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-rw-r--r--src/mesa/main/image.c2
-rw-r--r--src/mesa/main/image.h3
-rw-r--r--src/mesa/main/mipmap.c6
-rw-r--r--src/mesa/main/texformat.c2
-rw-r--r--src/mesa/main/texrender.c52
5 files changed, 60 insertions, 5 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index c205b4b766d..4d86c547775 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -61,7 +61,7 @@
/**
* \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
*/
-static GLboolean
+GLboolean
_mesa_type_is_packed(GLenum type)
{
switch (type) {
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index 38e1374c20c..0e0bbd96d85 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -36,6 +36,9 @@ _mesa_swap2( GLushort *p, GLuint n );
extern void
_mesa_swap4( GLuint *p, GLuint n );
+extern GLboolean
+_mesa_type_is_packed(GLenum type);
+
extern GLint
_mesa_sizeof_type( GLenum type );
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 9e051ace25b..3dd4b3391b9 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -41,7 +41,11 @@ bytes_per_pixel(GLenum datatype, GLuint comps)
{
GLint b = _mesa_sizeof_packed_type(datatype);
assert(b >= 0);
- return b * comps;
+
+ if (_mesa_type_is_packed(datatype))
+ return b;
+ else
+ return b * comps;
}
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index db3525666a2..50e8d7a3b87 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -1685,7 +1685,7 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format,
case MESA_FORMAT_ARGB1555:
case MESA_FORMAT_ARGB1555_REV:
*datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
- *comps = 3;
+ *comps = 4;
return;
case MESA_FORMAT_AL88:
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index 163bda45014..4ae13a7b9b5 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -49,6 +49,14 @@ texture_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
trb->TexImage->FetchTexelc(trb->TexImage, x + i, y, z, rgbaOut + 4 * i);
}
}
+ else if (rb->DataType == GL_UNSIGNED_SHORT) {
+ GLushort *zValues = (GLushort *) values;
+ for (i = 0; i < count; i++) {
+ GLfloat flt;
+ trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ zValues[i] = (GLushort) (flt * 0xffff);
+ }
+ }
else if (rb->DataType == GL_UNSIGNED_INT) {
GLuint *zValues = (GLuint *) values;
/*
@@ -96,6 +104,15 @@ texture_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
z, rgbaOut + 4 * i);
}
}
+ else if (rb->DataType == GL_UNSIGNED_SHORT) {
+ GLushort *zValues = (GLushort *) values;
+ for (i = 0; i < count; i++) {
+ GLfloat flt;
+ trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ z, &flt);
+ zValues[i] = (GLushort) (flt * 0xffff);
+ }
+ }
else if (rb->DataType == GL_UNSIGNED_INT) {
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
@@ -147,6 +164,14 @@ texture_put_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
rgba += 4;
}
}
+ else if (rb->DataType == GL_UNSIGNED_SHORT) {
+ const GLushort *zValues = (const GLushort *) values;
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ trb->Store(trb->TexImage, x + i, y, z, zValues + i);
+ }
+ }
+ }
else if (rb->DataType == GL_UNSIGNED_INT) {
const GLuint *zValues = (const GLuint *) values;
for (i = 0; i < count; i++) {
@@ -189,6 +214,14 @@ texture_put_mono_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
}
}
}
+ else if (rb->DataType == GL_UNSIGNED_SHORT) {
+ const GLushort zValue = *((const GLushort *) value);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ trb->Store(trb->TexImage, x + i, y, z, &zValue);
+ }
+ }
+ }
else if (rb->DataType == GL_UNSIGNED_INT) {
const GLuint zValue = *((const GLuint *) value);
for (i = 0; i < count; i++) {
@@ -231,12 +264,19 @@ texture_put_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
rgba += 4;
}
}
+ else if (rb->DataType == GL_UNSIGNED_SHORT) {
+ const GLushort *zValues = (const GLushort *) values;
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z, zValues + i);
+ }
+ }
+ }
else if (rb->DataType == GL_UNSIGNED_INT) {
const GLuint *zValues = (const GLuint *) values;
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z,
- zValues + i);
+ trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z, zValues + i);
}
}
}
@@ -281,6 +321,14 @@ texture_put_mono_values(GLcontext *ctx, struct gl_renderbuffer *rb,
}
}
}
+ else if (rb->DataType == GL_UNSIGNED_SHORT) {
+ const GLushort zValue = *((const GLushort *) value);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z, &zValue);
+ }
+ }
+ }
else if (rb->DataType == GL_UNSIGNED_INT_24_8_EXT) {
const GLuint zValue = *((const GLuint *) value);
const GLfloat flt = (GLfloat) ((zValue >> 8) * (1.0 / 0xffffff));