summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/vtxfmt.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/main/vtxfmt.c')
0 files changed, 0 insertions, 0 deletions
54' href='#n54'>54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027
/*
 * Copyright © 2017 Valve Corporation.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#include "glheader.h"
#include "context.h"
#include "enums.h"
#include "imports.h"
#include "hash.h"
#include "mtypes.h"
#include "shaderimage.h"
#include "teximage.h"
#include "texobj.h"
#include "texturebindless.h"

#include "util/hash_table.h"

/**
 * Return the gl_texture_handle_object for a given 64-bit handle.
 */
static struct gl_texture_handle_object *
lookup_texture_handle(struct gl_context *ctx, GLuint64 id)
{
   struct gl_texture_handle_object *texHandleObj;

   mtx_lock(&ctx->Shared->HandlesMutex);
   texHandleObj = (struct gl_texture_handle_object *)
      _mesa_hash_table_u64_search(ctx->Shared->TextureHandles, id);
   mtx_unlock(&ctx->Shared->HandlesMutex);

   return texHandleObj;
}

/**
 * Return the gl_image_handle_object for a given 64-bit handle.
 */
static struct gl_image_handle_object *
lookup_image_handle(struct gl_context *ctx, GLuint64 id)
{
   struct gl_image_handle_object *imgHandleObj;

   mtx_lock(&ctx->Shared->HandlesMutex);
   imgHandleObj = (struct gl_image_handle_object *)
      _mesa_hash_table_u64_search(ctx->Shared->ImageHandles, id);
   mtx_unlock(&ctx->Shared->HandlesMutex);

   return imgHandleObj;
}

/**
 * Delete a texture handle in the shared state.
 */
static void
delete_texture_handle(struct gl_context *ctx, GLuint64 id)
{
   mtx_lock(&ctx->Shared->HandlesMutex);
   _mesa_hash_table_u64_remove(ctx->Shared->TextureHandles, id);
   mtx_unlock(&ctx->Shared->HandlesMutex);

   ctx->Driver.DeleteTextureHandle(ctx, id);
}

/**
 * Delete an image handle in the shared state.
 */
static void
delete_image_handle(struct gl_context *ctx, GLuint64 id)
{
   mtx_lock(&ctx->Shared->HandlesMutex);
   _mesa_hash_table_u64_remove(ctx->Shared->ImageHandles, id);
   mtx_unlock(&ctx->Shared->HandlesMutex);

   ctx->Driver.DeleteImageHandle(ctx, id);
}

/**
 * Return TRUE if the texture handle is resident in the current context.
 */
static inline bool
is_texture_handle_resident(struct gl_context *ctx, GLuint64 handle)
{
   return _mesa_hash_table_u64_search(ctx->ResidentTextureHandles,
                                      handle) != NULL;
}

/**
 * Return TRUE if the image handle is resident in the current context.
 */
static inline bool
is_image_handle_resident(struct gl_context *ctx, GLuint64 handle)
{
   return _mesa_hash_table_u64_search(ctx->ResidentImageHandles,
                                      handle) != NULL;
}

/**
 * Make a texture handle resident/non-resident in the current context.
 */
static void
make_texture_handle_resident(struct gl_context *ctx,
                             struct gl_texture_handle_object *texHandleObj,
                             bool resident)
{
   struct gl_sampler_object *sampObj = NULL;
   struct gl_texture_object *texObj = NULL;
   GLuint64 handle = texHandleObj->handle;

   if (resident) {
      assert(!is_texture_handle_resident(ctx, handle));

      _mesa_hash_table_u64_insert(ctx->ResidentTextureHandles, handle,
                                  texHandleObj);

      ctx->Driver.MakeTextureHandleResident(ctx, handle, GL_TRUE);

      /* Reference the texture object (and the separate sampler if needed) to
       * be sure it won't be deleted until it is not bound anywhere and there
       * are no handles using the object that are resident in any context.
       */
      _mesa_reference_texobj(&texObj, texHandleObj->texObj);
      if (texHandleObj->sampObj)
         _mesa_reference_sampler_object(ctx, &sampObj, texHandleObj->sampObj);
   } else {
      assert(is_texture_handle_resident(ctx, handle));

