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-rw-r--r--src/mesa/main/uniforms.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 4bb3dfbcd94..fb1482f9ceb 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -81,7 +81,7 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg,
if (prog->SamplersUsed & (1 << s)) {
GLuint unit = shader->SamplerUnits[s];
GLuint tgt = shader->SamplerTargets[s];
- assert(unit < Elements(prog->TexturesUsed));
+ assert(unit < ARRAY_SIZE(prog->TexturesUsed));
assert(tgt < NUM_TEXTURE_TARGETS);
/* The types of the samplers associated with a particular texture