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-rw-r--r--src/mesa/main/api_arrayelt.c2
-rw-r--r--src/mesa/main/arrayobj.c32
-rw-r--r--src/mesa/main/arrayobj.h30
-rw-r--r--src/mesa/main/attrib.c4
-rw-r--r--src/mesa/main/context.c4
-rw-r--r--src/mesa/main/state.c4
-rw-r--r--src/mesa/main/varray.c7
7 files changed, 41 insertions, 42 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 981231cf2ec..fdda1dc46c9 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1475,7 +1475,7 @@ update_derived_client_arrays(struct gl_context *ctx)
struct gl_vertex_array_object *vao = ctx->Array.VAO;
if (vao->NewArrays) {
- _mesa_update_array_object_client_arrays(ctx, vao);
+ _mesa_update_vao_client_arrays(ctx, vao);
vao->NewArrays = 0;
}
}
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index ca85bc3d3a5..dde9cf956c3 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -96,11 +96,11 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object *
* \c dd_function_table::NewArrayObject.
*/
struct gl_vertex_array_object *
-_mesa_new_array_object( struct gl_context *ctx, GLuint name )
+_mesa_new_vao(struct gl_context *ctx, GLuint name)
{
struct gl_vertex_array_object *obj = CALLOC_STRUCT(gl_vertex_array_object);
if (obj)
- _mesa_initialize_array_object(ctx, obj, name);
+ _mesa_initialize_vao(ctx, obj, name);
return obj;
}
@@ -112,7 +112,7 @@ _mesa_new_array_object( struct gl_context *ctx, GLuint name )
* \c dd_function_table::DeleteArrayObject.
*/
void
-_mesa_delete_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj )
+_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj)
{
(void) ctx;
unbind_array_object_vbos(ctx, obj);
@@ -125,13 +125,13 @@ _mesa_delete_array_object( struct gl_context *ctx, struct gl_vertex_array_object
/**
* Set ptr to vao w/ reference counting.
- * Note: this should only be called from the _mesa_reference_array_object()
+ * Note: this should only be called from the _mesa_reference_vao()
* inline function.
*/
void
-_mesa_reference_array_object_(struct gl_context *ctx,
- struct gl_vertex_array_object **ptr,
- struct gl_vertex_array_object *vao)
+_mesa_reference_vao_(struct gl_context *ctx,
+ struct gl_vertex_array_object **ptr,
+ struct gl_vertex_array_object *vao)
{
assert(*ptr != vao);
@@ -216,9 +216,9 @@ init_array(struct gl_context *ctx,
* Initialize a gl_vertex_array_object's arrays.
*/
void
-_mesa_initialize_array_object( struct gl_context *ctx,
- struct gl_vertex_array_object *obj,
- GLuint name )
+_mesa_initialize_vao(struct gl_context *ctx,
+ struct gl_vertex_array_object *obj,
+ GLuint name)
{
GLuint i;
@@ -291,7 +291,7 @@ remove_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj
/**
- * Helper for _mesa_update_array_object_max_element().
+ * Helper for _mesa_update_vao_max_element().
* \return min(vao->_VertexAttrib[*]._MaxElement).
*/
static GLuint
@@ -318,7 +318,7 @@ compute_max_element(struct gl_vertex_array_object *vao, GLbitfield64 enabled)
* Examine vertex arrays to update the gl_vertex_array_object::_MaxElement field.
*/
void
-_mesa_update_array_object_max_element(struct gl_context *ctx,
+_mesa_update_vao_max_element(struct gl_context *ctx,
struct gl_vertex_array_object *vao)
{
GLbitfield64 enabled;
@@ -340,8 +340,8 @@ _mesa_update_array_object_max_element(struct gl_context *ctx,
* or a gl_vertex_buffer_binding has changed.
*/
void
-_mesa_update_array_object_client_arrays(struct gl_context *ctx,
- struct gl_vertex_array_object *vao)
+_mesa_update_vao_client_arrays(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao)
{
GLbitfield64 arrays = vao->NewArrays;
@@ -426,7 +426,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
}
ctx->NewState |= _NEW_ARRAY;
- _mesa_reference_array_object(ctx, &ctx->Array.VAO, newObj);
+ _mesa_reference_vao(ctx, &ctx->Array.VAO, newObj);
/* Pass BindVertexArray call to device driver */
if (ctx->Driver.BindArrayObject && newObj)
@@ -501,7 +501,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
/* Unreference the array object.
* If refcount hits zero, the object will be deleted.
