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-rw-r--r--src/mesa/main/framebuffer.c41
-rw-r--r--src/mesa/main/framebuffer.h6
2 files changed, 34 insertions, 13 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index d958dbf7d48..96e53443836 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -88,7 +88,7 @@ _mesa_create_framebuffer(const GLvisual *visual)
struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
assert(visual);
if (fb) {
- _mesa_initialize_framebuffer(fb, visual);
+ _mesa_initialize_window_framebuffer(fb, visual);
}
return fb;
}
@@ -109,15 +109,7 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name)
assert(name != 0);
fb = CALLOC_STRUCT(gl_framebuffer);
if (fb) {
- fb->Name = name;
- fb->RefCount = 1;
- fb->_NumColorDrawBuffers = 1;
- fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT;
- fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0;
- fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT;
- fb->_ColorReadBufferIndex = BUFFER_COLOR0;
- fb->Delete = _mesa_destroy_framebuffer;
- _glthread_INIT_MUTEX(fb->Mutex);
+ _mesa_initialize_user_framebuffer(fb, name);
}
return fb;
}
@@ -126,10 +118,11 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name)
/**
* Initialize a gl_framebuffer object. Typically used to initialize
* window system-created framebuffers, not user-created framebuffers.
- * \sa _mesa_create_framebuffer
+ * \sa _mesa_initialize_user_framebuffer
*/
void
-_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual)
+_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
+ const GLvisual *visual)
{
assert(fb);
assert(visual);
@@ -167,6 +160,30 @@ _mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual)
/**
+ * Initialize a user-created gl_framebuffer object.
+ * \sa _mesa_initialize_window_framebuffer
+ */
+void
+_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name)
+{
+ assert(fb);
+ assert(name);
+
+ _mesa_bzero(fb, sizeof(struct gl_framebuffer));
+
+ fb->Name = name;
+ fb->RefCount = 1;
+ fb->_NumColorDrawBuffers = 1;
+ fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT;
+ fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0;
+ fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT;
+ fb->_ColorReadBufferIndex = BUFFER_COLOR0;
+ fb->Delete = _mesa_destroy_framebuffer;
+ _glthread_INIT_MUTEX(fb->Mutex);
+}
+
+
+/**
* Deallocate buffer and everything attached to it.
* Typically called via the gl_framebuffer->Delete() method.
*/
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index ef21dd98e83..960513812cf 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -34,7 +34,11 @@ extern struct gl_framebuffer *
_mesa_new_framebuffer(GLcontext *ctx, GLuint name);
extern void
-_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual);
+_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
+ const GLvisual *visual);
+
+extern void
+_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name);
extern void
_mesa_destroy_framebuffer(struct gl_framebuffer *buffer);