      _mesa_hash_table_u64_remove(ctx->ResidentTextureHandles, handle);

      ctx->Driver.MakeTextureHandleResident(ctx, handle, GL_FALSE);

      /* Unreference the texture object but keep the pointer intact, if
       * refcount hits zero, the texture and all handles will be deleted.
       */
      texObj = texHandleObj->texObj;
      _mesa_reference_texobj(&texObj, NULL);

      /* Unreference the separate sampler object but keep the pointer intact,
       * if refcount hits zero, the sampler and all handles will be deleted.
       */
      if (texHandleObj->sampObj) {
         sampObj = texHandleObj->sampObj;
         _mesa_reference_sampler_object(ctx, &sampObj, NULL);
      }
   }
}

/**
 * Make an image handle resident/non-resident in the current context.
 */
static void
make_image_handle_resident(struct gl_context *ctx,
                           struct gl_image_handle_object *imgHandleObj,
                           GLenum access, bool resident)
{
   struct gl_texture_object *texObj = NULL;
   GLuint64 handle = imgHandleObj->handle;

   if (resident) {
      assert(!is_image_handle_resident(ctx, handle));

      _mesa_hash_table_u64_insert(ctx->ResidentImageHandles, handle,
                                  imgHandleObj);

      ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_TRUE);

      /* Reference the texture object to be sure it won't be deleted until it
       * is not bound anywhere and there are no handles using the object that
       * are resident in any context.
       */
      _mesa_reference_texobj(&texObj, imgHandleObj->imgObj.TexObj);
   } else {
      assert(is_image_handle_resident(ctx, handle));

      _mesa_hash_table_u64_remove(ctx->ResidentImageHandles, handle);

      ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_FALSE);

      /* Unreference the texture object but keep the pointer intact, if
       * refcount hits zero, the texture and all handles will be deleted.
       */
      texObj = imgHandleObj->imgObj.TexObj;
      _mesa_reference_texobj(&texObj, NULL);
   }
}

static struct gl_texture_handle_object *
find_texhandleobj(struct gl_texture_object *texObj,
                  struct gl_sampler_object *sampObj)
{
   util_dynarray_foreach(&texObj->SamplerHandles,
                         struct gl_texture_handle_object *, texHandleObj) {
      if ((*texHandleObj)->sampObj == sampObj)
         return *texHandleObj;
   }
   return NULL;
}

static GLuint64
get_texture_handle(struct gl_context *ctx, struct gl_texture_object *texObj,
                   struct gl_sampler_object *sampObj)
{
   bool separate_sampler = &texObj->Sampler != sampObj;
   struct gl_texture_handle_object *texHandleObj;
   GLuint64 handle;

   /* The ARB_bindless_texture spec says:
    *
    * "The handle for each texture or texture/sampler pair is unique; the same
    *  handle will be returned if GetTextureHandleARB is called multiple times
    *  for the same texture or if GetTextureSamplerHandleARB is called multiple
    *  times for the same texture/sampler pair."
    */
   mtx_lock(&ctx->Shared->HandlesMutex);
   texHandleObj = find_texhandleobj(texObj, separate_sampler ? sampObj : NULL);
   if (texHandleObj) {
      mtx_unlock(&ctx->Shared->HandlesMutex);
      return texHandleObj->handle;
   }

   /* Request a new texture handle from the driver. */
   handle = ctx->Driver.NewTextureHandle(ctx, texObj, sampObj);
   if (!handle) {
      mtx_unlock(&ctx->Shared->HandlesMutex);
      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexture*HandleARB()");
      return 0;
   }

   texHandleObj = CALLOC_STRUCT(gl_texture_handle_object);
   if (!texHandleObj) {
      mtx_unlock(&ctx->Shared->HandlesMutex);
      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexture*HandleARB()");
      return 0;
   }

