diff options
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r-- | src/mesa/main/texstore.c | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 07421b66577..0fa8c448176 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -440,8 +440,8 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, else { /* no convolution */ const GLint components = _mesa_components_in_format(logicalBaseFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLfloat *dst; GLint img, row; @@ -601,14 +601,13 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, dst = tempImage; for (img = 0; img < srcDepth; img++) { - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, - srcType); - const GLubyte *src - = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + const GLubyte *src = + (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); for (row = 0; row < srcHeight; row++) { _mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst, srcFormat, srcType, src, srcPacking, @@ -1136,8 +1135,8 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_BYTE && dims == 2) { /* do optimized tex store */ - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, - srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); const GLubyte *src = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); @@ -1389,8 +1388,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_BYTE) { int img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr @@ -1425,8 +1424,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) * Strangely the same isn't required for the RGB path, above. */ for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr @@ -1563,8 +1562,8 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) /* extract RGB from RGBA */ GLint img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr @@ -1690,8 +1689,8 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) /* extract BGR from RGBA */ int img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr @@ -2358,8 +2357,8 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) else { /* general path - note this is defined for 2d textures only */ const GLint components = _mesa_components_in_format(baseInternalFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, srcType); GLbyte *tempImage, *dst, *src; GLint row; |