diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/dlist.c | 35 | ||||
-rw-r--r-- | src/mesa/main/get.c | 6 | ||||
-rw-r--r-- | src/mesa/main/get_gen.py | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 9 |
4 files changed, 22 insertions, 30 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index c03a41aea5f..db1415bc061 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -418,10 +418,10 @@ void mesa_print_display_list(GLuint list); * reserve display list IDs. */ static struct gl_display_list * -make_list(GLuint list, GLuint count) +make_list(GLuint name, GLuint count) { struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list); - dlist->Name = list; + dlist->Name = name; dlist->Head = (Node *) _mesa_malloc(sizeof(Node) * count); dlist->Head[0].opcode = OPCODE_END_OF_LIST; return dlist; @@ -2524,12 +2524,12 @@ save_MultMatrixd(const GLdouble * m) static void GLAPIENTRY -save_NewList(GLuint list, GLenum mode) +save_NewList(GLuint name, GLenum mode) { GET_CURRENT_CONTEXT(ctx); /* It's an error to call this function while building a display list */ _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList"); - (void) list; + (void) name; (void) mode; } @@ -6726,7 +6726,7 @@ _mesa_GenLists(GLsizei range) * Begin a new display list. */ void GLAPIENTRY -_mesa_NewList(GLuint list, GLenum mode) +_mesa_NewList(GLuint name, GLenum mode) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -6735,10 +6735,10 @@ _mesa_NewList(GLuint list, GLenum mode) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glNewList %u %s\n", list, + _mesa_debug(ctx, "glNewList %u %s\n", name, _mesa_lookup_enum_by_nr(mode)); - if (list == 0) { + if (name == 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glNewList"); return; } @@ -6748,7 +6748,7 @@ _mesa_NewList(GLuint list, GLenum mode) return; } - if (ctx->ListState.CurrentListPtr) { + if (ctx->ListState.CurrentList) { /* already compiling a display list */ _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList"); return; @@ -6758,10 +6758,8 @@ _mesa_NewList(GLuint list, GLenum mode) ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE); /* Allocate new display list */ - ctx->ListState.CurrentListNum = list; - ctx->ListState.CurrentList = make_list(list, BLOCK_SIZE); + ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE); ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head; - ctx->ListState.CurrentListPtr = ctx->ListState.CurrentBlock; ctx->ListState.CurrentPos = 0; /* Reset acumulated list state: @@ -6773,7 +6771,7 @@ _mesa_NewList(GLuint list, GLenum mode) ctx->ListState.ActiveMaterialSize[i] = 0; ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; - ctx->Driver.NewList(ctx, list, mode); + ctx->Driver.NewList(ctx, name, mode); ctx->CurrentDispatch = ctx->Save; _glapi_set_dispatch(ctx->CurrentDispatch); @@ -6794,7 +6792,7 @@ _mesa_EndList(void) _mesa_debug(ctx, "glEndList\n"); /* Check that a list is under construction */ - if (!ctx->ListState.CurrentListPtr) { + if (!ctx->ListState.CurrentList) { _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList"); return; } @@ -6807,19 +6805,18 @@ _mesa_EndList(void) (void) ALLOC_INSTRUCTION(ctx, OPCODE_END_OF_LIST, 0); /* Destroy old list, if any */ - destroy_list(ctx, ctx->ListState.CurrentListNum); + destroy_list(ctx, ctx->ListState.CurrentList->Name); /* Install the new list */ - _mesa_HashInsert(ctx->Shared->DisplayList, ctx->ListState.CurrentListNum, + _mesa_HashInsert(ctx->Shared->DisplayList, + ctx->ListState.CurrentList->Name, ctx->ListState.CurrentList); if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) - mesa_print_display_list(ctx->ListState.CurrentListNum); + mesa_print_display_list(ctx->ListState.CurrentList->Name); ctx->ListState.CurrentList = NULL; - ctx->ListState.CurrentListNum = 0; - ctx->ListState.CurrentListPtr = NULL; ctx->ExecuteFlag = GL_TRUE; ctx->CompileFlag = GL_FALSE; @@ -8588,9 +8585,7 @@ _mesa_init_display_list(GLcontext *ctx) ctx->ListState.CallDepth = 0; ctx->ExecuteFlag = GL_TRUE; ctx->CompileFlag = GL_FALSE; - ctx->ListState.CurrentListPtr = NULL; ctx->ListState.CurrentBlock = NULL; - ctx->ListState.CurrentListNum = 0; ctx->ListState.CurrentPos = 0; /* Display List group */ diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 8e04ab9b9db..87a821b12dc 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -460,7 +460,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->List.ListBase); break; case GL_LIST_INDEX: - params[0] = INT_TO_BOOLEAN(ctx->ListState.CurrentListNum); + params[0] = INT_TO_BOOLEAN((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)); break; case GL_LIST_MODE: { @@ -2286,7 +2286,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->List.ListBase); break; case GL_LIST_INDEX: - params[0] = (GLfloat)(ctx->ListState.CurrentListNum); + params[0] = (GLfloat)((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)); break; case GL_LIST_MODE: { @@ -4112,7 +4112,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->List.ListBase; break; case GL_LIST_INDEX: - params[0] = ctx->ListState.CurrentListNum; + params[0] = (ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0); break; case GL_LIST_MODE: { diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 83a8f2f786c..3b2496c663e 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -254,7 +254,7 @@ StateVars = [ ["ctx->Const.MinLineWidth", "ctx->Const.MaxLineWidth"], "", None ), ( "GL_LIST_BASE", GLint, ["ctx->List.ListBase"], "", None ), - ( "GL_LIST_INDEX", GLint, ["ctx->ListState.CurrentListNum"], "", None ), + ( "GL_LIST_INDEX", GLint, ["(ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)"], "", None ), ( "GL_LIST_MODE", GLenum, ["mode"], """GLenum mode; if (!ctx->CompileFlag) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f6e47245886..17dd3e6afde 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2886,9 +2886,8 @@ struct gl_tnl_module */ #define DLIST_DANGLING_REFS 0x1 -/* - * Forward declaration of display list data types: - */ + +/** Opaque declaration of display list payload data type */ union gl_dlist_node; @@ -2913,9 +2912,7 @@ struct gl_dlist_state { GLuint CallDepth; /**< Current recursion calling depth */ - struct gl_display_list *CurrentList; - GLuint CurrentListNum; /**< Number of the list being compiled */ - union gl_dlist_node *CurrentListPtr; /**< Head of list being compiled */ + struct gl_display_list *CurrentList; /**< List currently being compiled */ union gl_dlist_node *CurrentBlock; /**< Pointer to current block of nodes */ GLuint CurrentPos; /**< Index into current block of nodes */ |