorSubTable },
- { 28379, _gloffset_CopyColorSubTable },
+ { 15378, _gloffset_ColorSubTable },
+ { 28902, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5174,52 +5236,52 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = {
{ 7583, _gloffset_ConvolutionFilter2D },
{ 7749, _gloffset_ConvolutionParameteriv },
{ 8209, _gloffset_ConvolutionParameterfv },
- { 18279, _gloffset_GetSeparableFilter },
- { 21423, _gloffset_SeparableFilter2D },
- { 22252, _gloffset_ConvolutionParameteri },
- { 22375, _gloffset_ConvolutionParameterf },
- { 23828, _gloffset_GetConvolutionParameterfv },
- { 24650, _gloffset_GetConvolutionFilter },
- { 26894, _gloffset_CopyConvolutionFilter2D },
+ { 18640, _gloffset_GetSeparableFilter },
+ { 21886, _gloffset_SeparableFilter2D },
+ { 22715, _gloffset_ConvolutionParameteri },
+ { 22838, _gloffset_ConvolutionParameterf },
+ { 24293, _gloffset_GetConvolutionParameterfv },
+ { 25147, _gloffset_GetConvolutionFilter },
+ { 27420, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 9362, -1 }, /* TangentPointerEXT */
- { 11169, -1 }, /* Binormal3ivEXT */
- { 11787, -1 }, /* Tangent3sEXT */
- { 12921, -1 }, /* Tangent3fvEXT */
- { 16542, -1 }, /* Tangent3dvEXT */
- { 17228, -1 }, /* Binormal3bvEXT */
- { 18332, -1 }, /* Binormal3dEXT */
- { 20255, -1 }, /* Tangent3fEXT */
- { 22324, -1 }, /* Binormal3sEXT */
- { 22769, -1 }, /* Tangent3ivEXT */
- { 22788, -1 }, /* Tangent3dEXT */
- { 23592, -1 }, /* Binormal3svEXT */
- { 24073, -1 }, /* Binormal3fEXT */
- { 24925, -1 }, /* Binormal3dvEXT */
- { 26100, -1 }, /* Tangent3iEXT */
- { 27179, -1 }, /* Tangent3bvEXT */
- { 27588, -1 }, /* Tangent3bEXT */
- { 28152, -1 }, /* Binormal3fvEXT */
- { 28826, -1 }, /* BinormalPointerEXT */
- { 29231, -1 }, /* Tangent3svEXT */
- { 29668, -1 }, /* Binormal3bEXT */
- { 29845, -1 }, /* Binormal3iEXT */
+ { 9416, -1 }, /* TangentPointerEXT */
+ { 11344, -1 }, /* Binormal3ivEXT */
+ { 11962, -1 }, /* Tangent3sEXT */
+ { 13115, -1 }, /* Tangent3fvEXT */
+ { 16862, -1 }, /* Tangent3dvEXT */
+ { 17589, -1 }, /* Binormal3bvEXT */
+ { 18693, -1 }, /* Binormal3dEXT */
+ { 20718, -1 }, /* Tangent3fEXT */
+ { 22787, -1 }, /* Binormal3sEXT */
+ { 23232, -1 }, /* Tangent3ivEXT */
+ { 23251, -1 }, /* Tangent3dEXT */
+ { 24057, -1 }, /* Binormal3svEXT */
+ { 24570, -1 }, /* Binormal3fEXT */
+ { 25422, -1 }, /* Binormal3dvEXT */
+ { 26626, -1 }, /* Tangent3iEXT */
+ { 27705, -1 }, /* Tangent3bvEXT */
+ { 28150, -1 }, /* Tangent3bEXT */
+ { 28675, -1 }, /* Binormal3fvEXT */
+ { 29349, -1 }, /* BinormalPointerEXT */
+ { 29754, -1 }, /* Tangent3svEXT */
+ { 30191, -1 }, /* Binormal3bEXT */
+ { 30368, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 13364, _gloffset_CopyTexSubImage3D },
- { 14846, _gloffset_CopyTexImage2D },
- { 21860, _gloffset_CopyTexImage1D },
- { 24331, _gloffset_CopyTexSubImage2D },
- { 26532, _gloffset_CopyTexSubImage1D },
+ { 13558, _gloffset_CopyTexSubImage3D },
+ { 15118, _gloffset_CopyTexImage2D },
+ { 22323, _gloffset_CopyTexImage1D },
+ { 24828, _gloffset_CopyTexSubImage2D },
+ { 27058, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
@@ -5245,9 +5307,16 @@ static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = {
};
#endif
+#if defined(need_GL_EXT_draw_instanced)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 8492, _gloffset_DrawRangeElements },
+ { 8546, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5291,37 +5360,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[]
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
{ 812, _gloffset_Histogram },
{ 3088, _gloffset_ResetHistogram },
- { 8864, _gloffset_GetMinmax },
- { 13698, _gloffset_GetHistogramParameterfv },
- { 21785, _gloffset_GetMinmaxParameteriv },
- { 23718, _gloffset_ResetMinmax },
- { 24547, _gloffset_GetHistogramParameteriv },
- { 25603, _gloffset_GetHistogram },
- { 27965, _gloffset_Minmax },
- { 29466, _gloffset_GetMinmaxParameterfv },
+ { 8918, _gloffset_GetMinmax },
+ { 13892, _gloffset_GetHistogramParameterfv },
+ { 22248, _gloffset_GetMinmaxParameteriv },
+ { 24183, _gloffset_ResetMinmax },
+ { 25044, _gloffset_GetHistogramParameteriv },
+ { 26129, _gloffset_GetHistogram },
+ { 28527, _gloffset_Minmax },
+ { 29989, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 10209, -1 }, /* IndexFuncEXT */
+ { 10299, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 18791, -1 }, /* IndexMaterialEXT */
+ { 19191, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 23612, -1 }, /* ApplyTextureEXT */
- { 23672, -1 }, /* TextureMaterialEXT */
- { 23697, -1 }, /* TextureLightEXT */
+ { 24077, -1 }, /* ApplyTextureEXT */
+ { 24137, -1 }, /* TextureMaterialEXT */
+ { 24162, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5343,19 +5412,19 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