*/
- _mesa_reference_array_object(ctx, &obj, NULL);
+ _mesa_reference_vao(ctx, &obj, NULL);
}
}
}
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 722708eed25..6511e0810ab 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -49,38 +49,38 @@ extern struct gl_vertex_array_object *
_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id);
extern struct gl_vertex_array_object *
-_mesa_new_array_object( struct gl_context *ctx, GLuint name );
+_mesa_new_vao(struct gl_context *ctx, GLuint name);
extern void
-_mesa_delete_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj );
+_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj);
extern void
-_mesa_reference_array_object_(struct gl_context *ctx,
- struct gl_vertex_array_object **ptr,
- struct gl_vertex_array_object *vao);
+_mesa_reference_vao_(struct gl_context *ctx,
+ struct gl_vertex_array_object **ptr,
+ struct gl_vertex_array_object *vao);
static inline void
-_mesa_reference_array_object(struct gl_context *ctx,
- struct gl_vertex_array_object **ptr,
- struct gl_vertex_array_object *vao)
+_mesa_reference_vao(struct gl_context *ctx,
+ struct gl_vertex_array_object **ptr,
+ struct gl_vertex_array_object *vao)
{
if (*ptr != vao)
- _mesa_reference_array_object_(ctx, ptr, vao);
+ _mesa_reference_vao_(ctx, ptr, vao);
}
extern void
-_mesa_initialize_array_object( struct gl_context *ctx,
- struct gl_vertex_array_object *obj, GLuint name );
+_mesa_initialize_vao(struct gl_context *ctx,
+ struct gl_vertex_array_object *obj, GLuint name);
extern void
-_mesa_update_array_object_max_element(struct gl_context *ctx,
- struct gl_vertex_array_object *vao);
+_mesa_update_vao_max_element(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao);
extern void
-_mesa_update_array_object_client_arrays(struct gl_context *ctx,
- struct gl_vertex_array_object *vao);
+_mesa_update_vao_client_arrays(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao);
/** Returns the bitmask of all enabled arrays in fixed function mode.
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 5c31379056c..5b5c48dbdab 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1574,7 +1574,7 @@ init_array_attrib_data(struct gl_context *ctx,
return false;
}
- _mesa_initialize_array_object(ctx, attrib->VAO, 0);
+ _mesa_initialize_vao(ctx, attrib->VAO, 0);
return true;
}
@@ -1589,7 +1589,7 @@ free_array_attrib_data(struct gl_context *ctx,
{
/* We use a non driver array object, so don't just unref since we would
* end up using the drivers DeleteArrayObject function for deletion. */
- _mesa_delete_array_object(ctx, attrib->VAO);
+ _mesa_delete_vao(ctx, attrib->VAO);
attrib->VAO = 0;
_mesa_reference_buffer_object(ctx, &attrib->ArrayBufferObj, NULL);
}
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b8c02d01dfa..d0a14493ab5 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1188,8 +1188,8 @@ _mesa_free_context_data( struct gl_context *ctx )
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
- _mesa_reference_array_object(ctx, &ctx->Array.VAO, NULL);
- _mesa_reference_array_object(ctx, &ctx->Array.DefaultVAO, NULL);
+ _mesa_reference_vao(ctx, &ctx->Array.VAO, NULL);
+ _mesa_reference_vao(ctx, &ctx->Array.DefaultVAO, NULL);
_mesa_free_attrib_data(ctx);
_mesa_free_buffer_objects(ctx);
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index b6593dd1a0b..0866a140f49 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -417,11 +417,11 @@ _mesa_update_state_locked( struct gl_context *ctx )
}
if (new_state & _NEW_ARRAY)
- _mesa_update_array_object_client_arrays(ctx, ctx->Array.VAO);
+ _mesa_update_vao_client_arrays(ctx, ctx->Array.VAO);
if (ctx->Const.CheckArrayBounds &&
new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT)) {
- _mesa_update_array_object_max_element(ctx, ctx->Array.VAO);
+ _mesa_update_vao_max_element(ctx, ctx->Array.VAO);
}
out:
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 068200c846f..44db2cbcd47 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1761,7 +1761,7 @@ _mesa_print_arrays(struct gl_context *ctx)
struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLuint i;
- _mesa_update_array_object_max_element(ctx, vao);
+ _mesa_update_vao_max_element(ctx, vao);
printf("Array Object %u\n", vao->Name);
if (vao->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
@@ -1787,8 +1787,7 @@ void
_mesa_init_varray(struct gl_context *ctx)
{
ctx->Array.DefaultVAO = ctx->Driver.NewArrayObject(ctx, 0);
- _mesa_reference_array_object(ctx, &ctx->Array.VAO,
- ctx->Array.DefaultVAO);
+ _mesa_reference_vao(ctx, &ctx->Array.VAO, ctx->Array.DefaultVAO);
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
ctx->Array.Objects = _mesa_NewHashTable();
@@ -1803,7 +1802,7 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData)
{
struct gl_vertex_array_object *vao = (struct gl_vertex_array_object *) data;
struct gl_context *ctx = (struct gl_context *) userData;
- _mesa_delete_array_object(ctx, vao);
+ _mesa_delete_vao(ctx, vao);
}