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-rw-r--r--src/mesa/main/varray.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index d19de7ff62a..acab9e0e924 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -54,7 +54,7 @@
* \param ptr the address (or offset inside VBO) of the array data
*/
static void
-update_array(GLcontext *ctx, struct gl_client_array *array,
+update_array(struct gl_context *ctx, struct gl_client_array *array,
GLbitfield dirtyBit, GLsizei elementSize,
GLint size, GLenum type, GLenum format,
GLsizei stride, GLboolean normalized, const GLvoid *ptr)
@@ -778,7 +778,7 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
* not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
*/
static GLuint
-get_vertex_array_attrib(GLcontext *ctx, GLuint index, GLenum pname,
+get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
const char *caller)
{
const struct gl_client_array *array;
@@ -1339,7 +1339,7 @@ _mesa_PrimitiveRestartIndex(GLuint index)
* Copy one client vertex array to another.
*/
void
-_mesa_copy_client_array(GLcontext *ctx,
+_mesa_copy_client_array(struct gl_context *ctx,
struct gl_client_array *dst,
struct gl_client_array *src)
{
@@ -1380,7 +1380,7 @@ print_array(const char *name, GLint index, const struct gl_client_array *array)
* Print current vertex object/array info. For debug.
*/
void
-_mesa_print_arrays(GLcontext *ctx)
+_mesa_print_arrays(struct gl_context *ctx)
{
struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
GLuint i;
@@ -1408,7 +1408,7 @@ _mesa_print_arrays(GLcontext *ctx)
* Initialize vertex array state for given context.
*/
void
-_mesa_init_varray(GLcontext *ctx)
+_mesa_init_varray(struct gl_context *ctx)
{
ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
_mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
@@ -1426,7 +1426,7 @@ static void
delete_arrayobj_cb(GLuint id, void *data, void *userData)
{
struct gl_array_object *arrayObj = (struct gl_array_object *) data;
- GLcontext *ctx = (GLcontext *) userData;
+ struct gl_context *ctx = (struct gl_context *) userData;
_mesa_delete_array_object(ctx, arrayObj);
}
@@ -1435,7 +1435,7 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData)
* Free vertex array state for given context.
*/
void
-_mesa_free_varray_data(GLcontext *ctx)
+_mesa_free_varray_data(struct gl_context *ctx)
{
_mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
_mesa_DeleteHashTable(ctx->Array.Objects);