{ 7445, _gloffset_ColorTable },
- { 13544, _gloffset_GetColorTable },
- { 20438, _gloffset_GetColorTableParameterfv },
- { 22431, _gloffset_GetColorTableParameteriv },
+ { 13738, _gloffset_GetColorTable },
+ { 20901, _gloffset_GetColorTableParameterfv },
+ { 22894, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 9603, -1 }, /* PixelTransformParameterfvEXT */
- { 19405, -1 }, /* PixelTransformParameterfEXT */
- { 19485, -1 }, /* PixelTransformParameteriEXT */
- { 28790, -1 }, /* PixelTransformParameterivEXT */
+ { 19842, -1 }, /* PixelTransformParameterfEXT */
+ { 19922, -1 }, /* PixelTransformParameteriEXT */
+ { 27888, -1 }, /* PixelTransformParameterfvEXT */
+ { 29313, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5398,7 +5467,7 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
{ 6166, _gloffset_TexSubImage1D },
- { 9478, _gloffset_TexSubImage2D },
+ { 9532, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
@@ -5406,7 +5475,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
{ 1658, _gloffset_TexImage3D },
- { 20207, _gloffset_TexSubImage3D },
+ { 20670, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5422,17 +5491,17 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = {
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
{ 2964, _gloffset_PrioritizeTextures },
{ 6615, _gloffset_AreTexturesResident },
- { 12063, _gloffset_GenTextures },
- { 14030, _gloffset_DeleteTextures },
- { 17281, _gloffset_IsTexture },
- { 26597, _gloffset_BindTexture },
+ { 12238, _gloffset_GenTextures },
+ { 14224, _gloffset_DeleteTextures },
+ { 17642, _gloffset_IsTexture },
+ { 27123, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 12275, -1 }, /* TextureNormalEXT */
+ { 12418, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5444,21 +5513,28 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = {
};
#endif
+#if defined(need_GL_EXT_transform_feedback)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 21612, _gloffset_ArrayElement },
- { 27553, _gloffset_GetPointerv },
- { 29093, _gloffset_DrawArrays },
+ { 22075, _gloffset_ArrayElement },
+ { 28115, _gloffset_GetPointerv },
+ { 29616, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 17311, -1 }, /* VertexWeightfvEXT */
- { 24051, -1 }, /* VertexWeightfEXT */
- { 25572, -1 }, /* VertexWeightPointerEXT */
+ { 17672, -1 }, /* VertexWeightfvEXT */
+ { 24548, -1 }, /* VertexWeightfEXT */
+ { 26098, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
@@ -5467,10 +5543,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
{ 2157, -1 }, /* GetImageTransformParameterfvHP */
{ 3305, -1 }, /* ImageTransformParameterfHP */
- { 9056, -1 }, /* ImageTransformParameterfvHP */
- { 10678, -1 }, /* ImageTransformParameteriHP */
- { 10940, -1 }, /* GetImageTransformParameterivHP */
- { 17375, -1 }, /* ImageTransformParameterivHP */
+ { 9110, -1 }, /* ImageTransformParameterfvHP */
+ { 10768, -1 }, /* ImageTransformParameteriHP */
+ { 11115, -1 }, /* GetImageTransformParameterivHP */
+ { 17736, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5488,10 +5564,10 @@ static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
{ 5167, -1 }, /* NormalPointerListIBM */
{ 6789, -1 }, /* FogCoordPointerListIBM */
{ 7096, -1 }, /* VertexPointerListIBM */
- { 10599, -1 }, /* ColorPointerListIBM */
- { 11894, -1 }, /* TexCoordPointerListIBM */
- { 12297, -1 }, /* IndexPointerListIBM */
- { 29409, -1 }, /* EdgeFlagPointerListIBM */
+ { 10689, -1 }, /* ColorPointerListIBM */
+ { 12069, -1 }, /* TexCoordPointerListIBM */
+ { 12440, -1 }, /* IndexPointerListIBM */
+ { 29932, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5505,10 +5581,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 11281, -1 }, /* VertexPointervINTEL */
- { 13791, -1 }, /* ColorPointervINTEL */
- { 26868, -1 }, /* NormalPointervINTEL */
- { 27294, -1 }, /* TexCoordPointervINTEL */
+ { 11456, -1 }, /* VertexPointervINTEL */
+ { 13985, -1 }, /* ColorPointervINTEL */
+ { 27394, -1 }, /* NormalPointervINTEL */
+ { 27820, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -5525,7 +5601,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
{ 1522, -1 }, /* GetDebugLogLengthMESA */
{ 3063, -1 }, /* ClearDebugLogMESA */
{ 4018, -1 }, /* GetDebugLogMESA */
- { 27746, -1 }, /* CreateDebugObjectMESA */
+ { 28308, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -5549,12 +5625,12 @@ static const struct gl_function_remap GL_NV_evaluators_functions[] = {
{ 5834, -1 }, /* GetMapAttribParameterivNV */
{ 7551, -1 }, /* MapControlPointsNV */
{ 7650, -1 }, /* MapParameterfvNV */
- { 9461, -1 }, /* EvalMapsNV */
- { 15280, -1 }, /* GetMapAttribParameterfvNV */
- { 15446, -1 }, /* MapParameterivNV */
