diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/dd.h | 7 | ||||
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 3 | ||||
-rw-r--r-- | src/mesa/main/uniform_query.cpp | 3 |
3 files changed, 11 insertions, 2 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index a91e8083f21..e6a1e68cb25 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -399,6 +399,13 @@ struct dd_function_table { GLboolean (*ProgramStringNotify)(struct gl_context *ctx, GLenum target, struct gl_program *prog); + /** + * Notify driver that the sampler uniforms for the current program have + * changed. On some drivers, this may require shader recompiles. + */ + void (*SamplerUniformChange)(struct gl_context *ctx, GLenum target, + struct gl_program *prog); + /** Query if program can be loaded onto hardware */ GLboolean (*IsProgramNative)(struct gl_context *ctx, GLenum target, struct gl_program *prog); diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index f743ce109fd..e850d47dd80 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -1363,7 +1363,8 @@ create_new_program(struct gl_context *ctx, struct state_key *key) _mesa_associate_uniform_storage(ctx, p.shader_program, fp->Parameters); _mesa_update_shader_textures_used(p.shader_program, fp); - (void) ctx->Driver.ProgramStringNotify(ctx, fp->Target, fp); + if (ctx->Driver.SamplerUniformChange) + ctx->Driver.SamplerUniformChange(ctx, fp->Target, fp); if (!p.shader_program->LinkStatus) _mesa_problem(ctx, "Failed to link fixed function fragment shader: %s\n", diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index 816c2779cf3..bddb8f95e14 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -809,7 +809,8 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg, sizeof(shProg->SamplerUnits)); _mesa_update_shader_textures_used(shProg, prog); - (void) ctx->Driver.ProgramStringNotify(ctx, prog->Target, prog); + if (ctx->Driver.SamplerUniformChange) + ctx->Driver.SamplerUniformChange(ctx, prog->Target, prog); } } } |