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Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 59090db4ecf..d5aa620e1f6 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -265,7 +265,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
struct gl_texture_object *obj,
GLuint name, GLenum target )
{
- ASSERT(target == 0 ||
+ assert(target == 0 ||
target == GL_TEXTURE_1D ||
target == GL_TEXTURE_2D ||
target == GL_TEXTURE_3D ||
@@ -541,11 +541,11 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_texture_object *oldTex = *ptr;
- ASSERT(valid_texture_object(oldTex));
+ assert(valid_texture_object(oldTex));
(void) valid_texture_object; /* silence warning in release builds */
mtx_lock(&oldTex->Mutex);
- ASSERT(oldTex->RefCount > 0);
+ assert(oldTex->RefCount > 0);
oldTex->RefCount--;
deleteFlag = (oldTex->RefCount == 0);
@@ -568,7 +568,7 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
if (tex) {
/* reference new texture */
- ASSERT(valid_texture_object(tex));
+ assert(valid_texture_object(tex));
mtx_lock(&tex->Mutex);
if (tex->RefCount == 0) {
/* this texture's being deleted (look just above) */
@@ -730,7 +730,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
return;
}
- ASSERT(maxLevels > 0);
+ assert(maxLevels > 0);
t->_MaxLevel = MIN3(t->MaxLevel,
/* 'p' in the GL spec */
@@ -1724,7 +1724,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
_mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj);
ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed,
ctx->Texture.CurrentUnit + 1);
- ASSERT(texUnit->CurrentTex[targetIndex]);
+ assert(texUnit->CurrentTex[targetIndex]);
if (texName != 0)
texUnit->_BoundTextures |= (1 << targetIndex);
@@ -1773,7 +1773,7 @@ _mesa_bind_texture_unit(struct gl_context *ctx,
_mesa_reference_texobj(&texUnit->CurrentTex[texObj->TargetIndex],
texObj);
- ASSERT(texUnit->CurrentTex[texObj->TargetIndex]);
+ assert(texUnit->CurrentTex[texObj->TargetIndex]);
ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed,
unit + 1);
texUnit->_BoundTextures |= (1 << texObj->TargetIndex);