- { 22175, -1 }, /* GetMapParameterivNV */
- { 22673, -1 }, /* GetMapParameterfvNV */
- { 26204, -1 }, /* GetMapControlPointsNV */
+ { 9515, -1 }, /* EvalMapsNV */
+ { 15600, -1 }, /* GetMapAttribParameterfvNV */
+ { 15766, -1 }, /* MapParameterivNV */
+ { 22638, -1 }, /* GetMapParameterivNV */
+ { 23136, -1 }, /* GetMapParameterfvNV */
+ { 26730, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -5589,8 +5665,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 14183, -1 }, /* CombinerStageParameterfvNV */
- { 14498, -1 }, /* GetCombinerStageParameterfvNV */
+ { 14455, -1 }, /* CombinerStageParameterfvNV */
+ { 14770, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -5625,16 +5701,16 @@ static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 14471, -1 }, /* GetDetailTexFuncSGIS */
- { 14791, -1 }, /* DetailTexFuncSGIS */
+ { 14743, -1 }, /* GetDetailTexFuncSGIS */
+ { 15063, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 24313, -1 }, /* FogFuncSGIS */
- { 24978, -1 }, /* GetFogFuncSGIS */
+ { 24810, -1 }, /* FogFuncSGIS */
+ { 25475, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5663,7 +5739,7 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
{ 5895, -1 }, /* GetSharpenTexFuncSGIS */
- { 19700, -1 }, /* SharpenTexFuncSGIS */
+ { 20137, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5671,14 +5747,14 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
{ 894, -1 }, /* TexImage4DSGIS */
- { 14099, -1 }, /* TexSubImage4DSGIS */
+ { 14293, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 13497, -1 }, /* TextureColorMaskSGIS */
+ { 13691, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
@@ -5686,7 +5762,7 @@ static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
{ 6072, -1 }, /* GetTexFilterFuncSGIS */
- { 14617, -1 }, /* TexFilterFuncSGIS */
+ { 14889, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5696,9 +5772,9 @@ static const struct gl_function_remap GL_SGIX_async_functions[] = {
{ 3014, -1 }, /* AsyncMarkerSGIX */
{ 3997, -1 }, /* FinishAsyncSGIX */
{ 4734, -1 }, /* PollAsyncSGIX */
- { 19847, -1 }, /* DeleteAsyncMarkersSGIX */
- { 19876, -1 }, /* IsAsyncMarkerSGIX */
- { 29206, -1 }, /* GenAsyncMarkersSGIX */
+ { 20284, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 20339, -1 }, /* IsAsyncMarkerSGIX */
+ { 29729, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
@@ -5719,31 +5795,31 @@ static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
{ 7163, -1 }, /* FragmentMaterialfSGIX */
{ 7324, -1 }, /* GetFragmentLightivSGIX */
{ 8161, -1 }, /* FragmentLightModeliSGIX */
- { 9524, -1 }, /* FragmentLightivSGIX */
- { 9790, -1 }, /* GetFragmentMaterialivSGIX */
- { 17198, -1 }, /* FragmentLightModelfSGIX */
- { 17498, -1 }, /* FragmentColorMaterialSGIX */
- { 17898, -1 }, /* FragmentMaterialiSGIX */
- { 19119, -1 }, /* LightEnviSGIX */
- { 20530, -1 }, /* FragmentLightModelfvSGIX */
- { 20839, -1 }, /* FragmentLightfvSGIX */
- { 25454, -1 }, /* FragmentLightfSGIX */
- { 28122, -1 }, /* GetFragmentLightfvSGIX */
- { 29689, -1 }, /* FragmentMaterialivSGIX */
+ { 9578, -1 }, /* FragmentLightivSGIX */
+ { 9880, -1 }, /* GetFragmentMaterialivSGIX */
+ { 17559, -1 }, /* FragmentLightModelfSGIX */
+ { 17859, -1 }, /* FragmentColorMaterialSGIX */
+ { 18259, -1 }, /* FragmentMaterialiSGIX */
+ { 19519, -1 }, /* LightEnviSGIX */
+ { 20993, -1 }, /* FragmentLightModelfvSGIX */
+ { 21302, -1 }, /* FragmentLightfvSGIX */
+ { 25980, -1 }, /* FragmentLightfSGIX */
+ { 28645, -1 }, /* GetFragmentLightfvSGIX */
+ { 30212, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 19899, -1 }, /* FrameZoomSGIX */
+ { 20362, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 25762, -1 }, /* IglooInterfaceSGIX */
+ { 26288, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
@@ -5752,10 +5828,10 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
{ 2573, -1 }, /* ReadInstrumentsSGIX */
{ 5651, -1 }, /* PollInstrumentsSGIX */
- { 9422, -1 }, /* GetInstrumentsSGIX */
- { 11492, -1 }, /* StartInstrumentsSGIX */
- { 14217, -1 }, /* StopInstrumentsSGIX */
- { 15823, -1 }, /* InstrumentsBufferSGIX */
+ { 9476, -1 }, /* GetInstrumentsSGIX */
+ { 11667, -1 }, /* StartInstrumentsSGIX */
+ { 14489, -1 }, /* StopInstrumentsSGIX */
+ { 16143, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
@@ -5764,10 +5840,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
{ 1125, -1 }, /* ListParameterfSGIX */
{ 2763, -1 }, /* GetListParameterfvSGIX */
- { 15738, -1 }, /* ListParameteriSGIX */
- { 16492, -1 }, /* ListParameterfvSGIX */
- { 18525, -1 }, /* ListParameterivSGIX */
- { 29250, -1 }, /* GetListParameterivSGIX */
+ { 16058, -1 }, /* ListParameteriSGIX */
+ { 16812, -1 }, /* ListParameterfvSGIX */