   /* Store the handle into the texture object. */
   texHandleObj->texObj = texObj;
   texHandleObj->sampObj = separate_sampler ? sampObj : NULL;
   texHandleObj->handle = handle;
   util_dynarray_append(&texObj->SamplerHandles,
                        struct gl_texture_handle_object *, texHandleObj);

   if (separate_sampler) {
      /* Store the handle into the separate sampler if needed. */
      util_dynarray_append(&sampObj->Handles,
                           struct gl_texture_handle_object *, texHandleObj);
   }

   /* When referenced by one or more handles, texture objects are immutable. */
   texObj->HandleAllocated = true;
   if (texObj->Target == GL_TEXTURE_BUFFER)
      texObj->BufferObject->HandleAllocated = true;
   sampObj->HandleAllocated = true;

   /* Store the handle in the shared state for all contexts. */
   _mesa_hash_table_u64_insert(ctx->Shared->TextureHandles, handle,
                               texHandleObj);
   mtx_unlock(&ctx->Shared->HandlesMutex);

   return handle;
}

static struct gl_image_handle_object *
find_imghandleobj(struct gl_texture_object *texObj, GLint level,
                  GLboolean layered, GLint layer, GLenum format)
{
   util_dynarray_foreach(&texObj->ImageHandles,
                         struct gl_image_handle_object *, imgHandleObj) {
      struct gl_image_unit *u = &(*imgHandleObj)->imgObj;

      if (u->TexObj == texObj && u->Level == level && u->Layered == layered &&
          u->Layer == layer && u->Format == format)
         return *imgHandleObj;
   }
   return NULL;
}

static GLuint64
get_image_handle(struct gl_context *ctx, struct gl_texture_object *texObj,
                 GLint level, GLboolean layered, GLint layer, GLenum format)
{
   struct gl_image_handle_object *imgHandleObj;
   struct gl_image_unit imgObj;
   GLuint64 handle;

   /* The ARB_bindless_texture spec says:
    *
    * "The handle returned for each combination of <texture>, <level>,
    * <layered>, <layer>, and <format> is unique; the same handle will be
    * returned if GetImageHandleARB is called multiple times with the same
    * parameters."
    */
   mtx_lock(&ctx->Shared->HandlesMutex);
   imgHandleObj = find_imghandleobj(texObj, level, layered, layer, format);
   if (imgHandleObj) {
      mtx_unlock(&ctx->Shared->HandlesMutex);
      return imgHandleObj->handle;
   }

   imgObj.TexObj = texObj; /* weak reference */
   imgObj.Level = level;
   imgObj.Access = GL_READ_WRITE;
   imgObj.Format = format;
   imgObj._ActualFormat = _mesa_get_shader_image_format(format);

   if (_mesa_tex_target_is_layered(texObj->Target)) {
      imgObj.Layered = layered;
      imgObj.Layer = layer;
      imgObj._Layer = (imgObj.Layered ? 0 : imgObj.Layer);
   } else {
      imgObj.Layered = GL_FALSE;
      imgObj.Layer = 0;
   }

   /* Request a new image handle from the driver. */
   handle = ctx->Driver.NewImageHandle(ctx, &imgObj);
   if (!handle) {
      mtx_unlock(&ctx->Shared->HandlesMutex);
      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetImageHandleARB()");
      return 0;
   }

   imgHandleObj = CALLOC_STRUCT(gl_image_handle_object);
   if (!imgHandleObj) {
      mtx_unlock(&ctx->Shared->HandlesMutex);
      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetImageHandleARB()");
      return 0;
   }

   /* Store the handle into the texture object. */
   memcpy(&imgHandleObj->imgObj, &imgObj, sizeof(struct gl_image_unit));
   imgHandleObj->handle = handle;
   util_dynarray_append(&texObj->ImageHandles,
                        struct gl_image_handle_object *, imgHandleObj);

