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-rw-r--r--src/mesa/main/texstate.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index bee8c9c3316..52fe60275c2 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -63,24 +63,6 @@ _mesa_max_tex_unit(struct gl_context *ctx)
ctx->Const.MaxTextureCoordUnits);
}
-static inline struct gl_texture_unit *
-_mesa_get_tex_unit_err(struct gl_context *ctx, GLuint unit, const char *func)
-{
- if (unit < _mesa_max_tex_unit(ctx))
- return _mesa_get_tex_unit(ctx, unit);
-
- /* Note: This error is a precedent set by glBindTextures. From the GL 4.5
- * specification (30.10.2014) Section 8.1 ("Texture Objects"):
- *
- * "An INVALID_OPERATION error is generated if first + count is greater
- * than the number of texture image units supported by the
- * implementation."
- */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unit=%s)", func,
- _mesa_enum_to_string(GL_TEXTURE0+unit));
- return NULL;
-}
-
extern void
_mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst );