diff options
Diffstat (limited to 'src/mesa/main/vdpau.c')
-rw-r--r-- | src/mesa/main/vdpau.c | 424 |
1 files changed, 424 insertions, 0 deletions
diff --git a/src/mesa/main/vdpau.c b/src/mesa/main/vdpau.c new file mode 100644 index 00000000000..414afe20e09 --- /dev/null +++ b/src/mesa/main/vdpau.c @@ -0,0 +1,424 @@ +/************************************************************************** + * + * Copyright 2013 Advanced Micro Devices, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* + * Authors: + * Christian König <[email protected]> + * + */ + +#include <stdbool.h> +#include "context.h" +#include "glformats.h" +#include "hash_table.h" +#include "set.h" +#include "texobj.h" +#include "teximage.h" +#include "vdpau.h" + +#define MAX_TEXTURES 4 + +struct vdp_surface +{ + GLenum target; + struct gl_texture_object *textures[MAX_TEXTURES]; + GLenum access, state; + GLboolean output; + const GLvoid *vdpSurface; +}; + +void GLAPIENTRY +_mesa_VDPAUInitNV(const GLvoid *vdpDevice, const GLvoid *getProcAddress) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!vdpDevice) { + _mesa_error(ctx, GL_INVALID_VALUE, "vdpDevice"); + return; + } + + if (!getProcAddress) { + _mesa_error(ctx, GL_INVALID_VALUE, "getProcAddress"); + return; + } + + if (ctx->vdpDevice || ctx->vdpGetProcAddress || ctx->vdpSurfaces) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUInitNV"); + return; + } + + ctx->vdpDevice = vdpDevice; + ctx->vdpGetProcAddress = getProcAddress; + ctx->vdpSurfaces = _mesa_set_create(NULL, _mesa_key_pointer_equal); +} + +static void +unregister_surface(struct set_entry *entry) +{ + struct vdp_surface *surf = (struct vdp_surface *)entry->key; + GET_CURRENT_CONTEXT(ctx); + + if (surf->state == GL_SURFACE_MAPPED_NV) { + GLintptr surfaces[] = { (GLintptr)surf }; + _mesa_VDPAUUnmapSurfacesNV(1, surfaces); + } + + _mesa_set_remove(ctx->vdpSurfaces, entry); + FREE(surf); +} + +void GLAPIENTRY +_mesa_VDPAUFiniNV() +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUFiniNV"); + return; + } + + _mesa_set_destroy(ctx->vdpSurfaces, unregister_surface); + + ctx->vdpDevice = 0; + ctx->vdpGetProcAddress = 0; + ctx->vdpSurfaces = NULL; +} + +static GLintptr +register_surface(struct gl_context *ctx, GLboolean isOutput, + const GLvoid *vdpSurface, GLenum target, + GLsizei numTextureNames, const GLuint *textureNames) +{ + struct vdp_surface *surf; + int i; + + if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAURegisterSurfaceNV"); + return (GLintptr)NULL; + } + + if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE) { + _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV"); + return (GLintptr)NULL; + } + + if (target == GL_TEXTURE_RECTANGLE && !ctx->Extensions.NV_texture_rectangle) { + _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV"); + return (GLintptr)NULL; + } + + surf = CALLOC_STRUCT( vdp_surface ); + surf->vdpSurface = vdpSurface; + surf->target = target; + surf->access = GL_READ_WRITE; + surf->state = GL_SURFACE_REGISTERED_NV; + surf->output = isOutput; + for (i = 0; i < numTextureNames; ++i) { + struct gl_texture_object *tex; + tex = _mesa_lookup_texture(ctx, textureNames[i]); + + _mesa_lock_texture(ctx, tex); + + if (tex->Immutable) { + _mesa_unlock_texture(ctx, tex); + FREE(surf); + _mesa_error(ctx, GL_INVALID_OPERATION, + "VDPAURegisterSurfaceNV(texture is immutable)"); + return (GLintptr)NULL; + } + + if (tex->Target == 0) + tex->Target = target; + else if (tex->Target != target) { + _mesa_unlock_texture(ctx, tex); + FREE(surf); + _mesa_error(ctx, GL_INVALID_OPERATION, + "VDPAURegisterSurfaceNV(target mismatch)"); + return (GLintptr)NULL; + } + + /* This will disallow respecifying the storage. */ + tex->Immutable = GL_TRUE; + _mesa_unlock_texture(ctx, tex); + + _mesa_reference_texobj(&surf->textures[i], tex); + } + + _mesa_set_add(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf); + + return (GLintptr)surf; +} + +GLintptr GLAPIENTRY +_mesa_VDPAURegisterVideoSurfaceNV(const GLvoid *vdpSurface, GLenum target, + GLsizei numTextureNames, + const GLuint *textureNames) +{ + GET_CURRENT_CONTEXT(ctx); + + if (numTextureNames != 4) { + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV"); + return (GLintptr)NULL; + } + + return register_surface(ctx, false, vdpSurface, target, + numTextureNames, textureNames); +} + +GLintptr GLAPIENTRY +_mesa_VDPAURegisterOutputSurfaceNV(const GLvoid *vdpSurface, GLenum target, + GLsizei numTextureNames, + const GLuint *textureNames) +{ + GET_CURRENT_CONTEXT(ctx); + + if (numTextureNames != 1) { + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV"); + return (GLintptr)NULL; + } + + return register_surface(ctx, true, vdpSurface, target, + numTextureNames, textureNames); +} + +void GLAPIENTRY +_mesa_VDPAUIsSurfaceNV(GLintptr surface) +{ + struct vdp_surface *surf = (struct vdp_surface *)surface; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUIsSurfaceNV"); + return; + } + + if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) { + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUIsSurfaceNV"); + return; + } +} + +void GLAPIENTRY +_mesa_VDPAUUnregisterSurfaceNV(GLintptr surface) +{ + struct vdp_surface *surf = (struct vdp_surface *)surface; + struct set_entry *entry; + int i; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnregisterSurfaceNV"); + return; + } + + /* according to the spec it's ok when this is zero */ + if (surface == 0) + return; + + entry = _mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf); + if (!entry) { + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUUnregisterSurfaceNV"); + return; + } + + for (i = 0; i < MAX_TEXTURES; i++) { + if (surf->textures[i]) { + surf->textures[i]->Immutable = GL_FALSE; + _mesa_reference_texobj(&surf->textures[i], NULL); + } + } + + _mesa_set_remove(ctx->vdpSurfaces, entry); + FREE(surf); +} + +void GLAPIENTRY +_mesa_VDPAUGetSurfaceivNV(GLintptr surface, GLenum pname, GLsizei bufSize, + GLsizei *length, GLint *values) +{ + struct vdp_surface *surf = (struct vdp_surface *)surface; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUGetSurfaceivNV"); + return; + } + + if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) { + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV"); + return; + } + + if (pname != GL_SURFACE_STATE_NV) { + _mesa_error(ctx, GL_INVALID_ENUM, "VDPAUGetSurfaceivNV"); + return; + } + + if (bufSize < 1) { + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV"); + return; + } + + values[0] = surf->state; + + if (length != NULL) + *length = 1; +} + +void GLAPIENTRY +_mesa_VDPAUSurfaceAccessNV(GLintptr surface, GLenum access) +{ + struct vdp_surface *surf = (struct vdp_surface *)surface; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); + return; + } + + if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) { + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); + return; + } + + if (access != GL_READ_ONLY && access != GL_WRITE_ONLY && + access != GL_READ_WRITE) { + + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); + return; + } + + if (surf->state == GL_SURFACE_MAPPED_NV) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); + return; + } + + surf->access = access; +} + +void GLAPIENTRY +_mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) +{ + GET_CURRENT_CONTEXT(ctx); + int i, j; + + if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV"); + return; + } + + for (i = 0; i < numSurfaces; ++i) { + struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; + + if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) { + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); + return; + } + + if (surf->state == GL_SURFACE_MAPPED_NV) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); + return; + } + } + + for (i = 0; i < numSurfaces; ++i) { + struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; + unsigned numTextureNames = surf->output ? 1 : 4; + + for (j = 0; j < numTextureNames; ++j) { + struct gl_texture_object *tex = surf->textures[j]; + struct gl_texture_image *image; + + _mesa_lock_texture(ctx, tex); + image = _mesa_get_tex_image(ctx, tex, surf->target, 0); + if (!image) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "VDPAUMapSurfacesNV"); + _mesa_unlock_texture(ctx, tex); + return; + } + + ctx->Driver.FreeTextureImageBuffer(ctx, image); + + ctx->Driver.VDPAUMapSurface(ctx, surf->target, surf->access, + surf->output, tex, image, + surf->vdpSurface, j); + + _mesa_unlock_texture(ctx, tex); + } + surf->state = GL_SURFACE_MAPPED_NV; + } +} + +void GLAPIENTRY +_mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) +{ + GET_CURRENT_CONTEXT(ctx); + int i, j; + + if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV"); + return; + } + + for (i = 0; i < numSurfaces; ++i) { + struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; + + if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) { + _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); + return; + } + + if (surf->state != GL_SURFACE_MAPPED_NV) { + _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); + return; + } + } + + for (i = 0; i < numSurfaces; ++i) { + struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; + unsigned numTextureNames = surf->output ? 1 : 4; + + for (j = 0; j < numTextureNames; ++j) { + struct gl_texture_object *tex = surf->textures[j]; + struct gl_texture_image *image; + + _mesa_lock_texture(ctx, tex); + + image = _mesa_select_tex_image(ctx, tex, surf->target, 0); + + ctx->Driver.VDPAUUnmapSurface(ctx, surf->target, surf->access, + surf->output, tex, image, + surf->vdpSurface, j); + + if (image) + ctx->Driver.FreeTextureImageBuffer(ctx, image); + + _mesa_unlock_texture(ctx, tex); + } + surf->state = GL_SURFACE_REGISTERED_NV; + } +} |