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Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r--src/mesa/main/texstore.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index f1d6d105349..37aadbcb6e3 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -1,4 +1,4 @@
-/* $Id: texstore.c,v 1.8 2001/02/21 16:02:27 brianp Exp $ */
+/* $Id: texstore.c,v 1.9 2001/03/03 20:33:28 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -132,7 +132,7 @@ fetch_1d_texel(const struct gl_texture_image *img,
return;
}
default:
- gl_problem(NULL, "Bad format in fetch_1d_texel");
+ _mesa_problem(NULL, "Bad format in fetch_1d_texel");
}
}
@@ -217,7 +217,7 @@ fetch_2d_texel(const struct gl_texture_image *img,
return;
}
default:
- gl_problem(NULL, "Bad format in fetch_2d_texel");
+ _mesa_problem(NULL, "Bad format in fetch_2d_texel");
}
}
@@ -313,7 +313,7 @@ fetch_3d_texel(const struct gl_texture_image *img,
return;
}
default:
- gl_problem(NULL, "Bad format in fetch_3d_texel");
+ _mesa_problem(NULL, "Bad format in fetch_3d_texel");
}
}
@@ -443,7 +443,7 @@ set_teximage_component_sizes( struct gl_texture_image *texImage )
texImage->DepthBits = 8 * sizeof(GLfloat);
break;
default:
- gl_problem(NULL, "unexpected format in set_teximage_component_sizes");
+ _mesa_problem(NULL, "unexpected format in set_teximage_component_sizes");
}
}
@@ -687,12 +687,12 @@ _mesa_transfer_teximage(GLcontext *ctx, GLuint dimensions,
GLfloat *tmpImage, *convImage;
tmpImage = (GLfloat *) MALLOC(srcWidth * srcHeight * 4 * sizeof(GLfloat));
if (!tmpImage) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
return;
}
convImage = (GLfloat *) MALLOC(srcWidth * srcHeight * 4 * sizeof(GLfloat));
if (!convImage) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
FREE(tmpImage);
return;
}
@@ -1029,7 +1029,7 @@ read_color_image( GLcontext *ctx, GLint x, GLint y,
dst = image;
stride = width * 4;
for (i = 0; i < height; i++) {
- gl_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y + i,
+ _mesa_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y + i,
(GLchan (*)[4]) dst );
dst += stride;
}
@@ -1112,7 +1112,7 @@ _mesa_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level,
/* read depth image from framebuffer */
GLfloat *image = read_depth_image(ctx, x, y, width, 1);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
return;
}
@@ -1127,7 +1127,7 @@ _mesa_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level,
/* read RGBA image from framebuffer */
GLchan *image = read_color_image(ctx, x, y, width, 1);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
return;
}
@@ -1166,7 +1166,7 @@ _mesa_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level,
/* read depth image from framebuffer */
GLfloat *image = read_depth_image(ctx, x, y, width, height);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
return;
}
@@ -1181,7 +1181,7 @@ _mesa_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level,
/* read RGBA image from framebuffer */
GLchan *image = read_color_image(ctx, x, y, width, height);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
return;
}
@@ -1218,7 +1218,7 @@ _mesa_copy_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
/* read depth image from framebuffer */
GLfloat *image = read_depth_image(ctx, x, y, width, 1);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D");
return;
}
@@ -1231,7 +1231,7 @@ _mesa_copy_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
else {
GLchan *image = read_color_image(ctx, x, y, width, 1);
if (!image) {
- gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D" );
return;
}
@@ -1269,7 +1269,7 @@ _mesa_copy_texsubimage2d( GLcontext *ctx,
/* read depth image from framebuffer */
GLfloat *image = read_depth_image(ctx, x, y, width, height);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D");
return;
}
@@ -1284,7 +1284,7 @@ _mesa_copy_texsubimage2d( GLcontext *ctx,
/* read RGBA image from framebuffer */
GLchan *image = read_color_image(ctx, x, y, width, height);
if (!image) {
- gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D" );
return;
}
@@ -1323,7 +1323,7 @@ _mesa_copy_texsubimage3d( GLcontext *ctx,
/* read depth image from framebuffer */
GLfloat *image = read_depth_image(ctx, x, y, width, height);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D");
return;
}
@@ -1338,7 +1338,7 @@ _mesa_copy_texsubimage3d( GLcontext *ctx,
/* read RGBA image from framebuffer */
GLchan *image = read_color_image(ctx, x, y, width, height);
if (!image) {
- gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D" );
return;
}