   /* When referenced by one or more handles, texture objects are immutable. */
   texObj->HandleAllocated = true;
   if (texObj->Target == GL_TEXTURE_BUFFER)
      texObj->BufferObject->HandleAllocated = true;
   texObj->Sampler.HandleAllocated = true;

   /* Store the handle in the shared state for all contexts. */
   _mesa_hash_table_u64_insert(ctx->Shared->ImageHandles, handle, imgHandleObj);
   mtx_unlock(&ctx->Shared->HandlesMutex);

   return handle;
}

/**
 * Init/free per-context resident handles.
 */
void
_mesa_init_resident_handles(struct gl_context *ctx)
{
   ctx->ResidentTextureHandles = _mesa_hash_table_u64_create(NULL);
   ctx->ResidentImageHandles = _mesa_hash_table_u64_create(NULL);
}

void
_mesa_free_resident_handles(struct gl_context *ctx)
{
   _mesa_hash_table_u64_destroy(ctx->ResidentTextureHandles, NULL);
   _mesa_hash_table_u64_destroy(ctx->ResidentImageHandles, NULL);
}

/**
 * Init/free shared allocated handles.
 */
void
_mesa_init_shared_handles(struct gl_shared_state *shared)
{
   shared->TextureHandles = _mesa_hash_table_u64_create(NULL);
   shared->ImageHandles = _mesa_hash_table_u64_create(NULL);
   mtx_init(&shared->HandlesMutex, mtx_recursive);
}

void
_mesa_free_shared_handles(struct gl_shared_state *shared)
{
   _mesa_hash_table_u64_destroy(shared->TextureHandles, NULL);
   _mesa_hash_table_u64_destroy(shared->ImageHandles, NULL);
   mtx_destroy(&shared->HandlesMutex);
}

/**
 * Init/free texture/image handles per-texture object.
 */
void
_mesa_init_texture_handles(struct gl_texture_object *texObj)
{
   util_dynarray_init(&texObj->SamplerHandles, NULL);
   util_dynarray_init(&texObj->ImageHandles, NULL);
}

void
_mesa_make_texture_handles_non_resident(struct gl_context *ctx,
                                        struct gl_texture_object *texObj)
{
   mtx_lock(&ctx->Shared->HandlesMutex);

   /* Texture handles */
   util_dynarray_foreach(&texObj->SamplerHandles,
                         struct gl_texture_handle_object *, texHandleObj) {
      if (is_texture_handle_resident(ctx, (*texHandleObj)->handle))
         make_texture_handle_resident(ctx, *texHandleObj, false);
   }

   /* Image handles */
   util_dynarray_foreach(&texObj->ImageHandles,
                         struct gl_image_handle_object *, imgHandleObj) {
      if (is_image_handle_resident(ctx, (*imgHandleObj)->handle))
         make_image_handle_resident(ctx, *imgHandleObj, GL_READ_ONLY, false);
   }

   mtx_unlock(&ctx->Shared->HandlesMutex);
}

void
_mesa_delete_texture_handles(struct gl_context *ctx,
                             struct gl_texture_object *texObj)
{
   /* Texture handles */
   util_dynarray_foreach(&texObj->SamplerHandles,
                         struct gl_texture_handle_object *, texHandleObj) {
      struct gl_sampler_object *sampObj = (*texHandleObj)->sampObj;

      if (sampObj) {
         /* Delete the handle in the separate sampler object. */
         util_dynarray_delete_unordered(&sampObj->Handles,
                                        struct gl_texture_handle_object *,
                                        *texHandleObj);
      }
      delete_texture_handle(ctx, (*texHandleObj)->handle);
      free(*texHandleObj);
   }
   util_dynarray_fini(&texObj->SamplerHandles);

   /* Image handles */
   util_dynarray_foreach(&texObj->ImageHandles,
                         struct gl_image_handle_object *, imgHandleObj) {
      delete_image_handle(ctx, (*imgHandleObj)->handle);
      free(*imgHandleObj);
   }
   util_dynarray_fini(&texObj->ImageHandles);
}

