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-rw-r--r--src/mesa/main/enable.c17
-rw-r--r--src/mesa/main/get.c128
2 files changed, 139 insertions, 6 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index cd2e60e3ff8..5fe65493122 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -1,5 +1,3 @@
-/* $Id: enable.c,v 1.77 2003/03/21 13:18:33 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -915,6 +913,16 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->Stencil.TestTwoSide = state;
break;
+#if FEATURE_ARB_fragment_program
+ case GL_FRAGMENT_PROGRAM_ARB:
+ CHECK_EXTENSION(ARB_fragment_program, cap);
+ if (ctx->FragmentProgram.Enabled == state)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_TEXTURE);
+ ctx->FragmentProgram.Enabled = state;
+ break;
+#endif /* FEATURE_ARB_fragment_program */
+
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(0x%x)", state ? "glEnable" : "glDisable", cap);
@@ -1306,6 +1314,11 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(EXT_stencil_two_side);
return ctx->Stencil.TestTwoSide;
+#if FEATURE_ARB_fragment_program
+ case GL_FRAGMENT_PROGRAM_ARB:
+ return ctx->FragmentProgram.Enabled;
+#endif /* FEATURE_ARB_fragment_program */
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(0x%x)", (int) cap);
return GL_FALSE;
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 7b7d00800ce..c7d21d84945 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1517,7 +1517,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
*params = ENUM_TO_BOOL(ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;
- /* GL_ARB_vertex_buffer_object */
+#if FEATURE_ARB_vertex_buffer_object
case GL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.ArrayBufferBinding);
@@ -1562,6 +1562,36 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.ElementArrayBufferBinding);
break;
+#endif
+
+#if FEATURE_ARB_fragment_program
+ case GL_FRAGMENT_PROGRAM_ARB:
+ CHECK_EXTENSION_B(ARB_fragment_program, pname);
+ *params = ctx->FragmentProgram.Enabled;
+ break;
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ CHECK_EXTENSION_B(ARB_fragment_program, pname);
+ params[0] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[0]);
+ params[1] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[4]);
+ params[2] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[8]);
+ params[3] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[12]);
+ params[4] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[1]);
+ params[5] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[5]);
+ params[6] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[9]);
+ params[7] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[13]);
+ params[8] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[2]);
+ params[9] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[6]);
+ params[10] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[10]);
+ params[11] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[14]);
+ params[12] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[3]);
+ params[13] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[7]);
+ params[14] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[11]);
+ params[15] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[15]);
+ break;
+ /* Remaining ARB_fragment_program queries alias with
+ * the GL_NV_fragment_program queries.
+ */
+#endif
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
@@ -2973,7 +3003,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = (GLdouble) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;
- /* GL_ARB_vertex_buffer_object */
+#if FEATURE_ARB_vertex_buffer_object
case GL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.ArrayBufferBinding;
@@ -3018,6 +3048,36 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.ElementArrayBufferBinding;
break;
+#endif
+
+#if FEATURE_ARB_fragment_program
+ case GL_FRAGMENT_PROGRAM_ARB:
+ CHECK_EXTENSION_D(ARB_fragment_program, pname);
+ *params = (GLdouble) ctx->FragmentProgram.Enabled;
+ break;
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ CHECK_EXTENSION_D(ARB_fragment_program, pname);
+ params[0] = ctx->CurrentStack->Top->m[0];
+ params[1] = ctx->CurrentStack->Top->m[4];
+ params[2] = ctx->CurrentStack->Top->m[8];
+ params[3] = ctx->CurrentStack->Top->m[12];
+ params[4] = ctx->CurrentStack->Top->m[1];
+ params[5] = ctx->CurrentStack->Top->m[5];
+ params[6] = ctx->CurrentStack->Top->m[9];
+ params[7] = ctx->CurrentStack->Top->m[13];
+ params[8] = ctx->CurrentStack->Top->m[2];
+ params[9] = ctx->CurrentStack->Top->m[6];
+ params[10] = ctx->CurrentStack->Top->m[10];
+ params[11] = ctx->CurrentStack->Top->m[14];
+ params[12] = ctx->CurrentStack->Top->m[3];
+ params[13] = ctx->CurrentStack->Top->m[7];
+ params[14] = ctx->CurrentStack->Top->m[11];
+ params[15] = ctx->CurrentStack->Top->m[15];
+ break;
+ /* Remaining ARB_fragment_program queries alias with
+ * the GL_NV_fragment_program queries.
