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-rw-r--r--src/mesa/main/varray.c77
1 files changed, 55 insertions, 22 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 9a8441a646d..0cfa948a053 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1957,26 +1957,16 @@ _mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex,
}
-void GLAPIENTRY
-_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
+static void
+vertex_array_attrib_binding(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ GLuint attribIndex, GLuint bindingIndex,
+ const char *func)
{
- GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
/* The ARB_vertex_attrib_binding spec says:
*
- * "An INVALID_OPERATION error is generated if no vertex array object
- * is bound."
- */
- if (ctx->API == API_OPENGL_CORE &&
- ctx->Array.VAO == ctx->Array.DefaultVAO) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glVertexAttribBinding(No array object bound)");
- return;
- }
-
- /* The ARB_vertex_attrib_binding spec says:
- *
* "<attribindex> must be less than the value of MAX_VERTEX_ATTRIBS and
* <bindingindex> must be less than the value of
* MAX_VERTEX_ATTRIB_BINDINGS, otherwise the error INVALID_VALUE
@@ -1984,30 +1974,73 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
*/
if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribBinding(attribindex=%u >= "
+ "%s(attribindex=%u >= "
"GL_MAX_VERTEX_ATTRIBS)",
- attribIndex);
+ func, attribIndex);
return;
}
if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribBinding(bindingindex=%u >= "
+ "%s(bindingindex=%u >= "
"GL_MAX_VERTEX_ATTRIB_BINDINGS)",
- bindingIndex);
+ func, bindingIndex);
return;
}
- assert(VERT_ATTRIB_GENERIC(attribIndex) <
- ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(attribIndex) < ARRAY_SIZE(vao->VertexAttrib));
- vertex_attrib_binding(ctx, ctx->Array.VAO,
+ vertex_attrib_binding(ctx, vao,
VERT_ATTRIB_GENERIC(attribIndex),
VERT_ATTRIB_GENERIC(bindingIndex));
}
void GLAPIENTRY
+_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* The ARB_vertex_attrib_binding spec says:
+ *
+ * "An INVALID_OPERATION error is generated if no vertex array object
+ * is bound."
+ */
+ if (ctx->API == API_OPENGL_CORE &&
+ ctx->Array.VAO == ctx->Array.DefaultVAO) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glVertexAttribBinding(No array object bound)");
+ return;
+ }
+
+ vertex_array_attrib_binding(ctx, ctx->Array.VAO,
+ attribIndex, bindingIndex,
+ "glVertexAttribBinding");
+}
+
+
+void GLAPIENTRY
+_mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_vertex_array_object *vao;
+
+ /* The ARB_direct_state_access specification says:
+ *
+ * "An INVALID_OPERATION error is generated by VertexArrayAttribBinding
+ * if <vaobj> is not [compatibility profile: zero or] the name of an
+ * existing vertex array object."
+ */
+ vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayAttribBinding");
+ if (!vao)
+ return;
+
+ vertex_array_attrib_binding(ctx, vao, attribIndex, bindingIndex,
+ "glVertexArrayAttribBinding");
+}
+
+
+void GLAPIENTRY
_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
{
GET_CURRENT_CONTEXT(ctx);