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-rw-r--r--src/mesa/main/fbobject.c72
-rw-r--r--src/mesa/main/fbobject.h3
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
3 files changed, 58 insertions, 18 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index bccac91c634..8083bc1780e 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -1205,6 +1205,26 @@ _mesa_IsRenderbuffer(GLuint renderbuffer)
}
+static struct gl_renderbuffer *
+allocate_renderbuffer(struct gl_context *ctx, GLuint renderbuffer,
+ const char *func)
+{
+ struct gl_renderbuffer *newRb;
+
+ /* create new renderbuffer object */
+ newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer);
+ if (!newRb) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
+ return NULL;
+ }
+ assert(newRb->AllocStorage);
+ _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
+ newRb->RefCount = 1; /* referenced by hash table */
+
+ return newRb;
+}
+
+
static void
bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
{
@@ -1233,15 +1253,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
}
if (!newRb) {
- /* create new renderbuffer object */
- newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer);
- if (!newRb) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
- return;
- }
- assert(newRb->AllocStorage);
- _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
- newRb->RefCount = 1; /* referenced by hash table */
+ newRb = allocate_renderbuffer(ctx, renderbuffer, "glBindRenderbufferEXT");
}
}
else {
@@ -1383,16 +1395,17 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
}
}
-
-void GLAPIENTRY
-_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers)
+static void
+create_render_buffers(struct gl_context *ctx, GLsizei n, GLuint *renderbuffers,
+ bool dsa)
{
- GET_CURRENT_CONTEXT(ctx);
+ const char *func = dsa ? "glCreateRenderbuffers" : "glGenRenderbuffers";
+ struct gl_renderbuffer *obj;
GLuint first;
GLint i;
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenRenderbuffersEXT(n)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n<0)", func);
return;
}
@@ -1404,14 +1417,37 @@ _mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers)
for (i = 0; i < n; i++) {
GLuint name = first + i;
renderbuffers[i] = name;
- /* insert dummy placeholder into hash table */
- mtx_lock(&ctx->Shared->Mutex);
- _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer);
- mtx_unlock(&ctx->Shared->Mutex);
+
+ if (dsa) {
+ obj = allocate_renderbuffer(ctx, name, func);
+ } else {
+ obj = &DummyRenderbuffer;
+
+ /* insert the object into the hash table */
+ mtx_lock(&ctx->Shared->Mutex);
+ _mesa_HashInsert(ctx->Shared->RenderBuffers, name, obj);
+ mtx_unlock(&ctx->Shared->Mutex);
+ }
}
}
+void GLAPIENTRY
+_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_render_buffers(ctx, n, renderbuffers, false);
+}
+
+
+void GLAPIENTRY
+_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_render_buffers(ctx, n, renderbuffers, true);
+}
+
+
/**
* Given an internal format token for a render buffer, return the
* corresponding base format (one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX,
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 77fdef415be..9ab6b0bc64f 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -115,6 +115,9 @@ extern void GLAPIENTRY
_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers);
extern void GLAPIENTRY
+_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers);
+
+extern void GLAPIENTRY
_mesa_RenderbufferStorage(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height);
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 67c3b334736..5383865e0e8 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -943,6 +943,7 @@ const struct function gl_core_functions_possible[] = {
{ "glGetNamedBufferParameteri64v", 45, -1 },
{ "glGetNamedBufferPointerv", 45, -1 },
{ "glGetNamedBufferSubData", 45, -1 },
+ { "glCreateRenderbuffers", 45, -1 },
{ "glCreateTextures", 45, -1 },
{ "glTextureStorage1D", 45, -1 },
{ "glTextureStorage2D", 45, -1 },