summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/varray.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r--src/mesa/main/varray.c79
1 files changed, 53 insertions, 26 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index df63e556a36..ec5e7191761 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -204,6 +204,8 @@ _mesa_bind_vertex_buffer(struct gl_context *ctx,
assert(!vao->SharedAndImmutable);
struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index];
+ assert(vbo != ctx->Shared->NullBufferObj);
+
if (ctx->Const.VertexBufferOffsetIsInt32 && (int)offset < 0 &&
_mesa_is_bufferobj(vbo)) {
/* The offset will be interpreted as a signed int, so make sure
@@ -899,6 +901,10 @@ update_array(struct gl_context *ctx,
assert((vao->NewArrays | ~vao->Enabled) & VERT_BIT(attrib));
array->Ptr = ptr;
+ /* TODO: remove this hack by not using NullBufferObj in callers */
+ if (obj == ctx->Shared->NullBufferObj)
+ obj = NULL;
+
/* Update the vertex buffer binding */
GLsizei effectiveStride = stride != 0 ?
stride : array->Format._ElementSize;
@@ -932,7 +938,7 @@ _lookup_vao_and_vbo_dsa(struct gl_context *ctx,
return false;
}
} else {
- *vbo = ctx->Shared->NullBufferObj;
+ *vbo = NULL;
}
return true;
@@ -2065,6 +2071,7 @@ get_vertex_array_attrib(struct gl_context *ctx,
const char *caller)
{
const struct gl_array_attributes *array;
+ struct gl_buffer_object *buf;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
@@ -2087,7 +2094,8 @@ get_vertex_array_attrib(struct gl_context *ctx,
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
return array->Format.Normalized;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return vao->BufferBinding[array->BufferBindingIndex].BufferObj->Name;
+ buf = vao->BufferBinding[array->BufferBindingIndex].BufferObj;
+ return buf ? buf->Name : 0;
case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
if ((_mesa_is_desktop_gl(ctx)
&& (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))
@@ -2329,6 +2337,7 @@ _mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_vertex_array_object *vao;
+ struct gl_buffer_object *buf;
/* The ARB_direct_state_access specification says:
*
@@ -2376,7 +2385,8 @@ _mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index,
params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor;
break;
case GL_VERTEX_BINDING_BUFFER:
- params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].BufferObj;
+ params[0] = buf ? buf->Name : 0;
break;
default:
params[0] = get_vertex_array_attrib(ctx, vao, index, pname,
@@ -2895,9 +2905,11 @@ vertex_array_vertex_buffer(struct gl_context *ctx,
GLsizei stride, bool no_error, const char *func)
{
struct gl_buffer_object *vbo;
- if (buffer ==
- vao->BufferBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
- vbo = vao->BufferBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
+ struct gl_buffer_object *current_buf =
+ vao->BufferBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
+
+ if (current_buf && buffer == current_buf->Name) {
+ vbo = current_buf;
} else if (buffer != 0) {
vbo = _mesa_lookup_bufferobj(ctx, buffer);
@@ -2923,7 +2935,7 @@ vertex_array_vertex_buffer(struct gl_context *ctx,
* "If <buffer> is zero, any buffer object attached to this
* bindpoint is detached."
*/
- vbo = ctx->Shared->NullBufferObj;
+ vbo = NULL;
}
_mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex),
@@ -3090,11 +3102,9 @@ vertex_array_vertex_buffers(struct gl_context *ctx,
* associated with the binding points are set to default values,
* ignoring <offsets> and <strides>."
