diff options
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index cef58d7a496..89da4335a2e 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -561,8 +561,13 @@ update_texture_state( GLcontext *ctx ) } if (!texUnit->_ReallyEnabled) { - _mesa_reference_texobj(&texUnit->_Current, NULL); - continue; + /* If we get here it means the shader (or fixed-function state) + * is expecting a texture object, but there isn't one (or it's + * incomplete). Use the fallback texture. + */ + struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); + texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; + _mesa_reference_texobj(&texUnit->_Current, texObj); } /* if we get here, we know this texture unit is enabled */ |