diff options
Diffstat (limited to 'src/mesa/main/uniforms.c')
-rw-r--r-- | src/mesa/main/uniforms.c | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index f0d80f0c812..6d79df6835f 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -45,6 +45,7 @@ #include "main/enums.h" #include "ir_uniform.h" #include "glsl_types.h" +#include "program/program.h" /** * Update the vertex/fragment program's TexturesUsed array. @@ -66,14 +67,18 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg, struct gl_program *prog) { GLuint s; + struct gl_shader *shader = + shProg->_LinkedShaders[_mesa_program_target_to_index(prog->Target)]; - memcpy(prog->SamplerUnits, shProg->SamplerUnits, sizeof(prog->SamplerUnits)); + assert(shader); + + memcpy(prog->SamplerUnits, shader->SamplerUnits, sizeof(prog->SamplerUnits)); memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); for (s = 0; s < MAX_SAMPLERS; s++) { if (prog->SamplersUsed & (1 << s)) { - GLuint unit = shProg->SamplerUnits[s]; - GLuint tgt = shProg->SamplerTargets[s]; + GLuint unit = shader->SamplerUnits[s]; + GLuint tgt = shader->SamplerTargets[s]; assert(unit < Elements(prog->TexturesUsed)); assert(tgt < NUM_TEXTURE_TARGETS); prog->TexturesUsed[unit] |= (1 << tgt); |