diff options
Diffstat (limited to 'src/mesa/main/uniform_query.cpp')
-rw-r--r-- | src/mesa/main/uniform_query.cpp | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index 869f7d373ba..991df7896b4 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -203,10 +203,18 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location, const union gl_constant_value *const src = &uni->storage[offset * elements]; - unsigned bytes = sizeof(uni->storage[0]) * elements; - if (bytes > (unsigned) bufSize) { - elements = bufSize / sizeof(uni->storage[0]); - bytes = bufSize; + assert(returnType == GLSL_TYPE_FLOAT || returnType == GLSL_TYPE_INT || + returnType == GLSL_TYPE_UINT); + /* The three (currently) supported types all have the same size, + * which is of course the same as their union. That'll change + * with glGetUniformdv()... + */ + unsigned bytes = sizeof(src[0]) * elements; + if (bufSize < 0 || bytes > (unsigned) bufSize) { + _mesa_error( ctx, GL_INVALID_OPERATION, + "glGetnUniform*vARB(out of bounds: bufSize is %d," + " but %u bytes are required)", bufSize, bytes ); + return; } /* If the return type and the uniform's native type are "compatible," |