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-rw-r--r--src/mesa/main/light.c9
-rw-r--r--src/mesa/main/mtypes.h3
-rw-r--r--src/mesa/main/rastpos.c5
3 files changed, 4 insertions, 13 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 6a0619c62c9..8f4c607af5a 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1,4 +1,4 @@
-/* $Id: light.c,v 1.44 2001/05/09 12:24:51 keithw Exp $ */
+/* $Id: light.c,v 1.45 2001/07/28 19:28:49 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -664,7 +664,6 @@ void _mesa_update_material( GLcontext *ctx,
foreach (light, list) {
SCALE_3V( light->_MatDiffuse[0], light->Diffuse, mat->Diffuse );
}
- ctx->Light._BaseAlpha[0] = CLAMP( mat->Diffuse[3], 0.0, 1.0 );
}
if (bitmask & BACK_DIFFUSE_BIT) {
struct gl_material *mat = &ctx->Light.Material[1];
@@ -672,7 +671,6 @@ void _mesa_update_material( GLcontext *ctx,
foreach (light, list) {
SCALE_3V( light->_MatDiffuse[1], light->Diffuse, mat->Diffuse );
}
- ctx->Light._BaseAlpha[1] = CLAMP( mat->Diffuse[3], 0.0, 1.0 );
}
/* update material specular values */
@@ -801,7 +799,6 @@ void _mesa_update_color_material( GLcontext *ctx,
foreach (light, list) {
SCALE_3V( light->_MatDiffuse[0], light->Diffuse, mat->Diffuse );
}
- ctx->Light._BaseAlpha[0] = CLAMP( mat->Diffuse[3], 0.0, 1.0 );
}
if (bitmask & BACK_DIFFUSE_BIT) {
@@ -810,7 +807,6 @@ void _mesa_update_color_material( GLcontext *ctx,
foreach (light, list) {
SCALE_3V( light->_MatDiffuse[1], light->Diffuse, mat->Diffuse );
}
- ctx->Light._BaseAlpha[1] = CLAMP( mat->Diffuse[3], 0.0, 1.0 );
}
/* update light->_MatSpecular = light's specular * material's specular */
@@ -1216,9 +1212,6 @@ _mesa_update_lighting( GLcontext *ctx )
ACC_SCALE_3V(ctx->Light._BaseColor[side],
ctx->Light.Model.Ambient,
mat->Ambient);
-
- ctx->Light._BaseAlpha[side] =
- CLAMP( ctx->Light.Material[side].Diffuse[3], 0.0, 1.0 );
}
foreach (light, &ctx->Light.EnabledList) {
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 9bf185f7f39..9325934a070 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1,4 +1,4 @@
-/* $Id: mtypes.h,v 1.49 2001/07/13 20:07:37 brianp Exp $ */
+/* $Id: mtypes.h,v 1.50 2001/07/28 19:28:49 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -496,7 +496,6 @@ struct gl_light_attrib {
GLboolean _NeedVertices; /* Use fast shader? */
GLuint _Flags; /* LIGHT_* flags, see below */
GLfloat _BaseColor[2][3];
- GLfloat _BaseAlpha[2];
};
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 83f84683141..841e539a6a9 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -1,4 +1,4 @@
-/* $Id: rastpos.c,v 1.29 2001/07/05 15:31:21 brianp Exp $ */
+/* $Id: rastpos.c,v 1.30 2001/07/28 19:28:49 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -126,7 +126,6 @@ shade_rastpos(GLcontext *ctx,
GLuint *Rindex)
{
GLfloat (*base)[3] = ctx->Light._BaseColor;
- const GLfloat *sumA = ctx->Light._BaseAlpha;
struct gl_light *light;
GLfloat diffuseColor[4], specularColor[4];
GLfloat diffuse = 0, specular = 0;
@@ -135,7 +134,7 @@ shade_rastpos(GLcontext *ctx,
_mesa_validate_all_lighting_tables( ctx );
COPY_3V(diffuseColor, base[0]);
- diffuseColor[3] = sumA[0];
+ diffuseColor[3] = CLAMP( ctx->Light.Material[0].Diffuse[3], 0.0, 1.0 );
ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 0.0);
foreach (light, &ctx->Light.EnabledList) {