diff options
Diffstat (limited to 'src/mesa/main/texrender.c')
-rw-r--r-- | src/mesa/main/texrender.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 54e5668abc2..81bb1d40ffd 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -470,7 +470,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->TexImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; ASSERT(trb->TexImage); - trb->Store = _mesa_get_texel_store_func(trb->TexImage->TexFormat->MesaFormat); + trb->Store = _mesa_get_texel_store_func(trb->TexImage->TexFormat); if (!trb->Store) { /* we'll never draw into some textures (compressed formats) */ trb->Store = store_nop; @@ -485,21 +485,21 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Zoffset = att->Zoffset; } - texFormat = trb->TexImage->TexFormat->MesaFormat; + texFormat = trb->TexImage->TexFormat; trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; /* XXX may need more special cases here */ - if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z24_S8) { + if (trb->TexImage->TexFormat == MESA_FORMAT_Z24_S8) { trb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; } - else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z16) { + else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) { trb->Base._ActualFormat = GL_DEPTH_COMPONENT; trb->Base.DataType = GL_UNSIGNED_SHORT; } - else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z32) { + else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) { trb->Base._ActualFormat = GL_DEPTH_COMPONENT; trb->Base.DataType = GL_UNSIGNED_INT; } |