/**
 * Init/free texture handles per-sampler object.
 */
void
_mesa_init_sampler_handles(struct gl_sampler_object *sampObj)
{
   util_dynarray_init(&sampObj->Handles, NULL);
}

void
_mesa_delete_sampler_handles(struct gl_context *ctx,
                             struct gl_sampler_object *sampObj)
{
   util_dynarray_foreach(&sampObj->Handles,
                         struct gl_texture_handle_object *, texHandleObj) {
      struct gl_texture_object *texObj = (*texHandleObj)->texObj;

      /* Delete the handle in the texture object. */
      util_dynarray_delete_unordered(&texObj->SamplerHandles,
                                     struct gl_texture_handle_object *,
                                     *texHandleObj);

      delete_texture_handle(ctx, (*texHandleObj)->handle);
      free(*texHandleObj);
   }
   util_dynarray_fini(&sampObj->Handles);
}

static GLboolean
is_sampler_border_color_valid(struct gl_sampler_object *samp)
{
   static const GLfloat valid_float_border_colors[4][4] = {
      { 0.0, 0.0, 0.0, 0.0 },
      { 0.0, 0.0, 0.0, 1.0 },
      { 1.0, 1.0, 1.0, 0.0 },
      { 1.0, 1.0, 1.0, 1.0 },
   };
   static const GLint valid_integer_border_colors[4][4] = {
      { 0, 0, 0, 0 },
      { 0, 0, 0, 1 },
      { 1, 1, 1, 0 },
      { 1, 1, 1, 1 },
   };
   size_t size = sizeof(samp->BorderColor.ui);

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_OPERATION is generated if the border color (taken from
    *  the embedded sampler for GetTextureHandleARB or from the <sampler> for
    *  GetTextureSamplerHandleARB) is not one of the following allowed values.
    *  If the texture's base internal format is signed or unsigned integer,
    *  allowed values are (0,0,0,0), (0,0,0,1), (1,1,1,0), and (1,1,1,1). If
    *  the base internal format is not integer, allowed values are
    *  (0.0,0.0,0.0,0.0), (0.0,0.0,0.0,1.0), (1.0,1.0,1.0,0.0), and
    *  (1.0,1.0,1.0,1.0)."
    */
   if (!memcmp(samp->BorderColor.f, valid_float_border_colors[0], size) ||
       !memcmp(samp->BorderColor.f, valid_float_border_colors[1], size) ||
       !memcmp(samp->BorderColor.f, valid_float_border_colors[2], size) ||
       !memcmp(samp->BorderColor.f, valid_float_border_colors[3], size))
      return GL_TRUE;

   if (!memcmp(samp->BorderColor.ui, valid_integer_border_colors[0], size) ||
       !memcmp(samp->BorderColor.ui, valid_integer_border_colors[1], size) ||
       !memcmp(samp->BorderColor.ui, valid_integer_border_colors[2], size) ||
       !memcmp(samp->BorderColor.ui, valid_integer_border_colors[3], size))
      return GL_TRUE;

   return GL_FALSE;
}

GLuint64 GLAPIENTRY
_mesa_GetTextureHandleARB_no_error(GLuint texture)
{
   struct gl_texture_object *texObj;

   GET_CURRENT_CONTEXT(ctx);

   texObj = _mesa_lookup_texture(ctx, texture);
   if (!_mesa_is_texture_complete(texObj, &texObj->Sampler))
      _mesa_test_texobj_completeness(ctx, texObj);

   return get_texture_handle(ctx, texObj, &texObj->Sampler);
}

GLuint64 GLAPIENTRY
_mesa_GetTextureHandleARB(GLuint texture)
{
   struct gl_texture_object *texObj = NULL;

   GET_CURRENT_CONTEXT(ctx);

   if (!_mesa_has_ARB_bindless_texture(ctx)) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glGetTextureHandleARB(unsupported)");
      return 0;
   }