+ { 18925, -1 }, /* ListParameterivSGIX */
+ { 29773, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -5782,33 +5858,33 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
{ 3251, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 14317, -1 }, /* DeformSGIX */
- { 21724, -1 }, /* DeformationMap3fSGIX */
- { 28010, -1 }, /* DeformationMap3dSGIX */
+ { 10989, -1 }, /* DeformationMap3dSGIX */
+ { 14589, -1 }, /* DeformSGIX */
+ { 22187, -1 }, /* DeformationMap3fSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 13048, -1 }, /* ReferencePlaneSGIX */
+ { 13242, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 8577, -1 }, /* SpriteParameterfvSGIX */
- { 18353, -1 }, /* SpriteParameteriSGIX */
- { 23752, -1 }, /* SpriteParameterfSGIX */
- { 26326, -1 }, /* SpriteParameterivSGIX */
+ { 8631, -1 }, /* SpriteParameterfvSGIX */
+ { 18714, -1 }, /* SpriteParameteriSGIX */
+ { 24217, -1 }, /* SpriteParameterfSGIX */
+ { 26852, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 18412, -1 }, /* TagSampleBufferSGIX */
+ { 18773, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
@@ -5817,18 +5893,18 @@ static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
{ 6733, _gloffset_ColorTableParameteriv },
{ 7445, _gloffset_ColorTable },
- { 13544, _gloffset_GetColorTable },
- { 13654, _gloffset_CopyColorTable },
- { 17142, _gloffset_ColorTableParameterfv },
- { 20438, _gloffset_GetColorTableParameterfv },
- { 22431, _gloffset_GetColorTableParameteriv },
+ { 13738, _gloffset_GetColorTable },
+ { 13848, _gloffset_CopyColorTable },
+ { 17503, _gloffset_ColorTableParameterfv },
+ { 20901, _gloffset_GetColorTableParameterfv },
+ { 22894, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 28100, -1 }, /* FinishTextureSUNX */
+ { 28623, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
@@ -5838,18 +5914,18 @@ static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
{ 3035, -1 }, /* GlobalAlphaFactorubSUN */
{ 4224, -1 }, /* GlobalAlphaFactoriSUN */
{ 5676, -1 }, /* GlobalAlphaFactordSUN */
- { 8661, -1 }, /* GlobalAlphaFactoruiSUN */
- { 9013, -1 }, /* GlobalAlphaFactorbSUN */
- { 11807, -1 }, /* GlobalAlphaFactorfSUN */
- { 11926, -1 }, /* GlobalAlphaFactorusSUN */
- { 20138, -1 }, /* GlobalAlphaFactorsSUN */
+ { 8715, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 9067, -1 }, /* GlobalAlphaFactorbSUN */
+ { 11982, -1 }, /* GlobalAlphaFactorfSUN */
+ { 12101, -1 }, /* GlobalAlphaFactorusSUN */
+ { 20601, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 26138, -1 }, /* DrawMeshArraysSUN */
+ { 26664, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
@@ -5858,11 +5934,11 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
{ 3971, -1 }, /* ReplacementCodeubSUN */
{ 5515, -1 }, /* ReplacementCodeubvSUN */
- { 16863, -1 }, /* ReplacementCodeusvSUN */
- { 17051, -1 }, /* ReplacementCodePointerSUN */
- { 18436, -1 }, /* ReplacementCodeusSUN */
- { 19183, -1 }, /* ReplacementCodeuiSUN */
- { 26783, -1 }, /* ReplacementCodeuivSUN */
+ { 17224, -1 }, /* ReplacementCodeusvSUN */
+ { 17412, -1 }, /* ReplacementCodePointerSUN */
+ { 19583, -1 }, /* ReplacementCodeuiSUN */
+ { 20313, -1 }, /* ReplacementCodeusSUN */
+ { 27309, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
@@ -5884,31 +5960,31 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
{ 6480, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
{ 7192, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
{ 7960, -1 }, /* Color3fVertex3fSUN */
- { 8972, -1 }, /* Color3fVertex3fvSUN */
- { 9387, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 10088, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 11355, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 12779, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 13190, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 14242, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 14576, -1 }, /* Color4ubVertex2fvSUN */
- { 14816, -1 }, /* Normal3fVertex3fSUN */
- { 15764, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 16025, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 16692, -1 }, /* TexCoord2fVertex3fvSUN */
- { 17468, -1 }, /* Color4ubVertex2fSUN */
- { 17689, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 19571, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 19918, -1 }, /* Normal3fVertex3fvSUN */
- { 20347, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 21256, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 21476, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 23206, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 24429, -1 }, /* TexCoord4fVertex4fSUN */
- { 24855, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 25181, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 25308, -1 }, /* TexCoord4fVertex4fvSUN */
