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Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r--src/mesa/main/varray.c54
1 files changed, 26 insertions, 28 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 0f7e2a69b14..213b845c9ca 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -283,7 +283,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
DOUBLE_BIT | HALF_BIT |
UNSIGNED_INT_2_10_10_10_REV_BIT |
INT_2_10_10_10_REV_BIT);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
legalTypes, 2, 4,
@@ -301,7 +302,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
UNSIGNED_INT_2_10_10_10_REV_BIT |
INT_2_10_10_10_REV_BIT);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
legalTypes, 3, 3,
@@ -322,7 +324,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
UNSIGNED_INT_2_10_10_10_REV_BIT |
INT_2_10_10_10_REV_BIT);
const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
legalTypes, sizeMin, BGRA_OR_4,
@@ -335,7 +338,8 @@ _mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
legalTypes, 1, 1,
@@ -349,7 +353,8 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
legalTypes, 1, 1,
@@ -368,7 +373,8 @@ _mesa_SecondaryColorPointer(GLint size, GLenum type,
UNSIGNED_INT_2_10_10_10_REV_BIT |
INT_2_10_10_10_REV_BIT);
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
legalTypes, 3, BGRA_OR_4,
@@ -389,7 +395,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
INT_2_10_10_10_REV_BIT);
const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1;
const GLuint unit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
legalTypes, sizeMin, 4,
@@ -405,7 +412,8 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
/* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
const GLboolean integer = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
legalTypes, 1, 1,
@@ -418,7 +426,8 @@ _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr)
{
const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (ctx->API != API_OPENGLES) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -450,7 +459,6 @@ _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
UNSIGNED_INT_2_10_10_10_REV_BIT |
INT_2_10_10_10_REV_BIT);
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
@@ -479,7 +487,6 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
const GLboolean normalized = GL_FALSE;
const GLboolean integer = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
@@ -498,7 +505,6 @@ _mesa_EnableVertexAttribArray(GLuint index)
{
struct gl_array_object *arrayObj;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -525,7 +531,6 @@ _mesa_DisableVertexAttribArray(GLuint index)
{
struct gl_array_object *arrayObj;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -634,7 +639,6 @@ void GLAPIENTRY
_mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
@@ -653,7 +657,6 @@ void GLAPIENTRY
_mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
@@ -675,7 +678,6 @@ void GLAPIENTRY
_mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
@@ -699,7 +701,6 @@ void GLAPIENTRY
_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
const GLint *v = (const GLint *)
@@ -720,7 +721,6 @@ void GLAPIENTRY
_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
const GLuint *v = (const GLuint *)
@@ -740,7 +740,6 @@ void GLAPIENTRY
_mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
@@ -823,7 +822,7 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
GLint defstride; /* default stride */
GLint c, f;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_VERTICES(ctx, 0);
f = sizeof(GLfloat);
c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
@@ -993,7 +992,8 @@ void GLAPIENTRY
_mesa_LockArraysEXT(GLint first, GLsizei count)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
@@ -1022,7 +1022,8 @@ void GLAPIENTRY
_mesa_UnlockArraysEXT( void )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_VERTICES(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glUnlockArrays\n");
@@ -1046,7 +1047,7 @@ _mesa_MultiDrawArrays( GLenum mode, const GLint *first,
GET_CURRENT_CONTEXT(ctx);
GLint i;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_VERTICES(ctx, 0);
for (i = 0; i < primcount; i++) {
if (count[i] > 0) {
@@ -1065,7 +1066,7 @@ _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
GET_CURRENT_CONTEXT(ctx);
GLint i;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_VERTICES(ctx, 0);
for ( i = 0 ; i < primcount ; i++ ) {
if ( count[i] > 0 ) {
@@ -1085,7 +1086,7 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
GET_CURRENT_CONTEXT(ctx);
GLint i;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_VERTICES(ctx, 0);
/* XXX not sure about ARB_vertex_buffer_object handling here */
@@ -1111,8 +1112,6 @@ _mesa_PrimitiveRestartIndex(GLuint index)
return;
}
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
ctx->Array.RestartIndex = index;
if (ctx->Array.PrimitiveRestart && ctx->Array._RestartIndex != index) {
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
@@ -1131,7 +1130,6 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
{
struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!ctx->Extensions.ARB_instanced_arrays) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");