diff options
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index e02f16240fd..ee99e507c97 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -490,16 +490,16 @@ update_texture_state( struct gl_context *ctx ) { GLuint unit; struct gl_fragment_program *fprog = NULL; - struct gl_vertex_program *vprog = NULL; + struct gl_program *vprog = NULL; GLbitfield enabledFragUnits = 0x0; if (ctx->Shader.CurrentVertexProgram && ctx->Shader.CurrentVertexProgram->LinkStatus) { - vprog = ctx->Shader.CurrentVertexProgram->VertexProgram; + vprog = ctx->Shader.CurrentVertexProgram->_LinkedShaders[MESA_SHADER_VERTEX]->Program; } else if (ctx->VertexProgram._Enabled) { /* XXX enable this if/when non-shader vertex programs get * texture fetches: - vprog = ctx->VertexProgram.Current; + vprog = &ctx->VertexProgram.Current->Base; */ } @@ -540,7 +540,7 @@ update_texture_state( struct gl_context *ctx ) * settle on the one with highest priority (see below). */ if (vprog) { - enabledVertTargets |= vprog->Base.TexturesUsed[unit]; + enabledVertTargets |= vprog->TexturesUsed[unit]; } if (fprog) { |