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-rw-r--r--src/mesa/main/extensions.c1
-rw-r--r--src/mesa/main/get_hash_params.py5
-rw-r--r--src/mesa/main/glheader.h6
3 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index eb936205962..51a8051e2e9 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -263,7 +263,6 @@ static const struct extension extension_table[] = {
{ "GL_OES_framebuffer_object", o(dummy_true), ES1, 2005 },
{ "GL_OES_get_program_binary", o(dummy_true), ES2, 2008 },
{ "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
{ "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
{ "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
{ "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index fb321a3df41..8147dd0b857 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -229,11 +229,6 @@ descriptor=[
{ "apis": ["GLES"], "params": [
-# XXX: OES_matrix_get
- [ "MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
- [ "PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
- [ "TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
-
# OES_point_size_array
[ "POINT_SIZE_ARRAY_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN)" ],
[ "POINT_SIZE_ARRAY_TYPE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM)" ],
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index b3b0c52a058..4ed51b3174b 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -115,12 +115,6 @@ typedef void *GLeglImageOES;
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
#endif
-#ifndef GL_OES_matrix_get
-#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
-#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
-#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
-#endif
-
#ifndef GL_ES_VERSION_2_0
#define GL_SHADER_BINARY_FORMATS 0x8DF8
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9