diff options
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r-- | src/mesa/main/texobj.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 59090db4ecf..d5aa620e1f6 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -265,7 +265,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx, struct gl_texture_object *obj, GLuint name, GLenum target ) { - ASSERT(target == 0 || + assert(target == 0 || target == GL_TEXTURE_1D || target == GL_TEXTURE_2D || target == GL_TEXTURE_3D || @@ -541,11 +541,11 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr, GLboolean deleteFlag = GL_FALSE; struct gl_texture_object *oldTex = *ptr; - ASSERT(valid_texture_object(oldTex)); + assert(valid_texture_object(oldTex)); (void) valid_texture_object; /* silence warning in release builds */ mtx_lock(&oldTex->Mutex); - ASSERT(oldTex->RefCount > 0); + assert(oldTex->RefCount > 0); oldTex->RefCount--; deleteFlag = (oldTex->RefCount == 0); @@ -568,7 +568,7 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr, if (tex) { /* reference new texture */ - ASSERT(valid_texture_object(tex)); + assert(valid_texture_object(tex)); mtx_lock(&tex->Mutex); if (tex->RefCount == 0) { /* this texture's being deleted (look just above) */ @@ -730,7 +730,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, return; } - ASSERT(maxLevels > 0); + assert(maxLevels > 0); t->_MaxLevel = MIN3(t->MaxLevel, /* 'p' in the GL spec */ @@ -1724,7 +1724,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) _mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj); ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed, ctx->Texture.CurrentUnit + 1); - ASSERT(texUnit->CurrentTex[targetIndex]); + assert(texUnit->CurrentTex[targetIndex]); if (texName != 0) texUnit->_BoundTextures |= (1 << targetIndex); @@ -1773,7 +1773,7 @@ _mesa_bind_texture_unit(struct gl_context *ctx, _mesa_reference_texobj(&texUnit->CurrentTex[texObj->TargetIndex], texObj); - ASSERT(texUnit->CurrentTex[texObj->TargetIndex]); + assert(texUnit->CurrentTex[texObj->TargetIndex]); ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed, unit + 1); texUnit->_BoundTextures |= (1 << texObj->TargetIndex); |