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-rw-r--r--src/mesa/main/texstate.c24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 020e3eef4c0..288b334eaf6 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -3202,3 +3202,27 @@ _mesa_free_texture_data(GLcontext *ctx)
_mesa_TexEnvProgramCacheDestroy( ctx );
}
+
+
+/**
+ * Update the default texture objects in the given context to reference those
+ * specified in the shared state and release those referencing the old
+ * shared state.
+ */
+void
+_mesa_update_default_objects_texture(GLcontext *ctx)
+{
+ GLuint i;
+
+ for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
+
+ _mesa_reference_texobj(&texUnit->Current1D, ctx->Shared->Default1D);
+ _mesa_reference_texobj(&texUnit->Current2D, ctx->Shared->Default2D);
+ _mesa_reference_texobj(&texUnit->Current3D, ctx->Shared->Default3D);
+ _mesa_reference_texobj(&texUnit->CurrentCubeMap, ctx->Shared->DefaultCubeMap);
+ _mesa_reference_texobj(&texUnit->CurrentRect, ctx->Shared->DefaultRect);
+ _mesa_reference_texobj(&texUnit->Current1DArray, ctx->Shared->Default1DArray);
+ _mesa_reference_texobj(&texUnit->Current2DArray, ctx->Shared->Default2DArray);
+ }
+}