*/
- struct gl_buffer_object *vbo = ctx->Shared->NullBufferObj;
-
for (i = 0; i < count; i++)
_mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i),
- vbo, 0, 16);
+ NULL, 0, 16);
return;
}
@@ -3156,15 +3166,21 @@ vertex_array_vertex_buffers(struct gl_context *ctx,
struct gl_vertex_buffer_binding *binding =
&vao->BufferBinding[VERT_ATTRIB_GENERIC(first + i)];
- if (buffers[i] == binding->BufferObj->Name)
+ if (buffers[i] == 0)
+ vbo = NULL;
+ else if (binding->BufferObj && binding->BufferObj->Name == buffers[i])
vbo = binding->BufferObj;
- else
+ else {
vbo = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, func);
+ if (!vbo)
+ continue;
- if (!vbo)
- continue;
+ /* TODO: remove this hack */
+ if (vbo == ctx->Shared->NullBufferObj)
+ vbo = NULL;
+ }
} else {
- vbo = ctx->Shared->NullBufferObj;
+ vbo = NULL;
}
_mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i),
@@ -3783,8 +3799,8 @@ _mesa_print_arrays(struct gl_context *ctx)
gl_vert_attrib_name((gl_vert_attrib)i),
array->Ptr, _mesa_enum_to_string(array->Format.Type),
array->Format.Size,
- array->Format._ElementSize, binding->Stride, bo->Name,
- (unsigned long) bo->Size);
+ array->Format._ElementSize, binding->Stride, bo ? bo->Name : 0,
+ (unsigned long) bo ? bo->Size : 0);
}
}
@@ -3903,6 +3919,7 @@ _mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_vertex_array_object* vao;
+ struct gl_buffer_object *buf;
void* ptr;
vao = _mesa_lookup_vao_err(ctx, vaobj, true,
@@ -3932,7 +3949,8 @@ _mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param)
*param = vao->VertexAttrib[VERT_ATTRIB_POS].Stride;
break;
case GL_VERTEX_ARRAY_BUFFER_BINDING:
- *param = vao->BufferBinding[VERT_ATTRIB_POS].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_POS].BufferObj;
+ *param = buf ? buf->Name : 0;
break;
case GL_COLOR_ARRAY_SIZE:
*param = vao->VertexAttrib[VERT_ATTRIB_COLOR0].Format.Size;
@@ -3944,13 +3962,15 @@ _mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param)
*param = vao->VertexAttrib[VERT_ATTRIB_COLOR0].Stride;
break;
case GL_COLOR_ARRAY_BUFFER_BINDING:
- *param = vao->BufferBinding[VERT_ATTRIB_COLOR0].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_COLOR0].BufferObj;
+ *param = buf ? buf->Name : 0;
break;
case GL_EDGE_FLAG_ARRAY_STRIDE:
*param = vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride;
break;
case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING:
- *param = vao->BufferBinding[VERT_ATTRIB_EDGEFLAG].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_EDGEFLAG].BufferObj;
+ *param = buf ? buf->Name : 0;
break;
case GL_INDEX_ARRAY_TYPE:
*param = vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Format.Type;
@@ -3959,7 +3979,8 @@ _mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param)
*param = vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride;
break;
case GL_INDEX_ARRAY_BUFFER_BINDING:
- *param = vao->BufferBinding[VERT_ATTRIB_COLOR_INDEX].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_COLOR_INDEX].BufferObj;
+ *param = buf ? buf->Name : 0;
break;
case GL_NORMAL_ARRAY_TYPE:
*param = vao->VertexAttrib[VERT_ATTRIB_NORMAL].Format.Type;
@@ -3968,7 +3989,8 @@ _mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param)
*param = vao->VertexAttrib[VERT_ATTRIB_NORMAL].Stride;
break;
case GL_NORMAL_ARRAY_BUFFER_BINDING:
- *param = vao->BufferBinding[VERT_ATTRIB_NORMAL].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_NORMAL].BufferObj;
+ *param = buf ? buf->Name : 0;
break;
case GL_TEXTURE_COORD_ARRAY_SIZE:
*param = vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Format.Size;
@@ -3980,7 +4002,8 @@ _mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param)
*param = vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Stride;
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING:
- *param = vao->BufferBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj;
+ *param = buf ? buf->Name : 0;
break;
case GL_FOG_COORD_ARRAY_TYPE:
*param = vao->VertexAttrib[VERT_ATTRIB_FOG].Format.Type;
@@ -3989,7 +4012,8 @@ _mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param)
*param = vao->VertexAttrib[VERT_ATTRIB_FOG].Stride;
break;
case GL_FOG_COORD_ARRAY_BUFFER_BINDING:
- *param = vao->BufferBinding[VERT_ATTRIB_FOG].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_FOG].BufferObj;
+ *param = buf ? buf->Name : 0;
break;
case GL_SECONDARY_COLOR_ARRAY_SIZE:
*param = vao->VertexAttrib[VERT_ATTRIB_COLOR1].Format.Size;
@@ -4001,7 +4025,8 @@ _mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param)
*param = vao->VertexAttrib[VERT_ATTRIB_COLOR1].Stride;
break;
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING:
- *param = vao->BufferBinding[VERT_ATTRIB_COLOR1].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_COLOR1].BufferObj;
+ *param = buf ? buf->Name : 0;
break;
/* Tokens using IsEnabled */
@@ -4089,6 +4114,7 @@ _mesa_GetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLin
{
GET_CURRENT_CONTEXT(ctx);
struct gl_vertex_array_object* vao;
+ struct gl_buffer_object *buf;
vao = _mesa_lookup_vao_err(ctx, vaobj, true,
"glGetVertexArrayIntegeri_vEXT");
@@ -4120,7 +4146,8 @@ _mesa_GetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLin
*param = vao->VertexAttrib[VERT_ATTRIB_TEX(index)].Stride;
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING:
- *param = vao->BufferBinding[VERT_ATTRIB_TEX(index)].BufferObj->Name;
+ buf = vao->BufferBinding[VERT_ATTRIB_TEX(index)].BufferObj;
+ *param = buf ? buf->Name : 0;
break;
default:
*param = get_vertex_array_attrib(ctx, vao, index, pname, "glGetVertexArrayIntegeri_vEXT");