diff options
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r-- | src/mesa/main/varray.c | 83 |
1 files changed, 58 insertions, 25 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index d2cb62170a1..bbefc389cd2 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1487,38 +1487,25 @@ _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type) /** * GL_ARB_vertex_attrib_binding */ -void GLAPIENTRY -_mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, - GLsizei stride) +static void +vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao, + GLuint bindingIndex, GLuint buffer, GLintptr offset, + GLsizei stride, const char *func) { - GET_CURRENT_CONTEXT(ctx); - struct gl_vertex_array_object * const vao = ctx->Array.VAO; struct gl_buffer_object *vbo; ASSERT_OUTSIDE_BEGIN_END(ctx); /* The ARB_vertex_attrib_binding spec says: * - * "An INVALID_OPERATION error is generated if no vertex array object - * is bound." - */ - if (ctx->API == API_OPENGL_CORE && - ctx->Array.VAO == ctx->Array.DefaultVAO) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindVertexBuffer(No array object bound)"); - return; - } - - /* The ARB_vertex_attrib_binding spec says: - * * "An INVALID_VALUE error is generated if <bindingindex> is greater than * the value of MAX_VERTEX_ATTRIB_BINDINGS." */ if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindVertexBuffer(bindingindex=%u > " + "%s(bindingindex=%u > " "GL_MAX_VERTEX_ATTRIB_BINDINGS)", - bindingIndex); + func, bindingIndex); return; } @@ -1529,21 +1516,21 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, */ if (offset < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindVertexBuffer(offset=%" PRId64 " < 0)", - (int64_t) offset); + "%s(offset=%" PRId64 " < 0)", + func, (int64_t) offset); return; } if (stride < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindVertexBuffer(stride=%d < 0)", stride); + "%s(stride=%d < 0)", func, stride); return; } if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 && stride > ctx->Const.MaxVertexAttribStride) { - _mesa_error(ctx, GL_INVALID_VALUE, "glBindVertexBuffer(stride=%d > " - "GL_MAX_VERTEX_ATTRIB_STRIDE)", stride); + _mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > " + "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride); return; } @@ -1563,7 +1550,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, * object references (automatically gen it). */ if (!_mesa_handle_bind_buffer_gen(ctx, GL_ARRAY_BUFFER, buffer, - &vbo, "glBindVertexBuffer")) + &vbo, func)) return; } else { /* The ARB_vertex_attrib_binding spec says: @@ -1580,6 +1567,52 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, void GLAPIENTRY +_mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, + GLsizei stride) +{ + GET_CURRENT_CONTEXT(ctx); + + /* The ARB_vertex_attrib_binding spec says: + * + * "An INVALID_OPERATION error is generated if no vertex array object + * is bound." + */ + if (ctx->API == API_OPENGL_CORE && + ctx->Array.VAO == ctx->Array.DefaultVAO) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindVertexBuffer(No array object bound)"); + return; + } + + vertex_array_vertex_buffer(ctx, ctx->Array.VAO, bindingIndex, + buffer, offset, stride, "glBindVertexBuffer"); +} + + +void GLAPIENTRY +_mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, + GLintptr offset, GLsizei stride) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_vertex_array_object *vao; + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer + * if <vaobj> is not [compatibility profile: zero or] the name of an + * existing vertex array object." + */ + vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayVertexBuffer"); + if (!vao) + return; + + vertex_array_vertex_buffer(ctx, vao, bindingIndex, + buffer, offset, stride, + "glVertexArrayVertexBuffer"); +} + + +void GLAPIENTRY _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) { |