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-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp2
-rw-r--r--src/mesa/main/varray.c117
-rw-r--r--src/mesa/main/varray.h10
3 files changed, 129 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 0d61a1e61ca..ccd0124a2bb 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1029,6 +1029,8 @@ const struct function gl_core_functions_possible[] = {
{ "glVertexArrayAttribBinding", 45, -1 },
{ "glVertexArrayBindingDivisor", 45, -1 },
{ "glGetVertexArrayiv", 45, -1 },
+ { "glGetVertexArrayIndexediv", 45, -1 },
+ { "glGetVertexArrayIndexed64iv", 45, -1 },
{ "glCreateSamplers", 45, -1 },
{ "glCreateProgramPipelines", 45, -1 },
{ "glCreateQueries", 45, -1 },
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 540ebaf0730..7389037ae85 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1086,6 +1086,123 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
}
+/** ARB_direct_state_access */
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index,
+ GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_vertex_array_object *vao;
+
+ /* The ARB_direct_state_access specification says:
+ *
+ * "An INVALID_OPERATION error is generated if <vaobj> is not
+ * [compatibility profile: zero or] the name of an existing
+ * vertex array object."
+ */
+ vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexediv");
+ if (!vao)
+ return;
+
+ /* The ARB_direct_state_access specification says:
+ *
+ * "For GetVertexArrayIndexediv, <pname> must be one of
+ * VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_SIZE,
+ * VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE,
+ * VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_INTEGER,
+ * VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_DIVISOR, or
+ * VERTEX_ATTRIB_RELATIVE_OFFSET."
+ *
+ * and:
+ *
+ * "Add GetVertexArrayIndexediv in 'Get Command' for
+ * VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
+ * VERTEX_ATTRIB_BINDING,
+ * VERTEX_ATTRIB_RELATIVE_OFFSET,
+ * VERTEX_BINDING_OFFSET, and
+ * VERTEX_BINDING_STRIDE states"
+ *
+ * The only parameter name common to both lists is
+ * VERTEX_ATTRIB_RELATIVE_OFFSET. Also note that VERTEX_BINDING_BUFFER
+ * and VERTEX_BINDING_DIVISOR are missing from both lists. It seems
+ * pretty clear however that the intent is that it should be possible
+ * to query all vertex attrib and binding states that can be set with
+ * a DSA function.
+ */
+ switch (pname) {
+ case GL_VERTEX_BINDING_OFFSET:
+ params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset;
+ break;
+ case GL_VERTEX_BINDING_STRIDE:
+ params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride;
+ break;
+ case GL_VERTEX_BINDING_DIVISOR:
+ params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor;
+ break;
+ case GL_VERTEX_BINDING_BUFFER:
+ params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name;
+ break;
+ default:
+ params[0] = get_vertex_array_attrib(ctx, vao, index, pname,
+ "glGetVertexArrayIndexediv");
+ break;
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index,
+ GLenum pname, GLint64 *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_vertex_array_object *vao;
+
+ /* The ARB_direct_state_access specification says:
+ *
+ * "An INVALID_OPERATION error is generated if <vaobj> is not
+ * [compatibility profile: zero or] the name of an existing
+ * vertex array object."
+ */
+ vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexed64iv");
+ if (!vao)
+ return;
+
+ /* The ARB_direct_state_access specification says:
+ *
+ * "For GetVertexArrayIndexed64iv, <pname> must be
+ * VERTEX_BINDING_OFFSET."
+ *
+ * and:
+ *
+ * "An INVALID_ENUM error is generated if <pname> is not one of
+ * the valid values listed above for the corresponding command."
+ */
+ if (pname != GL_VERTEX_BINDING_OFFSET) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexArrayIndexed64iv("
+ "pname != GL_VERTEX_BINDING_OFFSET)");
+ return;
+ }
+
+ /* The ARB_direct_state_access specification says:
+ *
+ * "An INVALID_VALUE error is generated if <index> is greater than
+ * or equal to the value of MAX_VERTEX_ATTRIBS."
+ *
+ * Since the index refers to a buffer binding in this case, the intended
+ * limit must be MAX_VERTEX_ATTRIB_BINDINGS. Both limits are currently
+ * required to be the same, so in practice this doesn't matter.
+ */
+ if (index >= ctx->Const.MaxVertexAttribBindings) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexArrayIndexed64iv("
+ "index %d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))",
+ index, ctx->Const.MaxVertexAttribBindings);
+ return;
+ }
+
+ params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset;
+}
+
+
void GLAPIENTRY
_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index 295c54b31a8..5583ed5a1d1 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -212,6 +212,16 @@ extern void GLAPIENTRY
_mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer);
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index,
+ GLenum pname, GLint *param);
+
+
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index,
+ GLenum pname, GLint64 *param);
+
+
extern void GLAPIENTRY
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);