diff options
Diffstat (limited to 'src/mesa/main/texparam.c')
-rw-r--r-- | src/mesa/main/texparam.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 4db406fa9f6..25165e4eded 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -233,21 +233,21 @@ set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz) static inline void flush(struct gl_context *ctx) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); + FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT); } /** * This is called just prior to changing any texture object state which * could affect texture completeness (texture base level, max level). - * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE + * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE_OBJECT * state flag and then mark the texture object as 'incomplete' so that any * per-texture derived state gets recomputed. */ static inline void incomplete(struct gl_context *ctx, struct gl_texture_object *texObj) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); + FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT); _mesa_dirty_texobj(ctx, texObj); } @@ -982,7 +982,7 @@ _mesa_texture_parameterIiv(struct gl_context *ctx, _mesa_error(ctx, GL_INVALID_ENUM, "glTextureParameterIiv(texture)"); return; } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); + FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT); /* set the integer-valued border color */ COPY_4V(texObj->Sampler.BorderColor.i, params); break; @@ -1004,7 +1004,7 @@ _mesa_texture_parameterIuiv(struct gl_context *ctx, _mesa_error(ctx, GL_INVALID_ENUM, "glTextureParameterIuiv(texture)"); return; } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); + FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT); /* set the unsigned integer-valued border color */ COPY_4V(texObj->Sampler.BorderColor.ui, params); break; |