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-rw-r--r--src/mesa/main/texobj.h23
1 files changed, 8 insertions, 15 deletions
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index 378d87a1cbb..87767638689 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -125,7 +125,14 @@ static inline GLboolean
_mesa_is_texture_complete(const struct gl_texture_object *texObj,
const struct gl_sampler_object *sampler)
{
- if (texObj->_IsIntegerFormat &&
+ /*
+ * According to ARB_stencil_texturing, NEAREST_MIPMAP_NEAREST would
+ * be forbidden, however it is allowed per GL 4.5 rules, allow it
+ * even without GL 4.5 since it was a spec mistake.
+ */
+ if ((texObj->_IsIntegerFormat ||
+ (texObj->StencilSampling &&
+ texObj->Image[0][texObj->BaseLevel]->_BaseFormat == GL_DEPTH_STENCIL)) &&
(sampler->MagFilter != GL_NEAREST ||
(sampler->MinFilter != GL_NEAREST &&
sampler->MinFilter != GL_NEAREST_MIPMAP_NEAREST))) {
@@ -133,20 +140,6 @@ _mesa_is_texture_complete(const struct gl_texture_object *texObj,
return GL_FALSE;
}
- /* From the ARB_stencil_texturing specification:
- * "Add a new bullet point for the conditions that cause the texture
- * to not be complete:
- *
- * * The internal format of the texture is DEPTH_STENCIL, the
- * DEPTH_STENCIL_TEXTURE_MODE for the texture is STENCIL_INDEX and either
- * the magnification filter or the minification filter is not NEAREST."
- */
- if (texObj->StencilSampling &&
- texObj->Image[0][texObj->BaseLevel]->_BaseFormat == GL_DEPTH_STENCIL &&
- (sampler->MagFilter != GL_NEAREST || sampler->MinFilter != GL_NEAREST)) {
- return GL_FALSE;
- }
-
if (_mesa_is_mipmap_filter(sampler))
return texObj->_MipmapComplete;
else