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-rw-r--r--src/mesa/main/varray.c32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 9a2dec61b10..522f5a7042c 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -432,38 +432,6 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
/**
- * Set a vertex attribute array.
- * Note that these arrays DO alias the conventional GL vertex arrays
- * (position, normal, color, fog, texcoord, etc).
- * The generic attribute slots at #16 and above are not touched.
- */
-void GLAPIENTRY
-_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
- FLOAT_BIT | DOUBLE_BIT);
- GLboolean normalized = GL_FALSE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
- return;
- }
-
- if (type == GL_UNSIGNED_BYTE && size != 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
- return;
- }
-
- update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
- legalTypes, 1, BGRA_OR_4,
- size, type, stride, normalized, GL_FALSE, ptr);
-}
-
-
-/**
* Set a generic vertex attribute array.
* Note that these arrays DO NOT alias the conventional GL vertex arrays
* (position, normal, color, fog, texcoord, etc).