diff options
Diffstat (limited to 'src/mesa/main/varray.h')
-rw-r--r-- | src/mesa/main/varray.h | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index d5d8b363d43..4e4bd5f80a7 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -34,39 +34,6 @@ struct gl_client_array; struct gl_context; - -/** - * Compute the index of the last array element that can be safely accessed in - * a vertex array. We can really only do this when the array lives in a VBO. - * The array->_MaxElement field will be updated. - * Later in glDrawArrays/Elements/etc we can do some bounds checking. - */ -static inline void -_mesa_update_array_max_element(struct gl_client_array *array) -{ - assert(array->Enabled); - - if (array->BufferObj->Name) { - GLsizeiptrARB offset = (GLsizeiptrARB) array->Ptr; - GLsizeiptrARB bufSize = (GLsizeiptrARB) array->BufferObj->Size; - - if (offset < bufSize) { - const GLuint stride = array->StrideB ? - array->StrideB : array->_ElementSize; - array->_MaxElement = (bufSize - offset + stride - - array->_ElementSize) / stride; - } - else { - array->_MaxElement = 0; - } - } - else { - /* user-space array, no idea how big it is */ - array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */ - } -} - - /** * Returns a pointer to the vertex attribute data in a client array, * or the offset into the vertex buffer for an array that resides in |