diff options
Diffstat (limited to 'src/mesa/main/texutil.c')
-rw-r--r-- | src/mesa/main/texutil.c | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/mesa/main/texutil.c b/src/mesa/main/texutil.c index 6231f589af2..0ac927797d6 100644 --- a/src/mesa/main/texutil.c +++ b/src/mesa/main/texutil.c @@ -1,10 +1,10 @@ -/* $Id: texutil.c,v 1.25 2001/06/15 15:22:08 brianp Exp $ */ +/* $Id: texutil.c,v 1.26 2002/02/21 15:12:31 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.0.2 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -52,7 +52,7 @@ struct gl_texture_convert { /* Needed for subimage replacement */ GLenum format, type; /* Source (user) format and type */ - const struct gl_pixelstore_attrib *packing; + const struct gl_pixelstore_attrib *unpacking; const GLvoid *srcImage; GLvoid *dstImage; @@ -63,7 +63,7 @@ struct gl_texture_convert { typedef GLboolean (*convert_func)( struct gl_texture_convert *convert ); #define CONVERT_STRIDE_BIT 0x1 -#define CONVERT_PACKING_BIT 0x2 +#define CONVERT_UNPACKING_BIT 0x2 @@ -681,23 +681,23 @@ static convert_func gl_convert_texsubimage3d_tab[] = { /* See if we need to care about the pixel store attributes when we're * converting the texture image. This should be stored as - * packing->_SomeBoolean and updated when the values change, to avoid + * unpacking->_SomeBoolean and updated when the values change, to avoid * testing every time... */ static INLINE GLboolean -convert_needs_packing( const struct gl_pixelstore_attrib *packing, +convert_needs_unpacking( const struct gl_pixelstore_attrib *unpacking, GLenum format, GLenum type ) { - if ( ( packing->Alignment == 1 || - ( packing->Alignment == 4 && /* Pick up the common Q3A case... */ + if ( ( unpacking->Alignment == 1 || + ( unpacking->Alignment == 4 && /* Pick up the common Q3A case... */ format == GL_RGBA && type == GL_UNSIGNED_BYTE ) ) && - packing->RowLength == 0 && - packing->SkipPixels == 0 && - packing->SkipRows == 0 && - packing->ImageHeight == 0 && - packing->SkipImages == 0 && - packing->SwapBytes == GL_FALSE && - packing->LsbFirst == GL_FALSE ) { + unpacking->RowLength == 0 && + unpacking->SkipPixels == 0 && + unpacking->SkipRows == 0 && + unpacking->ImageHeight == 0 && + unpacking->SkipImages == 0 && + unpacking->SwapBytes == GL_FALSE && + unpacking->LsbFirst == GL_FALSE ) { return GL_FALSE; } else { return GL_TRUE; @@ -710,12 +710,12 @@ _mesa_convert_texsubimage1d( GLint mesaFormat, GLint xoffset, GLint width, GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, + const struct gl_pixelstore_attrib *unpacking, const GLvoid *srcImage, GLvoid *dstImage ) { struct gl_texture_convert convert; - ASSERT( packing ); + ASSERT( unpacking ); ASSERT( srcImage ); ASSERT( dstImage ); @@ -730,14 +730,14 @@ _mesa_convert_texsubimage1d( GLint mesaFormat, convert.height = 1; convert.format = format; convert.type = type; - convert.packing = packing; + convert.unpacking = unpacking; convert.srcImage = srcImage; convert.dstImage = dstImage; convert.index = 0; - if ( convert_needs_packing( packing, format, type ) ) - convert.index |= CONVERT_PACKING_BIT; + if ( convert_needs_unpacking( unpacking, format, type ) ) + convert.index |= CONVERT_UNPACKING_BIT; return gl_convert_texsubimage2d_tab[mesaFormat]( &convert ); } @@ -764,7 +764,7 @@ _mesa_convert_texsubimage1d( GLint mesaFormat, * width, height - incoming image size, also size of dest region. * dstImageWidth - width (row stride) of dest image in pixels * format, type - incoming image format and type - * packing - describes incoming image packing + * unpacking - describes incoming image unpacking * srcImage - pointer to source image * destImage - pointer to dest image */ @@ -774,12 +774,12 @@ _mesa_convert_texsubimage2d( GLint mesaFormat, GLint width, GLint height, GLint destImageWidth, GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, + const struct gl_pixelstore_attrib *unpacking, const GLvoid *srcImage, GLvoid *dstImage ) { struct gl_texture_convert convert; - ASSERT( packing ); + ASSERT( unpacking ); ASSERT( srcImage ); ASSERT( dstImage ); @@ -795,14 +795,14 @@ _mesa_convert_texsubimage2d( GLint mesaFormat, convert.dstImageWidth = destImageWidth; convert.format = format; convert.type = type; - convert.packing = packing; + convert.unpacking = unpacking; convert.srcImage = srcImage; convert.dstImage = dstImage; convert.index = 0; - if ( convert_needs_packing( packing, format, type ) ) - convert.index |= CONVERT_PACKING_BIT; + if ( convert_needs_unpacking( unpacking, format, type ) ) + convert.index |= CONVERT_UNPACKING_BIT; if ( width != destImageWidth ) convert.index |= CONVERT_STRIDE_BIT; @@ -816,12 +816,12 @@ _mesa_convert_texsubimage3d( GLint mesaFormat, GLint width, GLint height, GLint depth, GLint dstImageWidth, GLint dstImageHeight, GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, + const struct gl_pixelstore_attrib *unpacking, const GLvoid *srcImage, GLvoid *dstImage ) { struct gl_texture_convert convert; - ASSERT( packing ); + ASSERT( unpacking ); ASSERT( srcImage ); ASSERT( dstImage ); @@ -840,14 +840,14 @@ _mesa_convert_texsubimage3d( GLint mesaFormat, convert.dstImageHeight = dstImageHeight; convert.format = format; convert.type = type; - convert.packing = packing; + convert.unpacking = unpacking; convert.srcImage = srcImage; convert.dstImage = dstImage; convert.index = 0; - if ( convert_needs_packing( packing, format, type ) ) - convert.index |= CONVERT_PACKING_BIT; + if ( convert_needs_unpacking( unpacking, format, type ) ) + convert.index |= CONVERT_UNPACKING_BIT; if ( width != dstImageWidth || height != dstImageHeight ) convert.index |= CONVERT_STRIDE_BIT; |