- { 26010, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 9026, -1 }, /* Color3fVertex3fvSUN */
+ { 9441, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 10178, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 11530, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 12973, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 13384, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 14514, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 14848, -1 }, /* Color4ubVertex2fvSUN */
+ { 15088, -1 }, /* Normal3fVertex3fSUN */
+ { 16084, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 16345, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 17053, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 17829, -1 }, /* Color4ubVertex2fSUN */
+ { 18050, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 20008, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 20381, -1 }, /* Normal3fVertex3fvSUN */
+ { 20810, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 21719, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 21939, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 23669, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 24926, -1 }, /* TexCoord4fVertex4fSUN */
+ { 25352, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 25707, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 25834, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 26536, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -5923,33 +5999,33 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
{ 5346, _gloffset_MultiTexCoord2iARB },
{ 5470, _gloffset_MultiTexCoord2svARB },
{ 7401, _gloffset_MultiTexCoord2fARB },
- { 9223, _gloffset_MultiTexCoord3fvARB },
- { 9744, _gloffset_MultiTexCoord4sARB },
- { 10378, _gloffset_MultiTexCoord2dvARB },
- { 10760, _gloffset_MultiTexCoord1svARB },
- { 11050, _gloffset_MultiTexCoord3svARB },
- { 11111, _gloffset_MultiTexCoord4iARB },
- { 11834, _gloffset_MultiTexCoord3iARB },
- { 12568, _gloffset_MultiTexCoord1dARB },
- { 12734, _gloffset_MultiTexCoord3dvARB },
- { 13898, _gloffset_MultiTexCoord3ivARB },
- { 13943, _gloffset_MultiTexCoord2sARB },
- { 15163, _gloffset_MultiTexCoord4ivARB },
- { 16792, _gloffset_ClientActiveTextureARB },
- { 19036, _gloffset_MultiTexCoord2dARB },
- { 19440, _gloffset_MultiTexCoord4dvARB },
- { 19726, _gloffset_MultiTexCoord4fvARB },
- { 20579, _gloffset_MultiTexCoord3fARB },
- { 22959, _gloffset_MultiTexCoord4dARB },
- { 23163, _gloffset_MultiTexCoord1sARB },
- { 23365, _gloffset_MultiTexCoord1dvARB },
- { 24175, _gloffset_MultiTexCoord1ivARB },
- { 24268, _gloffset_MultiTexCoord2ivARB },
- { 24607, _gloffset_MultiTexCoord1iARB },
- { 25878, _gloffset_MultiTexCoord4svARB },
- { 26396, _gloffset_MultiTexCoord1fARB },
- { 26659, _gloffset_MultiTexCoord4fARB },
- { 28927, _gloffset_MultiTexCoord2fvARB },
+ { 9277, _gloffset_MultiTexCoord3fvARB },
+ { 9834, _gloffset_MultiTexCoord4sARB },
+ { 10468, _gloffset_MultiTexCoord2dvARB },
+ { 10850, _gloffset_MultiTexCoord1svARB },
+ { 11225, _gloffset_MultiTexCoord3svARB },
+ { 11286, _gloffset_MultiTexCoord4iARB },
+ { 12009, _gloffset_MultiTexCoord3iARB },
+ { 12711, _gloffset_MultiTexCoord1dARB },
+ { 12928, _gloffset_MultiTexCoord3dvARB },
+ { 14092, _gloffset_MultiTexCoord3ivARB },
+ { 14137, _gloffset_MultiTexCoord2sARB },
+ { 15435, _gloffset_MultiTexCoord4ivARB },
+ { 17153, _gloffset_ClientActiveTextureARB },
+ { 19436, _gloffset_MultiTexCoord2dARB },
+ { 19877, _gloffset_MultiTexCoord4dvARB },
+ { 20163, _gloffset_MultiTexCoord4fvARB },
+ { 21042, _gloffset_MultiTexCoord3fARB },
+ { 23422, _gloffset_MultiTexCoord4dARB },
+ { 23626, _gloffset_MultiTexCoord1sARB },
+ { 23830, _gloffset_MultiTexCoord1dvARB },
+ { 24672, _gloffset_MultiTexCoord1ivARB },
+ { 24765, _gloffset_MultiTexCoord2ivARB },
+ { 25104, _gloffset_MultiTexCoord1iARB },
+ { 26404, _gloffset_MultiTexCoord4svARB },
+ { 26922, _gloffset_MultiTexCoord1fARB },
+ { 27185, _gloffset_MultiTexCoord4fARB },
+ { 29450, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
@@ -5982,3 +6058,17 @@ static const struct gl_function_remap GL_VERSION_2_1_functions[] = {
};
#endif
+#if defined(need_GL_VERSION_3_0)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_0_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_3_1)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_1_functions[] = {
+ { -1, -1 }
+};
+#endif
+
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index fcd28a4b4e5..12c2e903eb5 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -48,7 +48,7 @@
#if FEATURE_texture_s3tc
-#ifdef __MINGW32__
+#if defined(_WIN32) || defined(WIN32)
#define DXTN_LIBNAME "dxtn.dll"
#define RTLD_LAZY 0
#define RTLD_GLOBAL 0
