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-rw-r--r--src/mesa/main/uniforms.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index 5ebd5e49a78..d718b0f12e3 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -269,7 +269,8 @@ struct gl_builtin_uniform_desc {
* Combine the uniform's base location and the offset
*/
static inline GLint
-_mesa_uniform_merge_location_offset(unsigned base_location, unsigned offset)
+_mesa_uniform_merge_location_offset(const struct gl_shader_program *prog,
+ unsigned base_location, unsigned offset)
{
return (base_location << 16) | offset;
}
@@ -278,7 +279,8 @@ _mesa_uniform_merge_location_offset(unsigned base_location, unsigned offset)
* Separate the uniform base location and parameter offset
*/
static inline void
-_mesa_uniform_split_location_offset(GLint location, unsigned *base_location,
+_mesa_uniform_split_location_offset(const struct gl_shader_program *prog,
+ GLint location, unsigned *base_location,
unsigned *offset)
{
*offset = location & 0xffff;