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-rw-r--r--src/mesa/main/texparam.c128
1 files changed, 127 insertions, 1 deletions
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 7285c47d173..8a5abe5e1cc 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -899,6 +899,25 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
return (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array);
+ case GL_TEXTURE_BUFFER:
+ /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
+ * but not in earlier versions that expose ARB_texture_buffer_object.
+ *
+ * From the ARB_texture_buffer_object spec:
+ * "(7) Do buffer textures support texture parameters (TexParameter) or
+ * queries (GetTexParameter, GetTexLevelParameter, GetTexImage)?
+ *
+ * RESOLVED: No. [...] Note that the spec edits above don't add
+ * explicit error language for any of these cases. That is because
+ * each of the functions enumerate the set of valid <target>
+ * parameters. Not editing the spec to allow TEXTURE_BUFFER_ARB in
+ * these cases means that target is not legal, and an INVALID_ENUM
+ * error should be generated."
+ *
+ * From the OpenGL 3.1 spec:
+ * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
+ */
+ return _mesa_is_desktop_gl(ctx) && ctx->Version >= 31;
default:
return GL_FALSE;
}
@@ -1052,6 +1071,110 @@ invalid_pname:
}
+static void
+get_tex_level_parameter_buffer(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum pname, GLint *params)
+{
+ struct gl_buffer_object *bo = texObj->BufferObject;
+ gl_format texFormat = texObj->_BufferObjectFormat;
+ GLenum internalFormat = texObj->BufferObjectFormat;
+ GLenum baseFormat = _mesa_get_format_base_format(texFormat);
+
+ if (!bo) {
+ /* undefined texture buffer object */
+ *params = pname == GL_TEXTURE_COMPONENTS ? 1 : 0;
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
+ *params = bo->Name;
+ break;
+ case GL_TEXTURE_WIDTH:
+ *params = bo->Size;
+ break;
+ case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_DEPTH:
+ case GL_TEXTURE_BORDER:
+ case GL_TEXTURE_SHARED_SIZE:
+ case GL_TEXTURE_COMPRESSED:
+ *params = 0;
+ break;
+ case GL_TEXTURE_INTERNAL_FORMAT:
+ *params = internalFormat;
+ break;
+ case GL_TEXTURE_RED_SIZE:
+ case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_ALPHA_SIZE:
+ if (_mesa_base_format_has_channel(baseFormat, pname))
+ *params = _mesa_get_format_bits(texFormat, pname);
+ else
+ *params = 0;
+ break;
+ case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ if (_mesa_base_format_has_channel(baseFormat, pname)) {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ if (*params == 0) {
+ /* intensity or luminance is probably stored as RGB[A] */
+ *params = MIN2(_mesa_get_format_bits(texFormat,
+ GL_TEXTURE_RED_SIZE),
+ _mesa_get_format_bits(texFormat,
+ GL_TEXTURE_GREEN_SIZE));
+ }
+ } else {
+ *params = 0;
+ }
+ break;
+ case GL_TEXTURE_DEPTH_SIZE_ARB:
+ case GL_TEXTURE_STENCIL_SIZE_EXT:
+ *params = _mesa_get_format_bits(texFormat, pname);
+ break;
+
+ /* GL_ARB_texture_compression */
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+ if (_mesa_is_format_compressed(texFormat) &&
+ !_mesa_is_proxy_texture(target)) {
+ *params = _mesa_format_image_size(texFormat, bo->Size, 0, 0);
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexLevelParameter[if]v(pname)");
+ }
+ break;
+
+ /* GL_ARB_texture_float */
+ case GL_TEXTURE_RED_TYPE_ARB:
+ case GL_TEXTURE_GREEN_TYPE_ARB:
+ case GL_TEXTURE_BLUE_TYPE_ARB:
+ case GL_TEXTURE_ALPHA_TYPE_ARB:
+ case GL_TEXTURE_LUMINANCE_TYPE_ARB:
+ case GL_TEXTURE_INTENSITY_TYPE_ARB:
+ case GL_TEXTURE_DEPTH_TYPE_ARB:
+ if (!ctx->Extensions.ARB_texture_float)
+ goto invalid_pname;
+ if (_mesa_base_format_has_channel(baseFormat, pname))
+ *params = _mesa_get_format_datatype(texFormat);
+ else
+ *params = GL_NONE;
+ break;
+
+ default:
+ goto invalid_pname;
+ }
+
+ /* no error if we get here */
+ return;
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTexLevelParameter[if]v(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
+}
+
+
void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
@@ -1096,7 +1219,10 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
texObj = _mesa_select_tex_object(ctx, texUnit, target);
- get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
+ if (target == GL_TEXTURE_BUFFER)
+ get_tex_level_parameter_buffer(ctx, texObj, target, level, pname, params);
+ else
+ get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
}