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index d72e91b3a3b..edb80b18e98 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2457,6 +2457,12 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (!ctx->Extensions.OES_EGL_image) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEGLImageTargetTexture2DOES(unsupported)");
+ return;
+ }
+
if (target != GL_TEXTURE_2D) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glEGLImageTargetTexture2D(target=%d)", target);
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 0fde89b5079..ca03404f12f 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -371,7 +371,7 @@ set_tex_parameteri(GLcontext *ctx,
}
return GL_FALSE;
-#ifdef FEATURE_OES_draw_texture
+#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
texObj->CropRect[0] = params[0];
texObj->CropRect[1] = params[1];
@@ -604,7 +604,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
break;
-#ifdef FEATURE_OES_draw_texture
+#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
{
/* convert float params to int */
@@ -940,6 +940,18 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
"glGetTexLevelParameter[if]v(pname)");
}
break;
+ case GL_TEXTURE_SHARED_SIZE:
+ if (ctx->VersionMajor >= 3) {
+ /* XXX return number of exponent bits for shared exponent texture
+ * formats, like GL_RGB9_E5.
+ */
+ *params = 0;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTexLevelParameter[if]v(pname)");
+ }
+ break;
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
@@ -1148,7 +1160,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
else
error = GL_TRUE;
break;
-#ifdef FEATURE_OES_draw_texture
+#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
params[0] = obj->CropRect[0];
params[1] = obj->CropRect[1];
@@ -1318,7 +1330,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
error = GL_TRUE;
}
break;
-#ifdef FEATURE_OES_draw_texture
+#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
params[0] = obj->CropRect[0];
params[1] = obj->CropRect[1];
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
new file mode 100644
index 00000000000..74519ba38a6
--- /dev/null
+++ b/src/mesa/main/transformfeedback.c
@@ -0,0 +1,435 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * Vertex transform feedback support.
+ *
+ * Authors:
+ * Brian Paul
+ */
+
+
+#include "buffers.h"
+#include "bufferobj.h"
+#include "context.h"
+#include "transformfeedback.h"
+
+#include "shader/prog_parameter.h"
+#include "shader/shader_api.h"
+
+
+/**
+ * Check if the given primitive mode (as in glBegin(mode)) is compatible
+ * with the current transform feedback mode (if it's enabled).
+ * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
+ *
+ * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
+ */
+GLboolean
+_mesa_validate_primitive_mode(GLcontext *ctx, GLenum mode)
+{
+ if (ctx->TransformFeedback.Active) {
+ switch (mode) {
+ case GL_POINTS:
+ return ctx->TransformFeedback.Mode == GL_POINTS;
+ case GL_LINES:
+ case GL_LINE_STRIP:
+ case GL_LINE_LOOP:
+ return ctx->TransformFeedback.Mode == GL_LINES;
+ default:
+ return ctx->TransformFeedback.Mode == GL_TRIANGLES;
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Check that all the buffer objects currently bound for transform
+ * feedback actually exist. Raise a GL_INVALID_OPERATION error if
+ * any buffers are missing.
+ * \return GL_TRUE for success, GL_FALSE if error
+ */
+GLboolean
+_mesa_validate_transform_feedback_buffers(GLcontext *ctx)
+{
+
+ return GL_TRUE;
+}
+
+
+
+/**
+ * Per-context init for transform feedback.
+ */
+void
+_mesa_init_transform_feedback(GLcontext *ctx)
+{
+ _mesa_reference_buffer_object(ctx,
+ &ctx->TransformFeedback.CurrentBuffer,
+ ctx->Shared->NullBufferObj);
+}
+
+
+/**
+ * Per-context free/clean-up for transform feedback.
+ */
+void
+_mesa_free_transform_feedback(GLcontext *ctx)
+{
+ _mesa_reference_buffer_object(ctx,
+ &ctx->TransformFeedback.CurrentBuffer,
+ NULL);
+}
+
+
+void GLAPIENTRY
+_mesa_BeginTransformFeedback(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ switch (mode) {
+ case GL_POINTS:
+ case GL_LINES:
+ case GL_TRIANGLES:
+ /* legal */
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
+ return;
+ }
+
+ if (ctx->TransformFeedback.Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(already active)");
+ return;
+ }
+
+ ctx->TransformFeedback.Active = GL_TRUE;
+ ctx->TransformFeedback.Mode = mode;
+}
+
+
+void GLAPIENTRY
+_mesa_EndTransformFeedback(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->TransformFeedback.Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEndTransformFeedback(not active)");
+ return;
+ }
+
+ ctx->TransformFeedback.Active = GL_FALSE;
+}
+
+
+/**
+ * Helper used by BindBufferRange() and BindBufferBase().
