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-rw-r--r--src/mesa/main/dd.h42
-rw-r--r--src/mesa/main/teximage.c23
-rw-r--r--src/mesa/main/texobj.c4
-rw-r--r--src/mesa/main/texstore.c21
-rw-r--r--src/mesa/main/texstore.h21
5 files changed, 49 insertions, 62 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 5226a6811cf..05e6d354d3c 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -203,42 +203,38 @@ struct dd_function_table {
* fully initialized.
* The parameters are the same as glTexImage1D(), plus:
* \param packing describes how to unpack the source data.
- * \param texObj is the target texture object.
- * \param texImage is the target texture image.
+ * \param texImage is the destination texture image.
*/
- void (*TexImage1D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*TexImage1D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint internalFormat,
+ GLint width, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
/**
* Called by glTexImage2D().
*
* \sa dd_function_table::TexImage1D.
*/
- void (*TexImage2D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*TexImage2D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
/**
* Called by glTexImage3D().
*
* \sa dd_function_table::TexImage1D.
*/
- void (*TexImage3D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
+ void (*TexImage3D)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint internalFormat,
+ GLint width, GLint height, GLint depth, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
/**
* Called by glTexSubImage1D(). Replace a subset of the target texture
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index ad7a1ea0c8d..3dfe6dffef9 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2481,22 +2481,19 @@ teximage(struct gl_context *ctx, GLuint dims,
ASSERT(ctx->Driver.TexImage3D);
switch (dims) {
case 1:
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage1D(ctx, texImage, internalFormat,
width, border, format,
- type, pixels, unpack, texObj,
- texImage);
+ type, pixels, unpack);
break;
case 2:
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage2D(ctx, texImage, internalFormat,
width, height, border, format,
- type, pixels, unpack, texObj,
- texImage);
+ type, pixels, unpack);
break;
case 3:
- ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage3D(ctx, texImage, internalFormat,
width, height, depth, border, format,
- type, pixels, unpack, texObj,
- texImage);
+ type, pixels, unpack);
break;
default:
_mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
@@ -2820,14 +2817,14 @@ copyteximage(struct gl_context *ctx, GLuint dims,
/* Allocate texture memory (no pixel data yet) */
if (dims == 1) {
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage1D(ctx, texImage, internalFormat,
width, border, GL_NONE, GL_NONE, NULL,
- &ctx->Unpack, texObj, texImage);
+ &ctx->Unpack);
}
else {
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ ctx->Driver.TexImage2D(ctx, texImage, internalFormat,
width, height, border, GL_NONE, GL_NONE,
- NULL, &ctx->Unpack, texObj, texImage);
+ NULL, &ctx->Unpack);
}
if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 8e447cabdd4..425cb5d84fd 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -799,10 +799,10 @@ _mesa_get_fallback_texture(struct gl_context *ctx)
ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
/* set image data */
- ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA,
+ ctx->Driver.TexImage2D(ctx, texImage, GL_RGBA,
8, 8, 0,
GL_RGBA, GL_UNSIGNED_BYTE, texels,
- &ctx->DefaultPacking, texObj, texImage);
+ &ctx->DefaultPacking);
_mesa_test_texobj_completeness(ctx, texObj);
assert(texObj->_Complete);
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index e97178dc8b5..5e18b8a1b88 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -4698,13 +4698,12 @@ store_texsubimage(struct gl_context *ctx,
* This is the fallback for Driver.TexImage1D().
*/
void
-_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ const struct gl_pixelstore_attrib *packing)
{
if (width == 0)
return;
@@ -4726,13 +4725,12 @@ _mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
* This is the fallback for Driver.TexImage2D().
*/
void
-_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ const struct gl_pixelstore_attrib *packing)
{
if (width == 0 || height == 0)
return;
@@ -4755,13 +4753,12 @@ _mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
* This is the fallback for Driver.TexImage3D().
*/
void
-_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint depth, GLint border,
GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ const struct gl_pixelstore_attrib *packing)
{
if (width == 0 || height == 0 || depth == 0)
return;
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index 83826ce97e0..2a9b17743a5 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -91,33 +91,30 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLbitfield transferOps);
extern void
-_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint depth, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void