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_VALUE is generated by GetTextureHandleARB or
    *  GetTextureSamplerHandleARB if <texture> is zero or not the name of an
    *  existing texture object."
    */
   if (texture > 0)
      texObj = _mesa_lookup_texture(ctx, texture);

   if (!texObj) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glGetTextureHandleARB(texture)");
      return 0;
   }

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_OPERATION is generated by GetTextureHandleARB or
    *  GetTextureSamplerHandleARB if the texture object specified by <texture>
    *  is not complete."
    */
   if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
      _mesa_test_texobj_completeness(ctx, texObj);
      if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glGetTextureHandleARB(incomplete texture)");
         return 0;
      }
   }

   if (!is_sampler_border_color_valid(&texObj->Sampler)) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glGetTextureHandleARB(invalid border color)");
      return 0;
   }

   return get_texture_handle(ctx, texObj, &texObj->Sampler);
}

GLuint64 GLAPIENTRY
_mesa_GetTextureSamplerHandleARB_no_error(GLuint texture, GLuint sampler)
{
   struct gl_texture_object *texObj;
   struct gl_sampler_object *sampObj;

   GET_CURRENT_CONTEXT(ctx);

   texObj = _mesa_lookup_texture(ctx, texture);
   sampObj = _mesa_lookup_samplerobj(ctx, sampler);

   if (!_mesa_is_texture_complete(texObj, sampObj))
      _mesa_test_texobj_completeness(ctx, texObj);

   return get_texture_handle(ctx, texObj, sampObj);
}

GLuint64 GLAPIENTRY
_mesa_GetTextureSamplerHandleARB(GLuint texture, GLuint sampler)
{
   struct gl_texture_object *texObj = NULL;
   struct gl_sampler_object *sampObj;

   GET_CURRENT_CONTEXT(ctx);

   if (!_mesa_has_ARB_bindless_texture(ctx)) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glGetTextureSamplerHandleARB(unsupported)");
      return 0;
   }

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_VALUE is generated by GetTextureHandleARB or
    *  GetTextureSamplerHandleARB if <texture> is zero or not the name of an
    *  existing texture object."
    */
   if (texture > 0)
      texObj = _mesa_lookup_texture(ctx, texture);

   if (!texObj) {
      _mesa_error(ctx, GL_INVALID_VALUE,
                  "glGetTextureSamplerHandleARB(texture)");
      return 0;
   }

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_VALUE is generated by GetTextureSamplerHandleARB if
    *  <sampler> is zero or is not the name of an existing sampler object."
    */
   sampObj = _mesa_lookup_samplerobj(ctx, sampler);
   if (!sampObj) {
      _mesa_error(ctx, GL_INVALID_VALUE,
                  "glGetTextureSamplerHandleARB(sampler)");
      return 0;
   }

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_OPERATION is generated by GetTextureHandleARB or
    *  GetTextureSamplerHandleARB if the texture object specified by <texture>
    *  is not complete."
    */
   if (!_mesa_is_texture_complete(texObj, sampObj)) {
      _mesa_test_texobj_completeness(ctx, texObj);
      if (!_mesa_is_texture_complete(texObj, sampObj)) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glGetTextureSamplerHandleARB(incomplete texture)");
         return 0;
      }
   }

   if (!is_sampler_border_color_valid(sampObj)) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glGetTextureSamplerHandleARB(invalid border color)");
      return 0;
   }

   return get_texture_handle(ctx, texObj, sampObj);
}

void GLAPIENTRY
_mesa_MakeTextureHandleResidentARB_no_error(GLuint64 handle)
{
   struct gl_texture_handle_object *texHandleObj;

   GET_CURRENT_CONTEXT(ctx);

   texHandleObj = lookup_texture_handle(ctx, handle);
   make_texture_handle_resident(ctx, texHandleObj, true);
}

void GLAPIENTRY
_mesa_MakeTextureHandleResidentARB(GLuint64 handle)
{
   struct gl_texture_handle_object *texHandleObj;

   GET_CURRENT_CONTEXT(ctx);

   if (!_mesa_has_ARB_bindless_texture(ctx)) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glMakeTextureHandleResidentARB(unsupported)");
      return;
   }

