diff options
Diffstat (limited to 'src/mesa/main/texstorage.c')
-rw-r--r-- | src/mesa/main/texstorage.c | 20 |
1 files changed, 6 insertions, 14 deletions
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c index 51f49b33fcf..c53bb295c66 100644 --- a/src/mesa/main/texstorage.c +++ b/src/mesa/main/texstorage.c @@ -308,22 +308,14 @@ tex_storage_error_check(struct gl_context *ctx, return GL_TRUE; } - /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec: - * - * "The ETC2/EAC texture compression algorithm supports only - * two-dimensional images. If internalformat is an ETC2/EAC format, - * CompressedTexImage3D will generate an INVALID_OPERATION error if - * target is not TEXTURE_2D_ARRAY." - * - * This should also be applicable for glTexStorage3D(). - */ - if (_mesa_is_compressed_format(ctx, internalformat) - && !_mesa_target_can_be_compressed(ctx, target, internalformat)) { - _mesa_error(ctx, _mesa_is_desktop_gl(ctx)? - GL_INVALID_ENUM : GL_INVALID_OPERATION, + if (_mesa_is_compressed_format(ctx, internalformat)) { + GLenum err; + if (!_mesa_target_can_be_compressed(ctx, target, internalformat, &err)) { + _mesa_error(ctx, err, "glTex%sStorage%dD(internalformat = %s)", suffix, dims, _mesa_enum_to_string(internalformat)); - return GL_TRUE; + return GL_TRUE; + } } /* levels check */ |