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-rw-r--r--src/mesa/main/texparam.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index bbdbc276388..e867dbf740c 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -1038,9 +1038,16 @@ get_tex_level_parameter_image(struct gl_context *ctx,
img = _mesa_select_tex_image(ctx, texObj, target, level);
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
- /* undefined texture image */
- if (pname == GL_TEXTURE_COMPONENTS)
- *params = 1;
+ /* In case of undefined texture image return the default values.
+ *
+ * From OpenGL 4.0 spec, page 398:
+ * "The initial internal format of a texel array is RGBA
+ * instead of 1. TEXTURE_COMPONENTS is deprecated; always
+ * use TEXTURE_INTERNAL_FORMAT."
+ */
+
+ if (pname == GL_TEXTURE_INTERNAL_FORMAT)
+ *params = GL_RGBA;
else
*params = 0;
return;