+ */
+static void
+bind_buffer_range(GLcontext *ctx, GLuint index,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size)
+{
+ /* The general binding point */
+ _mesa_reference_buffer_object(ctx,
+ &ctx->TransformFeedback.CurrentBuffer,
+ bufObj);
+
+ /* The per-attribute binding point */
+ _mesa_reference_buffer_object(ctx,
+ &ctx->TransformFeedback.Buffers[index],
+ bufObj);
+
+ ctx->TransformFeedback.BufferNames[index] = bufObj->Name;
+
+ ctx->TransformFeedback.Offset[index] = offset;
+ ctx->TransformFeedback.Size[index] = size;
+}
+
+
+/**
+ * Specify a buffer object to receive vertex shader results. Plus,
+ * specify the starting offset to place the results, and max size.
+ */
+void GLAPIENTRY
+_mesa_BindBufferRange(GLenum target, GLuint index,
+ GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ struct gl_buffer_object *bufObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
+ return;
+ }
+
+ if (ctx->TransformFeedback.Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferRange(transform feedback active)");
+ return;
+ }
+
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
+ return;
+ }
+
+ if ((size <= 0) || (size & 0x3)) {
+ /* must be positive and multiple of four */
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size%d)", size);
+ return;
+ }
+
+ if (offset & 0x3) {
+ /* must be multiple of four */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBufferRange(offset=%d)", offset);
+ return;
+ }
+
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferRange(invalid buffer=%u)", buffer);
+ return;
+ }
+
+ if (offset + size >= bufObj->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBufferRange(offset + size > buffer size)", size);
+ return;
+ }
+
+ bind_buffer_range(ctx, index, bufObj, offset, size);
+}
+
+
+/**
+ * Specify a buffer object to receive vertex shader results.
+ * As above, but start at offset = 0.
+ */
+void GLAPIENTRY
+_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
+{
+ struct gl_buffer_object *bufObj;
+ GET_CURRENT_CONTEXT(ctx);
+ GLsizeiptr size;
+
+ if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
+ return;
+ }
+
+ if (ctx->TransformFeedback.Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferRange(transform feedback active)");
+ return;
+ }
+
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
+ return;
+ }
+
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferBase(invalid buffer=%u)", buffer);
+ return;
+ }
+
+ /* default size is the buffer size rounded down to nearest
+ * multiple of four.
+ */
+ size = bufObj->Size & ~0x3;
+
+ bind_buffer_range(ctx, index, bufObj, 0, size);
+}
+
+
+/**
+ * Specify a buffer object to receive vertex shader results, plus the
+ * offset in the buffer to start placing results.
+ * This function is part of GL_EXT_transform_feedback, but not GL3.
+ */
+void GLAPIENTRY
+_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
+ GLintptr offset)
+{
+ struct gl_buffer_object *bufObj;
+ GET_CURRENT_CONTEXT(ctx);
+ GLsizeiptr size;
+
+ if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
+ return;
+ }
+
+ if (ctx->TransformFeedback.Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferRange(transform feedback active)");
+ return;
+ }
+
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBufferOffsetEXT(index=%d)", index);
+ return;
+ }
+
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
+ return;
+ }
+
+ /* default size is the buffer size rounded down to nearest
+ * multiple of four.
+ */
+ size = (bufObj->Size - offset) & ~0x3;
+
+ bind_buffer_range(ctx, index, bufObj, offset, size);
+}
+
+
+/**
+ * This function specifies the vertex shader outputs to be written
+ * to the feedback buffer(s), and in what order.
+ */
+void GLAPIENTRY
+_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
+ const GLchar **varyings, GLenum bufferMode)
+{
+ struct gl_shader_program *shProg;
+ GLuint i;
+ GET_CURRENT_CONTEXT(ctx);
+
+ switch (bufferMode) {
+ case GL_INTERLEAVED_ATTRIBS:
+ break;
+ case GL_SEPARATE_ATTRIBS:
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTransformFeedbackVaryings(bufferMode)");
+ return;
+ }
+
+ if (count < 0 || count > ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTransformFeedbackVaryings(count=%d)", count);
+ return;
+ }
+
+ shProg = _mesa_lookup_shader_program(ctx, program);
+ if (!shProg) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTransformFeedbackVaryings(program=%u)", program);
+ return;
+ }
+
+ /* free existing varyings, if any */
+ for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
+ free(shProg->TransformFeedback.VaryingNames[i]);
+ }
+ free(shProg->TransformFeedback.VaryingNames);
+
+ /* allocate new memory for varying names */
+ shProg->TransformFeedback.VaryingNames =
+ (GLchar **) malloc(count * sizeof(GLchar *));
+
+ if (!shProg->TransformFeedback.VaryingNames) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
+ return;
+ }
+
+ /* Save the new names and the count */
+ for (i = 0; i < (GLuint) count; i++) {
+ shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
+ }
+ shProg->TransformFeedback.NumVarying = count;
+
+ shProg->TransformFeedback.BufferMode = bufferMode;
+
+ /* The varyings won't be used until shader link time */
+}
+
+
+/**
+ * Get info about the vertex shader's outputs which are to be written
+ * to the feedback buffer(s).
