diff options
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r-- | src/mesa/main/texstore.c | 319 |
1 files changed, 233 insertions, 86 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 591759149ad..eb37490e1f6 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2500,9 +2500,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == MESA_FORMAT_SIGNED_R_16 || - dstFormat == MESA_FORMAT_SIGNED_RG_16 || - dstFormat == MESA_FORMAT_SIGNED_RGB_16 || + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 || dstFormat == MESA_FORMAT_SIGNED_RGBA_16); if (!ctx->_ImageTransferState && @@ -2545,16 +2543,29 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLshort *dstRowS = (GLshort *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLuint c; - for (c = 0; c < comps; c++) { - GLshort p; - UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]); - dstRowS[col * comps + c] = p; + if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) { + for (col = 0; col < srcWidth; col++) { + GLuint c; + for (c = 0; c < comps; c++) { + GLshort p; + UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]); + dstRowS[col * comps + c] = p; + } + } + dstRow += dstRowStride; + src += 4 * srcWidth; + } else { + for (col = 0; col < srcWidth; col++) { + GLuint c; + for (c = 0; c < comps; c++) { + GLshort p; + UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]); + dstRowS[col * comps + c] = p; + } } + dstRow += dstRowStride; + src += 3 * srcWidth; } - dstRow += dstRowStride; - src += 4 * srcWidth; } } free((void *) tempImage); @@ -2889,19 +2900,33 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) /** - * Store a texture in MESA_FORMAT_SIGNED_R8 format. + * Store a texture in a signed normalized 8-bit format. */ static GLboolean -_mesa_texstore_signed_r8(TEXSTORE_PARAMS) +_mesa_texstore_snorm8(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == MESA_FORMAT_SIGNED_R8); + ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 || + dstFormat == MESA_FORMAT_SIGNED_L8 || + dstFormat == MESA_FORMAT_SIGNED_I8 || + dstFormat == MESA_FORMAT_SIGNED_R8); ASSERT(texelBytes == 1); - /* XXX look at adding optimized paths */ - { + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_BYTE) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -2910,21 +2935,21 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS) srcFormat, srcType, srcAddr, srcPacking, ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; + const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr + GLbyte *dstRow = (GLbyte *) dstAddr + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - GLubyte *dstB = (GLubyte *) dstRow; for (col = 0; col < srcWidth; col++) { - dstB[col] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); + dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]); } dstRow += dstRowStride; + src += srcWidth; } } free((void *) tempImage); @@ -2934,19 +2959,33 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS) /** - * Store a texture in MESA_FORMAT_SIGNED_RG88 format. + * Store a texture in a signed normalized two-channel 16-bit format. */ static GLboolean -_mesa_texstore_signed_rg88(TEXSTORE_PARAMS) +_mesa_texstore_snorm88(TEXSTORE_PARAMS) { + const GLboolean littleEndian = _mesa_little_endian(); const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == MESA_FORMAT_SIGNED_RG88); - ASSERT(texelBytes == 1); + ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 || + dstFormat == MESA_FORMAT_SIGNED_RG88_REV); + ASSERT(texelBytes == 2); - /* XXX look at adding optimized paths */ - { + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_BYTE && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -2955,20 +2994,22 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS) srcFormat, srcType, srcAddr, srcPacking, ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; + const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr + GLbyte *dstRow = (GLbyte *) dstAddr + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; + GLbyte *dst = dstRow; for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_88(FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), - FLOAT_TO_BYTE_TEX(srcRow[GCOMP])); + dst[0] = FLOAT_TO_BYTE_TEX(src[0]); + dst[1] = FLOAT_TO_BYTE_TEX(src[1]); + src += 2; + dst += 2; } dstRow += dstRowStride; } @@ -2978,6 +3019,132 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS) return GL_TRUE; } +/* Texstore for signed R16, A16, L16, I16. */ +static GLboolean +_mesa_texstore_snorm16(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 || + dstFormat == MESA_FORMAT_SIGNED_A16 || + dstFormat == MESA_FORMAT_SIGNED_L16 || + dstFormat == MESA_FORMAT_SIGNED_I16); + ASSERT(texelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLshort *dstUS = (GLshort *) dstRow; + for (col = 0; col < srcWidth; col++) { + GLushort r; + + UNCLAMPED_FLOAT_TO_SHORT(r, src[0]); + dstUS[col] = r; + src += 1; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + +/** + * Do texstore for 2-channel, 16-bit/channel, signed normalized formats. + */ +static GLboolean +_mesa_texstore_snorm1616(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 || + dstFormat == MESA_FORMAT_SIGNED_GR1616); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLshort *dst = (GLshort *) dstRow; + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_SHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_SHORT(a, src[1]); + dst[0] = l; + dst[1] = a; + src += 2; + dst += 2; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} /** * Store a texture in MESA_FORMAT_SIGNED_RGBX8888. @@ -3005,18 +3172,19 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr + GLbyte *dstRow = (GLbyte *) dstAddr + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; + GLbyte *dst = dstRow; for (col = 0; col < srcWidth; col++) { - dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), - FLOAT_TO_BYTE_TEX(srcRow[GCOMP]), - FLOAT_TO_BYTE_TEX(srcRow[BCOMP]), - 0xff ); - srcRow += 4; + dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); + dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); + dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); + dst[0] = 0xff; + srcRow += 3; + dst += 4; } dstRow += dstRowStride; } @@ -3071,39 +3239,6 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); } - else if (!ctx->_ImageTransferState && - (srcType == GL_BYTE) && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if ((littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888) || - (!littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV)) { - dstmap[3] = 0; - dstmap[2] = 1; - dstmap[1] = 2; - dstmap[0] = 3; - } - else { - dstmap[3] = 3; - dstmap[2] = 2; - dstmap[1] = 1; - dstmap[0] = 0; - } - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 4, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } else { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, @@ -3118,28 +3253,30 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr + GLbyte *dstRow = (GLbyte *) dstAddr + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; + GLbyte *dst = dstRow; if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) { for (col = 0; col < srcWidth; col++) { - dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), - FLOAT_TO_BYTE_TEX(srcRow[GCOMP]), - FLOAT_TO_BYTE_TEX(srcRow[BCOMP]), - FLOAT_TO_BYTE_TEX(srcRow[ACOMP]) ); + dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); + dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); + dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); + dst[0] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]); srcRow += 4; + dst += 4; } } else { for (col = 0; col < srcWidth; col++) { - dstUI[col] = PACK_COLOR_8888_REV( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), - FLOAT_TO_BYTE_TEX(srcRow[GCOMP]), - FLOAT_TO_BYTE_TEX(srcRow[BCOMP]), - FLOAT_TO_BYTE_TEX(srcRow[ACOMP]) ); + dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); + dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); + dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); + dst[3] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]); srcRow += 4; + dst += 4; } } dstRow += dstRowStride; @@ -4119,15 +4256,15 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, - { MESA_FORMAT_SIGNED_R8, _mesa_texstore_signed_r8 }, - { MESA_FORMAT_SIGNED_RG88, _mesa_texstore_signed_rg88 }, + { MESA_FORMAT_SIGNED_R8, _mesa_texstore_snorm8 }, + { MESA_FORMAT_SIGNED_RG88_REV, _mesa_texstore_snorm88 }, { MESA_FORMAT_SIGNED_RGBX8888, _mesa_texstore_signed_rgbx8888 }, { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, - { MESA_FORMAT_SIGNED_R_16, _mesa_texstore_signed_rgba_16 }, - { MESA_FORMAT_SIGNED_RG_16, _mesa_texstore_signed_rgba_16 }, + { MESA_FORMAT_SIGNED_R16, _mesa_texstore_snorm16 }, + { MESA_FORMAT_SIGNED_GR1616, _mesa_texstore_snorm1616 }, { MESA_FORMAT_SIGNED_RGB_16, _mesa_texstore_signed_rgba_16 }, { MESA_FORMAT_SIGNED_RGBA_16, _mesa_texstore_signed_rgba_16 }, { MESA_FORMAT_RGBA_16, _mesa_texstore_rgba_16 }, @@ -4142,7 +4279,17 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_L_LATC1, _mesa_texstore_red_rgtc1 }, { MESA_FORMAT_SIGNED_L_LATC1, _mesa_texstore_signed_red_rgtc1 }, { MESA_FORMAT_LA_LATC2, _mesa_texstore_rg_rgtc2 }, - { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 } + { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 }, + + { MESA_FORMAT_SIGNED_A8, _mesa_texstore_snorm8 }, + { MESA_FORMAT_SIGNED_L8, _mesa_texstore_snorm8 }, + { MESA_FORMAT_SIGNED_AL88, _mesa_texstore_snorm88 }, + { MESA_FORMAT_SIGNED_I8, _mesa_texstore_snorm8 }, + + { MESA_FORMAT_SIGNED_A16, _mesa_texstore_snorm16 }, + { MESA_FORMAT_SIGNED_L16, _mesa_texstore_snorm16 }, + { MESA_FORMAT_SIGNED_AL1616, _mesa_texstore_snorm1616 }, + { MESA_FORMAT_SIGNED_I16, _mesa_texstore_snorm16 }, }; 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