summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/uniforms.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/main/uniforms.c')
-rw-r--r--src/mesa/main/uniforms.c11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index f0d80f0c812..6d79df6835f 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -45,6 +45,7 @@
#include "main/enums.h"
#include "ir_uniform.h"
#include "glsl_types.h"
+#include "program/program.h"
/**
* Update the vertex/fragment program's TexturesUsed array.
@@ -66,14 +67,18 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg,
struct gl_program *prog)
{
GLuint s;
+ struct gl_shader *shader =
+ shProg->_LinkedShaders[_mesa_program_target_to_index(prog->Target)];
- memcpy(prog->SamplerUnits, shProg->SamplerUnits, sizeof(prog->SamplerUnits));
+ assert(shader);
+
+ memcpy(prog->SamplerUnits, shader->SamplerUnits, sizeof(prog->SamplerUnits));
memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed));
for (s = 0; s < MAX_SAMPLERS; s++) {
if (prog->SamplersUsed & (1 << s)) {
- GLuint unit = shProg->SamplerUnits[s];
- GLuint tgt = shProg->SamplerTargets[s];
+ GLuint unit = shader->SamplerUnits[s];
+ GLuint tgt = shader->SamplerTargets[s];
assert(unit < Elements(prog->TexturesUsed));
assert(tgt < NUM_TEXTURE_TARGETS);
prog->TexturesUsed[unit] |= (1 << tgt);