+ */
+void GLAPIENTRY
+_mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
+ GLsizei bufSize, GLsizei *length,
+ GLsizei *size, GLenum *type, GLchar *name)
+{
+ const struct gl_shader_program *shProg;
+ const GLchar *varyingName;
+ GLint v;
+ GET_CURRENT_CONTEXT(ctx);
+
+ shProg = _mesa_lookup_shader_program(ctx, program);
+ if (!shProg) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTransformFeedbackVaryings(program=%u)", program);
+ return;
+ }
+
+ if (index >= shProg->TransformFeedback.NumVarying) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTransformFeedbackVaryings(index=%u)", index);
+ return;
+ }
+
+ varyingName = shProg->TransformFeedback.VaryingNames[index];
+
+ v = _mesa_lookup_parameter_index(shProg->Varying, -1, varyingName);
+ if (v >= 0) {
+ struct gl_program_parameter *param = &shProg->Varying->Parameters[v];
+
+ /* return the varying's name and length */
+ _mesa_copy_string(name, bufSize, length, varyingName);
+
+ /* return the datatype and value's size (in datatype units) */
+ if (type)
+ *type = param->DataType;
+ if (size)
+ *size = param->Size;
+ }
+ else {
+ name[0] = 0;
+ if (length)
+ *length = 0;
+ if (type)
+ *type = 0;
+ if (size)
+ *size = 0;
+ }
+}
+
diff --git a/src/mesa/main/transformfeedback.h b/src/mesa/main/transformfeedback.h
new file mode 100644
index 00000000000..e89cc414736
--- /dev/null
+++ b/src/mesa/main/transformfeedback.h
@@ -0,0 +1,71 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef TRANSFORM_FEEDBACK_H
+#define TRANSFORM_FEEDBACK_H
+
+#include "glheader.h"
+
+
+extern GLboolean
+_mesa_validate_primitive_mode(GLcontext *ctx, GLenum mode);
+
+extern GLboolean
+_mesa_validate_transform_feedback_buffers(GLcontext *ctx);
+
+extern void
+_mesa_init_transform_feedback(GLcontext *ctx);
+
+extern void
+_mesa_free_transform_feedback(GLcontext *ctx);
+
+
+extern void GLAPIENTRY
+_mesa_BeginTransformFeedback(GLenum mode);
+
+extern void GLAPIENTRY
+_mesa_EndTransformFeedback(void);
+
+extern void GLAPIENTRY
+_mesa_BindBufferRange(GLenum target, GLuint index,
+ GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+extern void GLAPIENTRY
+_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer);
+
+extern void GLAPIENTRY
+_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
+ GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
+ const GLchar **varyings, GLenum bufferMode);
+
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
+ GLsizei bufSize, GLsizei *length,
+ GLsizei *size, GLenum *type, GLchar *name);
+
+
+#endif /* TRANSFORM_FEEDBACK_H */
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index cd760beba44..59f62ebd6c5 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.8
+ * Version: 7.9
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -33,9 +33,9 @@
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 8
-#define MESA_PATCH 1
-#define MESA_VERSION_STRING "7.8.1"
+#define MESA_MINOR 9
+#define MESA_PATCH 0
+#define MESA_VERSION_STRING "7.9-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 0dd3e5e52ee..ca352e88e6b 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -140,6 +140,8 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex);
SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
+ SET_DrawArraysInstanced(tab, vfmt->DrawArraysInstanced);
+ SET_DrawElementsInstanced(tab, vfmt->DrawElementsInstanced);
/* GL_NV_vertex_program */
SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h
index 037c4b1888b..9ec6ea49aa2 100644
--- a/src/mesa/main/vtxfmt_tmp.h
+++ b/src/mesa/main/vtxfmt_tmp.h
@@ -391,6 +391,25 @@ static void GLAPIENTRY TAG(MultiDrawElementsBaseVertex)( GLenum mode,
primcount, basevertex ));
}
+static void GLAPIENTRY
+TAG(DrawArraysInstanced)(GLenum mode, GLint first,
+ GLsizei count, GLsizei primcount)
+{
+ PRE_LOOPBACK( DrawArraysInstanced );
+ CALL_DrawArraysInstanced(GET_DISPATCH(), (mode, first, count, primcount));
+}
+
+static void GLAPIENTRY
+TAG(DrawElementsInstanced)(GLenum mode, GLsizei count,
+ GLenum type, const GLvoid *indices,
+ GLsizei primcount)
+{
+ PRE_LOOPBACK( DrawElementsInstanced );
+ CALL_DrawElementsInstanced(GET_DISPATCH(),
+ (mode, count, type, indices, primcount));
+}
+
+
static void GLAPIENTRY TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 )
{
PRE_LOOPBACK( EvalMesh1 );
@@ -574,6 +593,8 @@ static GLvertexformat TAG(vtxfmt) = {
TAG(DrawElementsBaseVertex),
TAG(DrawRangeElementsBaseVertex),
TAG(MultiDrawElementsBaseVertex),
+ TAG(DrawArraysInstanced),
+ TAG(DrawElementsInstanced),
TAG(EvalMesh1),
TAG(EvalMesh2)
};