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_OPERATION is generated by MakeTextureHandleResidentARB
    *  if <handle> is not a valid texture handle, or if <handle> is already
    *  resident in the current GL context."
    */
   texHandleObj = lookup_texture_handle(ctx, handle);
   if (!texHandleObj) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glMakeTextureHandleResidentARB(handle)");
      return;
   }

   if (is_texture_handle_resident(ctx, handle)) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glMakeTextureHandleResidentARB(already resident)");
      return;
   }

   make_texture_handle_resident(ctx, texHandleObj, true);
}

void GLAPIENTRY
_mesa_MakeTextureHandleNonResidentARB_no_error(GLuint64 handle)
{
   struct gl_texture_handle_object *texHandleObj;

   GET_CURRENT_CONTEXT(ctx);

   texHandleObj = lookup_texture_handle(ctx, handle);
   make_texture_handle_resident(ctx, texHandleObj, false);
}

void GLAPIENTRY
_mesa_MakeTextureHandleNonResidentARB(GLuint64 handle)
{
   struct gl_texture_handle_object *texHandleObj;

   GET_CURRENT_CONTEXT(ctx);

   if (!_mesa_has_ARB_bindless_texture(ctx)) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glMakeTextureHandleNonResidentARB(unsupported)");
      return;
   }

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_OPERATION is generated by
    *  MakeTextureHandleNonResidentARB if <handle> is not a valid texture
    *  handle, or if <handle> is not resident in the current GL context."
    */
   texHandleObj = lookup_texture_handle(ctx, handle);
   if (!texHandleObj) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glMakeTextureHandleNonResidentARB(handle)");
      return;
   }

   if (!is_texture_handle_resident(ctx, handle)) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glMakeTextureHandleNonResidentARB(not resident)");
      return;
   }

   make_texture_handle_resident(ctx, texHandleObj, false);
}

GLuint64 GLAPIENTRY
_mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered,
                                 GLint layer, GLenum format)
{
   struct gl_texture_object *texObj;

   GET_CURRENT_CONTEXT(ctx);

   texObj = _mesa_lookup_texture(ctx, texture);
   if (!_mesa_is_texture_complete(texObj, &texObj->Sampler))
      _mesa_test_texobj_completeness(ctx, texObj);

   return get_image_handle(ctx, texObj, level, layered, layer, format);
}

GLuint64 GLAPIENTRY
_mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered,
                        GLint layer, GLenum format)
{
   struct gl_texture_object *texObj = NULL;

   GET_CURRENT_CONTEXT(ctx);

   if (!_mesa_has_ARB_bindless_texture(ctx) ||
       !_mesa_has_ARB_shader_image_load_store(ctx)) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glGetImageHandleARB(unsupported)");
      return 0;
   }

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_VALUE is generated by GetImageHandleARB if <texture>
    *  is zero or not the name of an existing texture object, if the image for
    *  <level> does not existing in <texture>, or if <layered> is FALSE and
    *  <layer> is greater than or equal to the number of layers in the image at
    *  <level>."
    */
   if (texture > 0)
      texObj = _mesa_lookup_texture(ctx, texture);

   if (!texObj) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(texture)");
      return 0;
   }

   if (level < 0 || level >= _mesa_max_texture_levels(ctx, texObj->Target)) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(level)");
      return 0;
   }

   if (!layered && layer > _mesa_get_texture_layers(texObj, level)) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(layer)");
      return 0;
   }

   if (!_mesa_is_shader_image_format_supported(ctx, format)) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(format)");
      return 0;
   }

   /* The ARB_bindless_texture spec says:
    *
    * "The error INVALID_OPERATION is generated by GetImageHandleARB if the
    *  texture object <texture> is not complete or if <layered> is TRUE and
    *  <texture> is not a three-dimensional, one-dimensional array, two
    *  dimensional array, cube map, or cube map array texture."
    */
   if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
      _mesa_test_texobj_completeness(ctx, texObj);