+ */
+#endif
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetDoublev(pname=0x%x)", pname);
@@ -4405,7 +4465,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = (GLfloat) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;
- /* GL_ARB_vertex_buffer_object */
+#if FEATURE_ARB_vertex_buffer_object
case GL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.ArrayBufferBinding;
@@ -4450,6 +4510,36 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.ElementArrayBufferBinding;
break;
+#endif
+
+#if FEATURE_ARB_fragment_program
+ case GL_FRAGMENT_PROGRAM_ARB:
+ CHECK_EXTENSION_F(ARB_fragment_program, pname);
+ *params = (GLfloat) ctx->FragmentProgram.Enabled;
+ break;
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ CHECK_EXTENSION_F(ARB_fragment_program, pname);
+ params[0] = ctx->CurrentStack->Top->m[0];
+ params[1] = ctx->CurrentStack->Top->m[4];
+ params[2] = ctx->CurrentStack->Top->m[8];
+ params[3] = ctx->CurrentStack->Top->m[12];
+ params[4] = ctx->CurrentStack->Top->m[1];
+ params[5] = ctx->CurrentStack->Top->m[5];
+ params[6] = ctx->CurrentStack->Top->m[9];
+ params[7] = ctx->CurrentStack->Top->m[13];
+ params[8] = ctx->CurrentStack->Top->m[2];
+ params[9] = ctx->CurrentStack->Top->m[6];
+ params[10] = ctx->CurrentStack->Top->m[10];
+ params[11] = ctx->CurrentStack->Top->m[14];
+ params[12] = ctx->CurrentStack->Top->m[3];
+ params[13] = ctx->CurrentStack->Top->m[7];
+ params[14] = ctx->CurrentStack->Top->m[11];
+ params[15] = ctx->CurrentStack->Top->m[15];
+ break;
+ /* Remaining ARB_fragment_program queries alias with
+ * the GL_NV_fragment_program queries.
+ */
+#endif
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(0x%x)", pname);
@@ -5875,7 +5965,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
*params = (GLint) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;
- /* GL_ARB_vertex_buffer_object */
+#if FEATURE_ARB_vertex_buffer_object
case GL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.ArrayBufferBinding;
@@ -5920,6 +6010,36 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.ElementArrayBufferBinding;
break;
+#endif
+
+#if FEATURE_ARB_fragment_program
+ case GL_FRAGMENT_PROGRAM_ARB:
+ CHECK_EXTENSION_I(ARB_fragment_program, pname);
+ *params = ctx->FragmentProgram.Enabled;
+ break;
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ CHECK_EXTENSION_I(ARB_fragment_program, pname);
+ params[0] = (GLint) ctx->CurrentStack->Top->m[0];
+ params[1] = (GLint) ctx->CurrentStack->Top->m[4];
+ params[2] = (GLint) ctx->CurrentStack->Top->m[8];
+ params[3] = (GLint) ctx->CurrentStack->Top->m[12];
+ params[4] = (GLint) ctx->CurrentStack->Top->m[1];
+ params[5] = (GLint) ctx->CurrentStack->Top->m[5];
+ params[6] = (GLint) ctx->CurrentStack->Top->m[9];
+ params[7] = (GLint) ctx->CurrentStack->Top->m[13];
+ params[8] = (GLint) ctx->CurrentStack->Top->m[2];
+ params[9] = (GLint) ctx->CurrentStack->Top->m[6];
+ params[10] = (GLint) ctx->CurrentStack->Top->m[10];
+ params[11] = (GLint) ctx->CurrentStack->Top->m[14];
+ params[12] = (GLint) ctx->CurrentStack->Top->m[3];
+ params[13] = (GLint) ctx->CurrentStack->Top->m[7];
+ params[14] = (GLint) ctx->CurrentStack->Top->m[11];
+ params[15] = (GLint) ctx->CurrentStack->Top->m[15];
+ break;
+ /* Remaining ARB_fragment_program queries alias with
+ * the GL_NV_fragment_program queries.
+ */
+#endif
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);